From a386d092b70c35c0f07d31e1190ad2855e9b072b Mon Sep 17 00:00:00 2001 From: YuSanka Date: Tue, 15 Aug 2023 14:37:00 +0200 Subject: [PATCH] CutGizmo: Set "emission_factor" for shader, when rendering GLModels to avoid flickering of the connectors on change camera view --- src/slic3r/GUI/Gizmos/GLGizmoCut.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp b/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp index 9d23a51808..b8e64fafa6 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp @@ -948,6 +948,7 @@ void GLGizmoCut3D::render_model(GLModel& model, const ColorRGBA& color, Transfor shader->start_using(); shader->set_uniform("view_model_matrix", view_model_matrix); + shader->set_uniform("emission_factor", 0.2f); shader->set_uniform("projection_matrix", wxGetApp().plater()->get_camera().get_projection_matrix()); model.set_color(color);