diff --git a/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp b/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp index 42790caf36..7e287c6474 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp @@ -756,7 +756,7 @@ void GLGizmoScale3D::do_scale_along_axis(Axis axis, const UpdateData& data) double ratio = calc_ratio(data); if (ratio > 0.0) { Vec3d curr_scale = m_scale; - Vec3d starting_scale = m_starting.scale; + const Vec3d starting_scale = m_starting.scale; const Selection& selection = m_parent.get_selection(); const ECoordinatesType coordinates_type = wxGetApp().obj_manipul()->get_coordinates_type(); @@ -769,13 +769,6 @@ void GLGizmoScale3D::do_scale_along_axis(Axis axis, const UpdateData& data) if (m_hover_id == 2 * axis) local_offset *= -1.0; - Vec3d center_offset = m_starting.instance_center - m_starting.center; // world coordinates (== Vec3d::Zero() for single volume selection) - if (selection.is_single_full_instance() && coordinates_type == ECoordinatesType::Local) - // from world coordinates to instance coordinates - center_offset = selection.get_first_volume()->get_instance_transformation().get_rotation_matrix().inverse() * center_offset; - - local_offset += (ratio - 1.0) * center_offset(axis); - switch (axis) { case X: { m_offset = local_offset * Vec3d::UnitX(); break; } @@ -848,14 +841,6 @@ void GLGizmoScale3D::do_scale_uniform(const UpdateData & data) if (m_hover_id == 6 || m_hover_id == 7) m_offset.y() *= -1.0; - Vec3d center_offset = m_starting.instance_center - m_starting.center; // world coordinates (== Vec3d::Zero() for single volume selection) - - if (selection.is_single_full_instance() && coordinates_type == ECoordinatesType::Local) - // from world coordinates to instance coordinates - center_offset = selection.get_first_volume()->get_instance_transformation().get_rotation_matrix().inverse() * center_offset; - - m_offset += (ratio - 1.0) * center_offset; - if (selection.is_single_full_instance() && coordinates_type == ECoordinatesType::Local) // from instance coordinates to world coordinates m_offset = selection.get_first_volume()->get_instance_transformation().get_rotation_matrix() * m_offset;