mirror of
https://git.mirrors.martin98.com/https://github.com/prusa3d/PrusaSlicer.git
synced 2025-07-13 03:31:52 +08:00
Parallelized detect_surfaces_type
This commit is contained in:
parent
306264c214
commit
db8396a290
@ -247,4 +247,176 @@ Layer::make_fills()
|
||||
}
|
||||
}
|
||||
|
||||
// This function analyzes slices of a region (SurfaceCollection slices).
|
||||
// Each region slice (instance of Surface) is analyzed, whether it is supported or whether it is the top surface.
|
||||
// Initially all slices are of type S_TYPE_INTERNAL.
|
||||
// Slices are compared against the top / bottom slices and regions and classified to the following groups:
|
||||
// S_TYPE_TOP - Part of a region, which is not covered by any upper layer. This surface will be filled with a top solid infill.
|
||||
// S_TYPE_BOTTOMBRIDGE - Part of a region, which is not fully supported, but it hangs in the air, or it hangs losely on a support or a raft.
|
||||
// S_TYPE_BOTTOM - Part of a region, which is not supported by the same region, but it is supported either by another region, or by a soluble interface layer.
|
||||
// S_TYPE_INTERNAL - Part of a region, which is supported by the same region type.
|
||||
// If a part of a region is of S_TYPE_BOTTOM and S_TYPE_TOP, the S_TYPE_BOTTOM wins.
|
||||
void
|
||||
Layer::detect_surfaces_type()
|
||||
{
|
||||
PrintObject &object = *this->object();
|
||||
|
||||
for (size_t region_id = 0; region_id < this->regions.size(); ++region_id) {
|
||||
LayerRegion &layerm = *this->regions[region_id];
|
||||
|
||||
// comparison happens against the *full* slices (considering all regions)
|
||||
// unless internal shells are requested
|
||||
|
||||
// We call layer->slices or layerm->slices on these neighbor layers
|
||||
// and we convert them into Polygons so we only care about their total
|
||||
// coverage. We only write to layerm->slices so we can read layer->slices safely.
|
||||
Layer* const &upper_layer = this->upper_layer;
|
||||
Layer* const &lower_layer = this->lower_layer;
|
||||
|
||||
// collapse very narrow parts (using the safety offset in the diff is not enough)
|
||||
const float offs = layerm.flow(frExternalPerimeter).scaled_width() / 10.f;
|
||||
|
||||
const Polygons layerm_slices_surfaces = layerm.slices;
|
||||
|
||||
// find top surfaces (difference between current surfaces
|
||||
// of current layer and upper one)
|
||||
SurfaceCollection top;
|
||||
if (upper_layer != NULL) {
|
||||
Polygons upper_slices;
|
||||
if (object.config.interface_shells.value) {
|
||||
const LayerRegion* upper_layerm = upper_layer->get_region(region_id);
|
||||
boost::lock_guard<boost::mutex> l(upper_layerm->_slices_mutex);
|
||||
upper_slices = upper_layerm->slices;
|
||||
} else {
|
||||
upper_slices = upper_layer->slices;
|
||||
}
|
||||
|
||||
top.append(
|
||||
offset2_ex(
|
||||
diff(layerm_slices_surfaces, upper_slices, true),
|
||||
-offs, offs
|
||||
),
|
||||
stTop
|
||||
);
|
||||
} else {
|
||||
// if no upper layer, all surfaces of this one are solid
|
||||
// we clone surfaces because we're going to clear the slices collection
|
||||
top = layerm.slices;
|
||||
for (Surface &s : top.surfaces) s.surface_type = stTop;
|
||||
}
|
||||
|
||||
// find bottom surfaces (difference between current surfaces
|
||||
// of current layer and lower one)
|
||||
SurfaceCollection bottom;
|
||||
if (lower_layer != NULL) {
|
||||
// If we have soluble support material, don't bridge. The overhang will be squished against a soluble layer separating
|
||||
// the support from the print.
|
||||
const SurfaceType surface_type_bottom =
|
||||
(object.config.support_material.value && object.config.support_material_contact_distance.value == 0)
|
||||
? stBottom
|
||||
: stBottomBridge;
|
||||
|
||||
// Any surface lying on the void is a true bottom bridge (an overhang)
|
||||
bottom.append(
|
||||
offset2_ex(
|
||||
diff(layerm_slices_surfaces, lower_layer->slices, true),
|
||||
-offs, offs
|
||||
),
|
||||
surface_type_bottom
|
||||
);
|
||||
|
||||
// if user requested internal shells, we need to identify surfaces
|
||||
// lying on other slices not belonging to this region
|
||||
if (object.config.interface_shells) {
|
||||
// non-bridging bottom surfaces: any part of this layer lying
|
||||
// on something else, excluding those lying on our own region
|
||||
const LayerRegion* lower_layerm = lower_layer->get_region(region_id);
|
||||
boost::lock_guard<boost::mutex> l(lower_layerm->_slices_mutex);
|
||||
bottom.append(
|
||||
offset2_ex(
|
||||
diff(
|
||||
intersection(layerm_slices_surfaces, lower_layer->slices), // supported
|
||||
lower_layerm->slices,
|
||||
true
|
||||
),
|
||||
-offs, offs
|
||||
),
|
||||
stBottom
|
||||
);
|
||||
}
|
||||
} else {
|
||||
// if no lower layer, all surfaces of this one are solid
|
||||
// we clone surfaces because we're going to clear the slices collection
|
||||
bottom = layerm.slices;
|
||||
|
||||
// if we have raft layers, consider bottom layer as a bridge
|
||||
// just like any other bottom surface lying on the void
|
||||
const SurfaceType surface_type_bottom =
|
||||
(object.config.raft_layers.value > 0 && object.config.support_material_contact_distance.value > 0)
|
||||
? stBottomBridge
|
||||
: stBottom;
|
||||
for (Surface &s : bottom.surfaces) s.surface_type = surface_type_bottom;
|
||||
}
|
||||
|
||||
// now, if the object contained a thin membrane, we could have overlapping bottom
|
||||
// and top surfaces; let's do an intersection to discover them and consider them
|
||||
// as bottom surfaces (to allow for bridge detection)
|
||||
if (!top.empty() && !bottom.empty()) {
|
||||
const Polygons top_polygons = to_polygons(STDMOVE(top));
|
||||
top.clear();
|
||||
top.append(
|
||||
// TODO: maybe we don't need offset2?
|
||||
offset2_ex(diff(top_polygons, bottom, true), -offs, offs),
|
||||
stTop
|
||||
);
|
||||
}
|
||||
|
||||
// save surfaces to layer
|
||||
{
|
||||
boost::lock_guard<boost::mutex> l(layerm._slices_mutex);
|
||||
layerm.slices.clear();
|
||||
layerm.slices.append(STDMOVE(top));
|
||||
layerm.slices.append(STDMOVE(bottom));
|
||||
|
||||
// find internal surfaces (difference between top/bottom surfaces and others)
|
||||
{
|
||||
Polygons topbottom = top; append_to(topbottom, (Polygons)bottom);
|
||||
|
||||
layerm.slices.append(
|
||||
// TODO: maybe we don't need offset2?
|
||||
offset2_ex(
|
||||
diff(layerm_slices_surfaces, topbottom, true),
|
||||
-offs, offs
|
||||
),
|
||||
stInternal
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef SLIC3R_DEBUG
|
||||
printf(" layer %zu has %zu bottom, %zu top and %zu internal surfaces\n",
|
||||
this->id(), bottom.size(), top.size(),
|
||||
layerm.slices.size()-bottom.size()-top.size());
|
||||
#endif
|
||||
|
||||
{
|
||||
/* Fill in layerm->fill_surfaces by trimming the layerm->slices by the cummulative layerm->fill_surfaces.
|
||||
Note: this method should be idempotent, but fill_surfaces gets modified
|
||||
in place. However we're now only using its boundaries (which are invariant)
|
||||
so we're safe. This guarantees idempotence of prepare_infill() also in case
|
||||
that combine_infill() turns some fill_surface into VOID surfaces. */
|
||||
const Polygons fill_boundaries = layerm.fill_surfaces;
|
||||
layerm.fill_surfaces.clear();
|
||||
// No other instance of this function is writing to this layer, so we can read safely.
|
||||
for (const Surface &surface : layerm.slices.surfaces) {
|
||||
// No other instance of this function modifies fill_surfaces.
|
||||
layerm.fill_surfaces.append(
|
||||
intersection_ex(surface, fill_boundaries),
|
||||
surface.surface_type
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -7,6 +7,7 @@
|
||||
#include "ExtrusionEntityCollection.hpp"
|
||||
#include "ExPolygonCollection.hpp"
|
||||
#include "PolylineCollection.hpp"
|
||||
#include <boost/thread.hpp>
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
@ -66,6 +67,7 @@ class LayerRegion
|
||||
private:
|
||||
Layer *_layer;
|
||||
PrintRegion *_region;
|
||||
mutable boost::mutex _slices_mutex;
|
||||
|
||||
LayerRegion(Layer *layer, PrintRegion *region)
|
||||
: _layer(layer), _region(region) {};
|
||||
@ -108,12 +110,12 @@ class Layer {
|
||||
template <class T> bool any_bottom_region_slice_contains(const T &item) const;
|
||||
void make_perimeters();
|
||||
void make_fills();
|
||||
void detect_surfaces_type();
|
||||
|
||||
protected:
|
||||
size_t _id; // sequential number of layer, 0-based
|
||||
PrintObject* _object;
|
||||
|
||||
|
||||
Layer(size_t id, PrintObject *object, coordf_t height, coordf_t print_z,
|
||||
coordf_t slice_z);
|
||||
virtual ~Layer();
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include "ClipperUtils.hpp"
|
||||
#include "Geometry.hpp"
|
||||
#include <algorithm>
|
||||
#include <vector>
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
@ -357,169 +358,14 @@ PrintObject::has_support_material() const
|
||||
|| this->config.support_material_enforce_layers > 0;
|
||||
}
|
||||
|
||||
// This function analyzes slices of a region (SurfaceCollection slices).
|
||||
// Each region slice (instance of Surface) is analyzed, whether it is supported or whether it is the top surface.
|
||||
// Initially all slices are of type S_TYPE_INTERNAL.
|
||||
// Slices are compared against the top / bottom slices and regions and classified to the following groups:
|
||||
// S_TYPE_TOP - Part of a region, which is not covered by any upper layer. This surface will be filled with a top solid infill.
|
||||
// S_TYPE_BOTTOMBRIDGE - Part of a region, which is not fully supported, but it hangs in the air, or it hangs losely on a support or a raft.
|
||||
// S_TYPE_BOTTOM - Part of a region, which is not supported by the same region, but it is supported either by another region, or by a soluble interface layer.
|
||||
// S_TYPE_INTERNAL - Part of a region, which is supported by the same region type.
|
||||
// If a part of a region is of S_TYPE_BOTTOM and S_TYPE_TOP, the S_TYPE_BOTTOM wins.
|
||||
void
|
||||
PrintObject::detect_surfaces_type()
|
||||
{
|
||||
//Slic3r::debugf "Detecting solid surfaces...\n";
|
||||
FOREACH_REGION(this->_print, region) {
|
||||
size_t region_id = region - this->_print->regions.begin();
|
||||
|
||||
FOREACH_LAYER(this, layer_it) {
|
||||
size_t layer_idx = layer_it - this->layers.begin();
|
||||
Layer &layer = **layer_it;
|
||||
LayerRegion &layerm = *layer.get_region(region_id);
|
||||
// comparison happens against the *full* slices (considering all regions)
|
||||
// unless internal shells are requested
|
||||
|
||||
const Layer* upper_layer = layer_idx < (this->layer_count()-1) ? this->get_layer(layer_idx+1) : NULL;
|
||||
const Layer* lower_layer = layer_idx > 0 ? this->get_layer(layer_idx-1) : NULL;
|
||||
|
||||
// collapse very narrow parts (using the safety offset in the diff is not enough)
|
||||
const float offs = layerm.flow(frExternalPerimeter).scaled_width() / 10.f;
|
||||
|
||||
const Polygons layerm_slices_surfaces = layerm.slices;
|
||||
|
||||
// find top surfaces (difference between current surfaces
|
||||
// of current layer and upper one)
|
||||
SurfaceCollection top;
|
||||
if (upper_layer != NULL) {
|
||||
Polygons upper_slices = this->config.interface_shells.value
|
||||
? (Polygons)upper_layer->get_region(region_id)->slices
|
||||
: (Polygons)upper_layer->slices;
|
||||
|
||||
top.append(
|
||||
offset2_ex(
|
||||
diff(layerm_slices_surfaces, upper_slices, true),
|
||||
-offs, offs
|
||||
),
|
||||
stTop
|
||||
);
|
||||
} else {
|
||||
// if no upper layer, all surfaces of this one are solid
|
||||
// we clone surfaces because we're going to clear the slices collection
|
||||
top = layerm.slices;
|
||||
for (Surfaces::iterator it = top.surfaces.begin(); it != top.surfaces.end(); ++ it)
|
||||
it->surface_type = stTop;
|
||||
}
|
||||
|
||||
// find bottom surfaces (difference between current surfaces
|
||||
// of current layer and lower one)
|
||||
SurfaceCollection bottom;
|
||||
if (lower_layer != NULL) {
|
||||
// If we have soluble support material, don't bridge. The overhang will be squished against a soluble layer separating
|
||||
// the support from the print.
|
||||
const SurfaceType surface_type_bottom =
|
||||
(this->config.support_material.value && this->config.support_material_contact_distance.value == 0)
|
||||
? stBottom
|
||||
: stBottomBridge;
|
||||
|
||||
// Any surface lying on the void is a true bottom bridge (an overhang)
|
||||
bottom.append(
|
||||
offset2_ex(
|
||||
diff(layerm_slices_surfaces, lower_layer->slices, true),
|
||||
-offs, offs
|
||||
),
|
||||
surface_type_bottom
|
||||
);
|
||||
|
||||
// if user requested internal shells, we need to identify surfaces
|
||||
// lying on other slices not belonging to this region
|
||||
if (this->config.interface_shells) {
|
||||
// non-bridging bottom surfaces: any part of this layer lying
|
||||
// on something else, excluding those lying on our own region
|
||||
bottom.append(
|
||||
offset2_ex(
|
||||
diff(
|
||||
intersection(layerm_slices_surfaces, lower_layer->slices), // supported
|
||||
lower_layer->get_region(region_id)->slices,
|
||||
true
|
||||
),
|
||||
-offs, offs
|
||||
),
|
||||
stBottom
|
||||
);
|
||||
}
|
||||
} else {
|
||||
// if no lower layer, all surfaces of this one are solid
|
||||
// we clone surfaces because we're going to clear the slices collection
|
||||
bottom = layerm.slices;
|
||||
|
||||
// if we have raft layers, consider bottom layer as a bridge
|
||||
// just like any other bottom surface lying on the void
|
||||
const SurfaceType surface_type_bottom =
|
||||
(this->config.raft_layers.value > 0 && this->config.support_material_contact_distance.value > 0)
|
||||
? stBottomBridge
|
||||
: stBottom;
|
||||
for (Surfaces::iterator it = bottom.surfaces.begin(); it != bottom.surfaces.end(); ++ it)
|
||||
it->surface_type = surface_type_bottom;
|
||||
}
|
||||
|
||||
// now, if the object contained a thin membrane, we could have overlapping bottom
|
||||
// and top surfaces; let's do an intersection to discover them and consider them
|
||||
// as bottom surfaces (to allow for bridge detection)
|
||||
if (!top.empty() && !bottom.empty()) {
|
||||
const Polygons top_polygons = to_polygons(STDMOVE(top));
|
||||
top.clear();
|
||||
top.append(
|
||||
offset2_ex(diff(top_polygons, bottom, true), -offs, offs),
|
||||
stTop
|
||||
);
|
||||
}
|
||||
|
||||
// save surfaces to layer
|
||||
layerm.slices.clear();
|
||||
layerm.slices.append(STDMOVE(top));
|
||||
layerm.slices.append(STDMOVE(bottom));
|
||||
|
||||
// find internal surfaces (difference between top/bottom surfaces and others)
|
||||
{
|
||||
Polygons topbottom = top; append_to(topbottom, (Polygons)bottom);
|
||||
|
||||
layerm.slices.append(
|
||||
offset2_ex(
|
||||
diff(layerm_slices_surfaces, topbottom, true),
|
||||
-offs, offs
|
||||
),
|
||||
stInternal
|
||||
);
|
||||
}
|
||||
|
||||
#ifdef SLIC3R_DEBUG
|
||||
printf(" layer %zu has %zu bottom, %zu top and %zu internal surfaces\n",
|
||||
layerm.layer()->id(), bottom.size(), top.size(),
|
||||
layerm.slices.size()-bottom.size()-top.size());
|
||||
#endif
|
||||
|
||||
} // for each layer of a region
|
||||
|
||||
/* Fill in layerm->fill_surfaces by trimming the layerm->slices by the cummulative layerm->fill_surfaces.
|
||||
Note: this method should be idempotent, but fill_surfaces gets modified
|
||||
in place. However we're now only using its boundaries (which are invariant)
|
||||
so we're safe. This guarantees idempotence of prepare_infill() also in case
|
||||
that combine_infill() turns some fill_surface into VOID surfaces. */
|
||||
FOREACH_LAYER(this, layer_it) {
|
||||
LayerRegion &layerm = *(*layer_it)->get_region(region_id);
|
||||
|
||||
const Polygons fill_boundaries = layerm.fill_surfaces;
|
||||
layerm.fill_surfaces.clear();
|
||||
for (Surfaces::const_iterator surface = layerm.slices.surfaces.begin();
|
||||
surface != layerm.slices.surfaces.end(); ++ surface) {
|
||||
layerm.fill_surfaces.append(
|
||||
intersection_ex(*surface, fill_boundaries),
|
||||
surface->surface_type
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
parallelize<Layer*>(
|
||||
std::queue<Layer*>(std::deque<Layer*>(this->layers.begin(), this->layers.end())), // cast LayerPtrs to std::queue<Layer*>
|
||||
boost::bind(&Slic3r::Layer::detect_surfaces_type, _1),
|
||||
this->_print->config.threads.value
|
||||
);
|
||||
}
|
||||
|
||||
void
|
||||
|
Loading…
x
Reference in New Issue
Block a user