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Automatic addition of missing glyphs: fix issues on DPI change
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85ca885d41
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@ -396,12 +396,8 @@ void ImGuiWrapper::render()
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if (! s_missing_chars.empty()) {
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if (! s_missing_chars.empty()) {
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// If there were some characters that ImGui was unable to render, we will destroy current font.
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// If there were some characters that ImGui was unable to render, we will destroy current font.
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// It will be rebuilt in the next call of new_frame including these. We also move all characters
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// It will be rebuilt in the next call of new_frame including these.
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// that we already added this way into the list of missing chars again, so all are added at once.
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destroy_font();
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destroy_font();
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for (ImWchar c : s_fixed_chars)
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s_missing_chars.emplace(c);
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s_fixed_chars.clear();
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}
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}
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}
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}
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@ -1553,6 +1549,13 @@ void ImGuiWrapper::destroy_font()
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io.Fonts->TexID = 0;
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io.Fonts->TexID = 0;
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glsafe(::glDeleteTextures(1, &m_font_texture));
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glsafe(::glDeleteTextures(1, &m_font_texture));
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m_font_texture = 0;
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m_font_texture = 0;
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// We have destroyed current font, including all characters that we may have added dynamically.
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// Move move all characters that we already added into the list of missing chars again,
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// so they are all added at once.
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for (ImWchar c : s_fixed_chars)
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s_missing_chars.emplace(c);
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s_fixed_chars.clear();
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}
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}
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}
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}
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