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update defaults
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@ -182,9 +182,9 @@ void FDMSupportSpots::find_support_areas() {
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supporter.visited = true;
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supporter.group_id = group_id;
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for (const auto &n : supporter.neighbours) {
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if (n < 0)
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continue;
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supporters.push(n);
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if (n >= 0) {
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supporters.push(n);
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}
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}
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}
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}
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@ -43,10 +43,10 @@ struct Triangle {
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struct FDMSupportSpotsConfig {
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float limit_angle_cos { 35.0f * PI / 180.0f };
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float patch_size { 6.0f };
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float patch_spacing { 6.0f };
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float islands_tolerance_distance { 1.0f };
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float max_side_length { 1.0f };
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float patch_size { 1.0f }; // (mm)
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float patch_spacing { 2.0f }; // (mm)
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float islands_tolerance_distance { 0.3f }; //(mm)
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float max_side_length { 1.0f };// (mm)
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};
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struct FDMSupportSpots {
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@ -42,10 +42,10 @@ private:
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// etc. When language changes, GUI is recreated and this class constructed again, so the change takes effect.
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std::map<std::string, wxString> m_desc;
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float m_smart_support_limit_angle_deg = 35.0f;
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float m_smart_support_patch_size = 6.0f;
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float m_smart_support_patch_spacing = 6.0f;
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float m_smart_support_islands_tolerance = 1.0f;
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float m_smart_support_limit_angle_deg = 45.0f;
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float m_smart_support_patch_size = 10.0f; //0.1mm
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float m_smart_support_patch_spacing = 20.0f; //0.1mm
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float m_smart_support_islands_tolerance = 30.0f; //0.01mm
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};
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