Replaced eval { die } construct with a bool return value indicating
success or failure of an automatic arrangement of parts on the print bed.

Don't know exactly what is happening here, but throwing a "die" inside
a XS function and then catching it inside an eval {} block is suspcious.

Conflicts:

	xs/src/libslic3r/Geometry.cpp
	xs/src/libslic3r/Geometry.hpp
This commit is contained in:
bubnikv 2016-11-04 15:03:51 +01:00 committed by Alessandro Ranellucci
parent 954e2d3e5c
commit a5135f4369
8 changed files with 56 additions and 327 deletions

View File

@ -918,9 +918,7 @@ sub arrange {
$self->pause_background_process;
my $bb = Slic3r::Geometry::BoundingBoxf->new_from_points($self->{config}->bed_shape);
eval {
$self->{model}->arrange_objects($self->GetFrame->config->min_object_distance, $bb);
};
my $success = $self->{model}->arrange_objects($self->GetFrame->config->min_object_distance, $bb);
# ignore arrange failures on purpose: user has visual feedback and we don't need to warn him
# when parts don't fit in print bed

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@ -87,22 +87,22 @@ public:
return this->role == erPerimeter
|| this->role == erExternalPerimeter
|| this->role == erOverhangPerimeter;
}
};
bool is_infill() const {
return this->role == erBridgeInfill
|| this->role == erInternalInfill
|| this->role == erSolidInfill
|| this->role == erTopSolidInfill;
}
};
bool is_solid_infill() const {
return this->role == erBridgeInfill
|| this->role == erSolidInfill
|| this->role == erTopSolidInfill;
}
};
bool is_bridge() const {
return this->role == erBridgeInfill
|| this->role == erOverhangPerimeter;
}
};
// Produce a list of 2D polygons covered by the extruded path.
Polygons grow() const;
// Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm.
@ -148,13 +148,13 @@ class ExtrusionLoop : public ExtrusionEntity
return this->paths.front().role == erPerimeter
|| this->paths.front().role == erExternalPerimeter
|| this->paths.front().role == erOverhangPerimeter;
}
};
bool is_infill() const {
return this->paths.front().role == erBridgeInfill
|| this->paths.front().role == erInternalInfill
|| this->paths.front().role == erSolidInfill
|| this->paths.front().role == erTopSolidInfill;
}
};
bool is_solid_infill() const {
return this->paths.front().role == erBridgeInfill
|| this->paths.front().role == erSolidInfill

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@ -329,9 +329,26 @@ linint(double value, double oldmin, double oldmax, double newmin, double newmax)
return (value - oldmin) * (newmax - newmin) / (oldmax - oldmin) + newmin;
}
Pointfs
arrange(size_t total_parts, Pointf part, coordf_t dist, const BoundingBoxf* bb)
class ArrangeItem {
public:
Pointf pos;
size_t index_x, index_y;
coordf_t dist;
};
class ArrangeItemIndex {
public:
coordf_t index;
ArrangeItem item;
ArrangeItemIndex(coordf_t _index, ArrangeItem _item) : index(_index), item(_item) {};
};
bool
arrange(size_t total_parts, const Pointf &part_size, coordf_t dist, const BoundingBoxf* bb, Pointfs &positions)
{
positions.clear();
Pointf part = part_size;
// use actual part size (the largest) plus separation distance (half on each side) in spacing algorithm
part.x += dist;
part.y += dist;
@ -349,7 +366,7 @@ arrange(size_t total_parts, Pointf part, coordf_t dist, const BoundingBoxf* bb)
size_t cellw = floor((area.x + dist) / part.x);
size_t cellh = floor((area.y + dist) / part.y);
if (total_parts > (cellw * cellh))
CONFESS("%zu parts won't fit in your print area!\n", total_parts);
return false;
// total space used by cells
Pointf cells(cellw * part.x, cellh * part.y);
@ -404,7 +421,7 @@ arrange(size_t total_parts, Pointf part, coordf_t dist, const BoundingBoxf* bb)
}
cellsorder.insert(cellsorder.begin() + low, ArrangeItemIndex(index, c));
}
ENDSORT: true;
ENDSORT: ;
}
}
@ -430,7 +447,6 @@ arrange(size_t total_parts, Pointf part, coordf_t dist, const BoundingBoxf* bb)
}
}
// now we actually place objects into cells, positioned such that the left and bottom borders are at 0
Pointfs positions;
for (size_t i = 1; i <= total_parts; ++i) {
ArrangeItemIndex c = cellsorder.front();
cellsorder.erase(cellsorder.begin());
@ -447,297 +463,9 @@ arrange(size_t total_parts, Pointf part, coordf_t dist, const BoundingBoxf* bb)
}
}
return positions;
return true;
}
#ifdef SLIC3R_DEBUG
// The following code for the visualization of the boost Voronoi diagram is based on:
//
// Boost.Polygon library voronoi_visualizer.cpp file
// Copyright Andrii Sydorchuk 2010-2012.
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
namespace Voronoi { namespace Internal {
typedef double coordinate_type;
typedef boost::polygon::point_data<coordinate_type> point_type;
typedef boost::polygon::segment_data<coordinate_type> segment_type;
typedef boost::polygon::rectangle_data<coordinate_type> rect_type;
// typedef voronoi_builder<int> VB;
typedef boost::polygon::voronoi_diagram<coordinate_type> VD;
typedef VD::cell_type cell_type;
typedef VD::cell_type::source_index_type source_index_type;
typedef VD::cell_type::source_category_type source_category_type;
typedef VD::edge_type edge_type;
typedef VD::cell_container_type cell_container_type;
typedef VD::cell_container_type vertex_container_type;
typedef VD::edge_container_type edge_container_type;
typedef VD::const_cell_iterator const_cell_iterator;
typedef VD::const_vertex_iterator const_vertex_iterator;
typedef VD::const_edge_iterator const_edge_iterator;
static const std::size_t EXTERNAL_COLOR = 1;
inline void color_exterior(const VD::edge_type* edge)
{
if (edge->color() == EXTERNAL_COLOR)
return;
edge->color(EXTERNAL_COLOR);
edge->twin()->color(EXTERNAL_COLOR);
const VD::vertex_type* v = edge->vertex1();
if (v == NULL || !edge->is_primary())
return;
v->color(EXTERNAL_COLOR);
const VD::edge_type* e = v->incident_edge();
do {
color_exterior(e);
e = e->rot_next();
} while (e != v->incident_edge());
}
inline point_type retrieve_point(const std::vector<segment_type> &segments, const cell_type& cell)
{
assert(cell.source_category() == SOURCE_CATEGORY_SEGMENT_START_POINT || cell.source_category() == SOURCE_CATEGORY_SEGMENT_END_POINT);
return (cell.source_category() == SOURCE_CATEGORY_SEGMENT_START_POINT) ? low(segments[cell.source_index()]) : high(segments[cell.source_index()]);
}
inline void clip_infinite_edge(const std::vector<segment_type> &segments, const edge_type& edge, coordinate_type bbox_max_size, std::vector<point_type>* clipped_edge)
{
const cell_type& cell1 = *edge.cell();
const cell_type& cell2 = *edge.twin()->cell();
point_type origin, direction;
// Infinite edges could not be created by two segment sites.
if (cell1.contains_point() && cell2.contains_point()) {
point_type p1 = retrieve_point(segments, cell1);
point_type p2 = retrieve_point(segments, cell2);
origin.x((p1.x() + p2.x()) * 0.5);
origin.y((p1.y() + p2.y()) * 0.5);
direction.x(p1.y() - p2.y());
direction.y(p2.x() - p1.x());
} else {
origin = cell1.contains_segment() ? retrieve_point(segments, cell2) : retrieve_point(segments, cell1);
segment_type segment = cell1.contains_segment() ? segments[cell1.source_index()] : segments[cell2.source_index()];
coordinate_type dx = high(segment).x() - low(segment).x();
coordinate_type dy = high(segment).y() - low(segment).y();
if ((low(segment) == origin) ^ cell1.contains_point()) {
direction.x(dy);
direction.y(-dx);
} else {
direction.x(-dy);
direction.y(dx);
}
}
coordinate_type koef = bbox_max_size / (std::max)(fabs(direction.x()), fabs(direction.y()));
if (edge.vertex0() == NULL) {
clipped_edge->push_back(point_type(
origin.x() - direction.x() * koef,
origin.y() - direction.y() * koef));
} else {
clipped_edge->push_back(
point_type(edge.vertex0()->x(), edge.vertex0()->y()));
}
if (edge.vertex1() == NULL) {
clipped_edge->push_back(point_type(
origin.x() + direction.x() * koef,
origin.y() + direction.y() * koef));
} else {
clipped_edge->push_back(
point_type(edge.vertex1()->x(), edge.vertex1()->y()));
}
}
inline void sample_curved_edge(const std::vector<segment_type> &segments, const edge_type& edge, std::vector<point_type> &sampled_edge, coordinate_type max_dist)
{
point_type point = edge.cell()->contains_point() ?
retrieve_point(segments, *edge.cell()) :
retrieve_point(segments, *edge.twin()->cell());
segment_type segment = edge.cell()->contains_point() ?
segments[edge.twin()->cell()->source_index()] :
segments[edge.cell()->source_index()];
::boost::polygon::voronoi_visual_utils<coordinate_type>::discretize(point, segment, max_dist, &sampled_edge);
}
} /* namespace Internal */ } // namespace Voronoi
static inline void dump_voronoi_to_svg(const Lines &lines, /* const */ voronoi_diagram<double> &vd, const ThickPolylines *polylines, const char *path)
{
const double scale = 0.2;
const std::string inputSegmentPointColor = "lightseagreen";
const coord_t inputSegmentPointRadius = coord_t(0.09 * scale / SCALING_FACTOR);
const std::string inputSegmentColor = "lightseagreen";
const coord_t inputSegmentLineWidth = coord_t(0.03 * scale / SCALING_FACTOR);
const std::string voronoiPointColor = "black";
const coord_t voronoiPointRadius = coord_t(0.06 * scale / SCALING_FACTOR);
const std::string voronoiLineColorPrimary = "black";
const std::string voronoiLineColorSecondary = "green";
const std::string voronoiArcColor = "red";
const coord_t voronoiLineWidth = coord_t(0.02 * scale / SCALING_FACTOR);
const bool internalEdgesOnly = false;
const bool primaryEdgesOnly = false;
BoundingBox bbox = BoundingBox(lines);
bbox.min.x -= coord_t(1. / SCALING_FACTOR);
bbox.min.y -= coord_t(1. / SCALING_FACTOR);
bbox.max.x += coord_t(1. / SCALING_FACTOR);
bbox.max.y += coord_t(1. / SCALING_FACTOR);
::Slic3r::SVG svg(path, bbox);
if (polylines != NULL)
svg.draw(*polylines, "lime", "lime", voronoiLineWidth);
// bbox.scale(1.2);
// For clipping of half-lines to some reasonable value.
// The line will then be clipped by the SVG viewer anyway.
const double bbox_dim_max = double(bbox.max.x - bbox.min.x) + double(bbox.max.y - bbox.min.y);
// For the discretization of the Voronoi parabolic segments.
const double discretization_step = 0.0005 * bbox_dim_max;
// Make a copy of the input segments with the double type.
std::vector<Voronoi::Internal::segment_type> segments;
for (Lines::const_iterator it = lines.begin(); it != lines.end(); ++ it)
segments.push_back(Voronoi::Internal::segment_type(
Voronoi::Internal::point_type(double(it->a.x), double(it->a.y)),
Voronoi::Internal::point_type(double(it->b.x), double(it->b.y))));
// Color exterior edges.
for (voronoi_diagram<double>::const_edge_iterator it = vd.edges().begin(); it != vd.edges().end(); ++it)
if (!it->is_finite())
Voronoi::Internal::color_exterior(&(*it));
// Draw the end points of the input polygon.
for (Lines::const_iterator it = lines.begin(); it != lines.end(); ++it) {
svg.draw(it->a, inputSegmentPointColor, inputSegmentPointRadius);
svg.draw(it->b, inputSegmentPointColor, inputSegmentPointRadius);
}
// Draw the input polygon.
for (Lines::const_iterator it = lines.begin(); it != lines.end(); ++it)
svg.draw(Line(Point(coord_t(it->a.x), coord_t(it->a.y)), Point(coord_t(it->b.x), coord_t(it->b.y))), inputSegmentColor, inputSegmentLineWidth);
#if 1
// Draw voronoi vertices.
for (voronoi_diagram<double>::const_vertex_iterator it = vd.vertices().begin(); it != vd.vertices().end(); ++it)
if (! internalEdgesOnly || it->color() != Voronoi::Internal::EXTERNAL_COLOR)
svg.draw(Point(coord_t(it->x()), coord_t(it->y())), voronoiPointColor, voronoiPointRadius);
for (voronoi_diagram<double>::const_edge_iterator it = vd.edges().begin(); it != vd.edges().end(); ++it) {
if (primaryEdgesOnly && !it->is_primary())
continue;
if (internalEdgesOnly && (it->color() == Voronoi::Internal::EXTERNAL_COLOR))
continue;
std::vector<Voronoi::Internal::point_type> samples;
std::string color = voronoiLineColorPrimary;
if (!it->is_finite()) {
Voronoi::Internal::clip_infinite_edge(segments, *it, bbox_dim_max, &samples);
if (! it->is_primary())
color = voronoiLineColorSecondary;
} else {
// Store both points of the segment into samples. sample_curved_edge will split the initial line
// until the discretization_step is reached.
samples.push_back(Voronoi::Internal::point_type(it->vertex0()->x(), it->vertex0()->y()));
samples.push_back(Voronoi::Internal::point_type(it->vertex1()->x(), it->vertex1()->y()));
if (it->is_curved()) {
Voronoi::Internal::sample_curved_edge(segments, *it, samples, discretization_step);
color = voronoiArcColor;
} else if (! it->is_primary())
color = voronoiLineColorSecondary;
}
for (std::size_t i = 0; i + 1 < samples.size(); ++i)
svg.draw(Line(Point(coord_t(samples[i].x()), coord_t(samples[i].y())), Point(coord_t(samples[i+1].x()), coord_t(samples[i+1].y()))), color, voronoiLineWidth);
}
#endif
if (polylines != NULL)
svg.draw(*polylines, "blue", voronoiLineWidth);
svg.Close();
}
#endif /* SLIC3R_DEBUG */
// Euclidian distance of two boost::polygon points.
template<typename T>
T dist(const boost::polygon::point_data<T> &p1,const boost::polygon::point_data<T> &p2)
{
T dx = p2.x() - p1.x();
T dy = p2.y() - p1.y();
return sqrt(dx*dx+dy*dy);
}
// Find a foot point of "px" on a segment "seg".
template<typename segment_type, typename point_type>
inline point_type project_point_to_segment(segment_type &seg, point_type &px)
{
typedef typename point_type::coordinate_type T;
const point_type &p0 = low(seg);
const point_type &p1 = high(seg);
const point_type dir(p1.x()-p0.x(), p1.y()-p0.y());
const point_type dproj(px.x()-p0.x(), px.y()-p0.y());
const T t = (dir.x()*dproj.x() + dir.y()*dproj.y()) / (dir.x()*dir.x() + dir.y()*dir.y());
assert(t >= T(-1e-6) && t <= T(1. + 1e-6));
return point_type(p0.x() + t*dir.x(), p0.y() + t*dir.y());
}
template<typename VD, typename SEGMENTS>
inline const typename VD::point_type retrieve_cell_point(const typename VD::cell_type& cell, const SEGMENTS &segments)
{
assert(cell.source_category() == SOURCE_CATEGORY_SEGMENT_START_POINT || cell.source_category() == SOURCE_CATEGORY_SEGMENT_END_POINT);
return (cell.source_category() == SOURCE_CATEGORY_SEGMENT_START_POINT) ? low(segments[cell.source_index()]) : high(segments[cell.source_index()]);
}
template<typename VD, typename SEGMENTS>
inline std::pair<typename VD::coord_type, typename VD::coord_type>
measure_edge_thickness(const VD &vd, const typename VD::edge_type& edge, const SEGMENTS &segments)
{
typedef typename VD::coord_type T;
const typename VD::point_type pa(edge.vertex0()->x(), edge.vertex0()->y());
const typename VD::point_type pb(edge.vertex1()->x(), edge.vertex1()->y());
const typename VD::cell_type &cell1 = *edge.cell();
const typename VD::cell_type &cell2 = *edge.twin()->cell();
if (cell1.contains_segment()) {
if (cell2.contains_segment()) {
// Both cells contain a linear segment, the left / right cells are symmetric.
// Project pa, pb to the left segment.
const typename VD::segment_type segment1 = segments[cell1.source_index()];
const typename VD::point_type p1a = project_point_to_segment(segment1, pa);
const typename VD::point_type p1b = project_point_to_segment(segment1, pb);
return std::pair<T, T>(T(2.)*dist(pa, p1a), T(2.)*dist(pb, p1b));
} else {
// 1st cell contains a linear segment, 2nd cell contains a point.
// The medial axis between the cells is a parabolic arc.
// Project pa, pb to the left segment.
const typename VD::point_type p2 = retrieve_cell_point<VD>(cell2, segments);
return std::pair<T, T>(T(2.)*dist(pa, p2), T(2.)*dist(pb, p2));
}
} else if (cell2.contains_segment()) {
// 1st cell contains a point, 2nd cell contains a linear segment.
// The medial axis between the cells is a parabolic arc.
const typename VD::point_type p1 = retrieve_cell_point<VD>(cell1, segments);
return std::pair<T, T>(T(2.)*dist(pa, p1), T(2.)*dist(pb, p1));
} else {
// Both cells contain a point. The left / right regions are triangular and symmetric.
const typename VD::point_type p1 = retrieve_cell_point<VD>(cell1, segments);
return std::pair<T, T>(T(2.)*dist(pa, p1), T(2.)*dist(pb, p1));
}
}
// Converts the Line instances of Lines vector to VD::segment_type.
template<typename VD>
class Lines2VDSegments
{
public:
Lines2VDSegments(const Lines &alines) : lines(alines) {}
typename VD::segment_type operator[](size_t idx) const {
return typename VD::segment_type(
typename VD::point_type(typename VD::coord_type(lines[idx].a.x), typename VD::coord_type(lines[idx].a.y)),
typename VD::point_type(typename VD::coord_type(lines[idx].b.x), typename VD::coord_type(lines[idx].b.y)));
}
private:
const Lines &lines;
};
void
MedialAxis::build(ThickPolylines* polylines)
{

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@ -24,20 +24,12 @@ double rad2deg(double angle);
double rad2deg_dir(double angle);
double deg2rad(double angle);
class ArrangeItem {
public:
Pointf pos;
size_t index_x, index_y;
coordf_t dist;
};
class ArrangeItemIndex {
public:
coordf_t index;
ArrangeItem item;
ArrangeItemIndex(coordf_t _index, ArrangeItem _item) : index(_index), item(_item) {};
};
double linint(double value, double oldmin, double oldmax, double newmin, double newmax);
Pointfs arrange(size_t total_parts, Pointf part, coordf_t dist, const BoundingBoxf* bb);
bool arrange(
// input
size_t num_parts, const Pointf &part_size, coordf_t gap, const BoundingBoxf* bed_bounding_box,
// output
Pointfs &positions);
class MedialAxis {
public:

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@ -224,21 +224,22 @@ Model::raw_mesh() const
return mesh;
}
Pointfs
Model::_arrange(const Pointfs &sizes, coordf_t dist, const BoundingBoxf* bb) const
bool
Model::_arrange(const Pointfs &sizes, coordf_t dist, const BoundingBoxf* bb, Pointfs &out) const
{
// we supply unscaled data to arrange()
return Slic3r::Geometry::arrange(
sizes.size(), // number of parts
BoundingBoxf(sizes).max, // width and height of a single cell
dist, // distance between cells
bb // bounding box of the area to fill
bb, // bounding box of the area to fill
out // output positions
);
}
/* arrange objects preserving their instance count
but altering their instance positions */
void
bool
Model::arrange_objects(coordf_t dist, const BoundingBoxf* bb)
{
// get the (transformed) size of each instance so that we take
@ -250,7 +251,9 @@ Model::arrange_objects(coordf_t dist, const BoundingBoxf* bb)
}
}
Pointfs positions = this->_arrange(instance_sizes, dist, bb);
Pointfs positions;
if (! this->_arrange(instance_sizes, dist, bb, positions))
return false;
for (ModelObjectPtrs::const_iterator o = this->objects.begin(); o != this->objects.end(); ++o) {
for (ModelInstancePtrs::const_iterator i = (*o)->instances.begin(); i != (*o)->instances.end(); ++i) {
@ -259,6 +262,7 @@ Model::arrange_objects(coordf_t dist, const BoundingBoxf* bb)
}
(*o)->invalidate_bounding_box();
}
return true;
}
/* duplicate the entire model preserving instance relative positions */
@ -266,7 +270,9 @@ void
Model::duplicate(size_t copies_num, coordf_t dist, const BoundingBoxf* bb)
{
Pointfs model_sizes(copies_num-1, this->bounding_box().size());
Pointfs positions = this->_arrange(model_sizes, dist, bb);
Pointfs positions;
if (! this->_arrange(model_sizes, dist, bb, positions))
CONFESS("Cannot duplicate part as the resulting objects would not fit on the print bed.\n");
// note that this will leave the object count unaltered

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@ -66,8 +66,9 @@ class Model
void translate(coordf_t x, coordf_t y, coordf_t z);
TriangleMesh mesh() const;
TriangleMesh raw_mesh() const;
Pointfs _arrange(const Pointfs &sizes, coordf_t dist, const BoundingBoxf* bb = NULL) const;
void arrange_objects(coordf_t dist, const BoundingBoxf* bb = NULL);
bool _arrange(const Pointfs &sizes, coordf_t dist, const BoundingBoxf* bb, Pointfs &out) const;
bool arrange_objects(coordf_t dist, const BoundingBoxf* bb = NULL);
// Croaks if the duplicated objects do not fit the print bed.
void duplicate(size_t copies_num, coordf_t dist, const BoundingBoxf* bb = NULL);
void duplicate_objects(size_t copies_num, coordf_t dist, const BoundingBoxf* bb = NULL);
void duplicate_objects_grid(size_t x, size_t y, coordf_t dist);

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@ -9,7 +9,12 @@
%package{Slic3r::Geometry};
Pointfs arrange(size_t total_parts, Pointf* part, coordf_t dist, BoundingBoxf* bb = NULL)
%code{% RETVAL = Slic3r::Geometry::arrange(total_parts, *part, dist, bb); %};
%code{%
Pointfs points;
if (! Slic3r::Geometry::arrange(total_parts, *part, dist, bb, points))
CONFESS("%zu parts won't fit in your print area!\n", total_parts);
RETVAL = points;
%};
%{

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@ -66,8 +66,7 @@
ModelObjectPtrs* objects()
%code%{ RETVAL = &THIS->objects; %};
Pointfs _arrange(Pointfs sizes, double dist, BoundingBoxf* bb = NULL);
void arrange_objects(double dist, BoundingBoxf* bb = NULL);
bool arrange_objects(double dist, BoundingBoxf* bb = NULL);
void duplicate(unsigned int copies_num, double dist, BoundingBoxf* bb = NULL);
void duplicate_objects(unsigned int copies_num, double dist, BoundingBoxf* bb = NULL);
void duplicate_objects_grid(unsigned int x, unsigned int y, double dist);