diff --git a/src/libslic3r/SLA/IndexedMesh.cpp b/src/libslic3r/SLA/IndexedMesh.cpp index 485fa98ed8..2f47c63870 100644 --- a/src/libslic3r/SLA/IndexedMesh.cpp +++ b/src/libslic3r/SLA/IndexedMesh.cpp @@ -122,7 +122,7 @@ IndexedMesh::hit_result IndexedMesh::query_ray_hit(const Vec3d &s, const Vec3d &dir) const { assert(is_approx(dir.norm(), 1.)); - igl::Hit hit; + igl::Hit hit{-1, -1, 0.f, 0.f, 0.f}; hit.t = std::numeric_limits::infinity(); #ifdef SLIC3R_HOLE_RAYCASTER