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Fixed potential crashes due to the Perl worker thread releasing
memory allocated by the GUI thread.
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@ -161,7 +161,12 @@ sub thread_cleanup {
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*Slic3r::Print::SupportMaterial2::DESTROY = sub {};
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*Slic3r::Print::SupportMaterial2::DESTROY = sub {};
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*Slic3r::TriangleMesh::DESTROY = sub {};
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*Slic3r::TriangleMesh::DESTROY = sub {};
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*Slic3r::GUI::AppConfig::DESTROY = sub {};
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*Slic3r::GUI::AppConfig::DESTROY = sub {};
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*Slic3r::GUI::GCodePreviewData::DESTROY = sub {};
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*Slic3r::GUI::OctoPrint::DESTROY = sub {};
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*Slic3r::GUI::PresetBundle::DESTROY = sub {};
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*Slic3r::GUI::PresetBundle::DESTROY = sub {};
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*Slic3r::GUI::PresetHints::DESTROY = sub {};
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*Slic3r::GUI::PresetUpdater::DESTROY = sub {};
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*Slic3r::GUI::TabIface::DESTROY = sub {};
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return undef; # this prevents a "Scalars leaked" warning
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return undef; # this prevents a "Scalars leaked" warning
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}
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}
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