From ea3ccd580c2a89fb6cc64adde8da90e95a56e80f Mon Sep 17 00:00:00 2001 From: YuSanka Date: Tue, 24 Oct 2023 13:08:44 +0200 Subject: [PATCH] Follow up to 96012e54 - Split object : Check if new objects don't have a almost zero volume --- src/libslic3r/TriangleMesh.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/libslic3r/TriangleMesh.cpp b/src/libslic3r/TriangleMesh.cpp index 2b4214c0e5..26264de916 100644 --- a/src/libslic3r/TriangleMesh.cpp +++ b/src/libslic3r/TriangleMesh.cpp @@ -400,7 +400,7 @@ bool TriangleMesh::has_zero_volume() const const Vec3d sz = size(); const double volume_val = sz.x() * sz.y() * sz.z(); - return is_approx(volume_val, 0.0); + return is_approx(volume_val, 0., 0.1); } std::vector TriangleMesh::split() const