Remove obsolete cmake find script and also remove Fill.hpp

This commit is contained in:
Martin Šach 2024-01-05 13:44:55 +01:00 committed by SachCZ
parent bf7901ae46
commit b287bbc5dc
6 changed files with 0 additions and 150 deletions

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@ -1,109 +0,0 @@
# Find the wxWidgets module based on the information provided by the Perl Alien::wxWidgets module.
# Check for the Perl & PerlLib modules
include(LibFindMacros)
libfind_package(AlienWx Perl)
libfind_package(AlienWx PerlLibs)
if (AlienWx_DEBUG)
message(STATUS " AlienWx_FIND_COMPONENTS=${AlienWx_FIND_COMPONENTS}")
endif()
# Execute an Alien::Wx module to find the relevant information regarding
# the wxWidgets used by the Perl interpreter.
# Perl specific stuff
set(AlienWx_TEMP_INCLUDE ${CMAKE_CURRENT_BINARY_DIR}/AlienWx_TEMP_INCLUDE.txt)
execute_process(
COMMAND ${PERL_EXECUTABLE} -e "
# Import Perl modules.
use strict;
use warnings;
use Text::ParseWords;
BEGIN {
# CMake sets the environment variables CC and CXX to the detected C compiler.
# There is an issue with the Perl ExtUtils::CBuilder, which does not handle whitespaces
# in the paths correctly on Windows, so we rather drop the CMake auto-detected paths.
delete \$ENV{CC};
delete \$ENV{CXX};
}
use Alien::wxWidgets;
use ExtUtils::CppGuess;
# Test for a Visual Studio compiler
my \$cpp_guess = ExtUtils::CppGuess->new;
my \$mswin = \$^O eq 'MSWin32';
my \$msvc = \$cpp_guess->is_msvc;
# List of wxWidgets components to be used.
my @components = split /;/, '${AlienWx_FIND_COMPONENTS}';
# Query the available data from Alien::wxWidgets.
my \$version = Alien::wxWidgets->version;
my \$config = Alien::wxWidgets->config;
my \$compiler = Alien::wxWidgets->compiler;
my \$linker = Alien::wxWidgets->linker;
my \$include_path = ' ' . Alien::wxWidgets->include_path;
my \$defines = ' ' . Alien::wxWidgets->defines;
my \$cflags = Alien::wxWidgets->c_flags;
my \$linkflags = Alien::wxWidgets->link_flags;
my \$libraries = ' ' . Alien::wxWidgets->libraries(@components);
my \$gui_toolkit = Alien::wxWidgets->config->{toolkit};
#my @libraries = Alien::wxWidgets->link_libraries(@components);
#my @implib = Alien::wxWidgets->import_libraries(@components);
#my @shrlib = Alien::wxWidgets->shared_libraries(@components);
#my @keys = Alien::wxWidgets->library_keys; # 'gl', 'adv', ...
#my \$library_path = Alien::wxWidgets->shared_library_path;
#my \$key = Alien::wxWidgets->key;
#my \$prefix = Alien::wxWidgets->prefix;
my \$filename = '${AlienWx_TEMP_INCLUDE}';
open(my $fh, '>', \$filename) or die \"Could not open file '\$filename' \$!\";
# Convert a space separated lists to CMake semicolon separated lists,
# escape the backslashes,
# export the resulting list to a temp file.
sub cmake_set_var {
my (\$varname, \$content) = @_;
# Remove line separators.
\$content =~ s/\\r|\\n//g;
# Escape the path separators.
\$content =~ s/\\\\/\\\\\\\\\\\\\\\\/g;
my @words = shellwords(\$content);
print \$fh \"set(AlienWx_\$varname \\\"\" . join(';', @words) . \"\\\")\\n\";
}
cmake_set_var('VERSION', \$version);
\$include_path =~ s/ -I/ /g;
cmake_set_var('INCLUDE_DIRS', \$include_path);
\$libraries =~ s/ -L/ -LIBPATH:/g if \$msvc;
cmake_set_var('LIBRARIES', \$libraries);
#cmake_set_var('LIBRARY_DIRS', );
#\$defines =~ s/ -D/ /g;
cmake_set_var('DEFINITIONS', \$defines);
#cmake_set_var('DEFINITIONS_DEBUG', );
cmake_set_var('CXX_FLAGS', \$cflags);
cmake_set_var('GUI_TOOLKIT', \$gui_toolkit);
close \$fh;
")
include(${AlienWx_TEMP_INCLUDE})
file(REMOVE ${AlienWx_TEMP_INCLUDE})
unset(AlienWx_TEMP_INCLUDE)
if (AlienWx_DEBUG)
message(STATUS " AlienWx_VERSION = ${AlienWx_VERSION}")
message(STATUS " AlienWx_INCLUDE_DIRS = ${AlienWx_INCLUDE_DIRS}")
message(STATUS " AlienWx_LIBRARIES = ${AlienWx_LIBRARIES}")
message(STATUS " AlienWx_LIBRARY_DIRS = ${AlienWx_LIBRARY_DIRS}")
message(STATUS " AlienWx_DEFINITIONS = ${AlienWx_DEFINITIONS}")
message(STATUS " AlienWx_DEFINITIONS_DEBUG = ${AlienWx_DEFINITIONS_DEBUG}")
message(STATUS " AlienWx_CXX_FLAGS = ${AlienWx_CXX_FLAGS}")
message(STATUS " AlienWx_GUI_TOOLKIT = ${AlienWx_GUI_TOOLKIT}")
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(AlienWx
REQUIRED_VARS AlienWx_INCLUDE_DIRS AlienWx_LIBRARIES
# HANDLE_COMPONENTS
VERSION_VAR AlienWx_VERSION)

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@ -88,7 +88,6 @@ set(SLIC3R_SOURCES
ExtrusionSimulator.hpp ExtrusionSimulator.hpp
FileParserError.hpp FileParserError.hpp
Fill/Fill.cpp Fill/Fill.cpp
Fill/Fill.hpp
Fill/Fill3DHoneycomb.cpp Fill/Fill3DHoneycomb.cpp
Fill/Fill3DHoneycomb.hpp Fill/Fill3DHoneycomb.hpp
Fill/FillAdaptive.cpp Fill/FillAdaptive.cpp

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@ -1,37 +0,0 @@
///|/ Copyright (c) Prusa Research 2016 - 2020 Vojtěch Bubník @bubnikv, Lukáš Matěna @lukasmatena
///|/
///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
///|/
#ifndef slic3r_Fill_hpp_
#define slic3r_Fill_hpp_
#include <memory.h>
#include <float.h>
#include <stdint.h>
#include "../libslic3r.h"
#include "../PrintConfig.hpp"
#include "FillBase.hpp"
namespace Slic3r {
class ExtrusionEntityCollection;
class LayerRegion;
// An interface class to Perl, aggregating an instance of a Fill and a FillData.
class Filler
{
public:
Filler() : fill(nullptr) {}
~Filler() {
delete fill;
fill = nullptr;
}
Fill *fill;
FillParams params;
};
} // namespace Slic3r
#endif // slic3r_Fill_hpp_

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@ -14,7 +14,6 @@
#include "Point.hpp" #include "Point.hpp"
#include "Polygon.hpp" #include "Polygon.hpp"
#include "Print.hpp" #include "Print.hpp"
#include "Fill/Fill.hpp"
#include "ShortestPath.hpp" #include "ShortestPath.hpp"
#include "SVG.hpp" #include "SVG.hpp"
#include "BoundingBox.hpp" #include "BoundingBox.hpp"

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@ -19,7 +19,6 @@
#include "../BuildVolume.hpp" #include "../BuildVolume.hpp"
#include "../ClipperUtils.hpp" #include "../ClipperUtils.hpp"
#include "../EdgeGrid.hpp" #include "../EdgeGrid.hpp"
#include "../Fill/Fill.hpp"
#include "../Layer.hpp" #include "../Layer.hpp"
#include "../Print.hpp" #include "../Print.hpp"
#include "../MultiPoint.hpp" #include "../MultiPoint.hpp"

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@ -6,7 +6,6 @@
#include "libslic3r/libslic3r.h" #include "libslic3r/libslic3r.h"
#include "libslic3r/ClipperUtils.hpp" #include "libslic3r/ClipperUtils.hpp"
#include "libslic3r/Fill/Fill.hpp"
#include "libslic3r/Flow.hpp" #include "libslic3r/Flow.hpp"
#include "libslic3r/Layer.hpp" #include "libslic3r/Layer.hpp"
#include "libslic3r/Geometry.hpp" #include "libslic3r/Geometry.hpp"