From 1f50d9c7e8830f9247f178036c397a17092ef5c6 Mon Sep 17 00:00:00 2001 From: Alessandro Ranellucci Date: Mon, 24 Jun 2013 20:38:20 +0200 Subject: [PATCH 01/16] https -> http in manual URL --- lib/Slic3r/GUI.pm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lib/Slic3r/GUI.pm b/lib/Slic3r/GUI.pm index e4cb27600d..b590a5de96 100644 --- a/lib/Slic3r/GUI.pm +++ b/lib/Slic3r/GUI.pm @@ -170,7 +170,7 @@ sub OnInit { EVT_MENU($frame, MI_CONF_WIZARD, sub { $self->{skeinpanel}->config_wizard }); EVT_MENU($frame, MI_WEBSITE, sub { Wx::LaunchDefaultBrowser('http://slic3r.org/') }); EVT_MENU($frame, MI_VERSIONCHECK, sub { Slic3r::GUI->check_version(manual => 1) }); - EVT_MENU($frame, MI_DOCUMENTATION, sub { Wx::LaunchDefaultBrowser('https://manual.slic3r.org/') }); + EVT_MENU($frame, MI_DOCUMENTATION, sub { Wx::LaunchDefaultBrowser('http://manual.slic3r.org/') }); EVT_MENU($frame, wxID_ABOUT, \&about); } From 9d1b756135293881e59a3d5ab24d26a30f41f8e9 Mon Sep 17 00:00:00 2001 From: Guillaume Seguin Date: Thu, 27 Jun 2013 11:47:07 +0200 Subject: [PATCH 02/16] Add use Slic3r::GUI::PreviewCanvas to view-mesh.pl --- utils/view-mesh.pl | 1 + 1 file changed, 1 insertion(+) diff --git a/utils/view-mesh.pl b/utils/view-mesh.pl index 5d69525d02..3e4d272328 100644 --- a/utils/view-mesh.pl +++ b/utils/view-mesh.pl @@ -12,6 +12,7 @@ BEGIN { use Getopt::Long qw(:config no_auto_abbrev); use Slic3r; use Slic3r::GUI; +use Slic3r::GUI::PreviewCanvas; $|++; my %opt = (); From 47b2c13c992359096ae80612f349c963d85748d6 Mon Sep 17 00:00:00 2001 From: Guillaume Seguin Date: Sat, 29 Jun 2013 10:43:21 +0200 Subject: [PATCH 03/16] Get rid of demo timer in PreviewCanvas --- lib/Slic3r/GUI/PreviewCanvas.pm | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/lib/Slic3r/GUI/PreviewCanvas.pm b/lib/Slic3r/GUI/PreviewCanvas.pm index f70a0bba66..dd3af6982b 100644 --- a/lib/Slic3r/GUI/PreviewCanvas.pm +++ b/lib/Slic3r/GUI/PreviewCanvas.pm @@ -28,9 +28,6 @@ sub new { $self->norms(OpenGL::Array->new_list(GL_FLOAT, @norms)); } - my $timer = $self->timer( Wx::Timer->new($self) ); - $timer->Start(50); - $self->x_rot(0); $self->y_rot(0); @@ -45,15 +42,6 @@ sub new { $self->Resize( $self->GetSizeWH ); $self->Refresh; }); - EVT_TIMER($self, -1, sub { - my ($self, $e) = @_; - - $self->x_rot( $self->x_rot - 1 ); - $self->y_rot( $self->y_rot + 2 ); - - $self->dirty(1); - Wx::WakeUpIdle; - }); EVT_MOUSEWHEEL($self, sub { my ($self, $e) = @_; From bb3ebb02449c270766319f7a4c03b8d86f7610dd Mon Sep 17 00:00:00 2001 From: Guillaume Seguin Date: Sat, 29 Jun 2013 10:43:35 +0200 Subject: [PATCH 04/16] Switch to orthographic projection --- lib/Slic3r/GUI/PreviewCanvas.pm | 13 +------------ 1 file changed, 1 insertion(+), 12 deletions(-) diff --git a/lib/Slic3r/GUI/PreviewCanvas.pm b/lib/Slic3r/GUI/PreviewCanvas.pm index dd3af6982b..615e29b155 100644 --- a/lib/Slic3r/GUI/PreviewCanvas.pm +++ b/lib/Slic3r/GUI/PreviewCanvas.pm @@ -87,22 +87,11 @@ sub Resize { glMatrixMode(GL_PROJECTION); glLoadIdentity(); - my_gluPerspective(45, $x/$y, .5, 100); + glOrtho(-$x/2, $x/2, -$y/2, $y/2, 0.5, 100); glMatrixMode(GL_MODELVIEW); } -sub my_gluPerspective { - my ($fov, $ratio, $near, $far) = @_; - - my $top = tan(deg2rad($fov)*0.5) * $near; - my $bottom = -$top; - my $left = $ratio * $bottom; - my $right = $ratio * $top; - - glFrustum( $left, $right, $bottom, $top, $near, $far ); -} - sub DESTROY { my $self = shift; From 317c911c676ba007d6a88e804be37ee9840f0be5 Mon Sep 17 00:00:00 2001 From: Guillaume Seguin Date: Sat, 29 Jun 2013 14:16:38 +0200 Subject: [PATCH 05/16] Remove leftover from 47b2c13c --- lib/Slic3r/GUI/PreviewCanvas.pm | 3 --- 1 file changed, 3 deletions(-) diff --git a/lib/Slic3r/GUI/PreviewCanvas.pm b/lib/Slic3r/GUI/PreviewCanvas.pm index 615e29b155..88dc139761 100644 --- a/lib/Slic3r/GUI/PreviewCanvas.pm +++ b/lib/Slic3r/GUI/PreviewCanvas.pm @@ -94,9 +94,6 @@ sub Resize { sub DESTROY { my $self = shift; - - $self->timer->Stop; - $self->timer(undef); } sub InitGL { From 43d764feffa0cbb2e3ffff5aaf48968c01ddae46 Mon Sep 17 00:00:00 2001 From: Guillaume Seguin Date: Sat, 29 Jun 2013 14:16:56 +0200 Subject: [PATCH 06/16] Implement zoom to point --- lib/Slic3r/GUI/PreviewCanvas.pm | 53 ++++++++++++++++++++++++++------- 1 file changed, 43 insertions(+), 10 deletions(-) diff --git a/lib/Slic3r/GUI/PreviewCanvas.pm b/lib/Slic3r/GUI/PreviewCanvas.pm index 88dc139761..f1904645d2 100644 --- a/lib/Slic3r/GUI/PreviewCanvas.pm +++ b/lib/Slic3r/GUI/PreviewCanvas.pm @@ -4,7 +4,7 @@ use warnings; use Wx::Event qw(EVT_PAINT EVT_SIZE EVT_ERASE_BACKGROUND EVT_IDLE EVT_TIMER EVT_MOUSEWHEEL); # must load OpenGL *before* Wx::GLCanvas -use OpenGL qw(:glconstants :glfunctions); +use OpenGL qw(:glconstants :glfunctions :glufunctions); use base qw(Wx::GLCanvas Class::Accessor); use Slic3r::Geometry qw(X Y Z MIN MAX triangle_normal normalize deg2rad tan); use Wx::GLCanvas qw(:all); @@ -19,9 +19,8 @@ sub new { # prepare mesh { $self->mesh_center($mesh->center); - $self->zoom(0.1); - my @verts = map $self->zoom * $_, map @{ $mesh->vertices->[$_] }, map @$_, @{$mesh->facets}; + my @verts = map @{ $mesh->vertices->[$_] }, map @$_, @{$mesh->facets}; $self->verts(OpenGL::Array->new_list(GL_FLOAT, @verts)); my @norms = map { @$_, @$_, @$_ } map normalize(triangle_normal(map $mesh->vertices->[$_], @$_)), @{$mesh->facets}; @@ -45,17 +44,52 @@ sub new { EVT_MOUSEWHEEL($self, sub { my ($self, $e) = @_; - my $zoom = $self->zoom * (1.0 - $e->GetWheelRotation() / $e->GetWheelDelta() / 10); - $zoom = 0.001 if $zoom < 0.001; - $zoom = 0.1 if $zoom > 0.1; - $self->zoom($zoom); + my $zoom = ($e->GetWheelRotation() / $e->GetWheelDelta() / 10); + $zoom = $zoom > 0 ? (1.0 + $zoom) : 1 / (1.0 - $zoom); + my @pos3d = $self->mouse_to_3d($e->GetX(), $e->GetY()); + $self->ZoomTo($zoom, $pos3d[0], $pos3d[1]); $self->Refresh; }); return $self; } - + + +sub mouse_to_3d { + my ($self, $x, $y) = @_; + + my @viewport = glGetIntegerv_p(GL_VIEWPORT); + my @mview = glGetDoublev_p(GL_MODELVIEW_MATRIX); + my @proj = glGetDoublev_p(GL_PROJECTION_MATRIX); + + my @projected = gluUnProject_p($x, $viewport[3] - $y, 1.0, + $mview[0], $mview[1], $mview[2], $mview[3], + $mview[4], $mview[5], $mview[6], $mview[7], + $mview[8], $mview[9], $mview[10], $mview[11], + $mview[12], $mview[13], $mview[14], $mview[15], + $proj[0], $proj[1], $proj[2], $proj[3], + $proj[4], $proj[5], $proj[6], $proj[7], + $proj[8], $proj[9], $proj[10], $proj[11], + $proj[12], $proj[13], $proj[14], $proj[15], + $viewport[0], $viewport[1], $viewport[2], $viewport[3]); + + return @projected; +} + +sub ZoomTo { + my ($self, $factor, $tox, $toy) = @_; + glTranslatef($tox, $toy, 0); + glMatrixMode(GL_MODELVIEW); + $self->Zoom($factor); + glTranslatef(-$tox, -$toy, 0); +} + +sub Zoom { + my ($self, $factor) = @_; + glScalef($factor, $factor, 1); +} + sub GetContext { my ($self) = @_; @@ -139,12 +173,11 @@ sub Render { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix(); - glTranslatef( 0, 0, -5 ); # this needs to get a lot better... glRotatef( $self->x_rot, 1, 0, 0 ); glRotatef( $self->y_rot, 0, 0, 1 ); - glTranslatef(map -$_ * $self->zoom, @{ $self->mesh_center }); + glTranslatef(map -$_, @{ $self->mesh_center }); $self->draw_mesh; From dd7830b1b7ff94e5a5dab03864c592d38e52fbc7 Mon Sep 17 00:00:00 2001 From: Guillaume Seguin Date: Sat, 29 Jun 2013 15:12:57 +0200 Subject: [PATCH 07/16] Add panning support --- lib/Slic3r/GUI/PreviewCanvas.pm | 35 ++++++++++++++++++++++++++++++--- 1 file changed, 32 insertions(+), 3 deletions(-) diff --git a/lib/Slic3r/GUI/PreviewCanvas.pm b/lib/Slic3r/GUI/PreviewCanvas.pm index f1904645d2..92a3770bc8 100644 --- a/lib/Slic3r/GUI/PreviewCanvas.pm +++ b/lib/Slic3r/GUI/PreviewCanvas.pm @@ -2,15 +2,15 @@ package Slic3r::GUI::PreviewCanvas; use strict; use warnings; -use Wx::Event qw(EVT_PAINT EVT_SIZE EVT_ERASE_BACKGROUND EVT_IDLE EVT_TIMER EVT_MOUSEWHEEL); +use Wx::Event qw(EVT_PAINT EVT_SIZE EVT_ERASE_BACKGROUND EVT_IDLE EVT_MOUSEWHEEL EVT_MOUSE_EVENTS); # must load OpenGL *before* Wx::GLCanvas use OpenGL qw(:glconstants :glfunctions :glufunctions); use base qw(Wx::GLCanvas Class::Accessor); use Slic3r::Geometry qw(X Y Z MIN MAX triangle_normal normalize deg2rad tan); use Wx::GLCanvas qw(:all); -__PACKAGE__->mk_accessors( qw(timer x_rot y_rot dirty init mesh_center zoom - verts norms) ); +__PACKAGE__->mk_accessors( qw(quat dirty init mesh_center + verts norms initpos) ); sub new { my ($class, $parent, $mesh) = @_; @@ -51,10 +51,39 @@ sub new { $self->Refresh; }); + EVT_MOUSE_EVENTS($self, sub { + my ($self, $e) = @_; + + if ($e->Dragging() && $e->LeftIsDown()) { + $self->handle_rotation($e); + } elsif ($e->Dragging() && $e->RightIsDown()) { + $self->handle_translation($e); + } elsif ($e->LeftUp() || $e->RightUp()) { + $self->initpos(undef); + } else { + $e->Skip(); + } + }); return $self; } +sub handle_translation { + my ($self, $e) = @_; + + if (not defined $self->initpos) { + $self->initpos($e->GetPosition()); + } else { + my ($orig, @orig3d, $new, @new3d); + $new = $e->GetPosition(); + $orig = $self->initpos; + @orig3d = $self->mouse_to_3d($orig->x, $orig->y); + @new3d = $self->mouse_to_3d($new->x, $new->y); + glTranslatef($new3d[0] - $orig3d[0], $new3d[1] - $orig3d[1], 0); + $self->initpos($new); + $self->Refresh; + } +} sub mouse_to_3d { my ($self, $x, $y) = @_; From 6668a81c644f00ec469d21dbd3668583fc7f5cd2 Mon Sep 17 00:00:00 2001 From: Guillaume Seguin Date: Sat, 29 Jun 2013 18:31:06 +0200 Subject: [PATCH 08/16] Start work on rotation handling --- lib/Slic3r/GUI/PreviewCanvas.pm | 42 +++++++++++++++++++++++++++------ 1 file changed, 35 insertions(+), 7 deletions(-) diff --git a/lib/Slic3r/GUI/PreviewCanvas.pm b/lib/Slic3r/GUI/PreviewCanvas.pm index 92a3770bc8..73eb6513b0 100644 --- a/lib/Slic3r/GUI/PreviewCanvas.pm +++ b/lib/Slic3r/GUI/PreviewCanvas.pm @@ -15,7 +15,9 @@ __PACKAGE__->mk_accessors( qw(quat dirty init mesh_center sub new { my ($class, $parent, $mesh) = @_; my $self = $class->SUPER::new($parent); - + + $self->quat((0, 0, 0, 1)); + # prepare mesh { $self->mesh_center($mesh->center); @@ -27,9 +29,6 @@ sub new { $self->norms(OpenGL::Array->new_list(GL_FLOAT, @norms)); } - $self->x_rot(0); - $self->y_rot(0); - EVT_PAINT($self, sub { my $dc = Wx::PaintDC->new($self); $self->Render($dc); @@ -68,6 +67,38 @@ sub new { return $self; } +sub trackball { + return (0, 0, 0, 1); +} + +sub mulquat { + my ($self, @q1, @rq) = @_; + return ($q1[3] * $rq[0] + $q1[0] * $rq[3] + $q1[1] * $rq[2] - $q1[2] * $rq[1], + $q1[3] * $rq[1] + $q1[1] * $rq[3] + $q1[2] * $rq[0] - $q1[0] * $rq[2], + $q1[3] * $rq[2] + $q1[2] * $rq[3] + $q1[0] * $rq[1] - $q1[1] * $rq[0], + $q1[3] * $rq[3] - $q1[0] * $rq[0] - $q1[1] * $rq[1] - $q1[2] * $rq[2]) +} + +sub handle_rotation { + my ($self, $e) = @_; + + if (not defined $self->initpos) { + $self->initpos($e->GetPosition()); + } else { + my ($orig, $new, $size, @quat); + $orig = $self->initpos; + $new = $e->GetPosition(); + $size = $self->GetClientSize(); + @quat = $self->trackball($orig->x / ($size->width / 2) - 1, + 1 - $orig->y / ($size->height / 2), + $new->x / ($size->width / 2) - 1, + 1 - $new->y / ($size->height / 2)); + $self->quat($self->mulquat($self->quat, @quat)); + $self->initpos($new); + $self->Refresh; + } +} + sub handle_translation { my ($self, $e) = @_; @@ -203,9 +234,6 @@ sub Render { glPushMatrix(); - # this needs to get a lot better... - glRotatef( $self->x_rot, 1, 0, 0 ); - glRotatef( $self->y_rot, 0, 0, 1 ); glTranslatef(map -$_, @{ $self->mesh_center }); $self->draw_mesh; From 1b6a9c0c3b6c6a213145a73ea98a84bad8f02723 Mon Sep 17 00:00:00 2001 From: Alessandro Ranellucci Date: Sun, 30 Jun 2013 15:39:03 +0200 Subject: [PATCH 09/16] Added validation on all settings. #611 --- lib/Slic3r/Config.pm | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) diff --git a/lib/Slic3r/Config.pm b/lib/Slic3r/Config.pm index 83088f58d8..0ef9b7803a 100644 --- a/lib/Slic3r/Config.pm +++ b/lib/Slic3r/Config.pm @@ -1340,6 +1340,33 @@ sub validate { # --extrusion-multiplier die "Invalid value for --extrusion-multiplier\n" if defined first { $_ <= 0 } @{$self->extrusion_multiplier}; + + # general validation, quick and dirty + foreach my $opt_key (keys %$Options) { + my $opt = $Options->{$opt_key}; + next unless defined $self->$opt_key; + next unless defined $opt->{cli} && $opt->{cli} =~ /=(.+)$/; + my $type = $1; + my @values = (); + if ($type =~ s/\@$//) { + die "Invalid value for $opt_key\n" if ref($self->$opt_key) ne 'ARRAY'; + @values = @{ $self->$opt_key }; + } else { + @values = ($self->$opt_key); + } + foreach my $value (@values) { + if ($type eq 'i' || $type eq 'f') { + die "Invalid value for $opt_key\n" + if ($type eq 'i' && $value !~ /^\d+$/) + || ($type eq 'f' && $value !~ /^(?:\d+|\d*\.\d+)$/) + || (defined $opt->{min} && $value < $opt->{min}) + || (defined $opt->{max} && $value > $opt->{max}); + } elsif ($type eq 's' && $opt->{type} eq 'select') { + die "Invalid value for $opt_key\n" + unless first { $_ eq $value } @{ $opt->{values} }; + } + } + } } sub replace_options { From e92fefb6ff866d36a20c72874e55e09020c4ec40 Mon Sep 17 00:00:00 2001 From: Guillaume Seguin Date: Sun, 30 Jun 2013 23:51:06 +0200 Subject: [PATCH 10/16] Working rotation for mesh viewer --- lib/Slic3r/GUI/PreviewCanvas.pm | 142 ++++++++++++++++++++++++++------ 1 file changed, 119 insertions(+), 23 deletions(-) diff --git a/lib/Slic3r/GUI/PreviewCanvas.pm b/lib/Slic3r/GUI/PreviewCanvas.pm index 73eb6513b0..bb601fd3b0 100644 --- a/lib/Slic3r/GUI/PreviewCanvas.pm +++ b/lib/Slic3r/GUI/PreviewCanvas.pm @@ -1,16 +1,19 @@ package Slic3r::GUI::PreviewCanvas; use strict; use warnings; - + use Wx::Event qw(EVT_PAINT EVT_SIZE EVT_ERASE_BACKGROUND EVT_IDLE EVT_MOUSEWHEEL EVT_MOUSE_EVENTS); # must load OpenGL *before* Wx::GLCanvas use OpenGL qw(:glconstants :glfunctions :glufunctions); use base qw(Wx::GLCanvas Class::Accessor); +use Math::Trig qw(asin); +use List::Util qw(reduce min max); use Slic3r::Geometry qw(X Y Z MIN MAX triangle_normal normalize deg2rad tan); use Wx::GLCanvas qw(:all); -__PACKAGE__->mk_accessors( qw(quat dirty init mesh_center - verts norms initpos) ); +__PACKAGE__->mk_accessors( qw(quat dirty init mview_init + mesh_center mesh_size + verts norms initpos) ); sub new { my ($class, $parent, $mesh) = @_; @@ -21,6 +24,7 @@ sub new { # prepare mesh { $self->mesh_center($mesh->center); + $self->mesh_size($mesh->size); my @verts = map @{ $mesh->vertices->[$_] }, map @$_, @{$mesh->facets}; $self->verts(OpenGL::Array->new_list(GL_FLOAT, @verts)); @@ -67,16 +71,85 @@ sub new { return $self; } -sub trackball { - return (0, 0, 0, 1); +sub axis_to_quat { + my ($ax, $phi) = @_; + my $lena = sqrt(reduce { $a + $b } (map { $_ * $_ } @$ax)); + my @q = map { $_ * (1 / $lena) } @$ax; + @q = map { $_ * sin($phi / 2.0) } @q; + $q[$#q + 1] = cos($phi / 2.0); + return @q; } -sub mulquat { - my ($self, @q1, @rq) = @_; - return ($q1[3] * $rq[0] + $q1[0] * $rq[3] + $q1[1] * $rq[2] - $q1[2] * $rq[1], - $q1[3] * $rq[1] + $q1[1] * $rq[3] + $q1[2] * $rq[0] - $q1[0] * $rq[2], - $q1[3] * $rq[2] + $q1[2] * $rq[3] + $q1[0] * $rq[1] - $q1[1] * $rq[0], - $q1[3] * $rq[3] - $q1[0] * $rq[0] - $q1[1] * $rq[1] - $q1[2] * $rq[2]) +sub project_to_sphere { + my ($r, $x, $y) = @_; + my $d = sqrt($x * $x + $y * $y); + if ($d < $r * 0.70710678118654752440) { + return sqrt($r * $r - $d * $d); + } else { + my $t = $r / 1.41421356237309504880; + return $t * $t / $d; + } +} + +sub cross { + my ($v1, $v2) = @_; + return (@$v1[1] * @$v2[2] - @$v1[2] * @$v2[1], + @$v1[2] * @$v2[0] - @$v1[0] * @$v2[2], + @$v1[0] * @$v2[1] - @$v1[1] * @$v2[0]); +} + +sub trackball { + my ($p1x, $p1y, $p2x, $p2y, $r) = @_; + + if ($p1x == $p2x && $p1y == $p2y) { + return (0.0, 0.0, 0.0, 1.0); + } + + my @p1 = ($p1x, $p1y, project_to_sphere($r, $p1x, $p1y)); + my @p2 = ($p2x, $p2y, project_to_sphere($r, $p2x, $p2y)); + my @a = cross(\@p2, \@p1); + + my @d = map { $_ * $_ } (map { $p1[$_] - $p2[$_] } 0 .. $#p1); + my $t = sqrt(reduce { $a + $b } @d) / (2.0 * $r); + + $t = 1.0 if ($t > 1.0); + $t = -1.0 if ($t < -1.0); + my $phi = 2.0 * asin($t); + + return axis_to_quat(\@a, $phi); +} + +sub quat_to_rotmatrix { + my ($q) = @_; + my (@m); + $m[0] = 1.0 - 2.0 * (@$q[1] * @$q[1] + @$q[2] * @$q[2]); + $m[1] = 2.0 * (@$q[0] * @$q[1] - @$q[2] * @$q[3]); + $m[2] = 2.0 * (@$q[2] * @$q[0] + @$q[1] * @$q[3]); + $m[3] = 0.0; + + $m[4] = 2.0 * (@$q[0] * @$q[1] + @$q[2] * @$q[3]); + $m[5] = 1.0 - 2.0 * (@$q[2] * @$q[2] + @$q[0] * @$q[0]); + $m[6] = 2.0 * (@$q[1] * @$q[2] - @$q[0] * @$q[3]); + $m[7] = 0.0; + + $m[8] = 2.0 * (@$q[2] * @$q[0] - @$q[1] * @$q[3]); + $m[9] = 2.0 * (@$q[1] * @$q[2] + @$q[0] * @$q[3]); + $m[10] = 1.0 - 2.0 * (@$q[1] * @$q[1] + @$q[0] * @$q[0]); + $m[11] = 0.0; + + $m[12] = 0.0; + $m[13] = 0.0; + $m[14] = 0.0; + $m[15] = 1.0; + return @m; +} + +sub mulquats { + my ($q1, $rq) = @_; + return (@$q1[3] * @$rq[0] + @$q1[0] * @$rq[3] + @$q1[1] * @$rq[2] - @$q1[2] * @$rq[1], + @$q1[3] * @$rq[1] + @$q1[1] * @$rq[3] + @$q1[2] * @$rq[0] - @$q1[0] * @$rq[2], + @$q1[3] * @$rq[2] + @$q1[2] * @$rq[3] + @$q1[0] * @$rq[1] - @$q1[1] * @$rq[0], + @$q1[3] * @$rq[3] - @$q1[0] * @$rq[0] - @$q1[1] * @$rq[1] - @$q1[2] * @$rq[2]) } sub handle_rotation { @@ -89,11 +162,12 @@ sub handle_rotation { $orig = $self->initpos; $new = $e->GetPosition(); $size = $self->GetClientSize(); - @quat = $self->trackball($orig->x / ($size->width / 2) - 1, - 1 - $orig->y / ($size->height / 2), - $new->x / ($size->width / 2) - 1, - 1 - $new->y / ($size->height / 2)); - $self->quat($self->mulquat($self->quat, @quat)); + @quat = trackball($orig->x / ($size->width / 2) - 1, + 1 - $orig->y / ($size->height / 2), + $new->x / ($size->width / 2) - 1, + 1 - $new->y / ($size->height / 2), + 0.8); + $self->quat(mulquats($self->quat, \@quat)); $self->initpos($new); $self->Refresh; } @@ -169,7 +243,17 @@ sub SetCurrent { return $self->SUPER::SetCurrent; } } - + +sub ResetModelView { + my ($self, $factor) = @_; + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + my $mesh_size = $self->mesh_size; + my $win_size = $self->GetClientSize(); + my $ratio = $factor * min($win_size->width, $win_size->height) / max(@$mesh_size[0..1]); + glScalef($ratio, $ratio, 1); +} + sub Resize { my ($self, $x, $y) = @_; @@ -181,9 +265,14 @@ sub Resize { glMatrixMode(GL_PROJECTION); glLoadIdentity(); - glOrtho(-$x/2, $x/2, -$y/2, $y/2, 0.5, 100); + my $mesh_size = $self->mesh_size; + glOrtho(-$x/2, $x/2, -$y/2, $y/2, 0.5, 2 * max(@$mesh_size[0..1])); glMatrixMode(GL_MODELVIEW); + unless ($self->mview_init) { + $self->mview_init(1); + $self->ResetModelView(0.9); + } } sub DESTROY { @@ -229,14 +318,21 @@ sub Render { return unless $self->GetContext; $self->SetCurrent($self->GetContext); $self->InitGL; - + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - + glPushMatrix(); - + + my $mesh_size = $self->mesh_size; + glTranslatef(0, 0, -max(@$mesh_size[0..1])); + my @rotmat = quat_to_rotmatrix($self->quat); + glMultMatrixd_p($rotmat[0], $rotmat[1], $rotmat[2], $rotmat[3], + $rotmat[4], $rotmat[5], $rotmat[6], $rotmat[7], + $rotmat[8], $rotmat[9], $rotmat[10], $rotmat[11], + $rotmat[12], $rotmat[13], $rotmat[14], $rotmat[15]); glTranslatef(map -$_, @{ $self->mesh_center }); - - $self->draw_mesh; + + $self->draw_mesh; glPopMatrix(); glFlush(); From 1f229f32333a513a88df0adcb556883e48b47212 Mon Sep 17 00:00:00 2001 From: Guillaume Seguin Date: Sun, 30 Jun 2013 23:54:13 +0200 Subject: [PATCH 11/16] Cleanup --- lib/Slic3r/GUI/PreviewCanvas.pm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lib/Slic3r/GUI/PreviewCanvas.pm b/lib/Slic3r/GUI/PreviewCanvas.pm index bb601fd3b0..691080ae03 100644 --- a/lib/Slic3r/GUI/PreviewCanvas.pm +++ b/lib/Slic3r/GUI/PreviewCanvas.pm @@ -121,7 +121,7 @@ sub trackball { sub quat_to_rotmatrix { my ($q) = @_; - my (@m); + my @m; $m[0] = 1.0 - 2.0 * (@$q[1] * @$q[1] + @$q[2] * @$q[2]); $m[1] = 2.0 * (@$q[0] * @$q[1] - @$q[2] * @$q[3]); $m[2] = 2.0 * (@$q[2] * @$q[0] + @$q[1] * @$q[3]); From b2e0c1ab42136394c2844e48d31b8fce2a3d68be Mon Sep 17 00:00:00 2001 From: Guillaume Seguin Date: Mon, 1 Jul 2013 00:08:02 +0200 Subject: [PATCH 12/16] Use max of all dimensions instead of max of first 2 --- lib/Slic3r/GUI/PreviewCanvas.pm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/lib/Slic3r/GUI/PreviewCanvas.pm b/lib/Slic3r/GUI/PreviewCanvas.pm index 691080ae03..868843162e 100644 --- a/lib/Slic3r/GUI/PreviewCanvas.pm +++ b/lib/Slic3r/GUI/PreviewCanvas.pm @@ -250,7 +250,7 @@ sub ResetModelView { glLoadIdentity(); my $mesh_size = $self->mesh_size; my $win_size = $self->GetClientSize(); - my $ratio = $factor * min($win_size->width, $win_size->height) / max(@$mesh_size[0..1]); + my $ratio = $factor * min($win_size->width, $win_size->height) / max(@$mesh_size); glScalef($ratio, $ratio, 1); } @@ -266,7 +266,7 @@ sub Resize { glMatrixMode(GL_PROJECTION); glLoadIdentity(); my $mesh_size = $self->mesh_size; - glOrtho(-$x/2, $x/2, -$y/2, $y/2, 0.5, 2 * max(@$mesh_size[0..1])); + glOrtho(-$x/2, $x/2, -$y/2, $y/2, 0.5, 2 * max(@$mesh_size)); glMatrixMode(GL_MODELVIEW); unless ($self->mview_init) { From dcc2b7f4ffbd4d6e5591cf065416ffebdd9fda15 Mon Sep 17 00:00:00 2001 From: Alessandro Ranellucci Date: Mon, 1 Jul 2013 01:50:58 +0200 Subject: [PATCH 13/16] Enable PreviewCanvas --- lib/Slic3r/GUI.pm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lib/Slic3r/GUI.pm b/lib/Slic3r/GUI.pm index b590a5de96..03f1ab1050 100644 --- a/lib/Slic3r/GUI.pm +++ b/lib/Slic3r/GUI.pm @@ -14,7 +14,7 @@ use Slic3r::GUI::SkeinPanel; use Slic3r::GUI::SimpleTab; use Slic3r::GUI::Tab; -our $have_OpenGL = 0 && eval "use Slic3r::GUI::PreviewCanvas; 1"; +our $have_OpenGL = eval "use Slic3r::GUI::PreviewCanvas; 1"; use Wx 0.9901 qw(:bitmap :dialog :frame :icon :id :misc :systemsettings :toplevelwindow); use Wx::Event qw(EVT_CLOSE EVT_MENU); From 8ec3ec6bda1384be78492c08606a9b624a4e293c Mon Sep 17 00:00:00 2001 From: Alessandro Ranellucci Date: Mon, 1 Jul 2013 10:58:30 +0200 Subject: [PATCH 14/16] Cosmetic changes to the new OpenGL code by iXce --- lib/Slic3r/GUI/PreviewCanvas.pm | 219 ++++++++++++++++---------------- 1 file changed, 106 insertions(+), 113 deletions(-) diff --git a/lib/Slic3r/GUI/PreviewCanvas.pm b/lib/Slic3r/GUI/PreviewCanvas.pm index 868843162e..121a5b3f74 100644 --- a/lib/Slic3r/GUI/PreviewCanvas.pm +++ b/lib/Slic3r/GUI/PreviewCanvas.pm @@ -55,51 +55,54 @@ sub new { $self->Refresh; }); EVT_MOUSE_EVENTS($self, sub { - my ($self, $e) = @_; + my ($self, $e) = @_; - if ($e->Dragging() && $e->LeftIsDown()) { - $self->handle_rotation($e); - } elsif ($e->Dragging() && $e->RightIsDown()) { - $self->handle_translation($e); - } elsif ($e->LeftUp() || $e->RightUp()) { - $self->initpos(undef); - } else { - $e->Skip(); - } + if ($e->Dragging() && $e->LeftIsDown()) { + $self->handle_rotation($e); + } elsif ($e->Dragging() && $e->RightIsDown()) { + $self->handle_translation($e); + } elsif ($e->LeftUp() || $e->RightUp()) { + $self->initpos(undef); + } else { + $e->Skip(); + } }); return $self; } sub axis_to_quat { - my ($ax, $phi) = @_; - my $lena = sqrt(reduce { $a + $b } (map { $_ * $_ } @$ax)); - my @q = map { $_ * (1 / $lena) } @$ax; - @q = map { $_ * sin($phi / 2.0) } @q; - $q[$#q + 1] = cos($phi / 2.0); - return @q; + my ($ax, $phi) = @_; + + my $lena = sqrt(reduce { $a + $b } (map { $_ * $_ } @$ax)); + my @q = map { $_ * (1 / $lena) } @$ax; + @q = map { $_ * sin($phi / 2.0) } @q; + $q[$#q + 1] = cos($phi / 2.0); + return @q; } sub project_to_sphere { - my ($r, $x, $y) = @_; - my $d = sqrt($x * $x + $y * $y); - if ($d < $r * 0.70710678118654752440) { + my ($r, $x, $y) = @_; + + my $d = sqrt($x * $x + $y * $y); + if ($d < $r * 0.70710678118654752440) { return sqrt($r * $r - $d * $d); - } else { - my $t = $r / 1.41421356237309504880; - return $t * $t / $d; - } + } else { + my $t = $r / 1.41421356237309504880; + return $t * $t / $d; + } } sub cross { - my ($v1, $v2) = @_; - return (@$v1[1] * @$v2[2] - @$v1[2] * @$v2[1], - @$v1[2] * @$v2[0] - @$v1[0] * @$v2[2], - @$v1[0] * @$v2[1] - @$v1[1] * @$v2[0]); + my ($v1, $v2) = @_; + + return (@$v1[1] * @$v2[2] - @$v1[2] * @$v2[1], + @$v1[2] * @$v2[0] - @$v1[0] * @$v2[2], + @$v1[0] * @$v2[1] - @$v1[1] * @$v2[0]); } sub trackball { - my ($p1x, $p1y, $p2x, $p2y, $r) = @_; + my ($p1x, $p1y, $p2x, $p2y, $r) = @_; if ($p1x == $p2x && $p1y == $p2y) { return (0.0, 0.0, 0.0, 1.0); @@ -120,108 +123,101 @@ sub trackball { } sub quat_to_rotmatrix { - my ($q) = @_; - my @m; - $m[0] = 1.0 - 2.0 * (@$q[1] * @$q[1] + @$q[2] * @$q[2]); - $m[1] = 2.0 * (@$q[0] * @$q[1] - @$q[2] * @$q[3]); - $m[2] = 2.0 * (@$q[2] * @$q[0] + @$q[1] * @$q[3]); - $m[3] = 0.0; + my ($q) = @_; + + my @m = (); + + $m[0] = 1.0 - 2.0 * (@$q[1] * @$q[1] + @$q[2] * @$q[2]); + $m[1] = 2.0 * (@$q[0] * @$q[1] - @$q[2] * @$q[3]); + $m[2] = 2.0 * (@$q[2] * @$q[0] + @$q[1] * @$q[3]); + $m[3] = 0.0; - $m[4] = 2.0 * (@$q[0] * @$q[1] + @$q[2] * @$q[3]); - $m[5] = 1.0 - 2.0 * (@$q[2] * @$q[2] + @$q[0] * @$q[0]); - $m[6] = 2.0 * (@$q[1] * @$q[2] - @$q[0] * @$q[3]); - $m[7] = 0.0; + $m[4] = 2.0 * (@$q[0] * @$q[1] + @$q[2] * @$q[3]); + $m[5] = 1.0 - 2.0 * (@$q[2] * @$q[2] + @$q[0] * @$q[0]); + $m[6] = 2.0 * (@$q[1] * @$q[2] - @$q[0] * @$q[3]); + $m[7] = 0.0; - $m[8] = 2.0 * (@$q[2] * @$q[0] - @$q[1] * @$q[3]); - $m[9] = 2.0 * (@$q[1] * @$q[2] + @$q[0] * @$q[3]); - $m[10] = 1.0 - 2.0 * (@$q[1] * @$q[1] + @$q[0] * @$q[0]); - $m[11] = 0.0; + $m[8] = 2.0 * (@$q[2] * @$q[0] - @$q[1] * @$q[3]); + $m[9] = 2.0 * (@$q[1] * @$q[2] + @$q[0] * @$q[3]); + $m[10] = 1.0 - 2.0 * (@$q[1] * @$q[1] + @$q[0] * @$q[0]); + $m[11] = 0.0; - $m[12] = 0.0; - $m[13] = 0.0; - $m[14] = 0.0; - $m[15] = 1.0; - return @m; + $m[12] = 0.0; + $m[13] = 0.0; + $m[14] = 0.0; + $m[15] = 1.0; + + return @m; } sub mulquats { - my ($q1, $rq) = @_; - return (@$q1[3] * @$rq[0] + @$q1[0] * @$rq[3] + @$q1[1] * @$rq[2] - @$q1[2] * @$rq[1], - @$q1[3] * @$rq[1] + @$q1[1] * @$rq[3] + @$q1[2] * @$rq[0] - @$q1[0] * @$rq[2], - @$q1[3] * @$rq[2] + @$q1[2] * @$rq[3] + @$q1[0] * @$rq[1] - @$q1[1] * @$rq[0], - @$q1[3] * @$rq[3] - @$q1[0] * @$rq[0] - @$q1[1] * @$rq[1] - @$q1[2] * @$rq[2]) + my ($q1, $rq) = @_; + + return (@$q1[3] * @$rq[0] + @$q1[0] * @$rq[3] + @$q1[1] * @$rq[2] - @$q1[2] * @$rq[1], + @$q1[3] * @$rq[1] + @$q1[1] * @$rq[3] + @$q1[2] * @$rq[0] - @$q1[0] * @$rq[2], + @$q1[3] * @$rq[2] + @$q1[2] * @$rq[3] + @$q1[0] * @$rq[1] - @$q1[1] * @$rq[0], + @$q1[3] * @$rq[3] - @$q1[0] * @$rq[0] - @$q1[1] * @$rq[1] - @$q1[2] * @$rq[2]) } sub handle_rotation { - my ($self, $e) = @_; + my ($self, $e) = @_; - if (not defined $self->initpos) { - $self->initpos($e->GetPosition()); - } else { - my ($orig, $new, $size, @quat); - $orig = $self->initpos; - $new = $e->GetPosition(); - $size = $self->GetClientSize(); - @quat = trackball($orig->x / ($size->width / 2) - 1, - 1 - $orig->y / ($size->height / 2), - $new->x / ($size->width / 2) - 1, - 1 - $new->y / ($size->height / 2), - 0.8); - $self->quat(mulquats($self->quat, \@quat)); - $self->initpos($new); - $self->Refresh; - } + if (not defined $self->initpos) { + $self->initpos($e->GetPosition()); + } else { + my $orig = $self->initpos; + my $new = $e->GetPosition(); + my $size = $self->GetClientSize(); + my @quat = trackball($orig->x / ($size->width / 2) - 1, + 1 - $orig->y / ($size->height / 2), #/ + $new->x / ($size->width / 2) - 1, + 1 - $new->y / ($size->height / 2), #/ + 0.8); + $self->quat(mulquats($self->quat, \@quat)); + $self->initpos($new); + $self->Refresh; + } } sub handle_translation { - my ($self, $e) = @_; + my ($self, $e) = @_; - if (not defined $self->initpos) { - $self->initpos($e->GetPosition()); - } else { - my ($orig, @orig3d, $new, @new3d); - $new = $e->GetPosition(); - $orig = $self->initpos; - @orig3d = $self->mouse_to_3d($orig->x, $orig->y); - @new3d = $self->mouse_to_3d($new->x, $new->y); - glTranslatef($new3d[0] - $orig3d[0], $new3d[1] - $orig3d[1], 0); - $self->initpos($new); - $self->Refresh; - } + if (not defined $self->initpos) { + $self->initpos($e->GetPosition()); + } else { + my $new = $e->GetPosition(); + my $orig = $self->initpos; + my @orig3d = $self->mouse_to_3d($orig->x, $orig->y); #)() + my @new3d = $self->mouse_to_3d($new->x, $new->y); #)() + glTranslatef($new3d[0] - $orig3d[0], $new3d[1] - $orig3d[1], 0); + $self->initpos($new); + $self->Refresh; + } } sub mouse_to_3d { - my ($self, $x, $y) = @_; + my ($self, $x, $y) = @_; - my @viewport = glGetIntegerv_p(GL_VIEWPORT); - my @mview = glGetDoublev_p(GL_MODELVIEW_MATRIX); - my @proj = glGetDoublev_p(GL_PROJECTION_MATRIX); + my @viewport = glGetIntegerv_p(GL_VIEWPORT); # 4 items + my @mview = glGetDoublev_p(GL_MODELVIEW_MATRIX); # 16 items + my @proj = glGetDoublev_p(GL_PROJECTION_MATRIX); # 16 items - my @projected = gluUnProject_p($x, $viewport[3] - $y, 1.0, - $mview[0], $mview[1], $mview[2], $mview[3], - $mview[4], $mview[5], $mview[6], $mview[7], - $mview[8], $mview[9], $mview[10], $mview[11], - $mview[12], $mview[13], $mview[14], $mview[15], - $proj[0], $proj[1], $proj[2], $proj[3], - $proj[4], $proj[5], $proj[6], $proj[7], - $proj[8], $proj[9], $proj[10], $proj[11], - $proj[12], $proj[13], $proj[14], $proj[15], - $viewport[0], $viewport[1], $viewport[2], $viewport[3]); - - return @projected; + my @projected = gluUnProject_p($x, $viewport[3] - $y, 1.0, @mview, @proj, @viewport); + return @projected; } sub ZoomTo { - my ($self, $factor, $tox, $toy) = @_; - glTranslatef($tox, $toy, 0); - glMatrixMode(GL_MODELVIEW); - $self->Zoom($factor); - glTranslatef(-$tox, -$toy, 0); + my ($self, $factor, $tox, $toy) = @_; + + glTranslatef($tox, $toy, 0); + glMatrixMode(GL_MODELVIEW); + $self->Zoom($factor); + glTranslatef(-$tox, -$toy, 0); } sub Zoom { - my ($self, $factor) = @_; - glScalef($factor, $factor, 1); + my ($self, $factor) = @_; + glScalef($factor, $factor, 1); } sub GetContext { @@ -246,11 +242,11 @@ sub SetCurrent { sub ResetModelView { my ($self, $factor) = @_; + glMatrixMode(GL_MODELVIEW); glLoadIdentity(); - my $mesh_size = $self->mesh_size; my $win_size = $self->GetClientSize(); - my $ratio = $factor * min($win_size->width, $win_size->height) / max(@$mesh_size); + my $ratio = $factor * min($win_size->width, $win_size->height) / max(@{ $self->mesh_size }); glScalef($ratio, $ratio, 1); } @@ -270,8 +266,8 @@ sub Resize { glMatrixMode(GL_MODELVIEW); unless ($self->mview_init) { - $self->mview_init(1); - $self->ResetModelView(0.9); + $self->mview_init(1); + $self->ResetModelView(0.9); } } @@ -326,10 +322,7 @@ sub Render { my $mesh_size = $self->mesh_size; glTranslatef(0, 0, -max(@$mesh_size[0..1])); my @rotmat = quat_to_rotmatrix($self->quat); - glMultMatrixd_p($rotmat[0], $rotmat[1], $rotmat[2], $rotmat[3], - $rotmat[4], $rotmat[5], $rotmat[6], $rotmat[7], - $rotmat[8], $rotmat[9], $rotmat[10], $rotmat[11], - $rotmat[12], $rotmat[13], $rotmat[14], $rotmat[15]); + glMultMatrixd_p(@rotmat[0..15]); glTranslatef(map -$_, @{ $self->mesh_center }); $self->draw_mesh; From 63ba894260fa8282d5b0ba3e8a4e5f8b8977e76f Mon Sep 17 00:00:00 2001 From: Alessandro Ranellucci Date: Mon, 1 Jul 2013 12:23:44 +0200 Subject: [PATCH 15/16] Add some comments to OpenGL code --- lib/Slic3r/GUI/PreviewCanvas.pm | 45 ++++++++++++++++++++++++--------- 1 file changed, 33 insertions(+), 12 deletions(-) diff --git a/lib/Slic3r/GUI/PreviewCanvas.pm b/lib/Slic3r/GUI/PreviewCanvas.pm index 121a5b3f74..c5c82e943a 100644 --- a/lib/Slic3r/GUI/PreviewCanvas.pm +++ b/lib/Slic3r/GUI/PreviewCanvas.pm @@ -14,7 +14,9 @@ use Wx::GLCanvas qw(:all); __PACKAGE__->mk_accessors( qw(quat dirty init mview_init mesh_center mesh_size verts norms initpos) ); - + +use constant TRACKBALLSIZE => 0.8; + sub new { my ($class, $parent, $mesh) = @_; my $self = $class->SUPER::new($parent); @@ -71,6 +73,7 @@ sub new { return $self; } +# Given an axis and angle, compute quaternion. sub axis_to_quat { my ($ax, $phi) = @_; @@ -81,13 +84,16 @@ sub axis_to_quat { return @q; } +# Project a point on the virtual trackball. +# If it is inside the sphere, map it to the sphere, if it outside map it +# to a hyperbola. sub project_to_sphere { my ($r, $x, $y) = @_; my $d = sqrt($x * $x + $y * $y); - if ($d < $r * 0.70710678118654752440) { + if ($d < $r * 0.70710678118654752440) { # Inside sphere return sqrt($r * $r - $d * $d); - } else { + } else { # On hyperbola my $t = $r / 1.41421356237309504880; return $t * $t / $d; } @@ -101,20 +107,34 @@ sub cross { @$v1[0] * @$v2[1] - @$v1[1] * @$v2[0]); } +# Simulate a track-ball. Project the points onto the virtual trackball, +# then figure out the axis of rotation, which is the cross product of +# P1 P2 and O P1 (O is the center of the ball, 0,0,0) Note: This is a +# deformed trackball-- is a trackball in the center, but is deformed +# into a hyperbolic sheet of rotation away from the center. +# It is assumed that the arguments to this routine are in the range +# (-1.0 ... 1.0). sub trackball { - my ($p1x, $p1y, $p2x, $p2y, $r) = @_; - + my ($p1x, $p1y, $p2x, $p2y) = @_; + if ($p1x == $p2x && $p1y == $p2y) { - return (0.0, 0.0, 0.0, 1.0); + # zero rotation + return (0.0, 0.0, 0.0, 1.0); } - - my @p1 = ($p1x, $p1y, project_to_sphere($r, $p1x, $p1y)); - my @p2 = ($p2x, $p2y, project_to_sphere($r, $p2x, $p2y)); + + # First, figure out z-coordinates for projection of P1 and P2 to + # deformed sphere + my @p1 = ($p1x, $p1y, project_to_sphere(TRACKBALLSIZE, $p1x, $p1y)); + my @p2 = ($p2x, $p2y, project_to_sphere(TRACKBALLSIZE, $p2x, $p2y)); + + # axis of rotation (cross product of P1 and P2) my @a = cross(\@p2, \@p1); + # Figure out how much to rotate around that axis. my @d = map { $_ * $_ } (map { $p1[$_] - $p2[$_] } 0 .. $#p1); - my $t = sqrt(reduce { $a + $b } @d) / (2.0 * $r); - + my $t = sqrt(reduce { $a + $b } @d) / (2.0 * TRACKBALLSIZE); + + # Avoid problems with out-of-control values... $t = 1.0 if ($t > 1.0); $t = -1.0 if ($t < -1.0); my $phi = 2.0 * asin($t); @@ -122,6 +142,7 @@ sub trackball { return axis_to_quat(\@a, $phi); } +# Build a rotation matrix, given a quaternion rotation. sub quat_to_rotmatrix { my ($q) = @_; @@ -172,7 +193,7 @@ sub handle_rotation { 1 - $orig->y / ($size->height / 2), #/ $new->x / ($size->width / 2) - 1, 1 - $new->y / ($size->height / 2), #/ - 0.8); + ); $self->quat(mulquats($self->quat, \@quat)); $self->initpos($new); $self->Refresh; From 71057b54a95f99ccceb8c5044b8b37f990a1a5fd Mon Sep 17 00:00:00 2001 From: Alessandro Ranellucci Date: Wed, 3 Jul 2013 10:51:44 +0200 Subject: [PATCH 16/16] Allow negative values in validation... --- lib/Slic3r/Config.pm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/lib/Slic3r/Config.pm b/lib/Slic3r/Config.pm index 0ef9b7803a..a6f86e16fb 100644 --- a/lib/Slic3r/Config.pm +++ b/lib/Slic3r/Config.pm @@ -1357,8 +1357,8 @@ sub validate { foreach my $value (@values) { if ($type eq 'i' || $type eq 'f') { die "Invalid value for $opt_key\n" - if ($type eq 'i' && $value !~ /^\d+$/) - || ($type eq 'f' && $value !~ /^(?:\d+|\d*\.\d+)$/) + if ($type eq 'i' && $value !~ /^-?\d+$/) + || ($type eq 'f' && $value !~ /^-?(?:\d+|\d*\.\d+)$/) || (defined $opt->{min} && $value < $opt->{min}) || (defined $opt->{max} && $value > $opt->{max}); } elsif ($type eq 's' && $opt->{type} eq 'select') {