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https://git.mirrors.martin98.com/https://github.com/prusa3d/PrusaSlicer.git
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SPE-2024: Fixed crash when adding objects into the shape gallery.
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parent
c179e8250e
commit
a63c553f50
@ -4902,8 +4902,10 @@ void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, const
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camera.apply_projection(volumes_box, near_z, far_z);
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camera.apply_projection(volumes_box, near_z, far_z);
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const bool is_sla = current_printer_technology() == ptSLA;
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const ModelObjectPtrs &model_objects = GUI::wxGetApp().model().objects;
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GLShaderProgram *shader = wxGetApp().get_shader(is_sla ? "gouraud" : "mm_gouraud");
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std::vector<ColorRGBA> extruders_colors = get_extruders_colors();
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const bool render_as_painted = !model_objects.empty() && !extruders_colors.empty();
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GLShaderProgram *shader = wxGetApp().get_shader(render_as_painted ? "mm_gouraud" : "gouraud_light");
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if (shader == nullptr)
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if (shader == nullptr)
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return;
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return;
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@ -4914,14 +4916,12 @@ void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, const
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glsafe(::glEnable(GL_DEPTH_TEST));
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glsafe(::glEnable(GL_DEPTH_TEST));
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shader->start_using();
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shader->start_using();
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if (is_sla)
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if (!render_as_painted)
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shader->set_uniform("emission_factor", 0.0f);
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shader->set_uniform("emission_factor", 0.0f);
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const Transform3d& projection_matrix = camera.get_projection_matrix();
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const Transform3d& projection_matrix = camera.get_projection_matrix();
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const ModelObjectPtrs &model_objects = GUI::wxGetApp().model().objects;
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const int extruders_count = wxGetApp().extruders_edited_cnt();
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const int extruders_count = wxGetApp().extruders_edited_cnt();
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std::vector<ColorRGBA> extruders_colors = get_extruders_colors();
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for (GLVolume *vol : visible_volumes) {
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for (GLVolume *vol : visible_volumes) {
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vol->model.set_color((vol->printable && !vol->is_outside) ? vol->color : ColorRGBA::GRAY());
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vol->model.set_color((vol->printable && !vol->is_outside) ? vol->color : ColorRGBA::GRAY());
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// the volume may have been deactivated by an active gizmo
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// the volume may have been deactivated by an active gizmo
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@ -4933,16 +4933,15 @@ void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, const
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const Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
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const Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
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shader->set_uniform("view_normal_matrix", view_normal_matrix);
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shader->set_uniform("view_normal_matrix", view_normal_matrix);
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if (is_sla) {
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if (render_as_painted && vol->object_idx() >= 0 && vol->volume_idx() >= 0) {
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vol->render();
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} else {
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const ModelVolume &model_volume = *model_objects[vol->object_idx()]->volumes[vol->volume_idx()];
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const ModelVolume &model_volume = *model_objects[vol->object_idx()]->volumes[vol->volume_idx()];
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const size_t extruder_idx = get_extruder_color_idx(model_volume, extruders_count);
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const size_t extruder_idx = get_extruder_color_idx(model_volume, extruders_count);
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TriangleSelectorMmGui ts(model_volume.mesh(), extruders_colors, extruders_colors[extruder_idx]);
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TriangleSelectorMmGui ts(model_volume.mesh(), extruders_colors, extruders_colors[extruder_idx]);
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ts.deserialize(model_volume.mmu_segmentation_facets.get_data(), true);
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ts.deserialize(model_volume.mmu_segmentation_facets.get_data(), true);
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ts.request_update_render_data();
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ts.request_update_render_data();
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ts.render(nullptr, model_matrix);
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ts.render(nullptr, model_matrix);
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}
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} else
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vol->render();
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vol->is_active = is_active;
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vol->is_active = is_active;
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}
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}
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