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Fixed some more compiler warnings
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@ -508,7 +508,7 @@ int GLVolumeCollection::load_wipe_tower_preview(
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// Because the GLVolume is also used for arrangement, it must be safely larger
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// than the actual extruded tower, otherwise the arranged tower ends up out of bed.
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float offset = 0.3;
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float offset = 0.3f;
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pos_x -= offset;
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pos_y -= offset;
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width += 2.f * offset;
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@ -6539,14 +6539,10 @@ static void render_sla_layer_legend(const SLAPrint& print, int layer_idx, int cn
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ImGui::SetNextWindowBgAlpha(0.6f);
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imgui.begin(_u8L("Layer statistics"), ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoFocusOnAppearing);
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// FIXME: The snprintf would better be replaced by GUI::format, but I don't want to
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// touch translated strings before the release.
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char text[50];
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snprintf(text, 50, _u8L("Layer area: %.0f mm²").c_str(), area);
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ImGui::Text("%s", text);
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ImGui::Text("%s", GUI::format(_u8L("Layer area: %1% mm²"), int(0.1 + std::round(area))).c_str());
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int area_percent_int = int(std::round(100. * area/display_area));
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snprintf(text, 50, GUI::format(_u8L("Area fill: %1% %%%%"), area_percent_int == 0 ? "<1" : std::to_string(area_percent_int)).c_str());
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ImGui::Text("%s", text);
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ImGui::Text("%s", GUI::format(_u8L("Area fill: %1% %%"), area_percent_int == 0 ? "<1" : std::to_string(area_percent_int)).c_str());
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ImGui::Separator();
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ImGui::Text("%s", GUI::format(_u8L("Layer time: %1%"), get_time_dhms(time)).c_str());
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std::string buffer_str = _u8L("Time since start: %1%");
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@ -5472,8 +5472,9 @@ void TabSLAMaterial::build_tilt_group(Slic3r::GUI::PageShp page)
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{
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if (key.find_first_of("use_tilt") == 0)
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toggle_tilt_options(key == "use_tilt#0");
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update_dirty();
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update();
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update_dirty();
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update();
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};
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for (const std::string& opt_key : tilt_options())
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