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Merge branch 'master' into master_262
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@ -11,6 +11,7 @@
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#include "TriangleSelector.hpp"
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#include "ObjectID.hpp"
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#include <boost/log/trivial.hpp>
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namespace Slic3r {
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@ -8,9 +8,10 @@
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#include "libslic3r/Geometry/Circle.hpp"
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#include "libslic3r/SurfaceMesh.hpp"
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#include <numeric>
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#include <numeric>
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#include <tbb/parallel_for.h>
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#define DEBUG_EXTRACT_ALL_FEATURES_AT_ONCE 0
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@ -152,12 +152,12 @@ indexed_triangle_set cgal_to_indexed_triangle_set(const _Mesh &cgalmesh)
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const auto &vertices = cgalmesh.vertices();
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int vsize = int(vertices.size());
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for (auto &vi : vertices) {
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for (const auto &vi : vertices) {
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auto &v = cgalmesh.point(vi); // Don't ask...
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its.vertices.emplace_back(to_vec3f(v));
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}
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for (auto &face : faces) {
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for (const auto &face : faces) {
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auto vtc = cgalmesh.vertices_around_face(cgalmesh.halfedge(face));
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int i = 0;
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@ -2688,7 +2688,7 @@ void ObjectList::part_selection_changed()
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GLGizmosManager& gizmos_mgr = wxGetApp().plater()->canvas3D()->get_gizmos_manager();
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if (item && m_objects_model->GetItemType(item) == itInfo && m_objects_model->GetInfoItemType(item) == InfoItemType::CutConnectors) {
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og_name = _L("Cut Connectors information");
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og_name = _L("Connectors information");
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update_and_show_manipulations = true;
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enable_manipulation = false;
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@ -70,7 +70,7 @@ const std::map<InfoItemType, InfoItemAtributes> INFO_ITEMS{
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// info_item Type info_item Name info_item BitmapName
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{ InfoItemType::CustomSupports, {L("Paint-on supports"), "fdm_supports_" }, },
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{ InfoItemType::CustomSeam, {L("Paint-on seam"), "seam_" }, },
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{ InfoItemType::CutConnectors, {L("Cut connectors"), "cut_connectors" }, },
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{ InfoItemType::CutConnectors, {L("Connectors"), "cut_connectors" }, },
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{ InfoItemType::MmuSegmentation, {L("Multimaterial painting"), "mmu_segmentation_"}, },
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{ InfoItemType::Sinking, {L("Sinking"), "sinking"}, },
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{ InfoItemType::VariableLayerHeight, {L("Variable layer height"), "layers"}, },
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@ -10,6 +10,7 @@
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#include "libslic3r/AABBTreeLines.hpp"
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#include "libslic3r/ExPolygonsIndex.hpp"
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#include "libslic3r/ClipperUtils.hpp"
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#include "slic3r/GUI/Selection.hpp"
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#include "slic3r/GUI/GLCanvas3D.hpp"
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@ -3,7 +3,7 @@
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set(SLIC3R_APP_NAME "PrusaSlicer")
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set(SLIC3R_APP_KEY "PrusaSlicer")
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set(SLIC3R_VERSION "2.6.2-alpha0")
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set(SLIC3R_VERSION "2.6.2-alpha1")
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set(SLIC3R_BUILD_ID "PrusaSlicer-${SLIC3R_VERSION}+UNKNOWN")
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set(SLIC3R_RC_VERSION "2,6,2,0")
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set(SLIC3R_RC_VERSION_DOTS "2.6.2.0")
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