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Visualization by torus
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@ -1970,6 +1970,18 @@ void align_shape(std::vector<ExPolygons> &shapes, const std::wstring &text, cons
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// Shapes have to match letters in text
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assert(shapes.size() == text.length());
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unsigned count_lines = get_count_lines(text);
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int y_offset = get_align_y_offset(prop.align.second, count_lines, font, prop);
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// Speed up for left aligned text
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//if (prop.align.first == FontProp::HorizontalAlign::left){
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// // already horizontaly aligned
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// for (ExPolygons shape : shapes)
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// for (ExPolygon &s : shape)
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// s.translate(Point(0, y_offset));
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// return;
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//}
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BoundingBox shape_bb;
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for (const ExPolygons& shape: shapes)
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shape_bb.merge(get_extents(shape));
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@ -1980,17 +1992,6 @@ void align_shape(std::vector<ExPolygons> &shapes, const std::wstring &text, cons
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line_bb.merge(get_extents(shapes[j]));
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return line_bb;
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};
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unsigned count_lines = get_count_lines(text);
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int y_offset = get_align_y_offset(prop.align.second, count_lines, font, prop);
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// Speed up for left aligned text
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if (prop.align.first == FontProp::HorizontalAlign::left){
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// already horizontaly aligned
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for (ExPolygons shape : shapes)
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for (ExPolygon &s : shape)
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s.translate(Point(0, y_offset));
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return;
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}
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// Align x line by line
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Point offset(
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@ -3152,15 +3152,16 @@ void GLGizmoEmboss::draw_advanced()
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m_text_lines.reset();
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m_imgui->disabled_end(); // !can_use_per_glyph
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m_imgui->disabled_begin(!per_glyph);
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ImGui::SameLine();
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ImGui::SetNextItemWidth(m_gui_cfg->input_width);
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if (m_imgui->slider_float("##base_line_y_offset", &m_text_lines.offset, -10.f, 10.f, "%f mm")) {
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reinit_text_lines(m_text_lines.get_lines().size());
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process();
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} else if (ImGui::IsItemHovered())
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ImGui::SetTooltip("TEST PURPOSE ONLY\nMove base line (up/down) for allign letters");
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m_imgui->disabled_end(); // !per_glyph
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// Set offset of slice from base line
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//m_imgui->disabled_begin(!per_glyph);
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//ImGui::SameLine();
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//ImGui::SetNextItemWidth(m_gui_cfg->input_width);
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//if (m_imgui->slider_float("##base_line_y_offset", &m_text_lines.offset, -10.f, 10.f, "%f mm")) {
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// reinit_text_lines(m_text_lines.get_lines().size());
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// process();
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//} else if (ImGui::IsItemHovered())
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// ImGui::SetTooltip("TEST PURPOSE ONLY\nMove base line (up/down) for allign letters");
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//m_imgui->disabled_end(); // !per_glyph
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auto draw_align = [&align = font_prop.align, gui_cfg = m_gui_cfg, &icons = m_icons]() {
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bool is_change = false;
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@ -45,52 +45,8 @@ const Slic3r::Polygon *largest(const Slic3r::Polygons &polygons)
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return result;
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}
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indexed_triangle_set its_create_belt(const Slic3r::Polygon &polygon, float width_half) {
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// Improve: Create torus instead of flat belt path (with model overlaps)
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assert(!polygon.empty());
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if (polygon.empty())
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return {};
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// add a small positive offset to avoid z-fighting
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float offset = static_cast<float>(scale_(0.015f));
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Polygons polygons_expanded = expand(polygon, offset);
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const Slic3r::Polygon *polygon_expanded_ptr = largest(polygons_expanded);
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assert(polygon_expanded_ptr != nullptr);
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if (polygon_expanded_ptr == nullptr || polygon_expanded_ptr->empty())
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return {};
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const Slic3r::Polygon &polygon_expanded = *polygon_expanded_ptr;
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// inspired by 3DScene.cpp void GLVolume::SinkingContours::update()
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indexed_triangle_set model;
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size_t count = polygon_expanded.size();
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model.vertices.reserve(2 * count);
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model.indices.reserve(2 * count);
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for (const Point &point : polygon_expanded.points) {
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Vec2f point_d = unscale(point).cast<float>();
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Vec3f vertex(point_d.x(), point_d.y(), width_half);
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model.vertices.push_back(vertex);
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vertex.z() *= -1;
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model.vertices.push_back(vertex);
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}
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unsigned int prev_i = count - 1;
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for (unsigned int i = 0; i < count; ++i) {
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// t .. top
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// b .. bottom
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unsigned int t1 = prev_i * 2;
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unsigned int b1 = t1 + 1;
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unsigned int t2 = i * 2;
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unsigned int b2 = t2 + 1;
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model.indices.emplace_back(t1, b1, t2);
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model.indices.emplace_back(b2, t2, b1);
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prev_i = i;
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}
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return model;
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}
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// Be careful it is not water tide and contain self intersection
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// For visualization purposes it doesnt matter
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// Be careful it is not water tide and contain self intersections
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// It is only for visualization purposes
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indexed_triangle_set its_create_torus(const Slic3r::Polygon &polygon, float radius, size_t steps = 20)
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{
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assert(!polygon.empty());
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@ -246,16 +202,14 @@ TextLines select_closest_contour(const std::vector<Polygons> &line_contours) {
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inline Eigen::AngleAxis<double> get_rotation() { return Eigen::AngleAxis(-M_PI_2, Vec3d::UnitX()); }
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indexed_triangle_set create_its(const TextLines &lines)
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{
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const float model_half_width = 0.75; // [in volume mm]
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indexed_triangle_set create_its(const TextLines &lines, float radius)
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{
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indexed_triangle_set its;
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// create model from polygons
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for (const TextLine &line : lines) {
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const Slic3r::Polygon &polygon = line.polygon;
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if (polygon.empty()) continue;
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//indexed_triangle_set line_its = its_create_belt(polygon, model_half_width);
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indexed_triangle_set line_its = its_create_torus(polygon, model_half_width);
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indexed_triangle_set line_its = its_create_torus(polygon, radius);
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auto transl = Eigen::Translation3d(0., line.y, 0.);
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Transform3d tr = transl * get_rotation();
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its_transform(line_its, tr);
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@ -264,9 +218,9 @@ indexed_triangle_set create_its(const TextLines &lines)
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return its;
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}
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GLModel::Geometry create_geometry(const TextLines &lines)
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GLModel::Geometry create_geometry(const TextLines &lines, float radius)
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{
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indexed_triangle_set its = create_its(lines);
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indexed_triangle_set its = create_its(lines, radius);
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GLModel::Geometry geometry;
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geometry.format = {GLModel::Geometry::EPrimitiveType::Triangles, GUI::GLModel::Geometry::EVertexLayout::P3};
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@ -378,8 +332,9 @@ void TextLinesModel::init(const Transform3d &text_tr,
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for (size_t i = 0; i < count_lines; ++i)
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m_lines[i].y = line_centers[i];
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float radius = static_cast<float>(line_height_mm / 20.);
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//*
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GLModel::Geometry geometry = create_geometry(m_lines);
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GLModel::Geometry geometry = create_geometry(m_lines, radius);
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if (geometry.vertices_count() == 0 || geometry.indices_count() == 0)
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return;
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m_model.init_from(std::move(geometry));
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