Fixed Sinking not visible in right panel after project import

This commit is contained in:
YuSanka 2021-08-10 10:35:44 +02:00
parent 04d6b17c57
commit d88ef826cd

View File

@ -2564,6 +2564,10 @@ std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs& mode
_L("Object too large?"));
}
// Now ObjectList uses GLCanvas3D::is_object_sinkin() to show/hide "Sinking" InfoItem,
// so 3D-scene should be updated before object additing to the ObjectList
this->view3D->reload_scene(false, (unsigned int)UpdateParams::FORCE_FULL_SCREEN_REFRESH);
for (const size_t idx : obj_idxs) {
wxGetApp().obj_list()->add_object_to_list(idx);
}