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updated default values
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@ -43,9 +43,9 @@ struct Triangle {
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struct FDMSupportSpotsConfig {
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float limit_angle_cos { 35.0f * PI / 180.0f };
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float support_patch_size { 1.0f }; // (mm)
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float max_distance { 2.0f }; // (mm)
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float islands_tolerance_distance { 0.3f }; //(mm)
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float support_patch_size { 3.0f }; // (mm)
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float max_distance { 3.5f }; // (mm)
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float islands_tolerance_distance { 0.5f }; //(mm)
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float max_side_length { 1.0f };// (mm)
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};
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@ -42,10 +42,10 @@ private:
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// etc. When language changes, GUI is recreated and this class constructed again, so the change takes effect.
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std::map<std::string, wxString> m_desc;
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float m_smart_support_limit_angle_deg = 45.0f;
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float m_smart_support_patch_size = 10.0f; //0.1mm
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float m_smart_support_max_distance = 20.0f; //0.1mm
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float m_smart_support_islands_tolerance = 30.0f; //0.01mm
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float m_smart_support_limit_angle_deg = 35.0f;
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float m_smart_support_patch_size = 30.0f; //0.1mm
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float m_smart_support_max_distance = 35.0f; //0.1mm
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float m_smart_support_islands_tolerance = 50.0f; //0.01mm
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};
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