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Follow up e8be7b2ecd
- Remove unused code
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bfa91cbd95
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@ -460,33 +460,6 @@ wxBitmap create_scaled_bitmap( const std::string& bmp_name_in,
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return *bmp;
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return *bmp;
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}
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}
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wxBitmap create_scaled_bitmap(const std::string& bmp_name_in,
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const std::string& new_color, // color witch will used instead of orange
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wxWindow* win,
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const int px_cnt/* = 16*/,
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const bool grayscale/* = false*/)
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{
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static Slic3r::GUI::BitmapCache cache;
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unsigned int width = 0;
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unsigned int height = (unsigned int)(em_unit(win) * px_cnt * 0.1f + 0.5f);
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std::string bmp_name = bmp_name_in;
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auto it = boost::find_last(bmp_name, ".png");
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assert(it == bmp_name.end()); // this function works just with SVGs
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bool dark_mode = Slic3r::GUI::wxGetApp().dark_mode();
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// Try loading an SVG first, then PNG if SVG is not found:
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wxBitmap* bmp = cache.load_svg(bmp_name, width, height, grayscale, dark_mode, new_color);
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if (bmp == nullptr) {
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// Neither SVG nor PNG has been found, raise error
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throw Slic3r::RuntimeError("Could not load bitmap: " + bmp_name);
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}
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return *bmp;
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}
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std::vector<wxBitmap*> get_extruder_color_icons(bool thin_icon/* = false*/)
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std::vector<wxBitmap*> get_extruder_color_icons(bool thin_icon/* = false*/)
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{
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{
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static Slic3r::GUI::BitmapCache bmp_cache;
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static Slic3r::GUI::BitmapCache bmp_cache;
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