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Committed our own changes in ImGUI, see commits
042880ba2df913916b2cc77f7bb677e07bfd2c58 67c55c74901f1d337ef08f2090a87cfb4263bb0f a94c952b40d36b1505fb77b87c0dd739e1034659 b3f8ae5ca75b52ef74e8da2be2392ea8339dcab2 2455df4017e4000347dc77b543c8674bd052b145 3ca3a544a87cc569b69351a77996c287763388a5 870aba8d15ec572460a1e288ed26b4718f4f3d0f 62c2095fe8297688c254ef70d9742f18fffe1b77 This should contain exactly the same changes.
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@ -113,9 +113,34 @@
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//#define IMGUI_DEBUG_PARANOID
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//#define IMGUI_DEBUG_PARANOID
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//---- Tip: You can add extra functions within the ImGui:: namespace, here or in your own headers files.
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//---- Tip: You can add extra functions within the ImGui:: namespace, here or in your own headers files.
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/*
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namespace ImGui
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namespace ImGui
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{
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{
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void MyFunction(const char* name, const MyMatrix44& v);
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// Special ASCII character is used here as markup symbols for tokens to be highlighted as a for hovered item
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const char ColorMarkerHovered = 0x1; // STX
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// Special ASCII characters STX and ETX are used here as markup symbols for tokens to be highlighted.
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const char ColorMarkerStart = 0x2; // STX
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const char ColorMarkerEnd = 0x3; // ETX
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// Special ASCII characters are used here as an ikons markers
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const char PrintIconMarker = 0x4;
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const char PrinterIconMarker = 0x5;
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const char PrinterSlaIconMarker = 0x6;
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const char FilamentIconMarker = 0x7;
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const char MaterialIconMarker = 0x8;
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const char CloseNotifButton = 0xB;
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const char CloseNotifHoverButton = 0xC;
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// const char TimerDotMarker = 0xE;
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// const char TimerDotEmptyMarker = 0xF;
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const char MinimalizeButton = 0xE;
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const char MinimalizeHoverButton = 0xF;
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const char WarningMarker = 0x10;
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const char ErrorMarker = 0x11;
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const char EjectButton = 0x12;
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const char EjectHoverButton = 0x13;
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const char CancelButton = 0x14;
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const char CancelHoverButton = 0x15;
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// void MyFunction(const char* name, const MyMatrix44& v);
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}
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}
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*/
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@ -34,6 +34,8 @@ Index of this file:
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#endif
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#endif
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#include "imgui_internal.h"
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#include "imgui_internal.h"
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#include "imconfig.h"
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#ifdef IMGUI_ENABLE_FREETYPE
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#ifdef IMGUI_ENABLE_FREETYPE
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#include "misc/freetype/imgui_freetype.h"
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#include "misc/freetype/imgui_freetype.h"
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#endif
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#endif
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@ -3564,6 +3566,14 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
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const ImU32 col_untinted = col | ~IM_COL32_A_MASK;
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const ImU32 col_untinted = col | ~IM_COL32_A_MASK;
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ImU32 defaultCol = col;
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ImU32 highlighCol = ImGui::GetColorU32(ImGuiCol_ButtonHovered);
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// if text is started with ColorMarkerHovered symbol, we should use another color for a highlighting
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if (*s == ImGui::ColorMarkerHovered) {
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highlighCol = ImGui::GetColorU32(ImGuiCol_FrameBg);
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s += 1;
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}
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while (s < text_end)
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while (s < text_end)
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{
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{
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if (word_wrap_enabled)
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if (word_wrap_enabled)
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@ -3592,6 +3602,17 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
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}
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}
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}
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}
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if (*s == ImGui::ColorMarkerStart) {
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col = highlighCol;
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s += 1;
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}
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else if (*s == ImGui::ColorMarkerEnd) {
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col = defaultCol;
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s += 1;
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if (s == text_end)
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break;
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}
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// Decode and advance source
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// Decode and advance source
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unsigned int c = (unsigned int)*s;
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unsigned int c = (unsigned int)*s;
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if (c < 0x80)
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if (c < 0x80)
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