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Tech ENABLE_RAYCAST_PICKING - Fixed wrong behavior when pressing CTRL while dragging a model on the plate
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@ -2968,7 +2968,11 @@ void GLCanvas3D::on_key(wxKeyEvent& evt)
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}
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}
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else if (keyCode == WXK_CONTROL) {
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else if (keyCode == WXK_CONTROL) {
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#if ENABLE_NEW_CAMERA_MOVEMENTS
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#if ENABLE_NEW_CAMERA_MOVEMENTS
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#if ENABLE_RAYCAST_PICKING
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if (m_mouse.dragging && !m_moving) {
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#else
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if (m_mouse.dragging) {
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if (m_mouse.dragging) {
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#endif // ENABLE_RAYCAST_PICKING
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// if the user releases CTRL while rotating the 3D scene
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// if the user releases CTRL while rotating the 3D scene
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// prevent from moving the selected volume
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// prevent from moving the selected volume
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m_mouse.drag.move_volume_idx = -1;
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m_mouse.drag.move_volume_idx = -1;
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@ -3498,7 +3502,9 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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#endif // ENABLE_NEW_CAMERA_MOVEMENTS
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#endif // ENABLE_NEW_CAMERA_MOVEMENTS
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m_mouse.drag.start_position_3D = m_mouse.scene_position;
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m_mouse.drag.start_position_3D = m_mouse.scene_position;
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m_sequential_print_clearance_first_displacement = true;
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m_sequential_print_clearance_first_displacement = true;
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#if !ENABLE_RAYCAST_PICKING
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m_moving = true;
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m_moving = true;
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#endif // !ENABLE_RAYCAST_PICKING
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}
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}
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}
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}
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}
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}
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@ -3546,6 +3552,9 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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}
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}
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#if ENABLE_WORLD_COORDINATE
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#if ENABLE_WORLD_COORDINATE
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#if ENABLE_RAYCAST_PICKING
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m_moving = true;
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#endif // ENABLE_RAYCAST_PICKING
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TransformationType trafo_type;
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TransformationType trafo_type;
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trafo_type.set_relative();
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trafo_type.set_relative();
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m_selection.translate(cur_pos - m_mouse.drag.start_position_3D, trafo_type);
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m_selection.translate(cur_pos - m_mouse.drag.start_position_3D, trafo_type);
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@ -3577,6 +3586,9 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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#if ENABLE_NEW_CAMERA_MOVEMENTS
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#if ENABLE_NEW_CAMERA_MOVEMENTS
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else if (evt.LeftIsDown()) {
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else if (evt.LeftIsDown()) {
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// if dragging over blank area with left button, rotate
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// if dragging over blank area with left button, rotate
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#if ENABLE_RAYCAST_PICKING
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if (!m_moving) {
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#endif // ENABLE_RAYCAST_PICKING
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if ((any_gizmo_active || evt.CmdDown() || m_hover_volume_idxs.empty()) && m_mouse.is_start_position_3D_defined()) {
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if ((any_gizmo_active || evt.CmdDown() || m_hover_volume_idxs.empty()) && m_mouse.is_start_position_3D_defined()) {
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#else
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#else
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// if dragging over blank area with left button, rotate
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// if dragging over blank area with left button, rotate
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@ -3600,6 +3612,9 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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m_dirty = true;
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m_dirty = true;
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}
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}
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m_mouse.drag.start_position_3D = Vec3d((double)pos.x(), (double)pos.y(), 0.0);
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m_mouse.drag.start_position_3D = Vec3d((double)pos.x(), (double)pos.y(), 0.0);
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#if ENABLE_RAYCAST_PICKING
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}
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#endif // ENABLE_RAYCAST_PICKING
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}
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}
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else if (evt.MiddleIsDown() || evt.RightIsDown()) {
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else if (evt.MiddleIsDown() || evt.RightIsDown()) {
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// If dragging over blank area with right/middle button, pan.
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// If dragging over blank area with right/middle button, pan.
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