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synced 2025-08-15 07:25:53 +08:00
Fix of opening avatar file for write.
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parent
2de65cfa6a
commit
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@ -964,6 +964,10 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
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boost::filesystem::path path = user_account->get_avatar_path(true);
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FILE* file;
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file = fopen(path.string().c_str(), "wb");
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if (file == NULL) {
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BOOST_LOG_TRIVIAL(error) << "Failed to create file to store avatar picture at: " << path;
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return;
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}
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fwrite(evt.data.c_str(), 1, evt.data.size(), file);
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fclose(file);
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this->main_frame->refresh_account_menu(true);
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@ -1,6 +1,7 @@
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#include "UserAccount.hpp"
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#include "format.hpp"
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#include "GUI.hpp"
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#include "libslic3r/Utils.hpp"
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@ -78,7 +79,7 @@ boost::filesystem::path UserAccount::get_avatar_path(bool logged) const
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{
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if (logged) {
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const std::string filename = "prusaslicer-avatar-" + m_instance_hash + m_avatar_extension;
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return boost::filesystem::path(wxStandardPaths::Get().GetTempDir().utf8_str().data()) / filename;
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return GUI::into_path(wxStandardPaths::Get().GetTempDir()) / filename;
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} else {
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return boost::filesystem::path(resources_dir()) / "icons" / "user.svg";
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}
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