WIP: Cut with tongue and groove

* Allow to change angle of the groove
* Rewrite rendering for the cut plane
+ Added reset_cut_by_contours() on flip of cutPlane and switch of cutPlane mode
This commit is contained in:
YuSanka 2023-07-13 12:35:43 +02:00
parent 7cd99d98f5
commit e4fde63c47
2 changed files with 294 additions and 60 deletions

View File

@ -642,6 +642,225 @@ static double get_grabber_mean_size(const BoundingBoxf3& bb)
return (bb.size().x() + bb.size().y() + bb.size().z()) / 30.; return (bb.size().x() + bb.size().y() + bb.size().z()) / 30.;
} }
indexed_triangle_set GLGizmoCut3D::its_make_upper_groove_plane()
{
const float ghw = 0.5f * m_groove_width; // groove half width
const float cpr = 1.5f * float(m_radius); // cut plane radius
const float cpl = 1.5f * cpr; // cut plane length
const float cph = 0.02f * (float)get_grabber_mean_size(m_bounding_box); // cut plane height
// We need two upward facing triangles
float x = 0.5f * cpr, y = 0.5f * cpl;
const float proj = y * tan(m_groove_angle);
const float extension_x = ghw + proj;
// upper cut plane is simple
if (is_approx(ghw, proj)) {
return {
{
// roof
{0,1,6}, {6,1,2}, {2,3,5}, {5,3,4},
// sides
{0,7,8}, {0,8,1}, {1,8,9}, {1,9,2}, {2,9,10}, {2,10,3}, {3,10,11}, {3,11,4},
{4,11,12}, {4,12,5}, {5, 12,13}, {5,13,6}, {6,13,7}, {6, 7,0},
// bottom
{7,13,8}, {8,13,9}, {10,9,12}, {10,12,4}
},
{
// roof vertices
{-x, -y, cph}, {-extension_x, -y, cph}, {0.f, y, cph}, {extension_x, -y, cph}, {x, -y, cph}, {x, y, cph}, {-x, y, cph},
// bottom vertices
{-x, -y, 0.f}, {-extension_x, -y, 0.f}, {0.f, y, 0.f}, {extension_x, -y, 0.f}, {x, -y, 0.f}, {x, y, 0.f}, {-x, y, 0.f},
}
};
}
if (ghw < proj) {
const float cross_pt_y = ghw / tan(m_groove_angle);
return {
{
// roof
{0,1,6}, {1,2,6}, {2,5,6}, {2,3,5}, {3,4,5},
// sides
{0,7,8}, {0,8,1}, {1,8,9}, {1,9,2}, {2,9,10}, {2,10,3}, {3,10,11}, {3,11,4},
{4,11,12}, {4,12,5}, {5,12,13}, {5,13,6}, {6,13,7}, {6,7,0},
// bottom
{7,13,8}, {8,13,9}, {9,13,12}, {9,12,10}, {10,12, 11}
},
{
// roof vertices
{-x, -y, cph}, {-extension_x, -y, cph}, {0.f, cross_pt_y, cph}, {extension_x, -y, cph}, {x, -y, cph}, {x, y, cph}, {-x, y, cph},
// bottom vertices
{-x, -y, 0.f}, {-extension_x, -y, 0.f}, {0.f, cross_pt_y, 0.f}, {extension_x, -y, 0.f}, {x, -y, 0.f}, {x, y, 0.f}, {-x, y, 0.f}
}
};
}
// upper cut plane contains 2 sub planes
const float narrowing_x = ghw - proj;
return {
{
// roof
{0,1,3}, {3,1,2}, {7,4,6}, {6,4,5},
// sides
{0,8,9}, {0,9,1}, {1,9,10}, {1,10,2}, {2,10,11}, {2,11,3}, {3,11,8}, {3,8,0},
{4,12,13}, {4,13,5}, {5,13,14}, {5,14,6}, {6,14,15}, {6,15,7}, {7,15,12}, {7,12,4},
// bottom
{9,8,11}, {9,11,10}, {12,15,14}, {12,14,13}
},
{
// roof vertices
{-x, -y, cph}, {-extension_x, -y, cph}, {-narrowing_x, y, cph}, {-x, y, cph}, {extension_x, -y, cph}, {x, -y, cph}, {x, y, cph}, {narrowing_x, y, cph},
// bottom vertices
{-x, -y, 0.f}, {-extension_x, -y, 0.f}, {-narrowing_x, y, 0.f}, {-x, y, 0.f}, {extension_x, -y, 0.f}, {x, -y, 0.f}, {x, y, 0.f}, {narrowing_x, y, 0.f},
}
};
}
indexed_triangle_set GLGizmoCut3D::its_make_lower_groove_plane(float flaps_width)
{
const float ghw = 0.5f * (m_groove_width + flaps_width); // groove half width
const float cpr = 1.5f * float(m_radius); // cut plane radius
const float cpl = 1.5f * cpr; // cut plane length
const float cph = 0.02f * (float)get_grabber_mean_size(m_bounding_box); // cut plane height
// We need two upward facing triangles
float x = 0.5f * cpr, y = 0.5f * cpl;
const float proj = y * tan(m_groove_angle);
const float extension_x = ghw + proj;
// upper cut plane is trapezium
if (ghw > proj) {
const float narrowing_x = ghw - proj;
return {
{
// roof
{0,3,1}, {1,3,2},
// sides
{0,4,7}, {0,7,3}, {3,7,6}, {3,6,2}, {2,6,5}, {2,5,1}, {1,5,4}, {1,4,0},
// bottom
{4,5,7}, {7,5,6}
},
{
// roof vertices
{-extension_x, -y, cph}, {-narrowing_x, y, cph}, {narrowing_x, y, cph}, {extension_x, -y, cph},
// bottom vertices
{-extension_x, -y, 0.f}, {-narrowing_x, y, 0.f}, {narrowing_x, y, 0.f}, {extension_x, -y, 0.f}
}
};
}
// upper cut plane is triangle
const float cross_pt_y = ghw / tan(m_groove_angle);
return {
{
// roof
{0,2,1},
// sides
{0,3,5}, {0,5,2}, {2,5,4}, {2,4,1}, {1,4,3}, {0,1,3},
// bottom
{3,4,5}
},
{
// roof vertices
{-extension_x, -y, cph}, {0.f, cross_pt_y, cph}, {extension_x, -y, cph},
// bottom vertices
{-extension_x, -y, 0.f}, {0.f, cross_pt_y, 0.f}, {extension_x, -y, 0.f}
}
};
}
indexed_triangle_set GLGizmoCut3D::its_make_sides_groove_plane(float flaps_width)
{
const float ghw_upper = 0.5f * (m_groove_width); // groove half width
const float ghw_lower = 0.5f * (m_groove_width + flaps_width); // groove half width
const float cpr = 1.5f * float(m_radius); // cut plane radius
const float cpl = 1.5f * cpr; // cut plane length
const float cph = 0.02f * (float)get_grabber_mean_size(m_bounding_box); // cut plane height
const float ghd = 0.5f * m_groove_depth; // groove half depth
// We need two upward facing triangles
float x = 0.5f * cpr, y = 0.5f * cpl;
float z_upper = ghd;
float z_lower = -ghd;
const float proj = y * tan(m_groove_angle);
const float extension_upper_x = ghw_upper + proj;
const float extension_lower_x = ghw_lower + proj;
const float narrowing_upper_x = ghw_upper - proj;
const float narrowing_lower_x = ghw_lower - proj;
// groove is open
if (ghw_upper > proj && ghw_lower > proj) {
return {
{
{1,0,2}, {2,0,3}, {5,4,7}, {5,7,6},
{0,1,2}, {3,0,2}, {4,5,7}, {7,5,6}
},
{
// left vertices
{-extension_lower_x, -y, z_lower}, {-extension_upper_x, -y, z_upper}, {-narrowing_upper_x, y, z_upper}, {-narrowing_lower_x, y, z_lower},
// right vertices
{narrowing_lower_x, y, z_lower}, {narrowing_upper_x, y, z_upper}, {extension_upper_x, -y, z_upper}, {extension_lower_x, -y, z_lower}
}
};
}
const float cross_pt_upper_y = ghw_upper / tan(m_groove_angle);
// groove is closed
if (ghw_upper < proj && ghw_lower < proj) {
const float cross_pt_lower_y = ghw_lower / tan(m_groove_angle);
return {
{
{1,0,3}, {1,3,4}, {1,4,5}, {1,5,2},
{0,1,3}, {3,1,4}, {4,1,5}, {5,1,2}
},
{
// roof vertices
{-extension_upper_x, -y, z_upper}, {0.f, cross_pt_upper_y, z_upper}, {extension_upper_x, -y, z_upper},
// bottom vertices
{-extension_lower_x, -y, z_lower}, {0.f, cross_pt_lower_y, z_lower}, {extension_lower_x, -y, z_lower}
}
};
}
// groove is closed from the roof
return {
{
{1,0,3}, {1,3,4}, {1,5,6}, {1,6,2},
{0,1,3}, {3,1,4}, {5,1,6}, {6,1,2}
},
{
// roof vertices
{-extension_upper_x, -y, z_upper}, {0.f, cross_pt_upper_y, z_upper}, {extension_upper_x, -y, z_upper},
// bottom vertices
{-extension_lower_x, -y, z_lower}, {-narrowing_lower_x, y, z_lower}, {narrowing_lower_x, y, z_lower}, {extension_lower_x, -y, z_lower}
}
};
}
void GLGizmoCut3D::render_cut_plate_for_tongue_and_groove(GLShaderProgram* shader) void GLGizmoCut3D::render_cut_plate_for_tongue_and_groove(GLShaderProgram* shader)
{ {
const Camera & camera = wxGetApp().plater()->get_camera(); const Camera & camera = wxGetApp().plater()->get_camera();
@ -650,37 +869,25 @@ void GLGizmoCut3D::render_cut_plate_for_tongue_and_groove(GLShaderProgram* shade
// values for calculaton // values for calculaton
const double groove_half_depth = 0.5 * double(m_groove_depth); const double groove_half_depth = 0.5 * double(m_groove_depth);
const double groove_half_width = 0.5 * double(m_groove_width);
const double cp_radius = 1.5 * m_radius; const float side_width = is_approx(m_groove_flaps_angle, 0.f) ? m_groove_depth : (m_groove_depth / sin(m_groove_flaps_angle));
const float flaps_width = 2.f * side_width * cos(m_groove_flaps_angle);
const double cp_half_width = 0.5 * cp_radius;
const float cp_length = 1.5f * float(cp_radius);
const float cp_height = 0.02f * (float)get_grabber_mean_size(m_bounding_box);
const double h_shift = 0.5 * cp_half_width + groove_half_width;
const float side_width = is_approx(m_groove_angle, 0.f) ? m_groove_depth : (m_groove_depth / sin(m_groove_angle));
const float flaps_width = 2.f * side_width * cos(m_groove_angle);
GLModel model; GLModel model;
model.init_from(its_make_prism(float(cp_half_width), cp_length, cp_height));
// upper cut_plane
model.init_from(its_make_upper_groove_plane());
model.set_color(cp_clr); model.set_color(cp_clr);
// upper halfs of cut_plane Transform3d view_model_matrix_ = camera.get_view_matrix() * translation_transform(m_rotation_m * (groove_half_depth * Vec3d::UnitZ())) * cp_matrix;
Transform3d view_model_matrix_ = camera.get_view_matrix() * translation_transform(m_rotation_m * Vec3d(-h_shift, 0, groove_half_depth)) * cp_matrix;
shader->set_uniform("view_model_matrix", view_model_matrix_);
model.render();
view_model_matrix_ = camera.get_view_matrix() * translation_transform(m_rotation_m * Vec3d(h_shift, 0, groove_half_depth)) * cp_matrix;
shader->set_uniform("view_model_matrix", view_model_matrix_); shader->set_uniform("view_model_matrix", view_model_matrix_);
model.render(); model.render();
// lower part of cut_plane // lower part of cut_plane
model.reset(); model.reset();
model.init_from(its_make_prism(m_groove_width + flaps_width, cp_length, cp_height)); model.init_from(its_make_lower_groove_plane(flaps_width));
cp_clr.a(cp_clr.a() + 0.1f); cp_clr.a(cp_clr.a() + 0.1f);
model.set_color(cp_clr); model.set_color(cp_clr);
@ -691,16 +898,9 @@ void GLGizmoCut3D::render_cut_plate_for_tongue_and_groove(GLShaderProgram* shade
// side parts of cut_plane // side parts of cut_plane
model.reset(); model.reset();
model.init_from(its_make_sides_groove_plane(flaps_width));
model.init_from(its_make_prism(float(side_width), cp_length, cp_height)); view_model_matrix_ = camera.get_view_matrix() * cp_matrix;
const double h_side_shift = groove_half_width + 0.25 * double(flaps_width);
view_model_matrix_ = camera.get_view_matrix() * translation_transform(m_rotation_m * (-h_side_shift * Vec3d::UnitX())) * cp_matrix * rotation_transform(-m_groove_angle * Vec3d::UnitY());
shader->set_uniform("view_model_matrix", view_model_matrix_);
model.render();
view_model_matrix_ = camera.get_view_matrix() * translation_transform(m_rotation_m * (h_side_shift * Vec3d::UnitX())) * cp_matrix * rotation_transform(m_groove_angle * Vec3d::UnitY());
shader->set_uniform("view_model_matrix", view_model_matrix_); shader->set_uniform("view_model_matrix", view_model_matrix_);
model.render(); model.render();
} }
@ -1495,8 +1695,8 @@ void GLGizmoCut3D::update_bb()
// input params for cut with tongue and groove // input params for cut with tongue and groove
m_groove_depth = m_groove_depth_init = 0.5f * float(get_grabber_mean_size(m_bounding_box)); m_groove_depth = m_groove_depth_init = 0.5f * float(get_grabber_mean_size(m_bounding_box));
m_groove_width = m_groove_width_init = 4.0f * m_groove_depth; m_groove_width = m_groove_width_init = 4.0f * m_groove_depth;
m_groove_angle = m_groove_angle_init = float(PI) / 3.f;// 0.25f * float(PI); m_groove_flaps_angle = m_groove_flaps_angle_init = float(PI) / 3.f;// 0.25f * float(PI);
m_groove_angle = m_groove_angle_init = 0.f;
m_plane.reset(); m_plane.reset();
m_cone.reset(); m_cone.reset();
m_sphere.reset(); m_sphere.reset();
@ -2145,6 +2345,9 @@ void GLGizmoCut3D::flip_cut_plane()
update_clipper(); update_clipper();
m_part_selection.turn_over_selection(); m_part_selection.turn_over_selection();
if (CutMode(m_mode) == CutMode::cutTongueAndGroove)
reset_cut_by_contours();
} }
void GLGizmoCut3D::reset_cut_by_contours() void GLGizmoCut3D::reset_cut_by_contours()
@ -2225,28 +2428,11 @@ void GLGizmoCut3D::render_color_marker(float size, const ImU32& color)
ImGuiWrapper::text(" "); ImGuiWrapper::text(" ");
} }
void GLGizmoCut3D::render_groove_input(const std::string& label, float& in_val, const float& init_val, float& in_tolerance, bool is_angle /*=false*/) void GLGizmoCut3D::render_groove_float_input(const std::string& label, float& in_val, const float& init_val, float& in_tolerance)
{ {
bool is_changed{false}; bool is_changed{false};
if (is_angle) { if (render_slider_double_input(label, in_val, in_tolerance, -0.1f, std::min(0.3f*in_val, 1.5f)))
ImGuiWrapper::text(label);
ImGui::SameLine(m_label_width);
ImGui::PushItemWidth(m_control_width * 0.7f);
float val = rad2deg(in_val);
const float old_val = val;
const std::string format = "%.0f " + _u8L("°");
m_imgui->slider_float(("##groove_" + label).c_str(), &val, 30.f, 120.f, format.c_str(), 1.f, true, from_u8(label));
if (!is_approx(old_val, val)) {
in_val = deg2rad(val);
is_changed = true;
}
}
else if (render_slider_double_input(label, in_val, in_tolerance, -0.1f, std::min(0.3f*in_val, 1.5f)))
is_changed = true; is_changed = true;
ImGui::SameLine(); ImGui::SameLine();
@ -2266,6 +2452,43 @@ void GLGizmoCut3D::render_groove_input(const std::string& label, float& in_val,
} }
} }
void GLGizmoCut3D::render_groove_angle_input(const std::string& label, float& in_val, const float& init_val, float min_val, float max_val)
{
bool is_changed{ false };
ImGuiWrapper::text(label);
ImGui::SameLine(m_label_width);
ImGui::PushItemWidth(m_control_width * 0.7f);
float val = rad2deg(in_val);
const float old_val = val;
const std::string format = "%.0f " + _u8L("°");
m_imgui->slider_float(("##groove_" + label).c_str(), &val, min_val, max_val, format.c_str(), 1.f, true, from_u8(label));
if (!is_approx(old_val, val)) {
in_val = deg2rad(val);
is_changed = true;
}
ImGui::SameLine();
m_imgui->disabled_begin(is_approx(in_val, init_val));
const std::string act_name = _u8L("Reset");
if (render_reset_button(("##groove_" + label + act_name).c_str(), act_name)) {
in_val = init_val;
is_changed = true;
}
m_imgui->disabled_end();
if (is_changed) {
reset_cut_by_contours();
// Plater::TakeSnapshot snapshot(wxGetApp().plater(), format_wxstr("%1%: %2%", _L("Groove change"), label), UndoRedo::SnapshotType::GizmoAction);
}
}
void GLGizmoCut3D::render_cut_plane_input_window(CutConnectors &connectors) void GLGizmoCut3D::render_cut_plane_input_window(CutConnectors &connectors)
{ {
// if (m_mode == size_t(CutMode::cutPlanar)) { // if (m_mode == size_t(CutMode::cutPlanar)) {
@ -2324,9 +2547,10 @@ void GLGizmoCut3D::render_cut_plane_input_window(CutConnectors &connectors)
else if (mode == CutMode::cutTongueAndGroove) { else if (mode == CutMode::cutTongueAndGroove) {
ImGui::Separator(); ImGui::Separator();
ImGuiWrapper::text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, _L("Groove") + ": "); ImGuiWrapper::text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, _L("Groove") + ": ");
render_groove_input(_u8L("Depth"), m_groove_depth, m_groove_depth_init, m_groove_depth_tolerance); render_groove_float_input(_u8L("Depth"), m_groove_depth, m_groove_depth_init, m_groove_depth_tolerance);
render_groove_input(_u8L("Width"), m_groove_width, m_groove_width_init, m_groove_width_tolerance); render_groove_float_input(_u8L("Width"), m_groove_width, m_groove_width_init, m_groove_width_tolerance);
render_groove_input(_u8L("Angle"), m_groove_angle, m_groove_angle_init, m_groove_width_tolerance, true); render_groove_angle_input(_u8L("Flaps Angle"), m_groove_flaps_angle, m_groove_flaps_angle_init, 30.f, 120.f);
render_groove_angle_input(_u8L("Groove Angle"), m_groove_angle, m_groove_angle_init, 0.f, 15.f);
m_imgui->checkbox(_L("Optimize rendering"), m_optimaze_groove_rendering); m_imgui->checkbox(_L("Optimize rendering"), m_optimaze_groove_rendering);
} }
@ -2764,7 +2988,7 @@ bool GLGizmoCut3D::can_perform_cut() const
return false; return false;
if (CutMode(m_mode) == CutMode::cutTongueAndGroove) { if (CutMode(m_mode) == CutMode::cutTongueAndGroove) {
const float flaps_width = -2.f * m_groove_depth / tan(m_groove_angle); const float flaps_width = -2.f * m_groove_depth / tan(m_groove_flaps_angle);
return flaps_width < m_groove_width && !m_invalid_groove; return flaps_width < m_groove_width && !m_invalid_groove;
} }
@ -3042,11 +3266,11 @@ ModelObjectPtrs GLGizmoCut3D::perform_cut_with_groove(ModelObject* cut_mo, bool
// cut middle part with 2 angles and add parts to related upper/lower objects // cut middle part with 2 angles and add parts to related upper/lower objects
const double h_side_shift = 0.5 * double(m_groove_width + m_groove_depth / tan(m_groove_angle)); const double h_side_shift = 0.5 * double(m_groove_width + m_groove_depth / tan(m_groove_flaps_angle));
// cut by angle1 plane // cut by angle1 plane
{ {
const Transform3d cut_matrix_angle1 = translation_transform(m_rotation_m * (-h_side_shift * Vec3d::UnitX())) * cut_matrix * rotation_transform(-m_groove_angle * Vec3d::UnitY()); const Transform3d cut_matrix_angle1 = translation_transform(m_rotation_m * (-h_side_shift * Vec3d::UnitX())) * cut_matrix * rotation_transform(Vec3d(0, -m_groove_flaps_angle, -m_groove_angle));
if (!cut(tmp_object, cut_matrix_angle1, ModelObjectCutAttribute::KeepLower, cut_part_ptrs)) if (!cut(tmp_object, cut_matrix_angle1, ModelObjectCutAttribute::KeepLower, cut_part_ptrs))
return cut_object_ptrs; return cut_object_ptrs;
@ -3055,7 +3279,7 @@ ModelObjectPtrs GLGizmoCut3D::perform_cut_with_groove(ModelObject* cut_mo, bool
// cut by angle2 plane // cut by angle2 plane
{ {
const Transform3d cut_matrix_angle2 = translation_transform(m_rotation_m * (h_side_shift * Vec3d::UnitX())) * cut_matrix * rotation_transform(m_groove_angle * Vec3d::UnitY()); const Transform3d cut_matrix_angle2 = translation_transform(m_rotation_m * (h_side_shift * Vec3d::UnitX())) * cut_matrix * rotation_transform(Vec3d(0, m_groove_flaps_angle, m_groove_angle));
if (!cut(tmp_object, cut_matrix_angle2, ModelObjectCutAttribute::KeepLower, cut_part_ptrs)) if (!cut(tmp_object, cut_matrix_angle2, ModelObjectCutAttribute::KeepLower, cut_part_ptrs))
return cut_object_ptrs; return cut_object_ptrs;
@ -3072,11 +3296,11 @@ ModelObjectPtrs GLGizmoCut3D::perform_cut_with_groove(ModelObject* cut_mo, bool
const double h_side_shift_tolerance = h_side_shift - 0.5 * double(m_groove_width_tolerance); const double h_side_shift_tolerance = h_side_shift - 0.5 * double(m_groove_width_tolerance);
const Transform3d cut_matrix_angle1_tolerance = translation_transform(m_rotation_m * (-h_side_shift_tolerance * Vec3d::UnitX())) * cut_matrix * rotation_transform(-m_groove_angle * Vec3d::UnitY()); const Transform3d cut_matrix_angle1_tolerance = translation_transform(m_rotation_m * (-h_side_shift_tolerance * Vec3d::UnitX())) * cut_matrix * rotation_transform(Vec3d(0, -m_groove_flaps_angle, -m_groove_angle));
if (!cut(tmp_object, cut_matrix_angle1_tolerance, ModelObjectCutAttribute::KeepLower, cut_part_ptrs)) if (!cut(tmp_object, cut_matrix_angle1_tolerance, ModelObjectCutAttribute::KeepLower, cut_part_ptrs))
return cut_object_ptrs; return cut_object_ptrs;
const Transform3d cut_matrix_angle2_tolerance = translation_transform(m_rotation_m * (h_side_shift_tolerance * Vec3d::UnitX())) * cut_matrix * rotation_transform(m_groove_angle * Vec3d::UnitY()); const Transform3d cut_matrix_angle2_tolerance = translation_transform(m_rotation_m * (h_side_shift_tolerance * Vec3d::UnitX())) * cut_matrix * rotation_transform(Vec3d(0, m_groove_flaps_angle, m_groove_angle));
if (!cut(tmp_object, cut_matrix_angle2_tolerance, ModelObjectCutAttribute::KeepUpper, cut_part_ptrs)) if (!cut(tmp_object, cut_matrix_angle2_tolerance, ModelObjectCutAttribute::KeepUpper, cut_part_ptrs))
return cut_object_ptrs; return cut_object_ptrs;
} }
@ -3376,6 +3600,9 @@ bool GLGizmoCut3D::process_cut_line(SLAGizmoEventType action, const Vec2d& mouse
m_angle_arc.reset(); m_angle_arc.reset();
discard_cut_line_processing(); discard_cut_line_processing();
if (CutMode(m_mode) == CutMode::cutTongueAndGroove)
reset_cut_by_contours();
} }
else if (action == SLAGizmoEventType::Moving) else if (action == SLAGizmoEventType::Moving)
this->set_dirty(); this->set_dirty();

View File

@ -119,9 +119,11 @@ class GLGizmoCut3D : public GLGizmoBase
// Input params for cut with tongue and groove // Input params for cut with tongue and groove
float m_groove_depth; float m_groove_depth;
float m_groove_width; float m_groove_width;
float m_groove_flaps_angle;
float m_groove_angle; float m_groove_angle;
float m_groove_depth_init; float m_groove_depth_init;
float m_groove_width_init; float m_groove_width_init;
float m_groove_flaps_angle_init;
float m_groove_angle_init; float m_groove_angle_init;
float m_groove_depth_tolerance{ 0.1f }; float m_groove_depth_tolerance{ 0.1f };
float m_groove_width_tolerance{ 0.1f }; float m_groove_width_tolerance{ 0.1f };
@ -296,7 +298,8 @@ protected:
void add_horizontal_scaled_interval(float interval); void add_horizontal_scaled_interval(float interval);
void add_horizontal_shift(float shift); void add_horizontal_shift(float shift);
void render_color_marker(float size, const ImU32& color); void render_color_marker(float size, const ImU32& color);
void render_groove_input(const std::string &label, float &in_val, const float &init_val, float &in_tolerance, bool is_angle = false); void render_groove_float_input(const std::string &label, float &in_val, const float &init_val, float &in_tolerance);
void render_groove_angle_input(const std::string &label, float &in_val, const float &init_val, float min_val, float max_val);
void render_cut_plane_input_window(CutConnectors &connectors); void render_cut_plane_input_window(CutConnectors &connectors);
void init_input_window_data(CutConnectors &connectors); void init_input_window_data(CutConnectors &connectors);
void render_input_window_warning() const; void render_input_window_warning() const;
@ -369,6 +372,10 @@ private:
void toggle_model_objects_visibility(); void toggle_model_objects_visibility();
indexed_triangle_set its_make_upper_groove_plane();
indexed_triangle_set its_make_lower_groove_plane(float flaps_width);
indexed_triangle_set its_make_sides_groove_plane(float flaps_width);
indexed_triangle_set get_connector_mesh(CutConnectorAttributes connector_attributes); indexed_triangle_set get_connector_mesh(CutConnectorAttributes connector_attributes);
void apply_cut_connectors(ModelObject* mo, const std::string& connector_name); void apply_cut_connectors(ModelObject* mo, const std::string& connector_name);
}; };