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https://git.mirrors.martin98.com/https://github.com/prusa3d/PrusaSlicer.git
synced 2025-07-31 01:06:57 +08:00
Merge branch 'fs_SPE-2716_2714'
This commit is contained in:
commit
f73d74146e
@ -40,6 +40,7 @@
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//#define SLA_SAMPLE_ISLAND_UTILS_STORE_ALIGNED_TO_SVG_PATH "C:/data/temp/align/island_<<COUNTER>>_aligned.svg"
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//#define SLA_SAMPLE_ISLAND_UTILS_STORE_ALIGN_ONCE_TO_SVG_PATH "C:/data/temp/align_once/iter_<<COUNTER>>.svg"
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//#define SLA_SAMPLE_ISLAND_UTILS_DEBUG_CELL_DISTANCE_PATH "C:/data/temp/island_cell.svg"
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//#define SLA_SAMPLE_ISLAND_UTILS_DEBUG_PARTS_PATH "C:/data/temp/parts/part<<COUNTER>>.svg"
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namespace {
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using namespace Slic3r;
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@ -1843,14 +1844,24 @@ void merge_island_parts(IslandParts &island_parts, size_t index, size_t remove_i
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/// <param name="remove_index">Index into island parts to merge</param>
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/// <param name="process">Queue of future processing</param>
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void merge_parts_and_fix_process(IslandParts &island_parts,
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ProcessItem &item, size_t index, size_t remove_index, ProcessItems &process) {
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ProcessItem &item, size_t index, size_t remove_index, ProcessItems &process, const Neighbor* neighbor) {
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if (remove_index == index) return; // nothing to merge, loop connect to itself
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if (remove_index < index) // remove part with bigger index
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std::swap(remove_index, index);
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// Merged parts should be the same state, it is essential for alhorithm
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// Only first island part changes its type, but only before first change
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assert(island_parts[index].type == island_parts[remove_index].type);
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IslandPart &part = island_parts[index];
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IslandPart &part_ = island_parts[remove_index];
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if (part.type != part_.type) {
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part.changes.push_back(IslandPartChange{Position(neighbor, 0.), remove_index});
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const Neighbor *twin = VoronoiGraphUtils::get_twin(*neighbor);
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part_.changes.push_back(IslandPartChange{Position(twin, 1.), index});
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return;
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}
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// remove part with bigger index
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if (remove_index < index)
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std::swap(remove_index, index);
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island_parts[index].sum_lengths += island_parts[remove_index].sum_lengths;
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merge_island_parts(island_parts, index, remove_index);
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@ -2166,7 +2177,11 @@ std::pair<size_t, std::vector<size_t>> merge_negihbor(IslandParts &island_parts,
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// collect changes from neighbors for result part + indices of neighbor parts
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IslandPartChanges modified_changes;
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for (const IslandPartChange &change : changes) {
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remove_indices.push_back(change.part_index);
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if (auto it = std::lower_bound(remove_indices.begin(), remove_indices.end(), change.part_index);
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it != remove_indices.end() && *it == change.part_index)
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continue; // part already added
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VectorUtils::insert_sorted(remove_indices, change.part_index, std::less{});
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// iterate neighbor changes and collect only changes to other neighbors
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for (const IslandPartChange &n_change : island_parts[change.part_index].changes) {
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if (n_change.part_index == index)
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@ -2183,10 +2198,7 @@ std::pair<size_t, std::vector<size_t>> merge_negihbor(IslandParts &island_parts,
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}
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}
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// Modified index is smallest from index or remove_indices
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std::sort(remove_indices.begin(), remove_indices.end());
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remove_indices.erase( // Remove duplicit inidices
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std::unique(remove_indices.begin(), remove_indices.end()), remove_indices.end());
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// Set modified index to smallest from index or remove_indices(are sorted)
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size_t modified_index = index;
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if (remove_indices.front() < index) {
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std::swap(remove_indices.front(), modified_index);
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@ -2330,6 +2342,163 @@ std::pair<ThinParts, ThickParts> convert_island_parts_to_thin_thick(
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return result;
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}
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#ifdef SLA_SAMPLE_ISLAND_UTILS_DEBUG_PARTS_PATH
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void draw(const IslandParts &parts, const ProcessItems &queue, const ProcessItem& current, const Lines& lines) {
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static int counter = 0;
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std::string svg_path = replace_first(SLA_SAMPLE_ISLAND_UTILS_DEBUG_PARTS_PATH, "<<COUNTER>>", std::to_string(counter++));
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SVG svg(svg_path.c_str(), LineUtils::create_bounding_box(lines));
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LineUtils::draw(svg, lines, "black", 0.);
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const char *thin_color = "blue";
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const char *thick_color = "green";
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const char *middle_color = "orange";
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coord_t edge_width = 3e4;
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using Neighbor = VoronoiGraph::Node::Neighbor;
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std::vector<const Neighbor *> queue_done;
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auto get_neighbor = [](const VoronoiGraph::Node *from, const VoronoiGraph::Node* to)->const Neighbor* {
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if (from == nullptr || to == nullptr)
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return nullptr;
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for (const Neighbor &n : from->neighbors)
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if (n.node == to)
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return &n;
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return nullptr;
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};
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for (const ProcessItem& it : queue) {
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const Neighbor *n = get_neighbor(it.prev_node, it.node);
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queue_done.push_back(n);
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queue_done.push_back(VoronoiGraphUtils::get_twin(*n));
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}
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if (const Neighbor *n = get_neighbor(current.prev_node, current.node);
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n != nullptr) {
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queue_done.push_back(n);
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queue_done.push_back(VoronoiGraphUtils::get_twin(*n));
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}
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for (const IslandPart &part : parts){
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for (const IslandPartChange &change : part.changes) { // add changes
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const Neighbor *n = change.position.neighbor;
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queue_done.push_back(n);
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queue_done.push_back(VoronoiGraphUtils::get_twin(*n));
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}
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}
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auto neighbor_sort = [](const Neighbor *a, const Neighbor *b) {return a < b;};
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std::sort(queue_done.begin(), queue_done.end(), neighbor_sort);
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queue_done.erase(std::unique(queue_done.begin(), queue_done.end()), queue_done.end());
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for (const IslandPart &part: parts){
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size_t index = &part - &parts.front();
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Positions ends;
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const char *color =
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part.type == IslandPartType::thin ? thin_color :
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part.type == IslandPartType::thick ? thick_color : middle_color;
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for (const IslandPartChange &change: part.changes){
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if (change.part_index > index)
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continue;
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Point p = VoronoiGraphUtils::create_edge_point(change.position);
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const auto edge = change.position.neighbor->edge;
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const VD::vertex_type *v0 = edge->vertex0();
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const VD::vertex_type *v1 = edge->vertex1();
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Vec2d dir(v1->x() - v0->x(), v1->y() - v0->y());
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dir.normalize();
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dir.x() *= 0.6 / SCALING_FACTOR;
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dir.y() *= 1 / SCALING_FACTOR;
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Point dir_ = dir.cast<coord_t>();
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auto type = parts[change.part_index].type;
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const char *neighbor_color =
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type == IslandPartType::thin ? thin_color :
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type == IslandPartType::thick ? thick_color : middle_color;
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svg.draw(p.cast<coord_t>(), "gray");
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VoronoiGraphUtils::draw(svg, *edge, lines, "gray", edge_width);
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Point letter_offset(-.75/SCALING_FACTOR, -.7/SCALING_FACTOR);
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svg.draw_text(letter_offset + p + dir_, std::to_string(change.part_index).c_str(), neighbor_color);
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svg.draw_text(letter_offset + p - dir_, std::to_string(index).c_str(), color);
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ends.push_back(change.position);
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}
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if (part.changes.empty()) {
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assert(parts.size() == 1);
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continue; // only first part till first change
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}
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const Neighbor *start = VoronoiGraphUtils::get_twin(*part.changes.front().position.neighbor);
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auto is_start = [start](const IslandPartChange &change) {
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return change.position.neighbor == start;
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};
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if (std::find_if(part.changes.begin(), part.changes.end(), is_start) != part.changes.end())
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continue; // start is also end;
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std::vector<const Neighbor *> done = queue_done; // copy queue
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std::function<void(const Neighbor *)> draw_neighbor; // recursive function for draw
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draw_neighbor = [&draw_neighbor, &done, &svg, &lines, color, neighbor_sort, edge_width, index]
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(const Neighbor *neighbor) {
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VectorUtils::insert_sorted(done, neighbor, neighbor_sort);
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const Neighbor *twin = VoronoiGraphUtils::get_twin(*neighbor);
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VectorUtils::insert_sorted(done, twin, neighbor_sort);
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for (const Neighbor &n: neighbor->node->neighbors){
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if (&n == twin)
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continue;
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if (auto it = std::lower_bound(done.begin(), done.end(), &n, neighbor_sort);
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it != done.end() && *it == &n)
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continue; // already done
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VoronoiGraphUtils::draw(svg, *n.edge, lines, color, edge_width);
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auto v0 = n.edge->vertex0();
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auto v1 = n.edge->vertex1();
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Point p(v0->x() / 2 + v1->x() / 2, v0->y() / 2 + v1->y() / 2);
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svg.draw_text(p, std::to_string(index).c_str(), color, 1);
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draw_neighbor(&n);//recursive call
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}
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};
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draw_neighbor(start);
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}
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for (const ProcessItem &item : queue) {
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Point from = VoronoiGraphUtils::to_point(item.prev_node->vertex);
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Point to = VoronoiGraphUtils::to_point(item.node->vertex);
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svg.draw(Line(from, to), "darkgray");
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svg.draw(to, "darkgray");
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svg.draw_text(from / 2 + to / 2, std::to_string(item.i).c_str(), "darkgray");
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}
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if (current.prev_node == nullptr){
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if (current.node == nullptr)
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return;
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Point p = VoronoiGraphUtils::to_point(current.node->vertex);
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svg.draw(p, "red");
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svg.draw_text(p, std::to_string(current.i).c_str(), "red");
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} else {
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Point from = VoronoiGraphUtils::to_point(current.prev_node->vertex);
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Point to = VoronoiGraphUtils::to_point(current.node->vertex);
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svg.draw(Line(from, to), "red");
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svg.draw(to, "red");
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svg.draw_text(from / 2 + to / 2, std::to_string(current.i).c_str(), "red");
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}
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}
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#endif // SLA_SAMPLE_ISLAND_UTILS_DEBUG_PARTS_PATH
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#ifndef NDEBUG
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bool exist_twin_change_in_part(const IslandParts &parts){
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auto sort_by_neighbor = [](const IslandPartChange &c1, const IslandPartChange &c2) {
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return c1.position.neighbor < c2.position.neighbor;
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};
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auto is_same_neighbor = [](const IslandPartChange &c1, const IslandPartChange &c2) {
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return c1.position.neighbor == c2.position.neighbor;
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};
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for(const IslandPart &part: parts){
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IslandPartChanges changes = part.changes; // copy
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std::sort(changes.begin(), changes.end(), sort_by_neighbor);
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if (std::unique(changes.begin(), changes.end(), is_same_neighbor) != changes.end())
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return true;
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}
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return false;
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}
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#endif // DEBUG
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/// <summary>
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/// Separate thin(narrow) and thick(wide) part of island
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/// </summary>
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@ -2357,28 +2526,31 @@ std::pair<ThinParts, ThickParts> separate_thin_thick(
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ProcessItem item = {/*prev_node*/ nullptr, start_node, 0}; // current processing item
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ProcessItems process; // queue of nodes to process
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do { // iterate over all nodes in graph and collect interfaces into island_parts
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assert(item.node != nullptr);
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//#ifdef SLA_SAMPLE_ISLAND_UTILS_DEBUG_PARTS_PATH
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// draw(island_parts, process, item, lines);
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//#endif // SLA_SAMPLE_ISLAND_UTILS_DEBUG_PARTS_PATH
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ProcessItem next_item = {nullptr, nullptr, std::numeric_limits<size_t>::max()};
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for (const Neighbor &neighbor: item.node->neighbors) {
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if (neighbor.node == item.prev_node) continue; // already done
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if (next_item.node != nullptr) // already prepared item is stored into queue
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process.push_back(next_item);
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size_t next_part_index = detect_interface(island_parts, item.i, &neighbor, lines, config);
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next_item = ProcessItem{item.node, neighbor.node, next_part_index};
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if (next_item.node != nullptr) { // already prepared item is stored into queue
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process.push_back(next_item);
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next_item.node = nullptr;
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}
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// exist loop back?
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auto is_oposit_item = [&next_item](const ProcessItem &p) {
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return p.node == next_item.prev_node && p.prev_node == next_item.node;};
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auto is_oposit_item = [prev_node = item.node, node = neighbor.node](const ProcessItem &p) {
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return p.node == prev_node && p.prev_node == node;};
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if (auto process_it = std::find_if(process.begin(), process.end(), is_oposit_item);
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process_it != process.end()) {
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// solve loop back
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merge_parts_and_fix_process(island_parts, item, process_it->i, next_item.i, process);
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merge_parts_and_fix_process(island_parts, item, item.i, process_it->i, process, &neighbor);
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// branch is already processed
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process.erase(process_it);
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next_item.node = nullptr; // do not use item as next one
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continue;
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}
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size_t next_part_index = detect_interface(island_parts, item.i, &neighbor, lines, config);
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next_item = ProcessItem{item.node, neighbor.node, next_part_index};
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}
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// Select next node to process
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if (next_item.node != nullptr) {
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@ -2390,13 +2562,19 @@ std::pair<ThinParts, ThickParts> separate_thin_thick(
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process.pop_back();
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}
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} while (item.node != nullptr); // loop should end by break with empty process
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#ifdef SLA_SAMPLE_ISLAND_UTILS_DEBUG_PARTS_PATH
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draw(island_parts, process, item, lines);
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#endif // SLA_SAMPLE_ISLAND_UTILS_DEBUG_PARTS_PATH
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merge_middle_parts_into_biggest_neighbor(island_parts);
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if (island_parts.size() != 1)
|
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merge_same_neighbor_type_parts(island_parts);
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if (island_parts.size() != 1)
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merge_short_parts(island_parts, config.min_part_length);
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assert(!exist_twin_change_in_part(island_parts));
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#ifdef SLA_SAMPLE_ISLAND_UTILS_DEBUG_PARTS_PATH
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draw(island_parts, {}, {}, lines);
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#endif // SLA_SAMPLE_ISLAND_UTILS_DEBUG_PARTS_PATH
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return convert_island_parts_to_thin_thick(island_parts, path);
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}
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@ -2663,6 +2841,9 @@ bool is_uniform_support_island_visualization_disabled() {
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#ifdef SLA_SAMPLE_ISLAND_UTILS_STORE_ALIGNED_TO_SVG_PATH
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return false;
|
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#endif
|
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#ifdef SLA_SAMPLE_ISLAND_UTILS_DEBUG_PARTS_PATH
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return false;
|
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#endif
|
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return true;
|
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}
|
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|
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|
@ -1320,7 +1320,7 @@ void VoronoiGraphUtils::draw(SVG & svg,
|
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std::stringstream ss;
|
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ss << prefix << std::hex << reinterpret_cast<intptr_t>(addr);
|
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std::string s = ss.str();
|
||||
svg.draw_text(p, s.c_str(), color, 6);
|
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svg.draw_text(p, s.c_str(), color, 1);
|
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}
|
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};
|
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|
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@ -1329,25 +1329,56 @@ void VoronoiGraphUtils::draw(SVG & svg,
|
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"yellowgreen", // on way to thin (max is above thin)
|
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"limegreen", // between (inside histerezis)
|
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"forestgreen", // on way to thick (min is belove thick)
|
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"darkgreen" // thick (min+max above thick)
|
||||
"darkgreen", // thick (min+max above thick)
|
||||
"brown" // cross histereze
|
||||
};
|
||||
auto get_color = [&](const VoronoiGraph::Node::Neighbor &n) {
|
||||
if (n.min_width() > config.thin_max_width){
|
||||
std::vector<std::string> color_description{
|
||||
"thin (min+max belowe thin " + std::to_string(config.thick_min_width) + ")",
|
||||
"on way to thin (max is above thin)",
|
||||
"between (inside histerezis)",
|
||||
"on way to thick (min is belove thick)",
|
||||
"thick (min+max above thick " + std::to_string(config.thin_max_width) + ")",
|
||||
"cross histereze"
|
||||
};
|
||||
Point legend_position = lines.front().a;
|
||||
for (const Line& l: lines){
|
||||
if (legend_position.x() < l.a.x())
|
||||
legend_position.x() = l.a.x();
|
||||
if (legend_position.y() < l.a.y())
|
||||
legend_position.y() = l.a.y();
|
||||
}
|
||||
for (size_t i = 0; i < 6; i++) {
|
||||
Point p(legend_position.x(), legend_position.y() - static_cast<coord_t>(i * 1.3 / SCALING_FACTOR));
|
||||
std::string text = color_description[i] + " (" + skeleton_colors[i] + ")";
|
||||
svg.draw_text(p, text.c_str(), skeleton_colors[i], 8);
|
||||
}
|
||||
|
||||
auto get_color = [&skeleton_colors,
|
||||
min_limit = config.thick_min_width,
|
||||
max_limit = config.thin_max_width]
|
||||
(const VoronoiGraph::Node::Neighbor &n) {
|
||||
assert(n.min_width() <= n.max_width());
|
||||
coord_t min_width = n.min_width();
|
||||
coord_t max_width = n.max_width();
|
||||
if (min_width >= max_limit){
|
||||
return skeleton_colors[4];
|
||||
} else if (n.max_width() < config.thick_min_width){
|
||||
} else if (max_width <= min_limit){
|
||||
return skeleton_colors[0];
|
||||
} else if (n.min_width() < config.thin_max_width &&
|
||||
n.max_width() > config.thick_min_width){
|
||||
} else if (min_width >= min_limit &&
|
||||
max_width <= max_limit){
|
||||
return skeleton_colors[2];
|
||||
} else if (n.min_width() < config.thick_min_width){
|
||||
} else if (min_width <= min_limit &&
|
||||
max_width >= max_limit){
|
||||
return skeleton_colors[5];
|
||||
} else if (min_width <= min_limit){
|
||||
return skeleton_colors[1];
|
||||
} else if (n.max_width() > config.thin_max_width) {
|
||||
} else if (max_width >= max_limit) {
|
||||
return skeleton_colors[3];
|
||||
}
|
||||
assert(false);
|
||||
return "gray";
|
||||
};
|
||||
|
||||
|
||||
for (const auto &[key, value] : graph.data) {
|
||||
Point p(key->x(), key->y());
|
||||
svg.draw(p, "lightgray", width);
|
||||
@ -1357,17 +1388,16 @@ void VoronoiGraphUtils::draw(SVG & svg,
|
||||
Point to = to_point(n.edge->vertex1());
|
||||
bool is_second = n.edge->vertex0() > n.edge->vertex1();
|
||||
Point center = (from + to) / 2;
|
||||
Point p = center + ((is_second) ? Point(0., -2e6) :
|
||||
Point(0., 2e6));
|
||||
Point p = center + ((is_second) ? Point(0., -2e5) : Point(0., 2e5));
|
||||
print_address(p, "neighbor ptr ", (void *) &n, "gray");
|
||||
if (is_second) continue;
|
||||
const char *color = get_color(n);
|
||||
if (pointer_caption) {
|
||||
std::string width_str = "width min=" + std::to_string(n.min_width()) +
|
||||
" max=" + std::to_string(n.max_width());
|
||||
svg.draw_text(center + Point(-6e6, 0.), width_str.c_str(), color, 6);
|
||||
svg.draw_text(center, width_str.c_str(), color, 3);
|
||||
}
|
||||
draw(svg, *n.edge, lines, color, width);
|
||||
draw(svg, *n.edge, lines, color, 2*width);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -719,12 +719,12 @@ std::optional<SmallPart> create_small_part(
|
||||
/// Recursive fast check function without storing any already searched data
|
||||
/// NOTE: Small part with holes could slow down checking
|
||||
/// </summary>
|
||||
/// <param name="check_layer_i">Index of layer with part</param>
|
||||
/// <param name="check_part_i">Index of part in layer.parts</param>
|
||||
/// <param name="check">Index of layer and part</param>
|
||||
/// <param name="allowed_depth">Recursion protection</param>
|
||||
std::function<bool(const LayerPartIndex &, size_t)> check_parts;
|
||||
/// <param name="prev_check">To prevent cycling calls</param>
|
||||
std::function<bool(const LayerPartIndex &, size_t, const LayerPartIndex &)> check_parts;
|
||||
check_parts = [&range_bb, &check_parts, &layers, &island, radius_in_mm]
|
||||
(const LayerPartIndex& check, size_t allowed_depth) -> bool {
|
||||
(const LayerPartIndex& check, size_t allowed_depth, const LayerPartIndex& prev_check) -> bool {
|
||||
const Layer &check_layer = layers[check.layer_index];
|
||||
const LayerPart &check_part = check_layer.parts[check.part_index];
|
||||
for (const PartLink &link : check_part.next_parts)
|
||||
@ -733,6 +733,9 @@ std::optional<SmallPart> create_small_part(
|
||||
!range_bb.contains(link->shape_extent.max))
|
||||
return false; // part is too large
|
||||
|
||||
if ((check_layer.print_z - layers[island.layer_index].print_z) > radius_in_mm)
|
||||
return false; // parts is large in Z direction
|
||||
|
||||
--allowed_depth;
|
||||
if (allowed_depth == 0)
|
||||
return true; // break recursion
|
||||
@ -741,7 +744,10 @@ std::optional<SmallPart> create_small_part(
|
||||
size_t next_layer_i = check.layer_index + 1;
|
||||
for (const PartLink& link : check_part.next_parts) {
|
||||
size_t next_part_i = link - layers[next_layer_i].parts.cbegin();
|
||||
if (!check_parts({next_layer_i, next_part_i}, allowed_depth))
|
||||
if (next_layer_i == prev_check.layer_index &&
|
||||
next_part_i == prev_check.part_index)
|
||||
continue; // checked in lambda caller contex
|
||||
if (!check_parts({next_layer_i, next_part_i}, allowed_depth, check))
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -753,12 +759,7 @@ std::optional<SmallPart> create_small_part(
|
||||
// Investigate only the first island(lower index into parts).
|
||||
if (check.part_index < island.part_index)
|
||||
return false; // part is already checked
|
||||
}
|
||||
|
||||
|
||||
if (float max_z = radius_in_mm + layers[island.layer_index].print_z;
|
||||
check_layer.print_z > max_z)
|
||||
return false; // too far in Z
|
||||
}
|
||||
|
||||
// NOTE: multiple investigation same part seems more relevant
|
||||
// instead of store and search for already checked parts
|
||||
@ -774,20 +775,28 @@ std::optional<SmallPart> create_small_part(
|
||||
for (const PartLink &link : check_part.prev_parts) {
|
||||
size_t prev_layer_i = check.layer_index - 1; // exist only when exist prev parts - cant be negative
|
||||
size_t prev_part_i = link - layers[prev_layer_i].parts.cbegin();
|
||||
|
||||
if (prev_layer_i == prev_check.layer_index &&
|
||||
prev_part_i == prev_check.part_index)
|
||||
continue; // checked in lambda caller contex
|
||||
|
||||
// Improve: check only parts which are not already checked
|
||||
if (!check_parts({prev_layer_i, prev_part_i}, allowed_depth))
|
||||
if (!check_parts({prev_layer_i, prev_part_i}, allowed_depth, check))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
float layer_height = layers[1].print_z - layers[0].print_z;
|
||||
float layer_height = (island.layer_index == 0) ?
|
||||
layers[1].print_z - layers[0].print_z:
|
||||
layers[island.layer_index].print_z - layers[island.layer_index-1].print_z;
|
||||
|
||||
assert(layer_height > 0.f);
|
||||
float safe_multiplicator = 1.3f; // 30% more layers than radius for zigzag(up & down layer) search
|
||||
size_t allowed_depth = static_cast<size_t>(std::ceil(radius_in_mm / layer_height * safe_multiplicator));
|
||||
float safe_multiplicator = 1.4f; // 40% more layers than radius for zigzag(up & down layer) search
|
||||
size_t allowed_depth = static_cast<size_t>(std::ceil((radius_in_mm / layer_height + 1) * safe_multiplicator));
|
||||
// Check Bounding boxes and do not create any data - FAST CHECK
|
||||
// NOTE: it could check model parts multiple times those there is allowed_depth
|
||||
if (!check_parts(island, allowed_depth))
|
||||
if (!check_parts(island, allowed_depth, island))
|
||||
return {};
|
||||
|
||||
SmallPart collected; // sorted by layer_i, part_i
|
||||
|
@ -885,8 +885,21 @@ void GLGizmoSlaSupports::draw_island_config() {
|
||||
ImGui::SameLine();
|
||||
ImGui::Text("head radius %.2f mm", unscale<float>(sample_config.head_radius));
|
||||
|
||||
bool exist_change = false;
|
||||
// copied from SLAPrint::Steps::support_points()
|
||||
const SLAPrintObject *po = m_c->selection_info()->print_object();
|
||||
const SLAPrintObjectConfig &cfg = po->config();
|
||||
float head_diameter = (cfg.support_tree_type == sla::SupportTreeType::Branching) ?
|
||||
float(cfg.branchingsupport_head_front_diameter):
|
||||
float(cfg.support_head_front_diameter); // SupportTreeType::Organic
|
||||
std::string button_title = "apply " + std::to_string(head_diameter);
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button(button_title.c_str())) {
|
||||
float density_relative = float(cfg.support_points_density_relative / 100.f);
|
||||
sample_config = sla::SampleConfigFactory::apply_density(
|
||||
sla::SampleConfigFactory::create(head_diameter), density_relative);
|
||||
}
|
||||
|
||||
bool exist_change = false;
|
||||
if (float max_for_one = unscale<float>(sample_config.max_length_for_one_support_point); // [in mm]
|
||||
ImGui::InputFloat("One support", &max_for_one, .1f, 1.f, "%.2f mm")) {
|
||||
sample_config.max_length_for_one_support_point = scale_(max_for_one);
|
||||
|
1536
tests/data/sla_islands/SPE-2714.svg
Normal file
1536
tests/data/sla_islands/SPE-2714.svg
Normal file
File diff suppressed because one or more lines are too long
After Width: | Height: | Size: 232 KiB |
@ -630,3 +630,29 @@ TEST_CASE("Disable visualization", "[hide]")
|
||||
CHECK(is_uniform_support_island_visualization_disabled());
|
||||
}
|
||||
|
||||
TEST_CASE("SPE-2714 3DBenchy - Sample island with config", "[SupportIsland]") {
|
||||
// set_logging_level(5);
|
||||
SampleConfig cfg{
|
||||
/*thin_max_distance*/ 5832568,
|
||||
/*thick_inner_max_distance*/ 7290710,
|
||||
/*thick_outline_max_distance*/ 5468032,
|
||||
/*head_radius*/ 250000,
|
||||
/*minimal_distance_from_outline*/ 250000,
|
||||
/*maximal_distance_from_outline*/ 1944189,
|
||||
/*max_length_for_one_support_point*/ 1869413,
|
||||
/*max_length_for_two_support_points*/ 7290710,
|
||||
/*max_length_ratio_for_two_support_points*/ 0.250000000f,
|
||||
/*thin_max_width*/ 4673532,
|
||||
/*thick_min_width*/ 4019237,
|
||||
/*min_part_length*/ 5832568,
|
||||
/*minimal_move*/ 100000,
|
||||
/*count_iteration*/ 30,
|
||||
/*max_align_distance*/ 3645355,
|
||||
/*simplification_tolerance*/ 50000.000000000007
|
||||
//*path*/, "C:/data/temp/islands/spe_2714_<<order>>.svg" // define OPTION_TO_STORE_ISLAND in SampleConfig.hpp
|
||||
};
|
||||
std::string dir = std::string(TEST_DATA_DIR PATH_SEPARATOR) + "sla_islands/";
|
||||
ExPolygon island = load_svg(dir + "SPE-2714.svg"); // Bad field creation
|
||||
SupportIslandPoints points = test_island_sampling(island, cfg);
|
||||
CHECK(points.size() > 22); // Before fix it not finished
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user