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CutGizmo: Next bug-fixing:
* Performance during drawing of the cut line. Recalculate cut only when Mouse button is up. * Reset button for Depth / Width modification + tolerance
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@ -2543,7 +2543,7 @@ void GLGizmoCut3D::render_groove_float_input(const std::string& label, float& in
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ImGui::SameLine();
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m_imgui->disabled_begin(is_approx(in_val, init_val));
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m_imgui->disabled_begin(is_approx(in_val, init_val) && is_approx(in_tolerance, 0.1f));
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const std::string act_name = _u8L("Reset");
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if (render_reset_button(("##groove_" + label + act_name).c_str(), act_name)) {
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Plater::TakeSnapshot snapshot(wxGetApp().plater(), format_wxstr("%1%: %2%", act_name, label), UndoRedo::SnapshotType::GizmoAction);
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@ -3446,6 +3446,8 @@ bool GLGizmoCut3D::process_cut_line(SLAGizmoEventType action, const Vec2d& mouse
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}
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if (cut_line_processing()) {
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if (CutMode(m_mode) == CutMode::cutTongueAndGroove)
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m_groove_editing = true;
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reset_cut_by_contours();
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m_line_end = pt;
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@ -3478,8 +3480,10 @@ bool GLGizmoCut3D::process_cut_line(SLAGizmoEventType action, const Vec2d& mouse
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m_angle_arc.reset();
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discard_cut_line_processing();
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if (CutMode(m_mode) == CutMode::cutTongueAndGroove)
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if (CutMode(m_mode) == CutMode::cutTongueAndGroove) {
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m_groove_editing = false;
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reset_cut_by_contours();
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}
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}
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else if (action == SLAGizmoEventType::Moving)
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this->set_dirty();
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