Refactor: Separate gcode generator layer changes utilities to a file.

This commit is contained in:
Martin Šach 2023-11-15 10:36:57 +01:00 committed by SachCZ
parent 1ec4cbe2d6
commit e298593a2e
8 changed files with 161 additions and 140 deletions

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@ -194,6 +194,8 @@ set(SLIC3R_SOURCES
GCode/AvoidCrossingPerimeters.hpp
GCode/Travels.cpp
GCode/Travels.hpp
GCode/LayerChanges.cpp
GCode/LayerChanges.hpp
GCode.cpp
GCode.hpp
GCodeReader.cpp

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@ -35,6 +35,7 @@
#include "GCode/WipeTower.hpp"
#include "GCode/WipeTowerIntegration.hpp"
#include "GCode/Travels.hpp"
#include "GCode/LayerChanges.hpp"
#include "Point.hpp"
#include "Polygon.hpp"
#include "PrintConfig.hpp"
@ -2649,54 +2650,6 @@ std::string GCodeGenerator::preamble()
return gcode;
}
namespace GCode::Impl {
Polygon generate_regular_polygon(
const Point& centroid,
const Point& start_point,
const unsigned points_count
) {
Points points;
points.reserve(points_count);
const double part_angle{2*M_PI / points_count};
for (unsigned i = 0; i < points_count; ++i) {
const double current_angle{i * part_angle};
points.emplace_back(scaled(std::cos(current_angle)), scaled(std::sin(current_angle)));
}
Polygon regular_polygon{points};
const Vec2d current_vector{unscaled(regular_polygon.points.front())};
const Vec2d expected_vector{unscaled(start_point) - unscaled(centroid)};
const double current_scale = current_vector.norm();
const double expected_scale = expected_vector.norm();
regular_polygon.scale(expected_scale / current_scale);
regular_polygon.rotate(angle(current_vector, expected_vector));
regular_polygon.translate(centroid);
return regular_polygon;
}
Bed::Bed(const std::vector<Vec2d>& shape, const double padding):
inner_offset(get_inner_offset(shape, padding)),
centroid(unscaled(inner_offset.centroid()))
{}
bool Bed::contains_within_padding(const Vec2d& point) const {
return inner_offset.contains(scaled(point));
}
Polygon Bed::get_inner_offset(const std::vector<Vec2d>& shape, const double padding) {
Points shape_scaled;
shape_scaled.reserve(shape.size());
using std::begin, std::end, std::back_inserter, std::transform;
transform(begin(shape), end(shape), back_inserter(shape_scaled), [](const Vec2d& point){
return scaled(point);
});
return shrink({Polygon{shape_scaled}}, scaled(padding)).front();
}
}
std::optional<std::string> GCodeGenerator::get_helical_layer_change_gcode(
const coordf_t previous_layer_z,
@ -2713,7 +2666,7 @@ std::optional<std::string> GCodeGenerator::get_helical_layer_change_gcode(
const Point n_gon_start_point{this->last_pos()};
static GCode::Impl::Bed bed{
static GCode::Impl::LayerChanges::Bed bed{
this->m_config.bed_shape.values,
circle_radius
};
@ -2729,7 +2682,7 @@ std::optional<std::string> GCodeGenerator::get_helical_layer_change_gcode(
})
};
const Polygon n_gon{GCode::Impl::generate_regular_polygon(
const Polygon n_gon{GCode::Impl::LayerChanges::generate_regular_polygon(
n_gon_centeroid,
n_gon_start_point,
n_gon_points_count
@ -3413,8 +3366,6 @@ std::string GCodeGenerator::travel_to(const Point &point, ExtrusionRole role, st
const Point start_point = this->last_pos();
using namespace GCode::Impl;
// check whether a straight travel move would need retraction
bool could_be_wipe_disabled {false};

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@ -89,43 +89,6 @@ struct LayerResult {
static LayerResult make_nop_layer_result() { return {"", std::numeric_limits<coord_t>::max(), false, false, true}; }
};
namespace GCode::Impl {
/**
* Generates a regular polygon - all angles are the same (e.g. typical hexagon).
*
* @param centroid Central point.
* @param start_point The polygon point are ordered. This is the first point.
* @param points_count Amount of nodes of the polygon (e.g. 6 for haxagon).
*
* Distance between centroid and start point sets the scale of the polygon.
*/
Polygon generate_regular_polygon(
const Point& centroid,
const Point& start_point,
const unsigned points_count
);
class Bed {
private:
Polygon inner_offset;
static Polygon get_inner_offset(const std::vector<Vec2d>& shape, const double padding);
public:
/**
* Bed shape with inner padding.
*/
Bed(const std::vector<Vec2d>& shape, const double padding);
Vec2d centroid;
/**
* Returns true if the point is within the bed shape including inner padding.
*/
bool contains_within_padding(const Vec2d& point) const;
};
}
class GCodeGenerator {
public:

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@ -0,0 +1,48 @@
#include "LayerChanges.hpp"
#include "libslic3r/ClipperUtils.hpp"
namespace Slic3r::GCode::Impl::LayerChanges {
Polygon generate_regular_polygon(
const Point &centroid, const Point &start_point, const unsigned points_count
) {
Points points;
points.reserve(points_count);
const double part_angle{2 * M_PI / points_count};
for (unsigned i = 0; i < points_count; ++i) {
const double current_angle{i * part_angle};
points.emplace_back(scaled(std::cos(current_angle)), scaled(std::sin(current_angle)));
}
Polygon regular_polygon{points};
const Vec2d current_vector{unscaled(regular_polygon.points.front())};
const Vec2d expected_vector{unscaled(start_point) - unscaled(centroid)};
const double current_scale = current_vector.norm();
const double expected_scale = expected_vector.norm();
regular_polygon.scale(expected_scale / current_scale);
regular_polygon.rotate(angle(current_vector, expected_vector));
regular_polygon.translate(centroid);
return regular_polygon;
}
Bed::Bed(const std::vector<Vec2d> &shape, const double padding)
: inner_offset(get_inner_offset(shape, padding)), centroid(unscaled(inner_offset.centroid())) {}
bool Bed::contains_within_padding(const Vec2d &point) const {
return inner_offset.contains(scaled(point));
}
Polygon Bed::get_inner_offset(const std::vector<Vec2d> &shape, const double padding) {
Points shape_scaled;
shape_scaled.reserve(shape.size());
using std::begin, std::end, std::back_inserter, std::transform;
transform(begin(shape), end(shape), back_inserter(shape_scaled), [](const Vec2d &point) {
return scaled(point);
});
return shrink({Polygon{shape_scaled}}, scaled(padding)).front();
}
} // namespace Slic3r::GCode::Impl::LayerChanges

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@ -0,0 +1,52 @@
/**
* @file
* @brief Utility functions for layer change gcode generation.
*/
#ifndef slic3r_GCode_LayerChanges_hpp_
#define slic3r_GCode_LayerChanges_hpp_
#include "libslic3r/Point.hpp"
#include "libslic3r/Polygon.hpp"
namespace Slic3r::GCode::Impl::LayerChanges {
/**
* Generates a regular polygon - all angles are the same (e.g. typical hexagon).
*
* @param centroid Central point.
* @param start_point The polygon point are ordered. This is the first point.
* @param points_count Amount of nodes of the polygon (e.g. 6 for haxagon).
*
* Distance between centroid and start point sets the scale of the polygon.
*/
Polygon generate_regular_polygon(
const Point &centroid, const Point &start_point, const unsigned points_count
);
/**
* @brief A representation of the bed shape with inner padding.
*
* Its purpose is to facilitate the bed boundary checking.
*/
class Bed
{
private:
Polygon inner_offset;
static Polygon get_inner_offset(const std::vector<Vec2d> &shape, const double padding);
public:
/**
* Bed shape with inner padding.
*/
Bed(const std::vector<Vec2d> &shape, const double padding);
Vec2d centroid;
/**
* Returns true if the point is within the bed shape including inner padding.
*/
bool contains_within_padding(const Vec2d &point) const;
};
} // namespace Slic3r::GCode::Impl::LayerChanges
#endif // slic3r_GCode_LayerChanges_hpp_

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@ -14,6 +14,7 @@ add_executable(${_TEST_NAME}_tests
test_gaps.cpp
test_gcode.cpp
test_gcode_travels.cpp
test_gcode_layer_changes.cpp
test_gcodefindreplace.cpp
test_gcodewriter.cpp
test_model.cpp

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@ -5,7 +5,6 @@
#include "libslic3r/GCode.hpp"
using namespace Slic3r;
using namespace Slic3r::GCode::Impl;
SCENARIO("Origin manipulation", "[GCode]") {
Slic3r::GCodeGenerator gcodegen;
@ -21,53 +20,3 @@ SCENARIO("Origin manipulation", "[GCode]") {
}
}
}
TEST_CASE("Generate regular polygon", "[GCode]") {
const unsigned points_count{32};
const Point centroid{scaled(Vec2d{5, -2})};
const Polygon result{generate_regular_polygon(centroid, scaled(Vec2d{0, 0}), points_count)};
const Point oposite_point{centroid * 2};
REQUIRE(result.size() == 32);
CHECK(result[16].x() == Approx(oposite_point.x()));
CHECK(result[16].y() == Approx(oposite_point.y()));
std::vector<double> angles;
angles.reserve(points_count);
for (unsigned index = 0; index < points_count; index++) {
const unsigned previous_index{index == 0 ? points_count - 1 : index - 1};
const unsigned next_index{index == points_count - 1 ? 0 : index + 1};
const Point previous_point = result.points[previous_index];
const Point current_point = result.points[index];
const Point next_point = result.points[next_index];
angles.emplace_back(angle(Vec2crd{previous_point - current_point}, Vec2crd{next_point - current_point}));
}
std::vector<double> expected;
angles.reserve(points_count);
std::generate_n(std::back_inserter(expected), points_count, [&](){
return angles.front();
});
CHECK_THAT(angles, Catch::Matchers::Approx(expected));
}
TEST_CASE("Square bed with padding", "[GCode]") {
const Bed bed{
{
Vec2d{0, 0},
Vec2d{100, 0},
Vec2d{100, 100},
Vec2d{0, 100}
},
10.0
};
CHECK(bed.centroid.x() == 50);
CHECK(bed.centroid.y() == 50);
CHECK(bed.contains_within_padding(Vec2d{10, 10}));
CHECK_FALSE(bed.contains_within_padding(Vec2d{9, 10}));
}

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@ -0,0 +1,55 @@
#include <catch2/catch.hpp>
#include <libslic3r/GCode/LayerChanges.hpp>
using namespace Slic3r;
using namespace Slic3r::GCode::Impl::LayerChanges;
TEST_CASE("Generate regular polygon", "[GCode]") {
const unsigned points_count{32};
const Point centroid{scaled(Vec2d{5, -2})};
const Polygon result{generate_regular_polygon(centroid, scaled(Vec2d{0, 0}), points_count)};
const Point oposite_point{centroid * 2};
REQUIRE(result.size() == 32);
CHECK(result[16].x() == Approx(oposite_point.x()));
CHECK(result[16].y() == Approx(oposite_point.y()));
std::vector<double> angles;
angles.reserve(points_count);
for (unsigned index = 0; index < points_count; index++) {
const unsigned previous_index{index == 0 ? points_count - 1 : index - 1};
const unsigned next_index{index == points_count - 1 ? 0 : index + 1};
const Point previous_point = result.points[previous_index];
const Point current_point = result.points[index];
const Point next_point = result.points[next_index];
angles.emplace_back(angle(Vec2crd{previous_point - current_point}, Vec2crd{next_point - current_point}));
}
std::vector<double> expected;
angles.reserve(points_count);
std::generate_n(std::back_inserter(expected), points_count, [&](){
return angles.front();
});
CHECK_THAT(angles, Catch::Matchers::Approx(expected));
}
TEST_CASE("Square bed with padding", "[GCode]") {
const Bed bed{
{
Vec2d{0, 0},
Vec2d{100, 0},
Vec2d{100, 100},
Vec2d{0, 100}
},
10.0
};
CHECK(bed.centroid.x() == 50);
CHECK(bed.centroid.y() == 50);
CHECK(bed.contains_within_padding(Vec2d{10, 10}));
CHECK_FALSE(bed.contains_within_padding(Vec2d{9, 10}));
}