increase arm length for angle computations

This commit is contained in:
PavelMikus 2022-05-12 15:44:35 +02:00
parent 49e6762ae7
commit af4debd722

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@ -119,7 +119,7 @@ public:
static constexpr size_t sqr_rays_per_triangle = 7; static constexpr size_t sqr_rays_per_triangle = 7;
// arm length used during angles computation // arm length used during angles computation
static constexpr float polygon_local_angles_arm_distance = 0.5f; static constexpr float polygon_local_angles_arm_distance = 1.0f;
// increases angle importance at the cost of deacreasing visibility info importance. must be > 0 // increases angle importance at the cost of deacreasing visibility info importance. must be > 0
static constexpr float additional_angle_importance = 0.3f; static constexpr float additional_angle_importance = 0.3f;