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Axes with fixed size in 3D previews
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@ -1281,10 +1281,7 @@ sub Render {
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# disable depth testing so that axes are not covered by ground
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glDisable(GL_DEPTH_TEST);
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my $origin = $self->origin;
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my $axis_len = max(
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0.3 * max(@{ $self->bed_bounding_box->size }),
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2 * max(@{ $volumes_bb->size }),
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);
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my $axis_len = $self->use_plain_shader ? 0.3 * max(@{ $self->bed_bounding_box->size }) : 2 * max(@{ $volumes_bb->size });
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glLineWidth(2);
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glBegin(GL_LINES);
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# draw line for x axis
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