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Bugfix: --avoid-crossing-perimeters was crashing when processing empty layers
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@ -224,6 +224,8 @@ sub shortest_path {
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my $self = shift;
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my $self = shift;
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my ($from, $to) = @_;
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my ($from, $to) = @_;
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return Slic3r::Polyline->new($from, $to) if !@{$self->islands};
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# find nearest nodes
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# find nearest nodes
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my $new_from = $self->find_node($from, $to);
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my $new_from = $self->find_node($from, $to);
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my $new_to = $self->find_node($to, $from);
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my $new_to = $self->find_node($to, $from);
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