diff --git a/cmake/modules/FindTBB.cmake.in b/cmake/modules/FindTBB.cmake.in
index a7eafa545f..49e405c184 100644
--- a/cmake/modules/FindTBB.cmake.in
+++ b/cmake/modules/FindTBB.cmake.in
@@ -293,7 +293,7 @@ if(NOT TBB_FOUND)
# Create targets
##################################
- if(NOT CMAKE_VERSION VERSION_LESS 3.0 AND TBB_FOUND)
+ if(NOT CMAKE_VERSION VERSION_LESS 3.0 AND TBB_FOUND AND NOT TARGET TBB::tbb)
add_library(TBB::tbb UNKNOWN IMPORTED)
set_target_properties(TBB::tbb PROPERTIES
INTERFACE_COMPILE_DEFINITIONS "${TBB_DEFINITIONS}"
diff --git a/resources/icons/legend_cog.svg b/resources/icons/legend_cog.svg
new file mode 100644
index 0000000000..9a55fb7f5c
--- /dev/null
+++ b/resources/icons/legend_cog.svg
@@ -0,0 +1,50 @@
+
+
+
+
diff --git a/resources/shaders/printbed.fs b/resources/shaders/printbed.fs
index d1316ca2fe..bef0751580 100644
--- a/resources/shaders/printbed.fs
+++ b/resources/shaders/printbed.fs
@@ -1,6 +1,6 @@
#version 110
-const vec3 back_color_dark = vec3(0.235, 0.235, 0.235);
+const vec3 back_color_dark = vec3(0.235, 0.235, 0.235);
const vec3 back_color_light = vec3(0.365, 0.365, 0.365);
uniform sampler2D texture;
diff --git a/resources/shaders/printbed.vs b/resources/shaders/printbed.vs
index 7633017f12..3b3f8875d2 100644
--- a/resources/shaders/printbed.vs
+++ b/resources/shaders/printbed.vs
@@ -1,14 +1,9 @@
#version 110
-attribute vec3 v_position;
-attribute vec2 v_tex_coords;
-
varying vec2 tex_coords;
void main()
{
- gl_Position = gl_ModelViewProjectionMatrix * vec4(v_position.x, v_position.y, v_position.z, 1.0);
- // the following line leads to crash on some Intel graphics card
- //gl_Position = gl_ModelViewProjectionMatrix * vec4(v_position, 1.0);
- tex_coords = v_tex_coords;
+ gl_Position = ftransform();
+ tex_coords = gl_MultiTexCoord0.xy;
}
diff --git a/resources/shaders/toolpaths_cog.fs b/resources/shaders/toolpaths_cog.fs
new file mode 100644
index 0000000000..f88d79b969
--- /dev/null
+++ b/resources/shaders/toolpaths_cog.fs
@@ -0,0 +1,18 @@
+#version 110
+
+const vec4 BLACK = vec4(vec3(0.1), 1.0);
+const vec4 WHITE = vec4(vec3(1.0), 1.0);
+
+const float emission_factor = 0.25;
+
+// x = tainted, y = specular;
+varying vec2 intensity;
+varying vec3 world_position;
+uniform vec3 world_center;
+
+void main()
+{
+ vec3 delta = world_position - world_center;
+ vec4 color = delta.x * delta.y * delta.z > 0.0 ? BLACK : WHITE;
+ gl_FragColor = vec4(vec3(intensity.y) + color.rgb * (intensity.x + emission_factor), 1.0);
+}
diff --git a/resources/shaders/toolpaths_cog.vs b/resources/shaders/toolpaths_cog.vs
new file mode 100644
index 0000000000..c7b1abfdbd
--- /dev/null
+++ b/resources/shaders/toolpaths_cog.vs
@@ -0,0 +1,40 @@
+#version 110
+
+#define INTENSITY_CORRECTION 0.6
+
+// normalized values for (-0.6/1.31, 0.6/1.31, 1./1.31)
+const vec3 LIGHT_TOP_DIR = vec3(-0.4574957, 0.4574957, 0.7624929);
+#define LIGHT_TOP_DIFFUSE (0.8 * INTENSITY_CORRECTION)
+#define LIGHT_TOP_SPECULAR (0.125 * INTENSITY_CORRECTION)
+#define LIGHT_TOP_SHININESS 20.0
+
+// normalized values for (1./1.43, 0.2/1.43, 1./1.43)
+const vec3 LIGHT_FRONT_DIR = vec3(0.6985074, 0.1397015, 0.6985074);
+#define LIGHT_FRONT_DIFFUSE (0.3 * INTENSITY_CORRECTION)
+
+#define INTENSITY_AMBIENT 0.3
+
+// x = tainted, y = specular;
+varying vec2 intensity;
+varying vec3 world_position;
+
+void main()
+{
+ // First transform the normal into camera space and normalize the result.
+ vec3 normal = normalize(gl_NormalMatrix * gl_Normal);
+
+ // Compute the cos of the angle between the normal and lights direction. The light is directional so the direction is constant for every vertex.
+ // Since these two are normalized the cosine is the dot product. We also need to clamp the result to the [0,1] range.
+ float NdotL = max(dot(normal, LIGHT_TOP_DIR), 0.0);
+
+ intensity.x = INTENSITY_AMBIENT + NdotL * LIGHT_TOP_DIFFUSE;
+ vec3 position = (gl_ModelViewMatrix * gl_Vertex).xyz;
+ intensity.y = LIGHT_TOP_SPECULAR * pow(max(dot(-normalize(position), reflect(-LIGHT_TOP_DIR, normal)), 0.0), LIGHT_TOP_SHININESS);
+
+ // Perform the same lighting calculation for the 2nd light source (no specular applied).
+ NdotL = max(dot(normal, LIGHT_FRONT_DIR), 0.0);
+ intensity.x += NdotL * LIGHT_FRONT_DIFFUSE;
+
+ world_position = gl_Vertex.xyz;
+ gl_Position = ftransform();
+}
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 9e89e82f67..ab1c7b9645 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -14,6 +14,7 @@ add_subdirectory(Shiny)
add_subdirectory(semver)
add_subdirectory(libigl)
add_subdirectory(hints)
+add_subdirectory(qoi)
# Adding libnest2d project for bin packing...
add_subdirectory(libnest2d)
diff --git a/src/PrusaSlicer.cpp b/src/PrusaSlicer.cpp
index 2648fba9e2..4483d60102 100644
--- a/src/PrusaSlicer.cpp
+++ b/src/PrusaSlicer.cpp
@@ -498,8 +498,6 @@ int CLI::run(int argc, char **argv)
std::string outfile = m_config.opt_string("output");
Print fff_print;
SLAPrint sla_print;
- SL1Archive sla_archive(sla_print.printer_config());
- sla_print.set_printer(&sla_archive);
sla_print.set_status_callback(
[](const PrintBase::SlicingStatus& s)
{
@@ -539,7 +537,7 @@ int CLI::run(int argc, char **argv)
outfile = sla_print.output_filepath(outfile);
// We need to finalize the filename beforehand because the export function sets the filename inside the zip metadata
outfile_final = sla_print.print_statistics().finalize_output_path(outfile);
- sla_archive.export_print(outfile_final, sla_print);
+ sla_print.export_print(outfile_final);
}
if (outfile != outfile_final) {
if (Slic3r::rename_file(outfile, outfile_final)) {
@@ -838,6 +836,7 @@ extern "C" {
"leak:libnvidia-glcore.so\n" // For NVidia driver.
"leak:libnvidia-tls.so\n" // For NVidia driver.
"leak:terminator_CreateDevice\n" // For Intel Vulkan drivers.
+ "leak:swrast_dri.so\n" // For Mesa 3D software driver.
;
}
}
diff --git a/src/imgui/imconfig.h b/src/imgui/imconfig.h
index db0e54e60d..f2c3ef0837 100644
--- a/src/imgui/imconfig.h
+++ b/src/imgui/imconfig.h
@@ -165,8 +165,9 @@ namespace ImGui
const wchar_t LegendColorChanges = 0x2612;
const wchar_t LegendPausePrints = 0x2613;
const wchar_t LegendCustomGCodes = 0x2614;
- const wchar_t LegendShells = 0x2615;
- const wchar_t LegendToolMarker = 0x2616;
+ const wchar_t LegendCOG = 0x2615;
+ const wchar_t LegendShells = 0x2616;
+ const wchar_t LegendToolMarker = 0x2617;
// void MyFunction(const char* name, const MyMatrix44& v);
}
diff --git a/src/libslic3r/CMakeLists.txt b/src/libslic3r/CMakeLists.txt
index cb66a4adb5..7809b30445 100644
--- a/src/libslic3r/CMakeLists.txt
+++ b/src/libslic3r/CMakeLists.txt
@@ -98,8 +98,12 @@ set(SLIC3R_SOURCES
Format/STL.hpp
Format/SL1.hpp
Format/SL1.cpp
+ Format/SL1_SVG.hpp
+ Format/SL1_SVG.cpp
GCode/ThumbnailData.cpp
GCode/ThumbnailData.hpp
+ GCode/Thumbnails.cpp
+ GCode/Thumbnails.hpp
GCode/CoolingBuffer.cpp
GCode/CoolingBuffer.hpp
GCode/FindReplace.cpp
@@ -352,6 +356,9 @@ encoding_check(libslic3r)
target_compile_definitions(libslic3r PUBLIC -DUSE_TBB -DTBB_USE_CAPTURED_EXCEPTION=0)
target_include_directories(libslic3r PRIVATE ${CMAKE_CURRENT_SOURCE_DIR} PUBLIC ${CMAKE_CURRENT_BINARY_DIR})
target_include_directories(libslic3r PUBLIC ${EXPAT_INCLUDE_DIRS})
+
+find_package(JPEG REQUIRED)
+
target_link_libraries(libslic3r
libnest2d
admesh
@@ -370,6 +377,8 @@ target_link_libraries(libslic3r
${CMAKE_DL_LIBS}
PNG::PNG
ZLIB::ZLIB
+ JPEG::JPEG
+ qoi
)
if (TARGET OpenVDB::openvdb)
diff --git a/src/libslic3r/Extruder.cpp b/src/libslic3r/Extruder.cpp
index f7a5c50071..d2ff650974 100644
--- a/src/libslic3r/Extruder.cpp
+++ b/src/libslic3r/Extruder.cpp
@@ -1,4 +1,5 @@
#include "Extruder.hpp"
+#include "GCodeWriter.hpp"
#include "PrintConfig.hpp"
namespace Slic3r {
@@ -7,24 +8,24 @@ Extruder::Extruder(unsigned int id, GCodeConfig *config) :
m_id(id),
m_config(config)
{
- reset();
-
// cache values that are going to be called often
m_e_per_mm3 = this->extrusion_multiplier();
if (! m_config->use_volumetric_e)
m_e_per_mm3 /= this->filament_crossection();
}
-double Extruder::extrude(double dE)
+std::pair Extruder::extrude(double dE)
{
// in case of relative E distances we always reset to 0 before any output
if (m_config->use_relative_e_distances)
m_E = 0.;
+ // Quantize extruder delta to G-code resolution.
+ dE = GCodeFormatter::quantize_e(dE);
m_E += dE;
m_absolute_E += dE;
if (dE < 0.)
m_retracted -= dE;
- return dE;
+ return std::make_pair(dE, m_E);
}
/* This method makes sure the extruder is retracted by the specified amount
@@ -34,28 +35,33 @@ double Extruder::extrude(double dE)
The restart_extra argument sets the extra length to be used for
unretraction. If we're actually performing a retraction, any restart_extra
value supplied will overwrite the previous one if any. */
-double Extruder::retract(double length, double restart_extra)
+std::pair Extruder::retract(double retract_length, double restart_extra)
{
// in case of relative E distances we always reset to 0 before any output
if (m_config->use_relative_e_distances)
m_E = 0.;
- double to_retract = std::max(0., length - m_retracted);
+ // Quantize extruder delta to G-code resolution.
+ double to_retract = this->retract_to_go(retract_length);
if (to_retract > 0.) {
m_E -= to_retract;
m_absolute_E -= to_retract;
m_retracted += to_retract;
- m_restart_extra = restart_extra;
+ m_restart_extra = restart_extra;
}
- return to_retract;
+ return std::make_pair(to_retract, m_E);
}
-double Extruder::unretract()
+double Extruder::retract_to_go(double retract_length) const
{
- double dE = m_retracted + m_restart_extra;
- this->extrude(dE);
+ return std::max(0., GCodeFormatter::quantize_e(retract_length - m_retracted));
+}
+
+std::pair Extruder::unretract()
+{
+ auto [dE, emitE] = this->extrude(m_retracted + m_restart_extra);
m_retracted = 0.;
m_restart_extra = 0.;
- return dE;
+ return std::make_pair(dE, emitE);
}
// Used filament volume in mm^3.
diff --git a/src/libslic3r/Extruder.hpp b/src/libslic3r/Extruder.hpp
index e9c6927f85..7491b1c8f5 100644
--- a/src/libslic3r/Extruder.hpp
+++ b/src/libslic3r/Extruder.hpp
@@ -12,22 +12,24 @@ class Extruder
{
public:
Extruder(unsigned int id, GCodeConfig *config);
- virtual ~Extruder() {}
-
- void reset() {
- m_E = 0;
- m_absolute_E = 0;
- m_retracted = 0;
- m_restart_extra = 0;
- }
+ ~Extruder() = default;
unsigned int id() const { return m_id; }
- double extrude(double dE);
- double retract(double length, double restart_extra);
- double unretract();
- double E() const { return m_E; }
- void reset_E() { m_E = 0.; }
+ // Following three methods emit:
+ // first - extrusion delta
+ // second - number to emit to G-code: This may be delta for relative mode or a distance from last reset_E() for absolute mode.
+ // They also quantize the E axis to G-code resolution.
+ std::pair extrude(double dE);
+ std::pair retract(double retract_length, double restart_extra);
+ std::pair unretract();
+ // How much to retract yet before retract_length is reached?
+ // The value is quantized to G-code resolution.
+ double retract_to_go(double retract_length) const;
+
+ // Reset the current state of the E axis (this is only needed for relative extruder addressing mode anyways).
+ // Returns true if the extruder was non-zero before reset.
+ bool reset_E() { bool modified = m_E != 0; m_E = 0.; return modified; }
double e_per_mm(double mm3_per_mm) const { return mm3_per_mm * m_e_per_mm3; }
double e_per_mm3() const { return m_e_per_mm3; }
// Used filament volume in mm^3.
@@ -57,14 +59,16 @@ private:
GCodeConfig *m_config;
// Print-wide global ID of this extruder.
unsigned int m_id;
- // Current state of the extruder axis, may be resetted if use_relative_e_distances.
- double m_E;
+ // Current state of the extruder axis.
+ // For absolute extruder addressing, it is the current state since the last reset (G92 E0) issued at the end of the last retraction.
+ // For relative extruder addressing, it is the E axis difference emitted into the G-code the last time.
+ double m_E { 0 };
// Current state of the extruder tachometer, used to output the extruded_volume() and used_filament() statistics.
- double m_absolute_E;
+ double m_absolute_E { 0 };
// Current positive amount of retraction.
- double m_retracted;
+ double m_retracted { 0 };
// When retracted, this value stores the extra amount of priming on deretraction.
- double m_restart_extra;
+ double m_restart_extra { 0 };
double m_e_per_mm3;
};
@@ -76,4 +80,4 @@ inline bool operator> (const Extruder &e1, const Extruder &e2) { return e1.id()
}
-#endif
+#endif // slic3r_Extruder_hpp_
diff --git a/src/libslic3r/Format/3mf.cpp b/src/libslic3r/Format/3mf.cpp
index df6925a421..3359983a55 100644
--- a/src/libslic3r/Format/3mf.cpp
+++ b/src/libslic3r/Format/3mf.cpp
@@ -125,18 +125,21 @@ static constexpr const char* LAST_TRIANGLE_ID_ATTR = "lastid";
static constexpr const char* OBJECT_TYPE = "object";
static constexpr const char* VOLUME_TYPE = "volume";
-static constexpr const char* NAME_KEY = "name";
-static constexpr const char* MODIFIER_KEY = "modifier";
+static constexpr const char* NAME_KEY = "name";
+static constexpr const char* MODIFIER_KEY = "modifier";
static constexpr const char* VOLUME_TYPE_KEY = "volume_type";
-static constexpr const char* MATRIX_KEY = "matrix";
-static constexpr const char* SOURCE_FILE_KEY = "source_file";
-static constexpr const char* SOURCE_OBJECT_ID_KEY = "source_object_id";
-static constexpr const char* SOURCE_VOLUME_ID_KEY = "source_volume_id";
-static constexpr const char* SOURCE_OFFSET_X_KEY = "source_offset_x";
-static constexpr const char* SOURCE_OFFSET_Y_KEY = "source_offset_y";
-static constexpr const char* SOURCE_OFFSET_Z_KEY = "source_offset_z";
-static constexpr const char* SOURCE_IN_INCHES = "source_in_inches";
-static constexpr const char* SOURCE_IN_METERS = "source_in_meters";
+static constexpr const char* MATRIX_KEY = "matrix";
+static constexpr const char* SOURCE_FILE_KEY = "source_file";
+static constexpr const char* SOURCE_OBJECT_ID_KEY = "source_object_id";
+static constexpr const char* SOURCE_VOLUME_ID_KEY = "source_volume_id";
+static constexpr const char* SOURCE_OFFSET_X_KEY = "source_offset_x";
+static constexpr const char* SOURCE_OFFSET_Y_KEY = "source_offset_y";
+static constexpr const char* SOURCE_OFFSET_Z_KEY = "source_offset_z";
+static constexpr const char* SOURCE_IN_INCHES_KEY = "source_in_inches";
+static constexpr const char* SOURCE_IN_METERS_KEY = "source_in_meters";
+#if ENABLE_RELOAD_FROM_DISK_REWORK
+static constexpr const char* SOURCE_IS_BUILTIN_VOLUME_KEY = "source_is_builtin_volume";
+#endif // ENABLE_RELOAD_FROM_DISK_REWORK
static constexpr const char* MESH_STAT_EDGES_FIXED = "edges_fixed";
static constexpr const char* MESH_STAT_DEGENERATED_FACETS = "degenerate_facets";
@@ -843,6 +846,20 @@ namespace Slic3r {
return false;
}
+#if ENABLE_RELOAD_FROM_DISK_REWORK
+ for (int obj_id = 0; obj_id < int(model.objects.size()); ++obj_id) {
+ ModelObject* o = model.objects[obj_id];
+ for (int vol_id = 0; vol_id < int(o->volumes.size()); ++vol_id) {
+ ModelVolume* v = o->volumes[vol_id];
+ if (v->source.input_file.empty())
+ v->source.input_file = v->name.empty() ? filename : v->name;
+ if (v->source.volume_idx == -1)
+ v->source.volume_idx = vol_id;
+ if (v->source.object_idx == -1)
+ v->source.object_idx = obj_id;
+ }
+ }
+#else
int object_idx = 0;
for (ModelObject* o : model.objects) {
int volume_idx = 0;
@@ -858,6 +875,7 @@ namespace Slic3r {
}
++object_idx;
}
+#endif // ENABLE_RELOAD_FROM_DISK_REWORK
// // fixes the min z of the model if negative
// model.adjust_min_z();
@@ -2120,15 +2138,19 @@ namespace Slic3r {
else if (metadata.key == SOURCE_VOLUME_ID_KEY)
volume->source.volume_idx = ::atoi(metadata.value.c_str());
else if (metadata.key == SOURCE_OFFSET_X_KEY)
- volume->source.mesh_offset(0) = ::atof(metadata.value.c_str());
+ volume->source.mesh_offset.x() = ::atof(metadata.value.c_str());
else if (metadata.key == SOURCE_OFFSET_Y_KEY)
- volume->source.mesh_offset(1) = ::atof(metadata.value.c_str());
+ volume->source.mesh_offset.y() = ::atof(metadata.value.c_str());
else if (metadata.key == SOURCE_OFFSET_Z_KEY)
- volume->source.mesh_offset(2) = ::atof(metadata.value.c_str());
- else if (metadata.key == SOURCE_IN_INCHES)
+ volume->source.mesh_offset.z() = ::atof(metadata.value.c_str());
+ else if (metadata.key == SOURCE_IN_INCHES_KEY)
volume->source.is_converted_from_inches = metadata.value == "1";
- else if (metadata.key == SOURCE_IN_METERS)
+ else if (metadata.key == SOURCE_IN_METERS_KEY)
volume->source.is_converted_from_meters = metadata.value == "1";
+#if ENABLE_RELOAD_FROM_DISK_REWORK
+ else if (metadata.key == SOURCE_IS_BUILTIN_VOLUME_KEY)
+ volume->source.is_from_builtin_objects = metadata.value == "1";
+#endif // ENABLE_RELOAD_FROM_DISK_REWORK
else
volume->config.set_deserialize(metadata.key, metadata.value, config_substitutions);
}
@@ -3063,36 +3085,40 @@ namespace Slic3r {
// stores volume's type (overrides the modifier field above)
add_metadata(stream, 3, MetadataType::volume, VOLUME_TYPE_KEY, ModelVolume::type_to_string(volume->type()));
- // stores volume's local matrix
- stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << MATRIX_KEY << "\" " << VALUE_ATTR << "=\"";
- Transform3d matrix = volume->get_matrix() * volume->source.transform.get_matrix();
- for (int r = 0; r < 4; ++r) {
- for (int c = 0; c < 4; ++c) {
- stream << matrix(r, c);
- if (r != 3 || c != 3)
- stream << " ";
- }
- }
- stream << "\"/>\n";
+ // stores volume's local matrix
+ stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << MATRIX_KEY << "\" " << VALUE_ATTR << "=\"";
+ const Transform3d matrix = volume->get_matrix() * volume->source.transform.get_matrix();
+ for (int r = 0; r < 4; ++r) {
+ for (int c = 0; c < 4; ++c) {
+ stream << matrix(r, c);
+ if (r != 3 || c != 3)
+ stream << " ";
+ }
+ }
+ stream << "\"/>\n";
- // stores volume's source data
- {
- std::string input_file = xml_escape(m_fullpath_sources ? volume->source.input_file : boost::filesystem::path(volume->source.input_file).filename().string());
- std::string prefix = std::string(" <") + METADATA_TAG + " " + TYPE_ATTR + "=\"" + VOLUME_TYPE + "\" " + KEY_ATTR + "=\"";
- if (! volume->source.input_file.empty()) {
- stream << prefix << SOURCE_FILE_KEY << "\" " << VALUE_ATTR << "=\"" << input_file << "\"/>\n";
- stream << prefix << SOURCE_OBJECT_ID_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.object_idx << "\"/>\n";
- stream << prefix << SOURCE_VOLUME_ID_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.volume_idx << "\"/>\n";
- stream << prefix << SOURCE_OFFSET_X_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.mesh_offset(0) << "\"/>\n";
- stream << prefix << SOURCE_OFFSET_Y_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.mesh_offset(1) << "\"/>\n";
- stream << prefix << SOURCE_OFFSET_Z_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.mesh_offset(2) << "\"/>\n";
- }
- assert(! volume->source.is_converted_from_inches || ! volume->source.is_converted_from_meters);
- if (volume->source.is_converted_from_inches)
- stream << prefix << SOURCE_IN_INCHES << "\" " << VALUE_ATTR << "=\"1\"/>\n";
- else if (volume->source.is_converted_from_meters)
- stream << prefix << SOURCE_IN_METERS << "\" " << VALUE_ATTR << "=\"1\"/>\n";
- }
+ // stores volume's source data
+ {
+ std::string input_file = xml_escape(m_fullpath_sources ? volume->source.input_file : boost::filesystem::path(volume->source.input_file).filename().string());
+ std::string prefix = std::string(" <") + METADATA_TAG + " " + TYPE_ATTR + "=\"" + VOLUME_TYPE + "\" " + KEY_ATTR + "=\"";
+ if (! volume->source.input_file.empty()) {
+ stream << prefix << SOURCE_FILE_KEY << "\" " << VALUE_ATTR << "=\"" << input_file << "\"/>\n";
+ stream << prefix << SOURCE_OBJECT_ID_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.object_idx << "\"/>\n";
+ stream << prefix << SOURCE_VOLUME_ID_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.volume_idx << "\"/>\n";
+ stream << prefix << SOURCE_OFFSET_X_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.mesh_offset(0) << "\"/>\n";
+ stream << prefix << SOURCE_OFFSET_Y_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.mesh_offset(1) << "\"/>\n";
+ stream << prefix << SOURCE_OFFSET_Z_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.mesh_offset(2) << "\"/>\n";
+ }
+ assert(! volume->source.is_converted_from_inches || ! volume->source.is_converted_from_meters);
+ if (volume->source.is_converted_from_inches)
+ stream << prefix << SOURCE_IN_INCHES_KEY << "\" " << VALUE_ATTR << "=\"1\"/>\n";
+ else if (volume->source.is_converted_from_meters)
+ stream << prefix << SOURCE_IN_METERS_KEY << "\" " << VALUE_ATTR << "=\"1\"/>\n";
+#if ENABLE_RELOAD_FROM_DISK_REWORK
+ if (volume->source.is_from_builtin_objects)
+ stream << prefix << SOURCE_IS_BUILTIN_VOLUME_KEY << "\" " << VALUE_ATTR << "=\"1\"/>\n";
+#endif // ENABLE_RELOAD_FROM_DISK_REWORK
+ }
// stores volume's config data
for (const std::string& key : volume->config.keys()) {
@@ -3201,6 +3227,36 @@ static void handle_legacy_project_loaded(unsigned int version_project_file, Dyna
}
}
+bool is_project_3mf(const std::string& filename)
+{
+ mz_zip_archive archive;
+ mz_zip_zero_struct(&archive);
+
+ if (!open_zip_reader(&archive, filename))
+ return false;
+
+ mz_uint num_entries = mz_zip_reader_get_num_files(&archive);
+
+ // loop the entries to search for config
+ mz_zip_archive_file_stat stat;
+ bool config_found = false;
+ for (mz_uint i = 0; i < num_entries; ++i) {
+ if (mz_zip_reader_file_stat(&archive, i, &stat)) {
+ std::string name(stat.m_filename);
+ std::replace(name.begin(), name.end(), '\\', '/');
+
+ if (boost::algorithm::iequals(name, PRINT_CONFIG_FILE)) {
+ config_found = true;
+ break;
+ }
+ }
+ }
+
+ close_zip_reader(&archive);
+
+ return config_found;
+}
+
bool load_3mf(const char* path, DynamicPrintConfig& config, ConfigSubstitutionContext& config_substitutions, Model* model, bool check_version)
{
if (path == nullptr || model == nullptr)
diff --git a/src/libslic3r/Format/3mf.hpp b/src/libslic3r/Format/3mf.hpp
index b91e90da74..5c2a2e672a 100644
--- a/src/libslic3r/Format/3mf.hpp
+++ b/src/libslic3r/Format/3mf.hpp
@@ -29,6 +29,9 @@ namespace Slic3r {
class DynamicPrintConfig;
struct ThumbnailData;
+ // Returns true if the 3mf file with the given filename is a PrusaSlicer project file (i.e. if it contains a config).
+ extern bool is_project_3mf(const std::string& filename);
+
// Load the content of a 3mf file into the given model and preset bundle.
extern bool load_3mf(const char* path, DynamicPrintConfig& config, ConfigSubstitutionContext& config_substitutions, Model* model, bool check_version);
diff --git a/src/libslic3r/Format/AMF.cpp b/src/libslic3r/Format/AMF.cpp
index a8b66b15b1..f2a902758e 100644
--- a/src/libslic3r/Format/AMF.cpp
+++ b/src/libslic3r/Format/AMF.cpp
@@ -657,11 +657,16 @@ void AMFParserContext::endElement(const char * /* name */)
if (bool has_transform = !m_volume_transform.isApprox(Transform3d::Identity(), 1e-10); has_transform)
m_volume->source.transform = Slic3r::Geometry::Transformation(m_volume_transform);
- if (m_volume->source.input_file.empty() && (m_volume->type() == ModelVolumeType::MODEL_PART)) {
+#if ENABLE_RELOAD_FROM_DISK_REWORK
+ if (m_volume->source.input_file.empty()) {
+#else
+ if (m_volume->source.input_file.empty() && m_volume->type() == ModelVolumeType::MODEL_PART) {
+#endif // ENABLE_RELOAD_FROM_DISK_REWORK
m_volume->source.object_idx = (int)m_model.objects.size() - 1;
m_volume->source.volume_idx = (int)m_model.objects.back()->volumes.size() - 1;
m_volume->center_geometry_after_creation();
- } else
+ }
+ else
// pass false if the mesh offset has been already taken from the data
m_volume->center_geometry_after_creation(m_volume->source.input_file.empty());
@@ -792,46 +797,44 @@ void AMFParserContext::endElement(const char * /* name */)
// Is this volume a modifier volume?
// "modifier" flag comes first in the XML file, so it may be later overwritten by the "type" flag.
m_volume->set_type((atoi(m_value[1].c_str()) == 1) ? ModelVolumeType::PARAMETER_MODIFIER : ModelVolumeType::MODEL_PART);
- } else if (strcmp(opt_key, "volume_type") == 0) {
+ }
+ else if (strcmp(opt_key, "volume_type") == 0)
m_volume->set_type(ModelVolume::type_from_string(m_value[1]));
- }
- else if (strcmp(opt_key, "matrix") == 0) {
+ else if (strcmp(opt_key, "matrix") == 0)
m_volume_transform = Slic3r::Geometry::transform3d_from_string(m_value[1]);
- }
- else if (strcmp(opt_key, "source_file") == 0) {
+ else if (strcmp(opt_key, "source_file") == 0)
m_volume->source.input_file = m_value[1];
- }
- else if (strcmp(opt_key, "source_object_id") == 0) {
+ else if (strcmp(opt_key, "source_object_id") == 0)
m_volume->source.object_idx = ::atoi(m_value[1].c_str());
- }
- else if (strcmp(opt_key, "source_volume_id") == 0) {
+ else if (strcmp(opt_key, "source_volume_id") == 0)
m_volume->source.volume_idx = ::atoi(m_value[1].c_str());
- }
- else if (strcmp(opt_key, "source_offset_x") == 0) {
- m_volume->source.mesh_offset(0) = ::atof(m_value[1].c_str());
- }
- else if (strcmp(opt_key, "source_offset_y") == 0) {
- m_volume->source.mesh_offset(1) = ::atof(m_value[1].c_str());
- }
- else if (strcmp(opt_key, "source_offset_z") == 0) {
- m_volume->source.mesh_offset(2) = ::atof(m_value[1].c_str());
- }
- else if (strcmp(opt_key, "source_in_inches") == 0) {
+ else if (strcmp(opt_key, "source_offset_x") == 0)
+ m_volume->source.mesh_offset.x() = ::atof(m_value[1].c_str());
+ else if (strcmp(opt_key, "source_offset_y") == 0)
+ m_volume->source.mesh_offset.y() = ::atof(m_value[1].c_str());
+ else if (strcmp(opt_key, "source_offset_z") == 0)
+ m_volume->source.mesh_offset.z() = ::atof(m_value[1].c_str());
+ else if (strcmp(opt_key, "source_in_inches") == 0)
m_volume->source.is_converted_from_inches = m_value[1] == "1";
- }
- else if (strcmp(opt_key, "source_in_meters") == 0) {
+ else if (strcmp(opt_key, "source_in_meters") == 0)
m_volume->source.is_converted_from_meters = m_value[1] == "1";
- }
+#if ENABLE_RELOAD_FROM_DISK_REWORK
+ else if (strcmp(opt_key, "source_is_builtin_volume") == 0)
+ m_volume->source.is_from_builtin_objects = m_value[1] == "1";
+#endif // ENABLE_RELOAD_FROM_DISK_REWORK
}
- } else if (m_path.size() == 3) {
+ }
+ else if (m_path.size() == 3) {
if (m_path[1] == NODE_TYPE_MATERIAL) {
if (m_material)
m_material->attributes[m_value[0]] = m_value[1];
- } else if (m_path[1] == NODE_TYPE_OBJECT) {
+ }
+ else if (m_path[1] == NODE_TYPE_OBJECT) {
if (m_object && m_value[0] == "name")
m_object->name = std::move(m_value[1]);
}
- } else if (m_path.size() == 5 && m_path[3] == NODE_TYPE_VOLUME) {
+ }
+ else if (m_path.size() == 5 && m_path[3] == NODE_TYPE_VOLUME) {
if (m_volume && m_value[0] == "name")
m_volume->name = std::move(m_value[1]);
}
@@ -919,7 +922,11 @@ bool load_amf_file(const char *path, DynamicPrintConfig *config, ConfigSubstitut
unsigned int counter = 0;
for (ModelVolume* v : o->volumes) {
++counter;
+#if ENABLE_RELOAD_FROM_DISK_REWORK
+ if (v->source.input_file.empty())
+#else
if (v->source.input_file.empty() && v->type() == ModelVolumeType::MODEL_PART)
+#endif // ENABLE_RELOAD_FROM_DISK_REWORK
v->source.input_file = path;
if (v->name.empty()) {
v->name = o->name;
@@ -1068,7 +1075,11 @@ bool load_amf_archive(const char* path, DynamicPrintConfig* config, ConfigSubsti
for (ModelObject *o : model->objects)
for (ModelVolume *v : o->volumes)
- if (v->source.input_file.empty() && (v->type() == ModelVolumeType::MODEL_PART))
+#if ENABLE_RELOAD_FROM_DISK_REWORK
+ if (v->source.input_file.empty())
+#else
+ if (v->source.input_file.empty() && v->type() == ModelVolumeType::MODEL_PART)
+#endif // ENABLE_RELOAD_FROM_DISK_REWORK
v->source.input_file = path;
return true;
@@ -1237,18 +1248,15 @@ bool store_amf(const char* path, Model* model, const DynamicPrintConfig* config,
stream << " ";
const Transform3d& matrix = volume->get_matrix() * volume->source.transform.get_matrix();
stream << std::setprecision(std::numeric_limits::max_digits10);
- for (int r = 0; r < 4; ++r)
- {
- for (int c = 0; c < 4; ++c)
- {
+ for (int r = 0; r < 4; ++r) {
+ for (int c = 0; c < 4; ++c) {
stream << matrix(r, c);
- if ((r != 3) || (c != 3))
+ if (r != 3 || c != 3)
stream << " ";
}
}
stream << "\n";
- if (!volume->source.input_file.empty())
- {
+ if (!volume->source.input_file.empty()) {
std::string input_file = xml_escape(fullpath_sources ? volume->source.input_file : boost::filesystem::path(volume->source.input_file).filename().string());
stream << " " << input_file << "\n";
stream << " " << volume->source.object_idx << "\n";
@@ -1262,12 +1270,16 @@ bool store_amf(const char* path, Model* model, const DynamicPrintConfig* config,
stream << " 1\n";
else if (volume->source.is_converted_from_meters)
stream << " 1\n";
- stream << std::setprecision(std::numeric_limits::max_digits10);
+#if ENABLE_RELOAD_FROM_DISK_REWORK
+ if (volume->source.is_from_builtin_objects)
+ stream << " 1\n";
+#endif // ENABLE_RELOAD_FROM_DISK_REWORK
+ stream << std::setprecision(std::numeric_limits::max_digits10);
const indexed_triangle_set &its = volume->mesh().its;
for (size_t i = 0; i < its.indices.size(); ++i) {
stream << " \n";
for (int j = 0; j < 3; ++j)
- stream << " " << its.indices[i][j] + vertices_offset << "\n";
+ stream << " " << its.indices[i][j] + vertices_offset << "\n";
stream << " \n";
}
stream << " \n";
diff --git a/src/libslic3r/Format/SL1.cpp b/src/libslic3r/Format/SL1.cpp
index 6ed8c5ebed..6f1e95528a 100644
--- a/src/libslic3r/Format/SL1.cpp
+++ b/src/libslic3r/Format/SL1.cpp
@@ -446,8 +446,8 @@ void fill_slicerconf(ConfMap &m, const SLAPrint &print)
std::unique_ptr SL1Archive::create_raster() const
{
- sla::RasterBase::Resolution res;
- sla::RasterBase::PixelDim pxdim;
+ sla::Resolution res;
+ sla::PixelDim pxdim;
std::array mirror;
double w = m_cfg.display_width.getFloat();
@@ -468,8 +468,8 @@ std::unique_ptr SL1Archive::create_raster() const
std::swap(pw, ph);
}
- res = sla::RasterBase::Resolution{pw, ph};
- pxdim = sla::RasterBase::PixelDim{w / pw, h / ph};
+ res = sla::Resolution{pw, ph};
+ pxdim = sla::PixelDim{w / pw, h / ph};
sla::RasterBase::Trafo tr{orientation, mirror};
double gamma = m_cfg.gamma_correction.getFloat();
diff --git a/src/libslic3r/Format/SL1.hpp b/src/libslic3r/Format/SL1.hpp
index 46a82e1b85..e6c0ff0896 100644
--- a/src/libslic3r/Format/SL1.hpp
+++ b/src/libslic3r/Format/SL1.hpp
@@ -15,27 +15,16 @@ protected:
std::unique_ptr create_raster() const override;
sla::RasterEncoder get_encoder() const override;
+ SLAPrinterConfig & cfg() { return m_cfg; }
+ const SLAPrinterConfig & cfg() const { return m_cfg; }
+
public:
SL1Archive() = default;
explicit SL1Archive(const SLAPrinterConfig &cfg): m_cfg(cfg) {}
explicit SL1Archive(SLAPrinterConfig &&cfg): m_cfg(std::move(cfg)) {}
- void export_print(Zipper &zipper, const SLAPrint &print, const std::string &projectname = "");
- void export_print(const std::string &fname, const SLAPrint &print, const std::string &projectname = "")
- {
- Zipper zipper(fname);
- export_print(zipper, print, projectname);
- }
-
- void apply(const SLAPrinterConfig &cfg) override
- {
- auto diff = m_cfg.diff(cfg);
- if (!diff.empty()) {
- m_cfg.apply_only(cfg, diff);
- m_layers = {};
- }
- }
+ void export_print(Zipper &zipper, const SLAPrint &print, const std::string &projectname = "") override;
};
ConfigSubstitutions import_sla_archive(const std::string &zipfname, DynamicPrintConfig &out);
diff --git a/src/libslic3r/Format/SL1_SVG.cpp b/src/libslic3r/Format/SL1_SVG.cpp
new file mode 100644
index 0000000000..0ea2306119
--- /dev/null
+++ b/src/libslic3r/Format/SL1_SVG.cpp
@@ -0,0 +1,221 @@
+#include "SL1_SVG.hpp"
+#include "SLA/RasterBase.hpp"
+#include "libslic3r/LocalesUtils.hpp"
+#include "libslic3r/ClipperUtils.hpp"
+
+#include
+#include
+#include
+
+namespace Slic3r {
+
+namespace {
+
+size_t constexpr coord_t_bufsize = 40;
+
+char const* decimal_from(coord_t snumber, char* buffer)
+{
+ std::make_unsigned_t number = 0;
+
+ char* ret = buffer;
+
+ if( snumber < 0 ) {
+ *buffer++ = '-';
+ number = -snumber;
+ } else
+ number = snumber;
+
+ if( number == 0 ) {
+ *buffer++ = '0';
+ } else {
+ char* p_first = buffer;
+ while( number != 0 ) {
+ *buffer++ = '0' + number % 10;
+ number /= 10;
+ }
+ std::reverse( p_first, buffer );
+ }
+
+ *buffer = '\0';
+
+ return ret;
+}
+
+inline std::string coord2str(coord_t crd)
+{
+ char buf[coord_t_bufsize];
+ return decimal_from(crd, buf);
+}
+
+void transform(ExPolygon &ep, const sla::RasterBase::Trafo &tr, const BoundingBox &bb)
+{
+ if (tr.flipXY) {
+ for (auto &p : ep.contour.points) std::swap(p.x(), p.y());
+ for (auto &h : ep.holes)
+ for (auto &p : h.points) std::swap(p.x(), p.y());
+ }
+
+ if (tr.mirror_x){
+ for (auto &p : ep.contour.points) p.x() = bb.max.x() - p.x() + bb.min.x();
+ for (auto &h : ep.holes)
+ for (auto &p : h.points) p.x() = bb.max.x() - p.x() + bb.min.x();
+ }
+
+ if (tr.mirror_y){
+ for (auto &p : ep.contour.points) p.y() = bb.max.y() - p.y() + bb.min.y();
+ for (auto &h : ep.holes)
+ for (auto &p : h.points) p.y() = bb.max.y() - p.y() + bb.min.y();
+ }
+}
+
+void append_svg(std::string &buf, const Polygon &poly)
+{
+ if (poly.points.empty())
+ return;
+
+ auto c = poly.points.front();
+
+ char intbuf[coord_t_bufsize];
+
+ buf += std::string("\n";
+}
+
+} // namespace
+
+// A fake raster from SVG
+class SVGRaster : public sla::RasterBase {
+ // Resolution here will be used for svg boundaries
+ BoundingBox m_bb;
+ sla::Resolution m_res;
+ Trafo m_trafo;
+ Vec2d m_sc;
+
+ std::string m_svg;
+
+public:
+ SVGRaster(const BoundingBox &svgarea, sla::Resolution res, Trafo tr = {})
+ : m_bb{svgarea}
+ , m_res{res}
+ , m_trafo{tr}
+ , m_sc{double(m_res.width_px) / m_bb.size().x(), double(m_res.height_px) / m_bb.size().y()}
+ {
+ // Inside the svg header, the boundaries will be defined in mm to
+ // the actual bed size. The viewport is then defined to work with our
+ // scaled coordinates. All the exported polygons will be in these scaled
+ // coordinates but svg rendering software will interpret them correctly
+ // in mm due to the header's definition.
+ std::string wf = float_to_string_decimal_point(unscaled(m_bb.size().x()));
+ std::string hf = float_to_string_decimal_point(unscaled(m_bb.size().y()));
+ std::string w = coord2str(coord_t(m_res.width_px));
+ std::string h = coord2str(coord_t(m_res.height_px));
+
+ // Notice the header also defines the fill-rule as nonzero which should
+ // generate correct results for our ExPolygons.
+
+ // Add svg header.
+ m_svg =
+ "\n"
+ "\n"
+ "\n";
+
+ data.reserve(m_svg.size() + std::size(finish));
+
+ std::copy(m_svg.begin(), m_svg.end(), std::back_inserter(data));
+ std::copy(finish, finish + std::size(finish) - 1, std::back_inserter(data));
+
+ return sla::EncodedRaster{std::move(data), "svg"};
+ }
+};
+
+std::unique_ptr SL1_SVGArchive::create_raster() const
+{
+ auto w = cfg().display_width.getFloat();
+ auto h = cfg().display_height.getFloat();
+
+// auto res_x = size_t(cfg().display_pixels_x.getInt());
+// auto res_y = size_t(cfg().display_pixels_y.getInt());
+ float precision_nm = scaled(cfg().sla_output_precision.getFloat());
+ size_t res_x = std::round(scaled(w) / precision_nm);
+ size_t res_y = std::round(scaled(h) / precision_nm);
+
+ std::array mirror;
+
+ mirror[X] = cfg().display_mirror_x.getBool();
+ mirror[Y] = cfg().display_mirror_y.getBool();
+
+ auto ro = cfg().display_orientation.getInt();
+ sla::RasterBase::Orientation orientation =
+ ro == sla::RasterBase::roPortrait ? sla::RasterBase::roPortrait :
+ sla::RasterBase::roLandscape;
+
+ if (orientation == sla::RasterBase::roPortrait) {
+ std::swap(w, h);
+ std::swap(res_x, res_y);
+ }
+
+ BoundingBox svgarea{{0, 0}, {scaled(w), scaled(h)}};
+
+ sla::RasterBase::Trafo tr{orientation, mirror};
+
+ // Gamma does not really make sense in an svg, right?
+ // double gamma = cfg().gamma_correction.getFloat();
+ return std::make_unique(svgarea, sla::Resolution{res_x, res_y}, tr);
+}
+
+sla::RasterEncoder SL1_SVGArchive::get_encoder() const
+{
+ return nullptr;
+}
+
+} // namespace Slic3r
diff --git a/src/libslic3r/Format/SL1_SVG.hpp b/src/libslic3r/Format/SL1_SVG.hpp
new file mode 100644
index 0000000000..a3afbcdfff
--- /dev/null
+++ b/src/libslic3r/Format/SL1_SVG.hpp
@@ -0,0 +1,22 @@
+#ifndef SL1_SVG_HPP
+#define SL1_SVG_HPP
+
+#include "SL1.hpp"
+
+namespace Slic3r {
+
+class SL1_SVGArchive: public SL1Archive {
+protected:
+
+ // Override the factory methods to produce svg instead of a real raster.
+ std::unique_ptr create_raster() const override;
+ sla::RasterEncoder get_encoder() const override;
+
+public:
+
+ using SL1Archive::SL1Archive;
+};
+
+} // namespace Slic3r
+
+#endif // SL1_SVG_HPP
diff --git a/src/libslic3r/GCode.cpp b/src/libslic3r/GCode.cpp
index 5fac4b8229..fb6dee37ba 100644
--- a/src/libslic3r/GCode.cpp
+++ b/src/libslic3r/GCode.cpp
@@ -6,6 +6,7 @@
#include "EdgeGrid.hpp"
#include "Geometry/ConvexHull.hpp"
#include "GCode/PrintExtents.hpp"
+#include "GCode/Thumbnails.hpp"
#include "GCode/WipeTower.hpp"
#include "ShortestPath.hpp"
#include "Print.hpp"
@@ -26,7 +27,6 @@
#include
#include
#include
-#include
#include
#include
@@ -54,8 +54,6 @@
#include
-#include "miniz_extension.hpp"
-
using namespace std::literals::string_view_literals;
#if 0
@@ -156,63 +154,52 @@ namespace Slic3r {
std::string Wipe::wipe(GCode& gcodegen, bool toolchange)
{
- std::string gcode;
+ std::string gcode;
+ const Extruder &extruder = *gcodegen.writer().extruder();
- /* Reduce feedrate a bit; travel speed is often too high to move on existing material.
- Too fast = ripping of existing material; too slow = short wipe path, thus more blob. */
- double wipe_speed = gcodegen.writer().config.travel_speed.value * 0.8;
-
- // get the retraction length
- double length = toolchange
- ? gcodegen.writer().extruder()->retract_length_toolchange()
- : gcodegen.writer().extruder()->retract_length();
- // Shorten the retraction length by the amount already retracted before wipe.
- length *= (1. - gcodegen.writer().extruder()->retract_before_wipe());
-
- if (length > 0) {
- /* Calculate how long we need to travel in order to consume the required
- amount of retraction. In other words, how far do we move in XY at wipe_speed
- for the time needed to consume retract_length at retract_speed? */
- double wipe_dist = scale_(length / gcodegen.writer().extruder()->retract_speed() * wipe_speed);
-
- /* Take the stored wipe path and replace first point with the current actual position
- (they might be different, for example, in case of loop clipping). */
- Polyline wipe_path;
- wipe_path.append(gcodegen.last_pos());
- wipe_path.append(
- this->path.points.begin() + 1,
- this->path.points.end()
- );
-
- wipe_path.clip_end(wipe_path.length() - wipe_dist);
-
- // subdivide the retraction in segments
- if (!wipe_path.empty()) {
- // add tag for processor
+ // Remaining quantized retraction length.
+ if (double retract_length = extruder.retract_to_go(toolchange ? extruder.retract_length_toolchange() : extruder.retract_length());
+ retract_length > 0 && this->path.size() >= 2) {
+ // Reduce feedrate a bit; travel speed is often too high to move on existing material.
+ // Too fast = ripping of existing material; too slow = short wipe path, thus more blob.
+ const double wipe_speed = gcodegen.writer().config.travel_speed.value * 0.8;
+ // Reduce retraction length a bit to avoid effective retraction speed to be greater than the configured one
+ // due to rounding (TODO: test and/or better math for this).
+ const double xy_to_e = 0.95 * extruder.retract_speed() / wipe_speed;
+ // Start with the current position, which may be different from the wipe path start in case of loop clipping.
+ Vec2d prev = gcodegen.point_to_gcode_quantized(gcodegen.last_pos());
+ auto it = this->path.points.begin();
+ Vec2d p = gcodegen.point_to_gcode_quantized(*(++ it));
+ if (p != prev) {
gcode += ";" + GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Wipe_Start) + "\n";
- for (const Line& line : wipe_path.lines()) {
- double segment_length = line.length();
- /* Reduce retraction length a bit to avoid effective retraction speed to be greater than the configured one
- due to rounding (TODO: test and/or better math for this) */
- double dE = length * (segment_length / wipe_dist) * 0.95;
+ auto end = this->path.points.end();
+ bool done = false;
+ for (; it != end && ! done; ++ it) {
+ p = gcodegen.point_to_gcode_quantized(*it);
+ double segment_length = (p - prev).norm();
+ double dE = GCodeFormatter::quantize_e(xy_to_e * segment_length);
+ if (dE > retract_length - EPSILON) {
+ if (dE > retract_length + EPSILON)
+ // Shorten the segment.
+ p = prev + (p - prev) * (retract_length / dE);
+ dE = retract_length;
+ done = true;
+ }
//FIXME one shall not generate the unnecessary G1 Fxxx commands, here wipe_speed is a constant inside this cycle.
// Is it here for the cooling markers? Or should it be outside of the cycle?
- gcode += gcodegen.writer().set_speed(wipe_speed * 60, "", gcodegen.enable_cooling_markers() ? ";_WIPE" : "");
- gcode += gcodegen.writer().extrude_to_xy(
- gcodegen.point_to_gcode(line.b),
- -dE,
- "wipe and retract"
- );
+ gcode += gcodegen.writer().set_speed(wipe_speed * 60, {}, gcodegen.enable_cooling_markers() ? ";_WIPE" : "");
+ gcode += gcodegen.writer().extrude_to_xy(p, -dE, "wipe and retract");
+ prev = p;
+ retract_length -= dE;
}
// add tag for processor
gcode += ";" + GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Wipe_End) + "\n";
- gcodegen.set_last_pos(wipe_path.points.back());
+ gcodegen.set_last_pos(gcodegen.gcode_to_point(prev));
}
-
- // prevent wiping again on same path
- this->reset_path();
}
+ // Prevent wiping again on the same path.
+ this->reset_path();
return gcode;
}
@@ -937,49 +924,6 @@ namespace DoExport {
}
}
- template
- static void export_thumbnails_to_file(ThumbnailsGeneratorCallback &thumbnail_cb, const std::vector &sizes, WriteToOutput output, ThrowIfCanceledCallback throw_if_canceled)
- {
- // Write thumbnails using base64 encoding
- if (thumbnail_cb != nullptr)
- {
- const size_t max_row_length = 78;
- ThumbnailsList thumbnails = thumbnail_cb(ThumbnailsParams{ sizes, true, true, true, true });
- for (const ThumbnailData& data : thumbnails)
- {
- if (data.is_valid())
- {
- size_t png_size = 0;
- void* png_data = tdefl_write_image_to_png_file_in_memory_ex((const void*)data.pixels.data(), data.width, data.height, 4, &png_size, MZ_DEFAULT_LEVEL, 1);
- if (png_data != nullptr)
- {
- std::string encoded;
- encoded.resize(boost::beast::detail::base64::encoded_size(png_size));
- encoded.resize(boost::beast::detail::base64::encode((void*)&encoded[0], (const void*)png_data, png_size));
-
- output((boost::format("\n;\n; thumbnail begin %dx%d %d\n") % data.width % data.height % encoded.size()).str().c_str());
-
- unsigned int row_count = 0;
- while (encoded.size() > max_row_length)
- {
- output((boost::format("; %s\n") % encoded.substr(0, max_row_length)).str().c_str());
- encoded = encoded.substr(max_row_length);
- ++row_count;
- }
-
- if (encoded.size() > 0)
- output((boost::format("; %s\n") % encoded).str().c_str());
-
- output("; thumbnail end\n;\n");
-
- mz_free(png_data);
- }
- }
- throw_if_canceled();
- }
- }
- }
-
// Fill in print_statistics and return formatted string containing filament statistics to be inserted into G-code comment section.
static std::string update_print_stats_and_format_filament_stats(
const bool has_wipe_tower,
@@ -1163,9 +1107,16 @@ void GCode::_do_export(Print& print, GCodeOutputStream &file, ThumbnailsGenerato
// Write information on the generator.
file.write_format("; %s\n\n", Slic3r::header_slic3r_generated().c_str());
- DoExport::export_thumbnails_to_file(thumbnail_cb, print.full_print_config().option("thumbnails")->values,
- [&file](const char* sz) { file.write(sz); },
- [&print]() { print.throw_if_canceled(); });
+ // Unit tests or command line slicing may not define "thumbnails" or "thumbnails_format".
+ // If "thumbnails_format" is not defined, export to PNG.
+ if (const auto [thumbnails, thumbnails_format] = std::make_pair(
+ print.full_print_config().option("thumbnails"),
+ print.full_print_config().option>("thumbnails_format"));
+ thumbnails)
+ GCodeThumbnails::export_thumbnails_to_file(
+ thumbnail_cb, thumbnails->values, thumbnails_format ? thumbnails_format->value : GCodeThumbnailsFormat::PNG,
+ [&file](const char* sz) { file.write(sz); },
+ [&print]() { print.throw_if_canceled(); });
// Write notes (content of the Print Settings tab -> Notes)
{
@@ -3047,13 +2998,15 @@ std::string GCode::_extrude(const ExtrusionPath &path, std::string description,
double path_length = 0.;
{
std::string comment = m_config.gcode_comments ? description : "";
- for (const Line &line : path.polyline.lines()) {
- const double line_length = line.length() * SCALING_FACTOR;
+ Vec2d prev = this->point_to_gcode_quantized(path.polyline.points.front());
+ auto it = path.polyline.points.begin();
+ auto end = path.polyline.points.end();
+ for (++ it; it != end; ++ it) {
+ Vec2d p = this->point_to_gcode_quantized(*it);
+ const double line_length = (p - prev).norm();
path_length += line_length;
- gcode += m_writer.extrude_to_xy(
- this->point_to_gcode(line.b),
- e_per_mm * line_length,
- comment);
+ gcode += m_writer.extrude_to_xy(p, e_per_mm * line_length, comment);
+ prev = p;
}
}
if (m_enable_cooling_markers)
@@ -3276,7 +3229,13 @@ std::string GCode::set_extruder(unsigned int extruder_id, double print_z)
Vec2d GCode::point_to_gcode(const Point &point) const
{
Vec2d extruder_offset = EXTRUDER_CONFIG(extruder_offset);
- return unscale(point) + m_origin - extruder_offset;
+ return unscaled(point) + m_origin - extruder_offset;
+}
+
+Vec2d GCode::point_to_gcode_quantized(const Point &point) const
+{
+ Vec2d p = this->point_to_gcode(point);
+ return { GCodeFormatter::quantize_xyzf(p.x()), GCodeFormatter::quantize_xyzf(p.y()) };
}
// convert a model-space scaled point into G-code coordinates
diff --git a/src/libslic3r/GCode.hpp b/src/libslic3r/GCode.hpp
index f46558c353..c0e636c797 100644
--- a/src/libslic3r/GCode.hpp
+++ b/src/libslic3r/GCode.hpp
@@ -55,9 +55,9 @@ public:
Polyline path;
Wipe() : enable(false) {}
- bool has_path() const { return !this->path.points.empty(); }
- void reset_path() { this->path = Polyline(); }
- std::string wipe(GCode &gcodegen, bool toolchange = false);
+ bool has_path() const { return ! this->path.empty(); }
+ void reset_path() { this->path.clear(); }
+ std::string wipe(GCode &gcodegen, bool toolchange);
};
class WipeTowerIntegration {
@@ -151,7 +151,10 @@ public:
void set_origin(const Vec2d &pointf);
void set_origin(const coordf_t x, const coordf_t y) { this->set_origin(Vec2d(x, y)); }
const Point& last_pos() const { return m_last_pos; }
+ // Convert coordinates of the active object to G-code coordinates, possibly adjusted for extruder offset.
Vec2d point_to_gcode(const Point &point) const;
+ // Convert coordinates of the active object to G-code coordinates, possibly adjusted for extruder offset and quantized to G-code resolution.
+ Vec2d point_to_gcode_quantized(const Point &point) const;
Point gcode_to_point(const Vec2d &point) const;
const FullPrintConfig &config() const { return m_config; }
const Layer* layer() const { return m_layer; }
diff --git a/src/libslic3r/GCode/GCodeProcessor.cpp b/src/libslic3r/GCode/GCodeProcessor.cpp
index 995964eb5f..50c0ce4a54 100644
--- a/src/libslic3r/GCode/GCodeProcessor.cpp
+++ b/src/libslic3r/GCode/GCodeProcessor.cpp
@@ -1196,6 +1196,7 @@ void GCodeProcessor::reset()
m_line_id = 0;
m_last_line_id = 0;
m_feedrate = 0.0f;
+ m_feed_multiply.reset();
m_width = 0.0f;
m_height = 0.0f;
m_forced_width = 0.0f;
@@ -1698,6 +1699,7 @@ void GCodeProcessor::process_gcode_line(const GCodeReader::GCodeLine& line, bool
break;
case '2':
switch (cmd[3]) {
+ case '0': { process_M220(line); break; } // Set Feedrate Percentage
case '1': { process_M221(line); break; } // Set extrude factor override percentage
default: break;
}
@@ -1955,7 +1957,7 @@ void GCodeProcessor::process_tags(const std::string_view comment, bool producers
if (!m_result.spiral_vase_layers.empty() && m_end_position[Z] == m_result.spiral_vase_layers.back().first)
m_result.spiral_vase_layers.back().second.second = move_id;
else
- m_result.spiral_vase_layers.push_back({ m_end_position[Z], { move_id, move_id } });
+ m_result.spiral_vase_layers.push_back({ static_cast(m_end_position[Z]), { move_id, move_id } });
}
#endif // ENABLE_SPIRAL_VASE_LAYERS
return;
@@ -2498,14 +2500,14 @@ void GCodeProcessor::process_G1(const GCodeReader::GCodeLine& line)
// updates feedrate from line, if present
if (line.has_f())
- m_feedrate = line.f() * MMMIN_TO_MMSEC;
+ m_feedrate = m_feed_multiply.current * line.f() * MMMIN_TO_MMSEC;
// calculates movement deltas
float max_abs_delta = 0.0f;
AxisCoords delta_pos;
for (unsigned char a = X; a <= E; ++a) {
delta_pos[a] = m_end_position[a] - m_start_position[a];
- max_abs_delta = std::max(max_abs_delta, std::abs(delta_pos[a]));
+ max_abs_delta = std::max(max_abs_delta, std::abs(delta_pos[a]));
}
// no displacement, return
@@ -2615,7 +2617,7 @@ void GCodeProcessor::process_G1(const GCodeReader::GCodeLine& line)
if (curr.abs_axis_feedrate[a] != 0.0f) {
float axis_max_feedrate = get_axis_max_feedrate(static_cast(i), static_cast(a));
if (axis_max_feedrate != 0.0f)
- min_feedrate_factor = std::min(min_feedrate_factor, axis_max_feedrate / curr.abs_axis_feedrate[a]);
+ min_feedrate_factor = std::min(min_feedrate_factor, axis_max_feedrate / curr.abs_axis_feedrate[a]);
}
}
@@ -2863,7 +2865,7 @@ void GCodeProcessor::process_G61(const GCodeReader::GCodeLine& line)
modified = true;
}
if (line.has_f())
- m_feedrate = line.f();
+ m_feedrate = m_feed_multiply.current * line.f();
if (!modified)
m_end_position = m_saved_position;
@@ -3136,6 +3138,20 @@ void GCodeProcessor::process_M205(const GCodeReader::GCodeLine& line)
}
}
+void GCodeProcessor::process_M220(const GCodeReader::GCodeLine& line)
+{
+ if (m_flavor != gcfMarlinLegacy && m_flavor != gcfMarlinFirmware)
+ return;
+
+ if (line.has('B'))
+ m_feed_multiply.saved = m_feed_multiply.current;
+ float value;
+ if (line.has_value('S', value))
+ m_feed_multiply.current = value * 0.01f;
+ if (line.has('R'))
+ m_feed_multiply.current = m_feed_multiply.saved;
+}
+
void GCodeProcessor::process_M221(const GCodeReader::GCodeLine& line)
{
float value_s;
@@ -3279,7 +3295,7 @@ void GCodeProcessor::store_move_vertex(EMoveType type)
#else
Vec3f(m_end_position[X], m_end_position[Y], m_processing_start_custom_gcode ? m_first_layer_height : m_end_position[Z]) + m_extruder_offsets[m_extruder_id],
#endif // ENABLE_Z_OFFSET_CORRECTION
- m_end_position[E] - m_start_position[E],
+ static_cast(m_end_position[E] - m_start_position[E]),
m_feedrate,
m_width,
m_height,
diff --git a/src/libslic3r/GCode/GCodeProcessor.hpp b/src/libslic3r/GCode/GCodeProcessor.hpp
index 153f4a9c5c..25375f61b6 100644
--- a/src/libslic3r/GCode/GCodeProcessor.hpp
+++ b/src/libslic3r/GCode/GCodeProcessor.hpp
@@ -178,7 +178,7 @@ namespace Slic3r {
#endif // ENABLE_GCODE_VIEWER_DATA_CHECKING
private:
- using AxisCoords = std::array;
+ using AxisCoords = std::array;
using ExtruderColors = std::vector;
using ExtruderTemps = std::vector;
@@ -525,6 +525,17 @@ namespace Slic3r {
unsigned int m_line_id;
unsigned int m_last_line_id;
float m_feedrate; // mm/s
+ struct FeedMultiply
+ {
+ float current; // percentage
+ float saved; // percentage
+
+ void reset() {
+ current = 1.0f;
+ saved = 1.0f;
+ }
+ };
+ FeedMultiply m_feed_multiply;
float m_width; // mm
float m_height; // mm
float m_forced_width; // mm
@@ -719,6 +730,9 @@ namespace Slic3r {
// Advanced settings
void process_M205(const GCodeReader::GCodeLine& line);
+ // Set Feedrate Percentage
+ void process_M220(const GCodeReader::GCodeLine& line);
+
// Set extrude factor override percentage
void process_M221(const GCodeReader::GCodeLine& line);
diff --git a/src/libslic3r/GCode/Thumbnails.cpp b/src/libslic3r/GCode/Thumbnails.cpp
new file mode 100644
index 0000000000..8d70539b7c
--- /dev/null
+++ b/src/libslic3r/GCode/Thumbnails.cpp
@@ -0,0 +1,119 @@
+#include "Thumbnails.hpp"
+#include "../miniz_extension.hpp"
+
+#include
+#include
+#include
+
+namespace Slic3r::GCodeThumbnails {
+
+using namespace std::literals;
+
+struct CompressedPNG : CompressedImageBuffer
+{
+ ~CompressedPNG() override { if (data) mz_free(data); }
+ std::string_view tag() const override { return "thumbnail"sv; }
+};
+
+struct CompressedJPG : CompressedImageBuffer
+{
+ ~CompressedJPG() override { free(data); }
+ std::string_view tag() const override { return "thumbnail_JPG"sv; }
+};
+
+struct CompressedQOI : CompressedImageBuffer
+{
+ ~CompressedQOI() override { free(data); }
+ std::string_view tag() const override { return "thumbnail_QOI"sv; }
+};
+
+std::unique_ptr compress_thumbnail_png(const ThumbnailData &data)
+{
+ auto out = std::make_unique();
+ out->data = tdefl_write_image_to_png_file_in_memory_ex((const void*)data.pixels.data(), data.width, data.height, 4, &out->size, MZ_DEFAULT_LEVEL, 1);
+ return out;
+}
+
+std::unique_ptr compress_thumbnail_jpg(const ThumbnailData& data)
+{
+ // Take vector of RGBA pixels and flip the image vertically
+ std::vector rgba_pixels(data.pixels.size());
+ const unsigned int row_size = data.width * 4;
+ for (unsigned int y = 0; y < data.height; ++y) {
+ ::memcpy(rgba_pixels.data() + (data.height - y - 1) * row_size, data.pixels.data() + y * row_size, row_size);
+ }
+
+ // Store pointers to scanlines start for later use
+ std::vector rows_ptrs;
+ rows_ptrs.reserve(data.height);
+ for (unsigned int y = 0; y < data.height; ++y) {
+ rows_ptrs.emplace_back(&rgba_pixels[y * row_size]);
+ }
+
+ std::vector compressed_data(data.pixels.size());
+ unsigned char* compressed_data_ptr = compressed_data.data();
+ unsigned long compressed_data_size = data.pixels.size();
+
+ jpeg_error_mgr err;
+ jpeg_compress_struct info;
+ info.err = jpeg_std_error(&err);
+ jpeg_create_compress(&info);
+ jpeg_mem_dest(&info, &compressed_data_ptr, &compressed_data_size);
+
+ info.image_width = data.width;
+ info.image_height = data.height;
+ info.input_components = 4;
+ info.in_color_space = JCS_EXT_RGBA;
+
+ jpeg_set_defaults(&info);
+ jpeg_set_quality(&info, 85, TRUE);
+ jpeg_start_compress(&info, TRUE);
+
+ jpeg_write_scanlines(&info, rows_ptrs.data(), data.height);
+ jpeg_finish_compress(&info);
+ jpeg_destroy_compress(&info);
+
+ // FIXME -> Add error checking
+
+ auto out = std::make_unique();
+ out->data = malloc(compressed_data_size);
+ out->size = size_t(compressed_data_size);
+ ::memcpy(out->data, (const void*)compressed_data.data(), out->size);
+ return out;
+}
+
+std::unique_ptr compress_thumbnail_qoi(const ThumbnailData &data)
+{
+ qoi_desc desc;
+ desc.width = data.width;
+ desc.height = data.height;
+ desc.channels = 4;
+ desc.colorspace = QOI_SRGB;
+
+ // Take vector of RGBA pixels and flip the image vertically
+ std::vector rgba_pixels(data.pixels.size() * 4);
+ size_t row_size = data.width * 4;
+ for (size_t y = 0; y < data.height; ++ y)
+ memcpy(rgba_pixels.data() + (data.height - y - 1) * row_size, data.pixels.data() + y * row_size, row_size);
+
+ auto out = std::make_unique();
+ int size;
+ out->data = qoi_encode((const void*)rgba_pixels.data(), &desc, &size);
+ out->size = size;
+ return out;
+}
+
+std::unique_ptr compress_thumbnail(const ThumbnailData &data, GCodeThumbnailsFormat format)
+{
+ switch (format) {
+ case GCodeThumbnailsFormat::PNG:
+ default:
+ return compress_thumbnail_png(data);
+ case GCodeThumbnailsFormat::JPG:
+ return compress_thumbnail_jpg(data);
+ case GCodeThumbnailsFormat::QOI:
+ return compress_thumbnail_qoi(data);
+ }
+}
+
+} // namespace Slic3r::GCodeThumbnails
diff --git a/src/libslic3r/GCode/Thumbnails.hpp b/src/libslic3r/GCode/Thumbnails.hpp
new file mode 100644
index 0000000000..30bb6b653b
--- /dev/null
+++ b/src/libslic3r/GCode/Thumbnails.hpp
@@ -0,0 +1,60 @@
+#ifndef slic3r_GCodeThumbnails_hpp_
+#define slic3r_GCodeThumbnails_hpp_
+
+#include "../Point.hpp"
+#include "../PrintConfig.hpp"
+#include "ThumbnailData.hpp"
+
+#include
+#include
+#include
+
+#include
+
+namespace Slic3r::GCodeThumbnails {
+
+struct CompressedImageBuffer
+{
+ void *data { nullptr };
+ size_t size { 0 };
+ virtual ~CompressedImageBuffer() {}
+ virtual std::string_view tag() const = 0;
+};
+
+std::unique_ptr compress_thumbnail(const ThumbnailData &data, GCodeThumbnailsFormat format);
+
+template
+inline void export_thumbnails_to_file(ThumbnailsGeneratorCallback &thumbnail_cb, const std::vector &sizes, GCodeThumbnailsFormat format, WriteToOutput output, ThrowIfCanceledCallback throw_if_canceled)
+{
+ // Write thumbnails using base64 encoding
+ if (thumbnail_cb != nullptr) {
+ static constexpr const size_t max_row_length = 78;
+ ThumbnailsList thumbnails = thumbnail_cb(ThumbnailsParams{ sizes, true, true, true, true });
+ for (const ThumbnailData& data : thumbnails)
+ if (data.is_valid()) {
+ auto compressed = compress_thumbnail(data, format);
+ if (compressed->data && compressed->size) {
+ std::string encoded;
+ encoded.resize(boost::beast::detail::base64::encoded_size(compressed->size));
+ encoded.resize(boost::beast::detail::base64::encode((void*)encoded.data(), (const void*)compressed->data, compressed->size));
+
+ output((boost::format("\n;\n; %s begin %dx%d %d\n") % compressed->tag() % data.width % data.height % encoded.size()).str().c_str());
+
+ while (encoded.size() > max_row_length) {
+ output((boost::format("; %s\n") % encoded.substr(0, max_row_length)).str().c_str());
+ encoded = encoded.substr(max_row_length);
+ }
+
+ if (encoded.size() > 0)
+ output((boost::format("; %s\n") % encoded).str().c_str());
+
+ output((boost::format("; %s end\n;\n") % compressed->tag()).str().c_str());
+ }
+ throw_if_canceled();
+ }
+ }
+}
+
+} // namespace Slic3r::GCodeThumbnails
+
+#endif // slic3r_GCodeThumbnails_hpp_
diff --git a/src/libslic3r/GCode/ToolOrdering.cpp b/src/libslic3r/GCode/ToolOrdering.cpp
index 9dc9f3f96e..870096bb9b 100644
--- a/src/libslic3r/GCode/ToolOrdering.cpp
+++ b/src/libslic3r/GCode/ToolOrdering.cpp
@@ -74,7 +74,7 @@ static double calc_max_layer_height(const PrintConfig &config, double max_object
{
double max_layer_height = std::numeric_limits::max();
for (size_t i = 0; i < config.nozzle_diameter.values.size(); ++ i) {
- double mlh = config.max_layer_height.values[i];
+ double mlh = config.max_layer_height.get_at(i);
if (mlh == 0.)
mlh = 0.75 * config.nozzle_diameter.values[i];
max_layer_height = std::min(max_layer_height, mlh);
diff --git a/src/libslic3r/GCodeWriter.cpp b/src/libslic3r/GCodeWriter.cpp
index 233976b195..c5279c0f56 100644
--- a/src/libslic3r/GCodeWriter.cpp
+++ b/src/libslic3r/GCodeWriter.cpp
@@ -79,7 +79,7 @@ std::string GCodeWriter::postamble() const
std::string GCodeWriter::set_temperature(unsigned int temperature, bool wait, int tool) const
{
if (wait && (FLAVOR_IS(gcfMakerWare) || FLAVOR_IS(gcfSailfish)))
- return "";
+ return {};
std::string code, comment;
if (wait && FLAVOR_IS_NOT(gcfTeacup) && FLAVOR_IS_NOT(gcfRepRapFirmware)) {
@@ -192,32 +192,18 @@ std::string GCodeWriter::set_acceleration(unsigned int acceleration)
std::string GCodeWriter::reset_e(bool force)
{
- if (FLAVOR_IS(gcfMach3)
- || FLAVOR_IS(gcfMakerWare)
- || FLAVOR_IS(gcfSailfish))
- return "";
-
- if (m_extruder != nullptr) {
- if (m_extruder->E() == 0. && ! force)
- return "";
- m_extruder->reset_E();
- }
-
- if (! m_extrusion_axis.empty() && ! this->config.use_relative_e_distances) {
- std::ostringstream gcode;
- gcode << "G92 " << m_extrusion_axis << "0";
- if (this->config.gcode_comments) gcode << " ; reset extrusion distance";
- gcode << "\n";
- return gcode.str();
- } else {
- return "";
- }
+ return
+ FLAVOR_IS(gcfMach3) || FLAVOR_IS(gcfMakerWare) || FLAVOR_IS(gcfSailfish) || this->config.use_relative_e_distances ||
+ (m_extruder != nullptr && ! m_extruder->reset_E() && ! force) ||
+ m_extrusion_axis.empty() ?
+ std::string{} :
+ std::string("G92 ") + m_extrusion_axis + (this->config.gcode_comments ? "0 ; reset extrusion distance\n" : "0\n");
}
std::string GCodeWriter::update_progress(unsigned int num, unsigned int tot, bool allow_100) const
{
if (FLAVOR_IS_NOT(gcfMakerWare) && FLAVOR_IS_NOT(gcfSailfish))
- return "";
+ return {};
unsigned int percent = (unsigned int)floor(100.0 * num / tot + 0.5);
if (!allow_100) percent = std::min(percent, (unsigned int)99);
@@ -269,8 +255,8 @@ std::string GCodeWriter::set_speed(double F, const std::string &comment, const s
std::string GCodeWriter::travel_to_xy(const Vec2d &point, const std::string &comment)
{
- m_pos(0) = point(0);
- m_pos(1) = point(1);
+ m_pos.x() = point.x();
+ m_pos.y() = point.y();
GCodeG1Formatter w;
w.emit_xy(point);
@@ -290,9 +276,9 @@ std::string GCodeWriter::travel_to_xyz(const Vec3d &point, const std::string &co
don't perform the Z move but we only move in the XY plane and
adjust the nominal Z by reducing the lift amount that will be
used for unlift. */
- if (!this->will_move_z(point(2))) {
- double nominal_z = m_pos(2) - m_lifted;
- m_lifted -= (point(2) - nominal_z);
+ if (!this->will_move_z(point.z())) {
+ double nominal_z = m_pos.z() - m_lifted;
+ m_lifted -= (point.z() - nominal_z);
// In case that retract_lift == layer_height we could end up with almost zero in_m_lifted
// and a retract could be skipped (https://github.com/prusa3d/PrusaSlicer/issues/2154
if (std::abs(m_lifted) < EPSILON)
@@ -318,11 +304,11 @@ std::string GCodeWriter::travel_to_z(double z, const std::string &comment)
we don't perform the move but we only adjust the nominal Z by
reducing the lift amount that will be used for unlift. */
if (!this->will_move_z(z)) {
- double nominal_z = m_pos(2) - m_lifted;
+ double nominal_z = m_pos.z() - m_lifted;
m_lifted -= (z - nominal_z);
if (std::abs(m_lifted) < EPSILON)
m_lifted = 0.;
- return "";
+ return {};
}
/* In all the other cases, we perform an actual Z move and cancel
@@ -333,7 +319,7 @@ std::string GCodeWriter::travel_to_z(double z, const std::string &comment)
std::string GCodeWriter::_travel_to_z(double z, const std::string &comment)
{
- m_pos(2) = z;
+ m_pos.z() = z;
double speed = this->config.travel_speed_z.value;
if (speed == 0.)
@@ -351,8 +337,8 @@ bool GCodeWriter::will_move_z(double z) const
/* If target Z is lower than current Z but higher than nominal Z
we don't perform an actual Z move. */
if (m_lifted > 0) {
- double nominal_z = m_pos(2) - m_lifted;
- if (z >= nominal_z && z <= m_pos(2))
+ double nominal_z = m_pos.z() - m_lifted;
+ if (z >= nominal_z && z <= m_pos.z())
return false;
}
return true;
@@ -360,17 +346,17 @@ bool GCodeWriter::will_move_z(double z) const
std::string GCodeWriter::extrude_to_xy(const Vec2d &point, double dE, const std::string &comment)
{
- m_pos(0) = point(0);
- m_pos(1) = point(1);
- m_extruder->extrude(dE);
+ m_pos.x() = point.x();
+ m_pos.y() = point.y();
GCodeG1Formatter w;
w.emit_xy(point);
- w.emit_e(m_extrusion_axis, m_extruder->E());
+ w.emit_e(m_extrusion_axis, m_extruder->extrude(dE).second);
w.emit_comment(this->config.gcode_comments, comment);
return w.string();
}
+#if 0
std::string GCodeWriter::extrude_to_xyz(const Vec3d &point, double dE, const std::string &comment)
{
m_pos = point;
@@ -383,6 +369,7 @@ std::string GCodeWriter::extrude_to_xyz(const Vec3d &point, double dE, const std
w.emit_comment(this->config.gcode_comments, comment);
return w.string();
}
+#endif
std::string GCodeWriter::retract(bool before_wipe)
{
@@ -422,14 +409,13 @@ std::string GCodeWriter::_retract(double length, double restart_extra, const std
restart_extra = restart_extra * area;
}
-
std::string gcode;
- if (double dE = m_extruder->retract(length, restart_extra); dE != 0) {
+ if (auto [dE, emitE] = m_extruder->retract(length, restart_extra); dE != 0) {
if (this->config.use_firmware_retraction) {
gcode = FLAVOR_IS(gcfMachinekit) ? "G22 ; retract\n" : "G10 ; retract\n";
} else if (! m_extrusion_axis.empty()) {
GCodeG1Formatter w;
- w.emit_e(m_extrusion_axis, m_extruder->E());
+ w.emit_e(m_extrusion_axis, emitE);
w.emit_f(m_extruder->retract_speed() * 60.);
w.emit_comment(this->config.gcode_comments, comment);
gcode = w.string();
@@ -449,14 +435,14 @@ std::string GCodeWriter::unretract()
if (FLAVOR_IS(gcfMakerWare))
gcode = "M101 ; extruder on\n";
- if (double dE = m_extruder->unretract(); dE != 0) {
+ if (auto [dE, emitE] = m_extruder->unretract(); dE != 0) {
if (this->config.use_firmware_retraction) {
gcode += FLAVOR_IS(gcfMachinekit) ? "G23 ; unretract\n" : "G11 ; unretract\n";
gcode += this->reset_e();
} else if (! m_extrusion_axis.empty()) {
// use G1 instead of G0 because G0 will blend the restart with the previous travel move
GCodeG1Formatter w;
- w.emit_e(m_extrusion_axis, m_extruder->E());
+ w.emit_e(m_extrusion_axis, emitE);
w.emit_f(m_extruder->deretract_speed() * 60.);
w.emit_comment(this->config.gcode_comments, " ; unretract");
gcode += w.string();
@@ -476,21 +462,21 @@ std::string GCodeWriter::lift()
{
double above = this->config.retract_lift_above.get_at(m_extruder->id());
double below = this->config.retract_lift_below.get_at(m_extruder->id());
- if (m_pos(2) >= above && (below == 0 || m_pos(2) <= below))
+ if (m_pos.z() >= above && (below == 0 || m_pos.z() <= below))
target_lift = this->config.retract_lift.get_at(m_extruder->id());
}
if (m_lifted == 0 && target_lift > 0) {
m_lifted = target_lift;
- return this->_travel_to_z(m_pos(2) + target_lift, "lift Z");
+ return this->_travel_to_z(m_pos.z() + target_lift, "lift Z");
}
- return "";
+ return {};
}
std::string GCodeWriter::unlift()
{
std::string gcode;
if (m_lifted > 0) {
- gcode += this->_travel_to_z(m_pos(2) - m_lifted, "restore layer Z");
+ gcode += this->_travel_to_z(m_pos.z() - m_lifted, "restore layer Z");
m_lifted = 0;
}
return gcode;
diff --git a/src/libslic3r/GCodeWriter.hpp b/src/libslic3r/GCodeWriter.hpp
index e8a54737e0..6c36c0d3ac 100644
--- a/src/libslic3r/GCodeWriter.hpp
+++ b/src/libslic3r/GCodeWriter.hpp
@@ -61,7 +61,7 @@ public:
std::string travel_to_z(double z, const std::string &comment = std::string());
bool will_move_z(double z) const;
std::string extrude_to_xy(const Vec2d &point, double dE, const std::string &comment = std::string());
- std::string extrude_to_xyz(const Vec3d &point, double dE, const std::string &comment = std::string());
+// std::string extrude_to_xyz(const Vec3d &point, double dE, const std::string &comment = std::string());
std::string retract(bool before_wipe = false);
std::string retract_for_toolchange(bool before_wipe = false);
std::string unretract();
@@ -121,6 +121,14 @@ public:
// static constexpr const int E_EXPORT_DIGITS = 9;
#endif
+ static constexpr const std::array pow_10 { 1., 10., 100., 1000., 10000., 100000., 1000000., 10000000., 100000000., 1000000000.};
+ static constexpr const std::array pow_10_inv{1./1., 1./10., 1./100., 1./1000., 1./10000., 1./100000., 1./1000000., 1./10000000., 1./100000000., 1./1000000000.};
+
+ // Quantize doubles to a resolution of the G-code.
+ static double quantize(double v, size_t ndigits) { return std::round(v * pow_10[ndigits]) * pow_10_inv[ndigits]; }
+ static double quantize_xyzf(double v) { return quantize(v, XYZF_EXPORT_DIGITS); }
+ static double quantize_e(double v) { return quantize(v, E_EXPORT_DIGITS); }
+
void emit_axis(const char axis, const double v, size_t digits);
void emit_xy(const Vec2d &point) {
diff --git a/src/libslic3r/Preset.cpp b/src/libslic3r/Preset.cpp
index e65b604df1..ca1363da24 100644
--- a/src/libslic3r/Preset.cpp
+++ b/src/libslic3r/Preset.cpp
@@ -484,7 +484,7 @@ static std::vector s_Preset_printer_options {
"cooling_tube_length", "high_current_on_filament_swap", "parking_pos_retraction", "extra_loading_move", "max_print_height",
"default_print_profile", "inherits",
"remaining_times", "silent_mode",
- "machine_limits_usage", "thumbnails"
+ "machine_limits_usage", "thumbnails", "thumbnails_format"
};
static std::vector s_Preset_sla_print_options {
@@ -573,7 +573,7 @@ static std::vector s_Preset_sla_printer_options {
"elefant_foot_min_width",
"gamma_correction",
"min_exposure_time", "max_exposure_time",
- "min_initial_exposure_time", "max_initial_exposure_time",
+ "min_initial_exposure_time", "max_initial_exposure_time", "sla_archive_format", "sla_output_precision",
//FIXME the print host keys are left here just for conversion from the Printer preset to Physical Printer preset.
"print_host", "printhost_apikey", "printhost_cafile",
"printer_notes",
diff --git a/src/libslic3r/Print.cpp b/src/libslic3r/Print.cpp
index dc47b382da..9f848b49b6 100644
--- a/src/libslic3r/Print.cpp
+++ b/src/libslic3r/Print.cpp
@@ -130,7 +130,8 @@ bool Print::invalidate_state_by_config_options(const ConfigOptionResolver & /* n
"start_gcode",
"start_filament_gcode",
"toolchange_gcode",
- "threads",
+ "thumbnails",
+ "thumbnails_format",
"use_firmware_retraction",
"use_relative_e_distances",
"use_volumetric_e",
diff --git a/src/libslic3r/Print.hpp b/src/libslic3r/Print.hpp
index b6e4802bbb..c5e312a2bf 100644
--- a/src/libslic3r/Print.hpp
+++ b/src/libslic3r/Print.hpp
@@ -346,10 +346,11 @@ private:
friend class Print;
PrintObject(Print* print, ModelObject* model_object, const Transform3d& trafo, PrintInstances&& instances);
- ~PrintObject() {
+ ~PrintObject() override {
if (m_shared_regions && --m_shared_regions->m_ref_cnt == 0)
delete m_shared_regions;
clear_layers();
+ clear_support_layers();
}
void config_apply(const ConfigBase &other, bool ignore_nonexistent = false) { m_config.apply(other, ignore_nonexistent); }
diff --git a/src/libslic3r/PrintConfig.cpp b/src/libslic3r/PrintConfig.cpp
index 1aaf8c1dde..5a674da846 100644
--- a/src/libslic3r/PrintConfig.cpp
+++ b/src/libslic3r/PrintConfig.cpp
@@ -43,7 +43,7 @@ static t_config_enum_values s_keys_map_PrinterTechnology {
};
CONFIG_OPTION_ENUM_DEFINE_STATIC_MAPS(PrinterTechnology)
-static t_config_enum_values s_keys_map_GCodeFlavor {
+static const t_config_enum_values s_keys_map_GCodeFlavor {
{ "reprap", gcfRepRapSprinter },
{ "reprapfirmware", gcfRepRapFirmware },
{ "repetier", gcfRepetier },
@@ -59,14 +59,14 @@ static t_config_enum_values s_keys_map_GCodeFlavor {
};
CONFIG_OPTION_ENUM_DEFINE_STATIC_MAPS(GCodeFlavor)
-static t_config_enum_values s_keys_map_MachineLimitsUsage {
+static const t_config_enum_values s_keys_map_MachineLimitsUsage {
{ "emit_to_gcode", int(MachineLimitsUsage::EmitToGCode) },
{ "time_estimate_only", int(MachineLimitsUsage::TimeEstimateOnly) },
{ "ignore", int(MachineLimitsUsage::Ignore) }
};
CONFIG_OPTION_ENUM_DEFINE_STATIC_MAPS(MachineLimitsUsage)
-static t_config_enum_values s_keys_map_PrintHostType {
+static const t_config_enum_values s_keys_map_PrintHostType {
{ "prusalink", htPrusaLink },
{ "octoprint", htOctoPrint },
{ "duet", htDuet },
@@ -77,20 +77,20 @@ static t_config_enum_values s_keys_map_PrintHostType {
};
CONFIG_OPTION_ENUM_DEFINE_STATIC_MAPS(PrintHostType)
-static t_config_enum_values s_keys_map_AuthorizationType {
+static const t_config_enum_values s_keys_map_AuthorizationType {
{ "key", atKeyPassword },
{ "user", atUserPassword }
};
CONFIG_OPTION_ENUM_DEFINE_STATIC_MAPS(AuthorizationType)
-static t_config_enum_values s_keys_map_FuzzySkinType {
+static const t_config_enum_values s_keys_map_FuzzySkinType {
{ "none", int(FuzzySkinType::None) },
{ "external", int(FuzzySkinType::External) },
{ "all", int(FuzzySkinType::All) }
};
CONFIG_OPTION_ENUM_DEFINE_STATIC_MAPS(FuzzySkinType)
-static t_config_enum_values s_keys_map_InfillPattern {
+static const t_config_enum_values s_keys_map_InfillPattern {
{ "rectilinear", ipRectilinear },
{ "monotonic", ipMonotonic },
{ "alignedrectilinear", ipAlignedRectilinear },
@@ -114,41 +114,41 @@ static t_config_enum_values s_keys_map_InfillPattern {
};
CONFIG_OPTION_ENUM_DEFINE_STATIC_MAPS(InfillPattern)
-static t_config_enum_values s_keys_map_IroningType {
+static const t_config_enum_values s_keys_map_IroningType {
{ "top", int(IroningType::TopSurfaces) },
{ "topmost", int(IroningType::TopmostOnly) },
{ "solid", int(IroningType::AllSolid) }
};
CONFIG_OPTION_ENUM_DEFINE_STATIC_MAPS(IroningType)
-static t_config_enum_values s_keys_map_SlicingMode {
+static const t_config_enum_values s_keys_map_SlicingMode {
{ "regular", int(SlicingMode::Regular) },
{ "even_odd", int(SlicingMode::EvenOdd) },
{ "close_holes", int(SlicingMode::CloseHoles) }
};
CONFIG_OPTION_ENUM_DEFINE_STATIC_MAPS(SlicingMode)
-static t_config_enum_values s_keys_map_SupportMaterialPattern {
+static const t_config_enum_values s_keys_map_SupportMaterialPattern {
{ "rectilinear", smpRectilinear },
{ "rectilinear-grid", smpRectilinearGrid },
{ "honeycomb", smpHoneycomb }
};
CONFIG_OPTION_ENUM_DEFINE_STATIC_MAPS(SupportMaterialPattern)
-static t_config_enum_values s_keys_map_SupportMaterialStyle {
+static const t_config_enum_values s_keys_map_SupportMaterialStyle {
{ "grid", smsGrid },
{ "snug", smsSnug }
};
CONFIG_OPTION_ENUM_DEFINE_STATIC_MAPS(SupportMaterialStyle)
-static t_config_enum_values s_keys_map_SupportMaterialInterfacePattern {
+static const t_config_enum_values s_keys_map_SupportMaterialInterfacePattern {
{ "auto", smipAuto },
{ "rectilinear", smipRectilinear },
{ "concentric", smipConcentric }
};
CONFIG_OPTION_ENUM_DEFINE_STATIC_MAPS(SupportMaterialInterfacePattern)
-static t_config_enum_values s_keys_map_SeamPosition {
+static const t_config_enum_values s_keys_map_SeamPosition {
{ "random", spRandom },
{ "nearest", spNearest },
{ "aligned", spAligned },
@@ -190,6 +190,13 @@ static const t_config_enum_values s_keys_map_DraftShield = {
};
CONFIG_OPTION_ENUM_DEFINE_STATIC_MAPS(DraftShield)
+static const t_config_enum_values s_keys_map_GCodeThumbnailsFormat = {
+ { "PNG", int(GCodeThumbnailsFormat::PNG) },
+ { "JPG", int(GCodeThumbnailsFormat::JPG) },
+ { "QOI", int(GCodeThumbnailsFormat::QOI) }
+};
+CONFIG_OPTION_ENUM_DEFINE_STATIC_MAPS(GCodeThumbnailsFormat)
+
static const t_config_enum_values s_keys_map_ForwardCompatibilitySubstitutionRule = {
{ "disable", ForwardCompatibilitySubstitutionRule::Disable },
{ "enable", ForwardCompatibilitySubstitutionRule::Enable },
@@ -259,6 +266,16 @@ void PrintConfigDef::init_common_params()
def->gui_type = ConfigOptionDef::GUIType::one_string;
def->set_default_value(new ConfigOptionPoints());
+ def = this->add("thumbnails_format", coEnum);
+ def->label = L("Format of G-code thumbnails");
+ def->tooltip = L("Format of G-code thumbnails: PNG for best quality, JPG for smallest size, QOI for low memory firmware");
+ def->mode = comExpert;
+ def->enum_keys_map = &ConfigOptionEnum::get_enum_values();
+ def->enum_values.push_back("PNG");
+ def->enum_values.push_back("JPG");
+ def->enum_values.push_back("QOI");
+ def->set_default_value(new ConfigOptionEnum(GCodeThumbnailsFormat::PNG));
+
def = this->add("layer_height", coFloat);
def->label = L("Layer height");
def->category = L("Layers and Perimeters");
@@ -3783,6 +3800,19 @@ void PrintConfigDef::init_sla_params()
def->enum_labels.push_back(L("Fast"));
def->mode = comAdvanced;
def->set_default_value(new ConfigOptionEnum(slamsFast));
+
+ def = this->add("sla_archive_format", coString);
+ def->label = L("Format of the output SLA archive");
+ def->mode = comAdvanced;
+ def->set_default_value(new ConfigOptionString("SL1"));
+
+ def = this->add("sla_output_precision", coFloat);
+ def->label = L("SLA output precision");
+ def->tooltip = L("Minimum resolution in nanometers");
+ def->sidetext = L("mm");
+ def->min = SCALING_FACTOR;
+ def->mode = comExpert;
+ def->set_default_value(new ConfigOptionFloat(0.001));
}
void PrintConfigDef::handle_legacy(t_config_option_key &opt_key, std::string &value)
diff --git a/src/libslic3r/PrintConfig.hpp b/src/libslic3r/PrintConfig.hpp
index 2cc758e7be..b97168e84e 100644
--- a/src/libslic3r/PrintConfig.hpp
+++ b/src/libslic3r/PrintConfig.hpp
@@ -131,6 +131,10 @@ enum DraftShield {
dsDisabled, dsLimited, dsEnabled
};
+enum class GCodeThumbnailsFormat {
+ PNG, JPG, QOI
+};
+
#define CONFIG_OPTION_ENUM_DECLARE_STATIC_MAPS(NAME) \
template<> const t_config_enum_names& ConfigOptionEnum::get_enum_names(); \
template<> const t_config_enum_values& ConfigOptionEnum::get_enum_values();
@@ -152,6 +156,7 @@ CONFIG_OPTION_ENUM_DECLARE_STATIC_MAPS(SLADisplayOrientation)
CONFIG_OPTION_ENUM_DECLARE_STATIC_MAPS(SLAPillarConnectionMode)
CONFIG_OPTION_ENUM_DECLARE_STATIC_MAPS(BrimType)
CONFIG_OPTION_ENUM_DECLARE_STATIC_MAPS(DraftShield)
+CONFIG_OPTION_ENUM_DECLARE_STATIC_MAPS(GCodeThumbnailsFormat)
CONFIG_OPTION_ENUM_DECLARE_STATIC_MAPS(ForwardCompatibilitySubstitutionRule)
#undef CONFIG_OPTION_ENUM_DECLARE_STATIC_MAPS
@@ -757,6 +762,8 @@ PRINT_CONFIG_CLASS_DERIVED_DEFINE(
((ConfigOptionInt, standby_temperature_delta))
((ConfigOptionInts, temperature))
((ConfigOptionInt, threads))
+ ((ConfigOptionPoints, thumbnails))
+ ((ConfigOptionEnum, thumbnails_format))
((ConfigOptionBools, wipe))
((ConfigOptionBool, wipe_tower))
((ConfigOptionFloat, wipe_tower_x))
@@ -975,6 +982,8 @@ PRINT_CONFIG_CLASS_DEFINE(
((ConfigOptionFloat, max_exposure_time))
((ConfigOptionFloat, min_initial_exposure_time))
((ConfigOptionFloat, max_initial_exposure_time))
+ ((ConfigOptionString, sla_archive_format))
+ ((ConfigOptionFloat, sla_output_precision))
)
PRINT_CONFIG_CLASS_DERIVED_DEFINE0(
diff --git a/src/libslic3r/SLA/AGGRaster.hpp b/src/libslic3r/SLA/AGGRaster.hpp
index bc68cd3778..7c8e71c2ae 100644
--- a/src/libslic3r/SLA/AGGRaster.hpp
+++ b/src/libslic3r/SLA/AGGRaster.hpp
@@ -41,7 +41,7 @@ public:
using TValue = typename TColor::value_type;
using TPixel = typename PixelRenderer::pixel_type;
using TRawBuffer = agg::rendering_buffer;
-
+
protected:
Resolution m_resolution;
@@ -153,8 +153,8 @@ public:
}
Trafo trafo() const override { return m_trafo; }
- Resolution resolution() const override { return m_resolution; }
- PixelDim pixel_dimensions() const override
+ Resolution resolution() const { return m_resolution; }
+ PixelDim pixel_dimensions() const
{
return {SCALING_FACTOR / m_pxdim_scaled.w_mm,
SCALING_FACTOR / m_pxdim_scaled.h_mm};
@@ -186,11 +186,15 @@ class RasterGrayscaleAA : public _RasterGrayscaleAA {
using typename Base::TValue;
public:
template
- RasterGrayscaleAA(const RasterBase::Resolution &res,
- const RasterBase::PixelDim & pd,
- const RasterBase::Trafo & trafo,
- GammaFn && fn)
- : Base(res, pd, trafo, Colors::White, Colors::Black,
+ RasterGrayscaleAA(const Resolution &res,
+ const PixelDim &pd,
+ const RasterBase::Trafo &trafo,
+ GammaFn &&fn)
+ : Base(res,
+ pd,
+ trafo,
+ Colors::White,
+ Colors::Black,
std::forward(fn))
{}
@@ -208,10 +212,10 @@ public:
class RasterGrayscaleAAGammaPower: public RasterGrayscaleAA {
public:
- RasterGrayscaleAAGammaPower(const RasterBase::Resolution &res,
- const RasterBase::PixelDim & pd,
- const RasterBase::Trafo & trafo,
- double gamma = 1.)
+ RasterGrayscaleAAGammaPower(const Resolution &res,
+ const PixelDim &pd,
+ const RasterBase::Trafo &trafo,
+ double gamma = 1.)
: RasterGrayscaleAA(res, pd, trafo, agg::gamma_power(gamma))
{}
};
diff --git a/src/libslic3r/SLA/RasterBase.cpp b/src/libslic3r/SLA/RasterBase.cpp
index cc9aca0274..0b6c45eff3 100644
--- a/src/libslic3r/SLA/RasterBase.cpp
+++ b/src/libslic3r/SLA/RasterBase.cpp
@@ -68,10 +68,10 @@ EncodedRaster PPMRasterEncoder::operator()(const void *ptr, size_t w, size_t h,
}
std::unique_ptr create_raster_grayscale_aa(
- const RasterBase::Resolution &res,
- const RasterBase::PixelDim & pxdim,
- double gamma,
- const RasterBase::Trafo & tr)
+ const Resolution &res,
+ const PixelDim &pxdim,
+ double gamma,
+ const RasterBase::Trafo &tr)
{
std::unique_ptr rst;
diff --git a/src/libslic3r/SLA/RasterBase.hpp b/src/libslic3r/SLA/RasterBase.hpp
index 6439830fe8..657fc865c2 100644
--- a/src/libslic3r/SLA/RasterBase.hpp
+++ b/src/libslic3r/SLA/RasterBase.hpp
@@ -31,6 +31,27 @@ public:
const char * extension() const { return m_ext.c_str(); }
};
+/// Type that represents a resolution in pixels.
+struct Resolution {
+ size_t width_px = 0;
+ size_t height_px = 0;
+
+ Resolution() = default;
+ Resolution(size_t w, size_t h) : width_px(w), height_px(h) {}
+ size_t pixels() const { return width_px * height_px; }
+};
+
+/// Types that represents the dimension of a pixel in millimeters.
+struct PixelDim {
+ double w_mm = 1.;
+ double h_mm = 1.;
+
+ PixelDim() = default;
+ PixelDim(double px_width_mm, double px_height_mm)
+ : w_mm(px_width_mm), h_mm(px_height_mm)
+ {}
+};
+
using RasterEncoder =
std::function;
@@ -63,35 +84,14 @@ public:
Point get_center() const { return {center_x, center_y}; }
};
- /// Type that represents a resolution in pixels.
- struct Resolution {
- size_t width_px = 0;
- size_t height_px = 0;
-
- Resolution() = default;
- Resolution(size_t w, size_t h) : width_px(w), height_px(h) {}
- size_t pixels() const { return width_px * height_px; }
- };
-
- /// Types that represents the dimension of a pixel in millimeters.
- struct PixelDim {
- double w_mm = 1.;
- double h_mm = 1.;
-
- PixelDim() = default;
- PixelDim(double px_width_mm, double px_height_mm)
- : w_mm(px_width_mm), h_mm(px_height_mm)
- {}
- };
-
virtual ~RasterBase() = default;
/// Draw a polygon with holes.
virtual void draw(const ExPolygon& poly) = 0;
/// Get the resolution of the raster.
- virtual Resolution resolution() const = 0;
- virtual PixelDim pixel_dimensions() const = 0;
+// virtual Resolution resolution() const = 0;
+// virtual PixelDim pixel_dimensions() const = 0;
virtual Trafo trafo() const = 0;
virtual EncodedRaster encode(RasterEncoder encoder) const = 0;
@@ -109,10 +109,10 @@ std::ostream& operator<<(std::ostream &stream, const EncodedRaster &bytes);
// If gamma is zero, thresholding will be performed which disables AA.
std::unique_ptr create_raster_grayscale_aa(
- const RasterBase::Resolution &res,
- const RasterBase::PixelDim & pxdim,
- double gamma = 1.0,
- const RasterBase::Trafo & tr = {});
+ const Resolution &res,
+ const PixelDim &pxdim,
+ double gamma = 1.0,
+ const RasterBase::Trafo &tr = {});
}} // namespace Slic3r::sla
diff --git a/src/libslic3r/SLAPrint.cpp b/src/libslic3r/SLAPrint.cpp
index 55acd38465..7b78dfea2f 100644
--- a/src/libslic3r/SLAPrint.cpp
+++ b/src/libslic3r/SLAPrint.cpp
@@ -1,6 +1,9 @@
#include "SLAPrint.hpp"
#include "SLAPrintSteps.hpp"
+#include "Format/SL1.hpp"
+#include "Format/SL1_SVG.hpp"
+
#include "ClipperUtils.hpp"
#include "Geometry.hpp"
#include "MTUtils.hpp"
@@ -240,8 +243,13 @@ SLAPrint::ApplyStatus SLAPrint::apply(const Model &model, DynamicPrintConfig con
m_material_config.apply_only(config, material_diff, true);
// Handle changes to object config defaults
m_default_object_config.apply_only(config, object_diff, true);
-
- if (m_printer) m_printer->apply(m_printer_config);
+
+ if (!m_archiver || !printer_diff.empty()) {
+ if (m_printer_config.sla_archive_format.value == "SL1")
+ m_archiver = std::make_unique(m_printer_config);
+ else if (m_printer_config.sla_archive_format.value == "SL2")
+ m_archiver = std::make_unique(m_printer_config);
+ }
struct ModelObjectStatus {
enum Status {
@@ -670,12 +678,6 @@ std::string SLAPrint::validate(std::string*) const
return "";
}
-void SLAPrint::set_printer(SLAArchive *arch)
-{
- invalidate_step(slapsRasterize);
- m_printer = arch;
-}
-
bool SLAPrint::invalidate_step(SLAPrintStep step)
{
bool invalidated = Inherited::invalidate_step(step);
@@ -835,7 +837,9 @@ bool SLAPrint::invalidate_state_by_config_options(const std::vector steps_ignore = {
diff --git a/src/libslic3r/SLAPrint.hpp b/src/libslic3r/SLAPrint.hpp
index 0622bec4e5..b2df0c4e92 100644
--- a/src/libslic3r/SLAPrint.hpp
+++ b/src/libslic3r/SLAPrint.hpp
@@ -399,8 +399,6 @@ protected:
public:
virtual ~SLAArchive() = default;
- virtual void apply(const SLAPrinterConfig &cfg) = 0;
-
// Fn have to be thread safe: void(sla::RasterBase& raster, size_t lyrid);
template
void draw_layers(
@@ -422,6 +420,14 @@ public:
},
execution::max_concurrency(ep));
}
+
+ // Export the print into an archive using the provided zipper.
+ // TODO: Use an archive writer interface instead of Zipper.
+ // This is quite limiting as the Zipper is a complete class, not an interface.
+ // The output can only be a zip archive.
+ virtual void export_print(Zipper &zipper,
+ const SLAPrint &print,
+ const std::string &projectname = "") = 0;
};
/**
@@ -527,8 +533,17 @@ public:
// The aggregated and leveled print records from various objects.
// TODO: use this structure for the preview in the future.
const std::vector& print_layers() const { return m_printer_input; }
-
- void set_printer(SLAArchive *archiver);
+
+ void export_print(Zipper &zipper, const std::string &projectname = "")
+ {
+ m_archiver->export_print(zipper, *this, projectname);
+ }
+
+ void export_print(const std::string &fname, const std::string &projectname = "")
+ {
+ Zipper zipper(fname);
+ export_print(zipper, projectname);
+ }
private:
@@ -550,7 +565,7 @@ private:
std::vector m_printer_input;
// The archive object which collects the raster images after slicing
- SLAArchive *m_printer = nullptr;
+ std::unique_ptr m_archiver;
// Estimated print time, material consumed.
SLAPrintStatistics m_print_statistics;
diff --git a/src/libslic3r/SLAPrintSteps.cpp b/src/libslic3r/SLAPrintSteps.cpp
index fa7348781d..435e8c8e39 100644
--- a/src/libslic3r/SLAPrintSteps.cpp
+++ b/src/libslic3r/SLAPrintSteps.cpp
@@ -1044,7 +1044,7 @@ void SLAPrint::Steps::merge_slices_and_eval_stats() {
// Rasterizing the model objects, and their supports
void SLAPrint::Steps::rasterize()
{
- if(canceled() || !m_print->m_printer) return;
+ if(canceled() || !m_print->m_archiver) return;
// coefficient to map the rasterization state (0-99) to the allocated
// portion (slot) of the process state
@@ -1089,7 +1089,7 @@ void SLAPrint::Steps::rasterize()
if(canceled()) return;
// Print all the layers in parallel
- m_print->m_printer->draw_layers(m_print->m_printer_input.size(), lvlfn,
+ m_print->m_archiver->draw_layers(m_print->m_printer_input.size(), lvlfn,
[this]() { return canceled(); }, ex_tbb);
}
diff --git a/src/libslic3r/SupportMaterial.cpp b/src/libslic3r/SupportMaterial.cpp
index 67bd2639b4..195fc9e172 100644
--- a/src/libslic3r/SupportMaterial.cpp
+++ b/src/libslic3r/SupportMaterial.cpp
@@ -3754,6 +3754,7 @@ void modulate_extrusion_by_overlapping_layers(
assert(path != nullptr);
polylines.emplace_back(Polyline(std::move(path->polyline)));
path_ends.emplace_back(std::pair(polylines.back().points.front(), polylines.back().points.back()));
+ delete path;
}
}
// Destroy the original extrusion paths, their polylines were moved to path_fragments already.
diff --git a/src/libslic3r/Technologies.hpp b/src/libslic3r/Technologies.hpp
index 5668c8b8b4..345eba3ee8 100644
--- a/src/libslic3r/Technologies.hpp
+++ b/src/libslic3r/Technologies.hpp
@@ -68,8 +68,16 @@
#define ENABLE_WIPETOWER_OBJECTID_1000_REMOVAL (1 && ENABLE_2_5_0_ALPHA1)
// Enable removal of old OpenGL render calls
#define ENABLE_GLBEGIN_GLEND_REMOVAL (1 && ENABLE_2_5_0_ALPHA1)
+// Enable replace GLIndexedVertexArray with GLModel
+#define ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL (1 && ENABLE_GLBEGIN_GLEND_REMOVAL)
// Enable show non-manifold edges
#define ENABLE_SHOW_NON_MANIFOLD_EDGES (1 && ENABLE_2_5_0_ALPHA1)
+// Enable rework of Reload from disk command
+#define ENABLE_RELOAD_FROM_DISK_REWORK (1 && ENABLE_2_5_0_ALPHA1)
+// Enable showing toolpaths center of gravity
+#define ENABLE_SHOW_TOOLPATHS_COG (1 && ENABLE_2_5_0_ALPHA1)
+// Enable recalculating toolpaths when switching to/from volumetric rate visualization
+#define ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC (1 && ENABLE_2_5_0_ALPHA1)
//====================
diff --git a/src/qoi/CMakeLists.txt b/src/qoi/CMakeLists.txt
new file mode 100644
index 0000000000..af8bf2e051
--- /dev/null
+++ b/src/qoi/CMakeLists.txt
@@ -0,0 +1,9 @@
+# PrusaSlicer specific CMake
+
+cmake_minimum_required(VERSION 2.8.12)
+project(qoi)
+
+add_library(qoi STATIC
+ qoi.h
+ qoilib.c
+)
diff --git a/src/qoi/README.md b/src/qoi/README.md
new file mode 100644
index 0000000000..4006c38507
--- /dev/null
+++ b/src/qoi/README.md
@@ -0,0 +1,108 @@
+Bundled with PrusaSlicer: commit 6c0831f91ffde5dfe2ceef32cbaff91d62b0e0ee
+Original README follows:
+
+
+
+
+# QOI - The “Quite OK Image Format” for fast, lossless image compression
+
+Single-file MIT licensed library for C/C++
+
+See [qoi.h](https://github.com/phoboslab/qoi/blob/master/qoi.h) for
+the documentation and format specification.
+
+More info at https://qoiformat.org
+
+
+## Why?
+
+Compared to stb_image and stb_image_write QOI offers 20x-50x faster encoding,
+3x-4x faster decoding and 20% better compression. It's also stupidly simple and
+fits in about 300 lines of C.
+
+
+## Example Usage
+
+- [qoiconv.c](https://github.com/phoboslab/qoi/blob/master/qoiconv.c)
+converts between png <> qoi
+ - [qoibench.c](https://github.com/phoboslab/qoi/blob/master/qoibench.c)
+a simple wrapper to benchmark stbi, libpng and qoi
+
+
+## Limitations
+
+The QOI file format allows for huge images with up to 18 exa-pixels. A streaming
+en-/decoder can handle these with minimal RAM requirements, assuming there is
+enough storage space.
+
+This particular implementation of QOI however is limited to images with a
+maximum size of 400 million pixels. It will safely refuse to en-/decode anything
+larger than that. This is not a streaming en-/decoder. It loads the whole image
+file into RAM before doing any work and is not extensively optimized for
+performance (but it's still very fast).
+
+If this is a limitation for your use case, please look into any of the other
+implementations listed below.
+
+
+## Tools
+
+- https://github.com/floooh/qoiview - native QOI viewer
+- https://github.com/pfusik/qoi-ci/releases/tag/qoi-ci-1.1.0 - QOI Plugin installer for GIMP, Imagine, Paint.NET and XnView MP
+- https://github.com/iOrange/QoiFileTypeNet/releases/tag/v0.2 - QOI Plugin for Paint.NET
+- https://github.com/iOrange/QOIThumbnailProvider - Add thumbnails for QOI images in Windows Explorer
+- https://github.com/Tom94/tev - another native QOI viewer (allows pixel peeping and comparison with other image formats)
+- https://apps.apple.com/br/app/qoiconverterx/id1602159820 QOI <=> PNG converter available on the Mac App Store
+- https://github.com/kaetemi/qoi-max - QOI Bitmap I/O Plugin for 3ds Max
+- https://raylibtech.itch.io/rtexviewer - texture viewer, supports QOI
+
+
+## Implementations & Bindings of QOI
+
+- https://github.com/pfusik/qoi-ci (Ć, transpiled to C, C++, C#, Java, JavaScript, Python and Swift)
+- https://github.com/kodonnell/qoi (Python)
+- https://github.com/Cr4xy/lua-qoi (Lua)
+- https://github.com/superzazu/SDL_QOI (C, SDL2 bindings)
+- https://github.com/saharNooby/qoi-java (Java)
+- https://github.com/MasterQ32/zig-qoi (Zig)
+- https://github.com/rbino/qoix (Elixir)
+- https://github.com/NUlliiON/QoiSharp (C#)
+- https://github.com/aldanor/qoi-rust (Rust)
+- https://github.com/zakarumych/rapid-qoi (Rust)
+- https://github.com/takeyourhatoff/qoi (Go)
+- https://github.com/DosWorld/pasqoi (Pascal)
+- https://github.com/elihwyma/Swift-QOI (Swift)
+- https://github.com/xfmoulet/qoi (Go)
+- https://erratique.ch/software/qoic (OCaml)
+- https://github.com/arian/go-qoi (Go)
+- https://github.com/kchapelier/qoijs (JavaScript)
+- https://github.com/KristofferC/QOI.jl (Julia)
+- https://github.com/shadowMitia/libqoi/ (C++)
+- https://github.com/MKCG/php-qoi (PHP)
+- https://github.com/LightHouseSoftware/qoiformats (D)
+- https://github.com/mhoward540/qoi-nim (Nim)
+
+
+## QOI Support in Other Software
+
+- [SerenityOS](https://github.com/SerenityOS/serenity) supports decoding QOI system wide through a custom [cpp implementation in LibGfx](https://github.com/SerenityOS/serenity/blob/master/Userland/Libraries/LibGfx/QOILoader.h)
+- [Raylib](https://github.com/raysan5/raylib) supports decoding and encoding QOI textures through its [rtextures module](https://github.com/raysan5/raylib/blob/master/src/rtextures.c)
+- [Rebol3](https://github.com/Oldes/Rebol3/issues/39) supports decoding and encoding QOI using a native codec
+- [c-ray](https://github.com/vkoskiv/c-ray) supports QOI natively
+- [SAIL](https://github.com/HappySeaFox/sail) image decoding library, supports decoding and encoding QOI images
+- [Orx](https://github.com/orx/orx) 2D game engine, supports QOI natively
+
+
+## Packages
+
+[AUR](https://aur.archlinux.org/pkgbase/qoi-git/) - system-wide qoi.h, qoiconv and qoibench install as split packages.
+
+
+## Implementations not yet conforming to the final specification
+
+These implementations are based on the pre-release version of QOI. Resulting files are not compatible with the current version.
+
+- https://github.com/ChevyRay/qoi_rs (Rust)
+- https://github.com/panzi/jsqoi (TypeScript)
+- https://github.com/0xd34df00d/hsqoi (Haskell)
+
diff --git a/src/qoi/qoi.h b/src/qoi/qoi.h
new file mode 100644
index 0000000000..988f9edcb4
--- /dev/null
+++ b/src/qoi/qoi.h
@@ -0,0 +1,671 @@
+/*
+
+QOI - The "Quite OK Image" format for fast, lossless image compression
+
+Dominic Szablewski - https://phoboslab.org
+
+
+-- LICENSE: The MIT License(MIT)
+
+Copyright(c) 2021 Dominic Szablewski
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files(the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
+use, copy, modify, merge, publish, distribute, sublicense, and / or sell copies
+of the Software, and to permit persons to whom the Software is furnished to do
+so, subject to the following conditions :
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+
+
+-- About
+
+QOI encodes and decodes images in a lossless format. Compared to stb_image and
+stb_image_write QOI offers 20x-50x faster encoding, 3x-4x faster decoding and
+20% better compression.
+
+
+-- Synopsis
+
+// Define `QOI_IMPLEMENTATION` in *one* C/C++ file before including this
+// library to create the implementation.
+
+#define QOI_IMPLEMENTATION
+#include "qoi.h"
+
+// Encode and store an RGBA buffer to the file system. The qoi_desc describes
+// the input pixel data.
+qoi_write("image_new.qoi", rgba_pixels, &(qoi_desc){
+ .width = 1920,
+ .height = 1080,
+ .channels = 4,
+ .colorspace = QOI_SRGB
+});
+
+// Load and decode a QOI image from the file system into a 32bbp RGBA buffer.
+// The qoi_desc struct will be filled with the width, height, number of channels
+// and colorspace read from the file header.
+qoi_desc desc;
+void *rgba_pixels = qoi_read("image.qoi", &desc, 4);
+
+
+
+-- Documentation
+
+This library provides the following functions;
+- qoi_read -- read and decode a QOI file
+- qoi_decode -- decode the raw bytes of a QOI image from memory
+- qoi_write -- encode and write a QOI file
+- qoi_encode -- encode an rgba buffer into a QOI image in memory
+
+See the function declaration below for the signature and more information.
+
+If you don't want/need the qoi_read and qoi_write functions, you can define
+QOI_NO_STDIO before including this library.
+
+This library uses malloc() and free(). To supply your own malloc implementation
+you can define QOI_MALLOC and QOI_FREE before including this library.
+
+This library uses memset() to zero-initialize the index. To supply your own
+implementation you can define QOI_ZEROARR before including this library.
+
+
+-- Data Format
+
+A QOI file has a 14 byte header, followed by any number of data "chunks" and an
+8-byte end marker.
+
+struct qoi_header_t {
+ char magic[4]; // magic bytes "qoif"
+ uint32_t width; // image width in pixels (BE)
+ uint32_t height; // image height in pixels (BE)
+ uint8_t channels; // 3 = RGB, 4 = RGBA
+ uint8_t colorspace; // 0 = sRGB with linear alpha, 1 = all channels linear
+};
+
+Images are encoded row by row, left to right, top to bottom. The decoder and
+encoder start with {r: 0, g: 0, b: 0, a: 255} as the previous pixel value. An
+image is complete when all pixels specified by width * height have been covered.
+
+Pixels are encoded as
+ - a run of the previous pixel
+ - an index into an array of previously seen pixels
+ - a difference to the previous pixel value in r,g,b
+ - full r,g,b or r,g,b,a values
+
+The color channels are assumed to not be premultiplied with the alpha channel
+("un-premultiplied alpha").
+
+A running array[64] (zero-initialized) of previously seen pixel values is
+maintained by the encoder and decoder. Each pixel that is seen by the encoder
+and decoder is put into this array at the position formed by a hash function of
+the color value. In the encoder, if the pixel value at the index matches the
+current pixel, this index position is written to the stream as QOI_OP_INDEX.
+The hash function for the index is:
+
+ index_position = (r * 3 + g * 5 + b * 7 + a * 11) % 64
+
+Each chunk starts with a 2- or 8-bit tag, followed by a number of data bits. The
+bit length of chunks is divisible by 8 - i.e. all chunks are byte aligned. All
+values encoded in these data bits have the most significant bit on the left.
+
+The 8-bit tags have precedence over the 2-bit tags. A decoder must check for the
+presence of an 8-bit tag first.
+
+The byte stream's end is marked with 7 0x00 bytes followed a single 0x01 byte.
+
+
+The possible chunks are:
+
+
+.- QOI_OP_INDEX ----------.
+| Byte[0] |
+| 7 6 5 4 3 2 1 0 |
+|-------+-----------------|
+| 0 0 | index |
+`-------------------------`
+2-bit tag b00
+6-bit index into the color index array: 0..63
+
+A valid encoder must not issue 2 or more consecutive QOI_OP_INDEX chunks to the
+same index. QOI_OP_RUN should be used instead.
+
+
+.- QOI_OP_DIFF -----------.
+| Byte[0] |
+| 7 6 5 4 3 2 1 0 |
+|-------+-----+-----+-----|
+| 0 1 | dr | dg | db |
+`-------------------------`
+2-bit tag b01
+2-bit red channel difference from the previous pixel between -2..1
+2-bit green channel difference from the previous pixel between -2..1
+2-bit blue channel difference from the previous pixel between -2..1
+
+The difference to the current channel values are using a wraparound operation,
+so "1 - 2" will result in 255, while "255 + 1" will result in 0.
+
+Values are stored as unsigned integers with a bias of 2. E.g. -2 is stored as
+0 (b00). 1 is stored as 3 (b11).
+
+The alpha value remains unchanged from the previous pixel.
+
+
+.- QOI_OP_LUMA -------------------------------------.
+| Byte[0] | Byte[1] |
+| 7 6 5 4 3 2 1 0 | 7 6 5 4 3 2 1 0 |
+|-------+-----------------+-------------+-----------|
+| 1 0 | green diff | dr - dg | db - dg |
+`---------------------------------------------------`
+2-bit tag b10
+6-bit green channel difference from the previous pixel -32..31
+4-bit red channel difference minus green channel difference -8..7
+4-bit blue channel difference minus green channel difference -8..7
+
+The green channel is used to indicate the general direction of change and is
+encoded in 6 bits. The red and blue channels (dr and db) base their diffs off
+of the green channel difference and are encoded in 4 bits. I.e.:
+ dr_dg = (cur_px.r - prev_px.r) - (cur_px.g - prev_px.g)
+ db_dg = (cur_px.b - prev_px.b) - (cur_px.g - prev_px.g)
+
+The difference to the current channel values are using a wraparound operation,
+so "10 - 13" will result in 253, while "250 + 7" will result in 1.
+
+Values are stored as unsigned integers with a bias of 32 for the green channel
+and a bias of 8 for the red and blue channel.
+
+The alpha value remains unchanged from the previous pixel.
+
+
+.- QOI_OP_RUN ------------.
+| Byte[0] |
+| 7 6 5 4 3 2 1 0 |
+|-------+-----------------|
+| 1 1 | run |
+`-------------------------`
+2-bit tag b11
+6-bit run-length repeating the previous pixel: 1..62
+
+The run-length is stored with a bias of -1. Note that the run-lengths 63 and 64
+(b111110 and b111111) are illegal as they are occupied by the QOI_OP_RGB and
+QOI_OP_RGBA tags.
+
+
+.- QOI_OP_RGB ------------------------------------------.
+| Byte[0] | Byte[1] | Byte[2] | Byte[3] |
+| 7 6 5 4 3 2 1 0 | 7 .. 0 | 7 .. 0 | 7 .. 0 |
+|-------------------------+---------+---------+---------|
+| 1 1 1 1 1 1 1 0 | red | green | blue |
+`-------------------------------------------------------`
+8-bit tag b11111110
+8-bit red channel value
+8-bit green channel value
+8-bit blue channel value
+
+The alpha value remains unchanged from the previous pixel.
+
+
+.- QOI_OP_RGBA ---------------------------------------------------.
+| Byte[0] | Byte[1] | Byte[2] | Byte[3] | Byte[4] |
+| 7 6 5 4 3 2 1 0 | 7 .. 0 | 7 .. 0 | 7 .. 0 | 7 .. 0 |
+|-------------------------+---------+---------+---------+---------|
+| 1 1 1 1 1 1 1 1 | red | green | blue | alpha |
+`-----------------------------------------------------------------`
+8-bit tag b11111111
+8-bit red channel value
+8-bit green channel value
+8-bit blue channel value
+8-bit alpha channel value
+
+*/
+
+
+/* -----------------------------------------------------------------------------
+Header - Public functions */
+
+#ifndef QOI_H
+#define QOI_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* A pointer to a qoi_desc struct has to be supplied to all of qoi's functions.
+It describes either the input format (for qoi_write and qoi_encode), or is
+filled with the description read from the file header (for qoi_read and
+qoi_decode).
+
+The colorspace in this qoi_desc is an enum where
+ 0 = sRGB, i.e. gamma scaled RGB channels and a linear alpha channel
+ 1 = all channels are linear
+You may use the constants QOI_SRGB or QOI_LINEAR. The colorspace is purely
+informative. It will be saved to the file header, but does not affect
+how chunks are en-/decoded. */
+
+#define QOI_SRGB 0
+#define QOI_LINEAR 1
+
+typedef struct {
+ unsigned int width;
+ unsigned int height;
+ unsigned char channels;
+ unsigned char colorspace;
+} qoi_desc;
+
+#ifndef QOI_NO_STDIO
+
+/* Encode raw RGB or RGBA pixels into a QOI image and write it to the file
+system. The qoi_desc struct must be filled with the image width, height,
+number of channels (3 = RGB, 4 = RGBA) and the colorspace.
+
+The function returns 0 on failure (invalid parameters, or fopen or malloc
+failed) or the number of bytes written on success. */
+
+int qoi_write(const char *filename, const void *data, const qoi_desc *desc);
+
+
+/* Read and decode a QOI image from the file system. If channels is 0, the
+number of channels from the file header is used. If channels is 3 or 4 the
+output format will be forced into this number of channels.
+
+The function either returns NULL on failure (invalid data, or malloc or fopen
+failed) or a pointer to the decoded pixels. On success, the qoi_desc struct
+will be filled with the description from the file header.
+
+The returned pixel data should be free()d after use. */
+
+void *qoi_read(const char *filename, qoi_desc *desc, int channels);
+
+#endif /* QOI_NO_STDIO */
+
+
+/* Encode raw RGB or RGBA pixels into a QOI image in memory.
+
+The function either returns NULL on failure (invalid parameters or malloc
+failed) or a pointer to the encoded data on success. On success the out_len
+is set to the size in bytes of the encoded data.
+
+The returned qoi data should be free()d after use. */
+
+void *qoi_encode(const void *data, const qoi_desc *desc, int *out_len);
+
+
+/* Decode a QOI image from memory.
+
+The function either returns NULL on failure (invalid parameters or malloc
+failed) or a pointer to the decoded pixels. On success, the qoi_desc struct
+is filled with the description from the file header.
+
+The returned pixel data should be free()d after use. */
+
+void *qoi_decode(const void *data, int size, qoi_desc *desc, int channels);
+
+
+#ifdef __cplusplus
+}
+#endif
+#endif /* QOI_H */
+
+
+/* -----------------------------------------------------------------------------
+Implementation */
+
+#ifdef QOI_IMPLEMENTATION
+#include
+#include
+
+#ifndef QOI_MALLOC
+ #define QOI_MALLOC(sz) malloc(sz)
+ #define QOI_FREE(p) free(p)
+#endif
+#ifndef QOI_ZEROARR
+ #define QOI_ZEROARR(a) memset((a),0,sizeof(a))
+#endif
+
+#define QOI_OP_INDEX 0x00 /* 00xxxxxx */
+#define QOI_OP_DIFF 0x40 /* 01xxxxxx */
+#define QOI_OP_LUMA 0x80 /* 10xxxxxx */
+#define QOI_OP_RUN 0xc0 /* 11xxxxxx */
+#define QOI_OP_RGB 0xfe /* 11111110 */
+#define QOI_OP_RGBA 0xff /* 11111111 */
+
+#define QOI_MASK_2 0xc0 /* 11000000 */
+
+#define QOI_COLOR_HASH(C) (C.rgba.r*3 + C.rgba.g*5 + C.rgba.b*7 + C.rgba.a*11)
+#define QOI_MAGIC \
+ (((unsigned int)'q') << 24 | ((unsigned int)'o') << 16 | \
+ ((unsigned int)'i') << 8 | ((unsigned int)'f'))
+#define QOI_HEADER_SIZE 14
+
+/* 2GB is the max file size that this implementation can safely handle. We guard
+against anything larger than that, assuming the worst case with 5 bytes per
+pixel, rounded down to a nice clean value. 400 million pixels ought to be
+enough for anybody. */
+#define QOI_PIXELS_MAX ((unsigned int)400000000)
+
+typedef union {
+ struct { unsigned char r, g, b, a; } rgba;
+ unsigned int v;
+} qoi_rgba_t;
+
+static const unsigned char qoi_padding[8] = {0,0,0,0,0,0,0,1};
+
+static void qoi_write_32(unsigned char *bytes, int *p, unsigned int v) {
+ bytes[(*p)++] = (0xff000000 & v) >> 24;
+ bytes[(*p)++] = (0x00ff0000 & v) >> 16;
+ bytes[(*p)++] = (0x0000ff00 & v) >> 8;
+ bytes[(*p)++] = (0x000000ff & v);
+}
+
+static unsigned int qoi_read_32(const unsigned char *bytes, int *p) {
+ unsigned int a = bytes[(*p)++];
+ unsigned int b = bytes[(*p)++];
+ unsigned int c = bytes[(*p)++];
+ unsigned int d = bytes[(*p)++];
+ return a << 24 | b << 16 | c << 8 | d;
+}
+
+void *qoi_encode(const void *data, const qoi_desc *desc, int *out_len) {
+ int i, max_size, p, run;
+ int px_len, px_end, px_pos, channels;
+ unsigned char *bytes;
+ const unsigned char *pixels;
+ qoi_rgba_t index[64];
+ qoi_rgba_t px, px_prev;
+
+ if (
+ data == NULL || out_len == NULL || desc == NULL ||
+ desc->width == 0 || desc->height == 0 ||
+ desc->channels < 3 || desc->channels > 4 ||
+ desc->colorspace > 1 ||
+ desc->height >= QOI_PIXELS_MAX / desc->width
+ ) {
+ return NULL;
+ }
+
+ max_size =
+ desc->width * desc->height * (desc->channels + 1) +
+ QOI_HEADER_SIZE + sizeof(qoi_padding);
+
+ p = 0;
+ bytes = (unsigned char *) QOI_MALLOC(max_size);
+ if (!bytes) {
+ return NULL;
+ }
+
+ qoi_write_32(bytes, &p, QOI_MAGIC);
+ qoi_write_32(bytes, &p, desc->width);
+ qoi_write_32(bytes, &p, desc->height);
+ bytes[p++] = desc->channels;
+ bytes[p++] = desc->colorspace;
+
+
+ pixels = (const unsigned char *)data;
+
+ QOI_ZEROARR(index);
+
+ run = 0;
+ px_prev.rgba.r = 0;
+ px_prev.rgba.g = 0;
+ px_prev.rgba.b = 0;
+ px_prev.rgba.a = 255;
+ px = px_prev;
+
+ px_len = desc->width * desc->height * desc->channels;
+ px_end = px_len - desc->channels;
+ channels = desc->channels;
+
+ for (px_pos = 0; px_pos < px_len; px_pos += channels) {
+ if (channels == 4) {
+ px = *(qoi_rgba_t *)(pixels + px_pos);
+ }
+ else {
+ px.rgba.r = pixels[px_pos + 0];
+ px.rgba.g = pixels[px_pos + 1];
+ px.rgba.b = pixels[px_pos + 2];
+ }
+
+ if (px.v == px_prev.v) {
+ run++;
+ if (run == 62 || px_pos == px_end) {
+ bytes[p++] = QOI_OP_RUN | (run - 1);
+ run = 0;
+ }
+ }
+ else {
+ int index_pos;
+
+ if (run > 0) {
+ bytes[p++] = QOI_OP_RUN | (run - 1);
+ run = 0;
+ }
+
+ index_pos = QOI_COLOR_HASH(px) % 64;
+
+ if (index[index_pos].v == px.v) {
+ bytes[p++] = QOI_OP_INDEX | index_pos;
+ }
+ else {
+ index[index_pos] = px;
+
+ if (px.rgba.a == px_prev.rgba.a) {
+ signed char vr = px.rgba.r - px_prev.rgba.r;
+ signed char vg = px.rgba.g - px_prev.rgba.g;
+ signed char vb = px.rgba.b - px_prev.rgba.b;
+
+ signed char vg_r = vr - vg;
+ signed char vg_b = vb - vg;
+
+ if (
+ vr > -3 && vr < 2 &&
+ vg > -3 && vg < 2 &&
+ vb > -3 && vb < 2
+ ) {
+ bytes[p++] = QOI_OP_DIFF | (vr + 2) << 4 | (vg + 2) << 2 | (vb + 2);
+ }
+ else if (
+ vg_r > -9 && vg_r < 8 &&
+ vg > -33 && vg < 32 &&
+ vg_b > -9 && vg_b < 8
+ ) {
+ bytes[p++] = QOI_OP_LUMA | (vg + 32);
+ bytes[p++] = (vg_r + 8) << 4 | (vg_b + 8);
+ }
+ else {
+ bytes[p++] = QOI_OP_RGB;
+ bytes[p++] = px.rgba.r;
+ bytes[p++] = px.rgba.g;
+ bytes[p++] = px.rgba.b;
+ }
+ }
+ else {
+ bytes[p++] = QOI_OP_RGBA;
+ bytes[p++] = px.rgba.r;
+ bytes[p++] = px.rgba.g;
+ bytes[p++] = px.rgba.b;
+ bytes[p++] = px.rgba.a;
+ }
+ }
+ }
+ px_prev = px;
+ }
+
+ for (i = 0; i < (int)sizeof(qoi_padding); i++) {
+ bytes[p++] = qoi_padding[i];
+ }
+
+ *out_len = p;
+ return bytes;
+}
+
+void *qoi_decode(const void *data, int size, qoi_desc *desc, int channels) {
+ const unsigned char *bytes;
+ unsigned int header_magic;
+ unsigned char *pixels;
+ qoi_rgba_t index[64];
+ qoi_rgba_t px;
+ int px_len, chunks_len, px_pos;
+ int p = 0, run = 0;
+
+ if (
+ data == NULL || desc == NULL ||
+ (channels != 0 && channels != 3 && channels != 4) ||
+ size < QOI_HEADER_SIZE + (int)sizeof(qoi_padding)
+ ) {
+ return NULL;
+ }
+
+ bytes = (const unsigned char *)data;
+
+ header_magic = qoi_read_32(bytes, &p);
+ desc->width = qoi_read_32(bytes, &p);
+ desc->height = qoi_read_32(bytes, &p);
+ desc->channels = bytes[p++];
+ desc->colorspace = bytes[p++];
+
+ if (
+ desc->width == 0 || desc->height == 0 ||
+ desc->channels < 3 || desc->channels > 4 ||
+ desc->colorspace > 1 ||
+ header_magic != QOI_MAGIC ||
+ desc->height >= QOI_PIXELS_MAX / desc->width
+ ) {
+ return NULL;
+ }
+
+ if (channels == 0) {
+ channels = desc->channels;
+ }
+
+ px_len = desc->width * desc->height * channels;
+ pixels = (unsigned char *) QOI_MALLOC(px_len);
+ if (!pixels) {
+ return NULL;
+ }
+
+ QOI_ZEROARR(index);
+ px.rgba.r = 0;
+ px.rgba.g = 0;
+ px.rgba.b = 0;
+ px.rgba.a = 255;
+
+ chunks_len = size - (int)sizeof(qoi_padding);
+ for (px_pos = 0; px_pos < px_len; px_pos += channels) {
+ if (run > 0) {
+ run--;
+ }
+ else if (p < chunks_len) {
+ int b1 = bytes[p++];
+
+ if (b1 == QOI_OP_RGB) {
+ px.rgba.r = bytes[p++];
+ px.rgba.g = bytes[p++];
+ px.rgba.b = bytes[p++];
+ }
+ else if (b1 == QOI_OP_RGBA) {
+ px.rgba.r = bytes[p++];
+ px.rgba.g = bytes[p++];
+ px.rgba.b = bytes[p++];
+ px.rgba.a = bytes[p++];
+ }
+ else if ((b1 & QOI_MASK_2) == QOI_OP_INDEX) {
+ px = index[b1];
+ }
+ else if ((b1 & QOI_MASK_2) == QOI_OP_DIFF) {
+ px.rgba.r += ((b1 >> 4) & 0x03) - 2;
+ px.rgba.g += ((b1 >> 2) & 0x03) - 2;
+ px.rgba.b += ( b1 & 0x03) - 2;
+ }
+ else if ((b1 & QOI_MASK_2) == QOI_OP_LUMA) {
+ int b2 = bytes[p++];
+ int vg = (b1 & 0x3f) - 32;
+ px.rgba.r += vg - 8 + ((b2 >> 4) & 0x0f);
+ px.rgba.g += vg;
+ px.rgba.b += vg - 8 + (b2 & 0x0f);
+ }
+ else if ((b1 & QOI_MASK_2) == QOI_OP_RUN) {
+ run = (b1 & 0x3f);
+ }
+
+ index[QOI_COLOR_HASH(px) % 64] = px;
+ }
+
+ if (channels == 4) {
+ *(qoi_rgba_t*)(pixels + px_pos) = px;
+ }
+ else {
+ pixels[px_pos + 0] = px.rgba.r;
+ pixels[px_pos + 1] = px.rgba.g;
+ pixels[px_pos + 2] = px.rgba.b;
+ }
+ }
+
+ return pixels;
+}
+
+#ifndef QOI_NO_STDIO
+#include
+
+int qoi_write(const char *filename, const void *data, const qoi_desc *desc) {
+ FILE *f = fopen(filename, "wb");
+ int size;
+ void *encoded;
+
+ if (!f) {
+ return 0;
+ }
+
+ encoded = qoi_encode(data, desc, &size);
+ if (!encoded) {
+ fclose(f);
+ return 0;
+ }
+
+ fwrite(encoded, 1, size, f);
+ fclose(f);
+
+ QOI_FREE(encoded);
+ return size;
+}
+
+void *qoi_read(const char *filename, qoi_desc *desc, int channels) {
+ FILE *f = fopen(filename, "rb");
+ int size, bytes_read;
+ void *pixels, *data;
+
+ if (!f) {
+ return NULL;
+ }
+
+ fseek(f, 0, SEEK_END);
+ size = ftell(f);
+ if (size <= 0) {
+ fclose(f);
+ return NULL;
+ }
+ fseek(f, 0, SEEK_SET);
+
+ data = QOI_MALLOC(size);
+ if (!data) {
+ fclose(f);
+ return NULL;
+ }
+
+ bytes_read = fread(data, 1, size, f);
+ fclose(f);
+
+ pixels = qoi_decode(data, bytes_read, desc, channels);
+ QOI_FREE(data);
+ return pixels;
+}
+
+#endif /* QOI_NO_STDIO */
+#endif /* QOI_IMPLEMENTATION */
diff --git a/src/qoi/qoilib.c b/src/qoi/qoilib.c
new file mode 100644
index 0000000000..e3aa809c74
--- /dev/null
+++ b/src/qoi/qoilib.c
@@ -0,0 +1,6 @@
+// PrusaSlicer specific:
+// Include and compile QOI library.
+
+#define QOI_IMPLEMENTATION
+#define QOI_NO_STDIO
+#include "qoi.h"
diff --git a/src/slic3r/GUI/3DBed.cpp b/src/slic3r/GUI/3DBed.cpp
index c4f1a4407c..8488c1148f 100644
--- a/src/slic3r/GUI/3DBed.cpp
+++ b/src/slic3r/GUI/3DBed.cpp
@@ -27,6 +27,7 @@ static const Slic3r::ColorRGBA DEFAULT_TRANSPARENT_GRID_COLOR = { 0.9f, 0.9f, 0
namespace Slic3r {
namespace GUI {
+#if !ENABLE_GLBEGIN_GLEND_REMOVAL
bool GeometryBuffer::set_from_triangles(const std::vector &triangles, float z)
{
if (triangles.empty()) {
@@ -95,6 +96,7 @@ const float* GeometryBuffer::get_vertices_data() const
{
return (m_vertices.size() > 0) ? (const float*)m_vertices.data() : nullptr;
}
+#endif // !ENABLE_GLBEGIN_GLEND_REMOVAL
const float Bed3D::Axes::DefaultStemRadius = 0.5f;
const float Bed3D::Axes::DefaultStemLength = 25.0f;
@@ -198,6 +200,13 @@ bool Bed3D::set_shape(const Pointfs& bed_shape, const double max_print_height, c
m_model_filename = model_filename;
m_extended_bounding_box = this->calc_extended_bounding_box();
+#if ENABLE_GLBEGIN_GLEND_REMOVAL
+ m_contour = ExPolygon(Polygon::new_scale(bed_shape));
+ m_polygon = offset(m_contour.contour, (float)m_contour.contour.bounding_box().radius() * 1.7f, jtRound, scale_(0.5)).front();
+
+ m_triangles.reset();
+ m_gridlines.reset();
+#else
ExPolygon poly{ Polygon::new_scale(bed_shape) };
calc_triangles(poly);
@@ -205,9 +214,10 @@ bool Bed3D::set_shape(const Pointfs& bed_shape, const double max_print_height, c
const BoundingBox& bed_bbox = poly.contour.bounding_box();
calc_gridlines(poly, bed_bbox);
- m_polygon = offset(poly.contour, (float)bed_bbox.radius() * 1.7f, jtRound, scale_(0.5))[0];
+ m_polygon = offset(poly.contour, (float)bed_bbox.radius() * 1.7f, jtRound, scale_(0.5)).front();
this->release_VBOs();
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
m_texture.reset();
m_model.reset();
@@ -288,6 +298,107 @@ BoundingBoxf3 Bed3D::calc_extended_bounding_box() const
return out;
}
+#if ENABLE_GLBEGIN_GLEND_REMOVAL
+void Bed3D::init_triangles()
+{
+ if (m_triangles.is_initialized())
+ return;
+
+ if (m_contour.empty())
+ return;
+
+ const std::vector triangles = triangulate_expolygon_2f(m_contour, NORMALS_UP);
+ if (triangles.empty() || triangles.size() % 3 != 0)
+ return;
+
+ GLModel::Geometry init_data;
+ const GLModel::Geometry::EIndexType index_type = (triangles.size() < 65536) ? GLModel::Geometry::EIndexType::USHORT : GLModel::Geometry::EIndexType::UINT;
+ init_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3T2, index_type };
+ init_data.reserve_vertices(triangles.size());
+ init_data.reserve_indices(triangles.size() / 3);
+
+ Vec2f min = triangles.front();
+ Vec2f max = min;
+ for (const Vec2f& v : triangles) {
+ min = min.cwiseMin(v).eval();
+ max = max.cwiseMax(v).eval();
+ }
+
+ const Vec2f size = max - min;
+ if (size.x() <= 0.0f || size.y() <= 0.0f)
+ return;
+
+ Vec2f inv_size = size.cwiseInverse();
+ inv_size.y() *= -1.0f;
+
+ // vertices + indices
+ unsigned int vertices_counter = 0;
+ for (const Vec2f& v : triangles) {
+ const Vec3f p = { v.x(), v.y(), GROUND_Z };
+ init_data.add_vertex(p, (Vec2f)v.cwiseProduct(inv_size).eval());
+ ++vertices_counter;
+ if (vertices_counter % 3 == 0) {
+ if (index_type == GLModel::Geometry::EIndexType::USHORT)
+ init_data.add_ushort_triangle((unsigned short)vertices_counter - 3, (unsigned short)vertices_counter - 2, (unsigned short)vertices_counter - 1);
+ else
+ init_data.add_uint_triangle(vertices_counter - 3, vertices_counter - 2, vertices_counter - 1);
+ }
+ }
+
+ m_triangles.init_from(std::move(init_data));
+}
+
+void Bed3D::init_gridlines()
+{
+ if (m_gridlines.is_initialized())
+ return;
+
+ if (m_contour.empty())
+ return;
+
+ const BoundingBox& bed_bbox = m_contour.contour.bounding_box();
+ const coord_t step = scale_(10.0);
+
+ Polylines axes_lines;
+ for (coord_t x = bed_bbox.min.x(); x <= bed_bbox.max.x(); x += step) {
+ Polyline line;
+ line.append(Point(x, bed_bbox.min.y()));
+ line.append(Point(x, bed_bbox.max.y()));
+ axes_lines.push_back(line);
+ }
+ for (coord_t y = bed_bbox.min.y(); y <= bed_bbox.max.y(); y += step) {
+ Polyline line;
+ line.append(Point(bed_bbox.min.x(), y));
+ line.append(Point(bed_bbox.max.x(), y));
+ axes_lines.push_back(line);
+ }
+
+ // clip with a slightly grown expolygon because our lines lay on the contours and may get erroneously clipped
+ Lines gridlines = to_lines(intersection_pl(axes_lines, offset(m_contour, float(SCALED_EPSILON))));
+
+ // append bed contours
+ Lines contour_lines = to_lines(m_contour);
+ std::copy(contour_lines.begin(), contour_lines.end(), std::back_inserter(gridlines));
+
+ GLModel::Geometry init_data;
+ const GLModel::Geometry::EIndexType index_type = (2 * gridlines.size() < 65536) ? GLModel::Geometry::EIndexType::USHORT : GLModel::Geometry::EIndexType::UINT;
+ init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3, index_type };
+ init_data.reserve_vertices(2 * gridlines.size());
+ init_data.reserve_indices(2 * gridlines.size());
+
+ for (const Line& l : gridlines) {
+ init_data.add_vertex(Vec3f(unscale(l.a.x()), unscale(l.a.y()), GROUND_Z));
+ init_data.add_vertex(Vec3f(unscale(l.b.x()), unscale(l.b.y()), GROUND_Z));
+ const unsigned int vertices_counter = (unsigned int)init_data.vertices_count();
+ if (index_type == GLModel::Geometry::EIndexType::USHORT)
+ init_data.add_ushort_line((unsigned short)vertices_counter - 2, (unsigned short)vertices_counter - 1);
+ else
+ init_data.add_uint_line(vertices_counter - 2, vertices_counter - 1);
+ }
+
+ m_gridlines.init_from(std::move(init_data));
+}
+#else
void Bed3D::calc_triangles(const ExPolygon& poly)
{
if (! m_triangles.set_from_triangles(triangulate_expolygon_2f(poly, NORMALS_UP), GROUND_Z))
@@ -320,6 +431,7 @@ void Bed3D::calc_gridlines(const ExPolygon& poly, const BoundingBox& bed_bbox)
if (!m_gridlines.set_from_lines(gridlines, GROUND_Z))
BOOST_LOG_TRIVIAL(error) << "Unable to create bed grid lines\n";
}
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
// Try to match the print bed shape with the shape of an active profile. If such a match exists,
// return the print bed model.
@@ -421,6 +533,44 @@ void Bed3D::render_texture(bool bottom, GLCanvas3D& canvas)
canvas.request_extra_frame();
}
+#if ENABLE_GLBEGIN_GLEND_REMOVAL
+ init_triangles();
+
+ GLShaderProgram* shader = wxGetApp().get_shader("printbed");
+ if (shader != nullptr) {
+ shader->start_using();
+ shader->set_uniform("transparent_background", bottom);
+ shader->set_uniform("svg_source", boost::algorithm::iends_with(m_texture.get_source(), ".svg"));
+
+ glsafe(::glEnable(GL_DEPTH_TEST));
+ if (bottom)
+ glsafe(::glDepthMask(GL_FALSE));
+
+ glsafe(::glEnable(GL_BLEND));
+ glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
+
+ if (bottom)
+ glsafe(::glFrontFace(GL_CW));
+
+ // show the temporary texture while no compressed data is available
+ GLuint tex_id = (GLuint)m_temp_texture.get_id();
+ if (tex_id == 0)
+ tex_id = (GLuint)m_texture.get_id();
+
+ glsafe(::glBindTexture(GL_TEXTURE_2D, tex_id));
+ m_triangles.render();
+ glsafe(::glBindTexture(GL_TEXTURE_2D, 0));
+
+ if (bottom)
+ glsafe(::glFrontFace(GL_CCW));
+
+ glsafe(::glDisable(GL_BLEND));
+ if (bottom)
+ glsafe(::glDepthMask(GL_TRUE));
+
+ shader->stop_using();
+ }
+#else
if (m_triangles.get_vertices_count() > 0) {
GLShaderProgram* shader = wxGetApp().get_shader("printbed");
if (shader != nullptr) {
@@ -488,6 +638,7 @@ void Bed3D::render_texture(bool bottom, GLCanvas3D& canvas)
shader->stop_using();
}
}
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
}
void Bed3D::render_model()
@@ -541,6 +692,40 @@ void Bed3D::render_default(bool bottom, bool picking)
{
m_texture.reset();
+#if ENABLE_GLBEGIN_GLEND_REMOVAL
+ init_gridlines();
+ init_triangles();
+
+ GLShaderProgram* shader = wxGetApp().get_shader("flat");
+ if (shader != nullptr) {
+ shader->start_using();
+
+ glsafe(::glEnable(GL_DEPTH_TEST));
+ glsafe(::glEnable(GL_BLEND));
+ glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
+
+ const bool has_model = !m_model.get_filename().empty();
+
+ if (!has_model && !bottom) {
+ // draw background
+ glsafe(::glDepthMask(GL_FALSE));
+ m_triangles.set_color(picking ? PICKING_MODEL_COLOR : DEFAULT_MODEL_COLOR);
+ m_triangles.render();
+ glsafe(::glDepthMask(GL_TRUE));
+ }
+
+ if (!picking) {
+ // draw grid
+ glsafe(::glLineWidth(1.5f * m_scale_factor));
+ m_gridlines.set_color(has_model && !bottom ? DEFAULT_SOLID_GRID_COLOR : DEFAULT_TRANSPARENT_GRID_COLOR);
+ m_gridlines.render();
+ }
+
+ glsafe(::glDisable(GL_BLEND));
+
+ shader->stop_using();
+ }
+#else
const unsigned int triangles_vcount = m_triangles.get_vertices_count();
if (triangles_vcount > 0) {
const bool has_model = !m_model.get_filename().empty();
@@ -573,8 +758,10 @@ void Bed3D::render_default(bool bottom, bool picking)
glsafe(::glDisable(GL_BLEND));
}
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
}
+#if !ENABLE_GLBEGIN_GLEND_REMOVAL
void Bed3D::release_VBOs()
{
if (m_vbo_id > 0) {
@@ -582,6 +769,7 @@ void Bed3D::release_VBOs()
m_vbo_id = 0;
}
}
+#endif // !ENABLE_GLBEGIN_GLEND_REMOVAL
} // GUI
} // Slic3r
diff --git a/src/slic3r/GUI/3DBed.hpp b/src/slic3r/GUI/3DBed.hpp
index 82c6b817be..350ae48f6a 100644
--- a/src/slic3r/GUI/3DBed.hpp
+++ b/src/slic3r/GUI/3DBed.hpp
@@ -5,7 +5,10 @@
#include "3DScene.hpp"
#include "GLModel.hpp"
-#include
+#include "libslic3r/BuildVolume.hpp"
+#if ENABLE_GLBEGIN_GLEND_REMOVAL
+#include "libslic3r/ExPolygon.hpp"
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
#include
#include
@@ -15,6 +18,7 @@ namespace GUI {
class GLCanvas3D;
+#if !ENABLE_GLBEGIN_GLEND_REMOVAL
class GeometryBuffer
{
struct Vertex
@@ -36,6 +40,7 @@ public:
size_t get_tex_coords_offset() const { return (size_t)(3 * sizeof(float)); }
unsigned int get_vertices_count() const { return (unsigned int)m_vertices.size(); }
};
+#endif // !ENABLE_GLBEGIN_GLEND_REMOVAL
class Bed3D
{
@@ -79,23 +84,38 @@ private:
std::string m_model_filename;
// Print volume bounding box exteded with axes and model.
BoundingBoxf3 m_extended_bounding_box;
+#if ENABLE_GLBEGIN_GLEND_REMOVAL
+ // Print bed polygon
+ ExPolygon m_contour;
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
// Slightly expanded print bed polygon, for collision detection.
Polygon m_polygon;
+#if ENABLE_GLBEGIN_GLEND_REMOVAL
+ GLModel m_triangles;
+ GLModel m_gridlines;
+#else
GeometryBuffer m_triangles;
GeometryBuffer m_gridlines;
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
GLTexture m_texture;
// temporary texture shown until the main texture has still no levels compressed
GLTexture m_temp_texture;
GLModel m_model;
Vec3d m_model_offset{ Vec3d::Zero() };
+#if !ENABLE_GLBEGIN_GLEND_REMOVAL
unsigned int m_vbo_id{ 0 };
+#endif // !ENABLE_GLBEGIN_GLEND_REMOVAL
Axes m_axes;
float m_scale_factor{ 1.0f };
public:
Bed3D() = default;
+#if ENABLE_GLBEGIN_GLEND_REMOVAL
+ ~Bed3D() = default;
+#else
~Bed3D() { release_VBOs(); }
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
// Update print bed model from configuration.
// Return true if the bed shape changed, so the calee will update the UI.
@@ -125,8 +145,13 @@ public:
private:
// Calculate an extended bounding box from axes and current model for visualization purposes.
BoundingBoxf3 calc_extended_bounding_box() const;
+#if ENABLE_GLBEGIN_GLEND_REMOVAL
+ void init_triangles();
+ void init_gridlines();
+#else
void calc_triangles(const ExPolygon& poly);
void calc_gridlines(const ExPolygon& poly, const BoundingBox& bed_bbox);
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
static std::tuple detect_type(const Pointfs& shape);
void render_internal(GLCanvas3D& canvas, bool bottom, float scale_factor,
bool show_axes, bool show_texture, bool picking);
@@ -136,7 +161,9 @@ private:
void render_model();
void render_custom(GLCanvas3D& canvas, bool bottom, bool show_texture, bool picking);
void render_default(bool bottom, bool picking);
+#if !ENABLE_GLBEGIN_GLEND_REMOVAL
void release_VBOs();
+#endif // !ENABLE_GLBEGIN_GLEND_REMOVAL
};
} // GUI
diff --git a/src/slic3r/GUI/3DScene.cpp b/src/slic3r/GUI/3DScene.cpp
index 4e929d060c..339754790f 100644
--- a/src/slic3r/GUI/3DScene.cpp
+++ b/src/slic3r/GUI/3DScene.cpp
@@ -326,8 +326,8 @@ void GLVolume::SinkingContours::update()
for (const ExPolygon& expoly : diff_ex(expand(polygons, float(scale_(HalfWidth))), shrink(polygons, float(scale_(HalfWidth))))) {
#if ENABLE_GLBEGIN_GLEND_REMOVAL
const std::vector triangulation = triangulate_expolygon_3d(expoly);
- init_data.vertices.reserve(init_data.vertices.size() + triangulation.size() * GUI::GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(init_data.indices.size() + triangulation.size() * GUI::GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(init_data.vertices_count() + triangulation.size());
+ init_data.reserve_indices(init_data.indices_count() + triangulation.size());
for (const Vec3d& v : triangulation) {
init_data.add_vertex((Vec3f)(v.cast() + 0.015f * Vec3f::UnitZ())); // add a small positive z to avoid z-fighting
++vertices_counter;
@@ -400,9 +400,10 @@ void GLVolume::NonManifoldEdges::update()
if (!edges.empty()) {
GUI::GLModel::Geometry init_data;
#if ENABLE_GLBEGIN_GLEND_REMOVAL
- init_data.format = { GUI::GLModel::Geometry::EPrimitiveType::Lines, GUI::GLModel::Geometry::EVertexLayout::P3, GUI::GLModel::Geometry::EIndexType::UINT };
- init_data.vertices.reserve(2 * edges.size() * GUI::GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(2 * edges.size() * GUI::GLModel::Geometry::index_stride_bytes(init_data.format));
+ const GUI::GLModel::Geometry::EIndexType index_type = (2 * edges.size() < 65536) ? GUI::GLModel::Geometry::EIndexType::USHORT : GUI::GLModel::Geometry::EIndexType::UINT;
+ init_data.format = { GUI::GLModel::Geometry::EPrimitiveType::Lines, GUI::GLModel::Geometry::EVertexLayout::P3, index_type };
+ init_data.reserve_vertices(2 * edges.size());
+ init_data.reserve_indices(2 * edges.size());
// vertices + indices
unsigned int vertices_count = 0;
@@ -410,7 +411,10 @@ void GLVolume::NonManifoldEdges::update()
init_data.add_vertex((Vec3f)mesh.its.vertices[edge.first].cast());
init_data.add_vertex((Vec3f)mesh.its.vertices[edge.second].cast());
vertices_count += 2;
- init_data.add_uint_line(vertices_count - 2, vertices_count - 1);
+ if (index_type == GUI::GLModel::Geometry::EIndexType::USHORT)
+ init_data.add_ushort_line((unsigned short)vertices_count - 2, (unsigned short)vertices_count - 1);
+ else
+ init_data.add_uint_line(vertices_count - 2, vertices_count - 1);
}
m_model.init_from(std::move(init_data));
#else
diff --git a/src/slic3r/GUI/BackgroundSlicingProcess.cpp b/src/slic3r/GUI/BackgroundSlicingProcess.cpp
index 5f7b4e8d3f..5d3d47c202 100644
--- a/src/slic3r/GUI/BackgroundSlicingProcess.cpp
+++ b/src/slic3r/GUI/BackgroundSlicingProcess.cpp
@@ -190,7 +190,7 @@ void BackgroundSlicingProcess::process_sla()
ThumbnailsParams{current_print()->full_print_config().option("thumbnails")->values, true, true, true, true});
Zipper zipper(export_path);
- m_sla_archive.export_print(zipper, *m_sla_print); // true, false, true, true); // renders also supports and pad
+ m_sla_print->export_print(zipper);
for (const ThumbnailData& data : thumbnails)
if (data.is_valid())
write_thumbnail(zipper, data);
@@ -741,7 +741,7 @@ void BackgroundSlicingProcess::prepare_upload()
ThumbnailsParams{current_print()->full_print_config().option("thumbnails")->values, true, true, true, true});
// true, false, true, true); // renders also supports and pad
Zipper zipper{source_path.string()};
- m_sla_archive.export_print(zipper, *m_sla_print, m_upload_job.upload_data.upload_path.string());
+ m_sla_print->export_print(zipper, m_upload_job.upload_data.upload_path.string());
for (const ThumbnailData& data : thumbnails)
if (data.is_valid())
write_thumbnail(zipper, data);
diff --git a/src/slic3r/GUI/BackgroundSlicingProcess.hpp b/src/slic3r/GUI/BackgroundSlicingProcess.hpp
index 5fba237e35..00a3ab6d05 100644
--- a/src/slic3r/GUI/BackgroundSlicingProcess.hpp
+++ b/src/slic3r/GUI/BackgroundSlicingProcess.hpp
@@ -11,7 +11,6 @@
#include "libslic3r/PrintBase.hpp"
#include "libslic3r/GCode/ThumbnailData.hpp"
-#include "libslic3r/Format/SL1.hpp"
#include "slic3r/Utils/PrintHost.hpp"
#include "libslic3r/GCode/GCodeProcessor.hpp"
@@ -84,7 +83,7 @@ public:
~BackgroundSlicingProcess();
void set_fff_print(Print *print) { m_fff_print = print; }
- void set_sla_print(SLAPrint *print) { m_sla_print = print; m_sla_print->set_printer(&m_sla_archive); }
+ void set_sla_print(SLAPrint *print) { m_sla_print = print; }
void set_thumbnail_cb(ThumbnailsGeneratorCallback cb) { m_thumbnail_cb = cb; }
void set_gcode_result(GCodeProcessorResult* result) { m_gcode_result = result; }
@@ -218,9 +217,9 @@ private:
// Data structure, to which the G-code export writes its annotations.
GCodeProcessorResult *m_gcode_result = nullptr;
// Callback function, used to write thumbnails into gcode.
- ThumbnailsGeneratorCallback m_thumbnail_cb = nullptr;
- SL1Archive m_sla_archive;
- // Temporary G-code, there is one defined for the BackgroundSlicingProcess, differentiated from the other processes by a process ID.
+ ThumbnailsGeneratorCallback m_thumbnail_cb = nullptr;
+ // Temporary G-code, there is one defined for the BackgroundSlicingProcess,
+ // differentiated from the other processes by a process ID.
std::string m_temp_output_path;
// Output path provided by the user. The output path may be set even if the slicing is running,
// but once set, it cannot be re-set.
diff --git a/src/slic3r/GUI/GCodeViewer.cpp b/src/slic3r/GUI/GCodeViewer.cpp
index 367846f0c8..d54c28293f 100644
--- a/src/slic3r/GUI/GCodeViewer.cpp
+++ b/src/slic3r/GUI/GCodeViewer.cpp
@@ -103,7 +103,11 @@ void GCodeViewer::IBuffer::reset()
count = 0;
}
+#if ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
+bool GCodeViewer::Path::matches(const GCodeProcessorResult::MoveVertex& move, bool account_for_volumetric_rate) const
+#else
bool GCodeViewer::Path::matches(const GCodeProcessorResult::MoveVertex& move) const
+#endif // ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
{
auto matches_percent = [](float value1, float value2, float max_percent) {
return std::abs(value2 - value1) / value1 <= max_percent;
@@ -120,10 +124,22 @@ bool GCodeViewer::Path::matches(const GCodeProcessorResult::MoveVertex& move) co
case EMoveType::Seam:
case EMoveType::Extrude: {
// use rounding to reduce the number of generated paths
+#if ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
+ if (account_for_volumetric_rate)
+ return type == move.type && extruder_id == move.extruder_id && cp_color_id == move.cp_color_id && role == move.extrusion_role &&
+ move.position.z() <= sub_paths.front().first.position.z() && feedrate == move.feedrate && fan_speed == move.fan_speed &&
+ height == round_to_bin(move.height) && width == round_to_bin(move.width) &&
+ matches_percent(volumetric_rate, move.volumetric_rate(), 0.001f);
+ else
+ return type == move.type && extruder_id == move.extruder_id && cp_color_id == move.cp_color_id && role == move.extrusion_role &&
+ move.position.z() <= sub_paths.front().first.position.z() && feedrate == move.feedrate && fan_speed == move.fan_speed &&
+ height == round_to_bin(move.height) && width == round_to_bin(move.width);
+#else
return type == move.type && extruder_id == move.extruder_id && cp_color_id == move.cp_color_id && role == move.extrusion_role &&
move.position.z() <= sub_paths.front().first.position.z() && feedrate == move.feedrate && fan_speed == move.fan_speed &&
height == round_to_bin(move.height) && width == round_to_bin(move.width) &&
matches_percent(volumetric_rate, move.volumetric_rate(), 0.05f);
+#endif // ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
}
case EMoveType::Travel: {
return type == move.type && feedrate == move.feedrate && extruder_id == move.extruder_id && cp_color_id == move.cp_color_id;
@@ -160,6 +176,66 @@ void GCodeViewer::TBuffer::add_path(const GCodeProcessorResult::MoveVertex& move
move.volumetric_rate(), move.extruder_id, move.cp_color_id, { { endpoint, endpoint } } });
}
+#if ENABLE_SHOW_TOOLPATHS_COG
+void GCodeViewer::COG::render()
+{
+ if (!m_visible)
+ return;
+
+ init();
+
+ GLShaderProgram* shader = wxGetApp().get_shader("toolpaths_cog");
+ if (shader == nullptr)
+ return;
+
+ shader->start_using();
+
+ glsafe(::glDisable(GL_DEPTH_TEST));
+
+ glsafe(::glPushMatrix());
+ const Vec3d position = cog();
+ glsafe(::glTranslated(position.x(), position.y(), position.z()));
+ if (m_fixed_size) {
+ const double inv_zoom = wxGetApp().plater()->get_camera().get_inv_zoom();
+ glsafe(::glScaled(inv_zoom, inv_zoom, inv_zoom));
+ }
+ m_model.render();
+
+ glsafe(::glPopMatrix());
+
+ shader->stop_using();
+
+ ////Show ImGui window
+ //static float last_window_width = 0.0f;
+ //static size_t last_text_length = 0;
+
+ //ImGuiWrapper& imgui = *wxGetApp().imgui();
+ //const Size cnv_size = wxGetApp().plater()->get_current_canvas3D()->get_canvas_size();
+ //imgui.set_next_window_pos(0.5f * static_cast(cnv_size.get_width()), 0.0f, ImGuiCond_Always, 0.5f, 0.0f);
+ //ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
+ //ImGui::SetNextWindowBgAlpha(0.25f);
+ //imgui.begin(std::string("COG"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove);
+ //imgui.text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, _u8L("Center of mass") + ":");
+ //ImGui::SameLine();
+ //char buf[1024];
+ //const Vec3d position = cog();
+ //sprintf(buf, "X: %.3f, Y: %.3f, Z: %.3f", position.x(), position.y(), position.z());
+ //imgui.text(std::string(buf));
+
+ //// force extra frame to automatically update window size
+ //const float width = ImGui::GetWindowWidth();
+ //const size_t length = strlen(buf);
+ //if (width != last_window_width || length != last_text_length) {
+ // last_window_width = width;
+ // last_text_length = length;
+ // imgui.set_requires_extra_frame();
+ //}
+
+ //imgui.end();
+ //ImGui::PopStyleVar();
+}
+#endif // ENABLE_SHOW_TOOLPATHS_COG
+
#if ENABLE_PREVIEW_LAYER_TIME
float GCodeViewer::Extrusions::Range::step_size(EType type) const
{
@@ -638,10 +714,19 @@ void GCodeViewer::init()
void GCodeViewer::load(const GCodeProcessorResult& gcode_result, const Print& print, bool initialized)
{
// avoid processing if called with the same gcode_result
+#if ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
+ if (m_last_result_id == gcode_result.id &&
+ (m_last_view_type == m_view_type || (m_last_view_type != EViewType::VolumetricRate && m_view_type != EViewType::VolumetricRate)))
+ return;
+#else
if (m_last_result_id == gcode_result.id)
return;
+#endif // ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
m_last_result_id = gcode_result.id;
+#if ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
+ m_last_view_type = m_view_type;
+#endif // ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
// release gpu memory, if used
reset();
@@ -955,6 +1040,9 @@ unsigned int GCodeViewer::get_options_visibility_flags() const
flags = set_flag(flags, static_cast(Preview::OptionType::ColorChanges), is_toolpath_move_type_visible(EMoveType::Color_change));
flags = set_flag(flags, static_cast(Preview::OptionType::PausePrints), is_toolpath_move_type_visible(EMoveType::Pause_Print));
flags = set_flag(flags, static_cast(Preview::OptionType::CustomGCodes), is_toolpath_move_type_visible(EMoveType::Custom_GCode));
+#if ENABLE_SHOW_TOOLPATHS_COG
+ flags = set_flag(flags, static_cast(Preview::OptionType::CenterOfGravity), m_cog.is_visible());
+#endif // ENABLE_SHOW_TOOLPATHS_COG
flags = set_flag(flags, static_cast(Preview::OptionType::Shells), m_shells.visible);
flags = set_flag(flags, static_cast(Preview::OptionType::ToolMarker), m_sequential_view.marker.is_visible());
#if !ENABLE_PREVIEW_LAYOUT
@@ -978,6 +1066,9 @@ void GCodeViewer::set_options_visibility_from_flags(unsigned int flags)
set_toolpath_move_type_visible(EMoveType::Color_change, is_flag_set(static_cast(Preview::OptionType::ColorChanges)));
set_toolpath_move_type_visible(EMoveType::Pause_Print, is_flag_set(static_cast(Preview::OptionType::PausePrints)));
set_toolpath_move_type_visible(EMoveType::Custom_GCode, is_flag_set(static_cast(Preview::OptionType::CustomGCodes)));
+#if ENABLE_SHOW_TOOLPATHS_COG
+ m_cog.set_visible(is_flag_set(static_cast(Preview::OptionType::CenterOfGravity)));
+#endif // ENABLE_SHOW_TOOLPATHS_COG
m_shells.visible = is_flag_set(static_cast(Preview::OptionType::Shells));
m_sequential_view.marker.set_visible(is_flag_set(static_cast(Preview::OptionType::ToolMarker)));
#if !ENABLE_PREVIEW_LAYOUT
@@ -1200,9 +1291,15 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
// add current vertex
add_vertex(curr);
};
+#if ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
+ auto add_indices_as_line = [](const GCodeProcessorResult::MoveVertex& prev, const GCodeProcessorResult::MoveVertex& curr, TBuffer& buffer,
+ unsigned int ibuffer_id, IndexBuffer& indices, size_t move_id, bool account_for_volumetric_rate) {
+ if (buffer.paths.empty() || prev.type != curr.type || !buffer.paths.back().matches(curr, account_for_volumetric_rate)) {
+#else
auto add_indices_as_line = [](const GCodeProcessorResult::MoveVertex& prev, const GCodeProcessorResult::MoveVertex& curr, TBuffer& buffer,
unsigned int ibuffer_id, IndexBuffer& indices, size_t move_id) {
if (buffer.paths.empty() || prev.type != curr.type || !buffer.paths.back().matches(curr)) {
+#endif // ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
// add starting index
indices.push_back(static_cast(indices.size()));
buffer.add_path(curr, ibuffer_id, indices.size() - 1, move_id - 1);
@@ -1221,7 +1318,13 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
};
// format data into the buffers to be rendered as solid
- auto add_vertices_as_solid = [](const GCodeProcessorResult::MoveVertex& prev, const GCodeProcessorResult::MoveVertex& curr, TBuffer& buffer, unsigned int vbuffer_id, VertexBuffer& vertices, size_t move_id) {
+#if ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
+ auto add_vertices_as_solid = [](const GCodeProcessorResult::MoveVertex& prev, const GCodeProcessorResult::MoveVertex& curr, TBuffer& buffer,
+ unsigned int vbuffer_id, VertexBuffer& vertices, size_t move_id, bool account_for_volumetric_rate) {
+#else
+ auto add_vertices_as_solid = [](const GCodeProcessorResult::MoveVertex& prev, const GCodeProcessorResult::MoveVertex& curr, TBuffer& buffer,
+ unsigned int vbuffer_id, VertexBuffer& vertices, size_t move_id) {
+#endif // ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
auto store_vertex = [](VertexBuffer& vertices, const Vec3f& position, const Vec3f& normal) {
// append position
vertices.push_back(position.x());
@@ -1233,7 +1336,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
vertices.push_back(normal.z());
};
+#if ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
+ if (buffer.paths.empty() || prev.type != curr.type || !buffer.paths.back().matches(curr, account_for_volumetric_rate)) {
+#else
if (buffer.paths.empty() || prev.type != curr.type || !buffer.paths.back().matches(curr)) {
+#endif // ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
buffer.add_path(curr, vbuffer_id, vertices.size(), move_id - 1);
buffer.paths.back().sub_paths.back().first.position = prev.position;
}
@@ -1278,8 +1385,15 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
last_path.sub_paths.back().last = { vbuffer_id, vertices.size(), move_id, curr.position };
};
- auto add_indices_as_solid = [&](const GCodeProcessorResult::MoveVertex& prev, const GCodeProcessorResult::MoveVertex& curr, const GCodeProcessorResult::MoveVertex* next,
- TBuffer& buffer, size_t& vbuffer_size, unsigned int ibuffer_id, IndexBuffer& indices, size_t move_id) {
+#if ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
+ auto add_indices_as_solid = [&](const GCodeProcessorResult::MoveVertex& prev, const GCodeProcessorResult::MoveVertex& curr,
+ const GCodeProcessorResult::MoveVertex* next, TBuffer& buffer, size_t& vbuffer_size, unsigned int ibuffer_id,
+ IndexBuffer& indices, size_t move_id, bool account_for_volumetric_rate) {
+#else
+ auto add_indices_as_solid = [&](const GCodeProcessorResult::MoveVertex& prev, const GCodeProcessorResult::MoveVertex& curr,
+ const GCodeProcessorResult::MoveVertex* next, TBuffer& buffer, size_t& vbuffer_size, unsigned int ibuffer_id,
+ IndexBuffer& indices, size_t move_id) {
+#endif // ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
static Vec3f prev_dir;
static Vec3f prev_up;
static float sq_prev_length;
@@ -1324,7 +1438,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
store_triangle(indices, v_offsets[4], v_offsets[5], v_offsets[6]);
};
+#if ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
+ if (buffer.paths.empty() || prev.type != curr.type || !buffer.paths.back().matches(curr, account_for_volumetric_rate)) {
+#else
if (buffer.paths.empty() || prev.type != curr.type || !buffer.paths.back().matches(curr)) {
+#endif // ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
buffer.add_path(curr, ibuffer_id, indices.size(), move_id - 1);
buffer.paths.back().sub_paths.back().first.position = prev.position;
}
@@ -1408,7 +1526,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
vbuffer_size += 6;
}
+#if ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
+ if (next != nullptr && (curr.type != next->type || !last_path.matches(*next, account_for_volumetric_rate)))
+#else
if (next != nullptr && (curr.type != next->type || !last_path.matches(*next)))
+#endif // ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
// ending cap triangles
append_ending_cap_triangles(indices, is_first_segment ? first_seg_v_offsets : non_first_seg_v_offsets);
@@ -1537,6 +1659,10 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
if (wxGetApp().is_editor())
m_contained_in_bed = wxGetApp().plater()->build_volume().all_paths_inside(gcode_result, m_paths_bounding_box);
+#if ENABLE_SHOW_TOOLPATHS_COG
+ m_cog.reset();
+#endif // ENABLE_SHOW_TOOLPATHS_COG
+
m_sequential_view.gcode_ids.clear();
for (size_t i = 0; i < gcode_result.moves.size(); ++i) {
const GCodeProcessorResult::MoveVertex& move = gcode_result.moves[i];
@@ -1544,6 +1670,10 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
m_sequential_view.gcode_ids.push_back(move.gcode_id);
}
+#if ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
+ bool account_for_volumetric_rate = m_view_type == EViewType::VolumetricRate;
+#endif // ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
+
std::vector vertices(m_buffers.size());
std::vector indices(m_buffers.size());
std::vector instances(m_buffers.size());
@@ -1551,18 +1681,15 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
std::vector instances_offsets(m_buffers.size());
std::vector options_zs;
- size_t seams_count = 0;
std::vector biased_seams_ids;
// toolpaths data -> extract vertices from result
for (size_t i = 0; i < m_moves_count; ++i) {
const GCodeProcessorResult::MoveVertex& curr = gcode_result.moves[i];
- if (curr.type == EMoveType::Seam) {
- ++seams_count;
+ if (curr.type == EMoveType::Seam)
biased_seams_ids.push_back(i - biased_seams_ids.size() - 1);
- }
- size_t move_id = i - seams_count;
+ const size_t move_id = i - biased_seams_ids.size();
// skip first vertex
if (i == 0)
@@ -1570,6 +1697,20 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
const GCodeProcessorResult::MoveVertex& prev = gcode_result.moves[i - 1];
+#if ENABLE_SHOW_TOOLPATHS_COG
+ if (curr.type == EMoveType::Extrude &&
+ curr.extrusion_role != erSkirt &&
+ curr.extrusion_role != erSupportMaterial &&
+ curr.extrusion_role != erSupportMaterialInterface &&
+ curr.extrusion_role != erWipeTower &&
+ curr.extrusion_role != erCustom &&
+ curr.extrusion_role != erMixed) {
+ const Vec3d curr_pos = curr.position.cast();
+ const Vec3d prev_pos = prev.position.cast();
+ m_cog.add_segment(curr_pos, prev_pos, curr.mm3_per_mm * (curr_pos - prev_pos).norm());
+ }
+#endif // ENABLE_SHOW_TOOLPATHS_COG
+
// update progress dialog
++progress_count;
if (progress_dialog != nullptr && progress_count % progress_threshold == 0) {
@@ -1597,7 +1738,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
v_multibuffer.push_back(VertexBuffer());
if (t_buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Triangle) {
Path& last_path = t_buffer.paths.back();
+#if ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
+ if (prev.type == curr.type && last_path.matches(curr, account_for_volumetric_rate))
+#else
if (prev.type == curr.type && last_path.matches(curr))
+#endif // ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
last_path.add_sub_path(prev, static_cast(v_multibuffer.size()) - 1, 0, move_id - 1);
}
}
@@ -1608,7 +1753,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
{
case TBuffer::ERenderPrimitiveType::Point: { add_vertices_as_point(curr, v_buffer); break; }
case TBuffer::ERenderPrimitiveType::Line: { add_vertices_as_line(prev, curr, v_buffer); break; }
+#if ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
+ case TBuffer::ERenderPrimitiveType::Triangle: { add_vertices_as_solid(prev, curr, t_buffer, static_cast(v_multibuffer.size()) - 1, v_buffer, move_id, account_for_volumetric_rate); break; }
+#else
case TBuffer::ERenderPrimitiveType::Triangle: { add_vertices_as_solid(prev, curr, t_buffer, static_cast(v_multibuffer.size()) - 1, v_buffer, move_id); break; }
+#endif // ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
case TBuffer::ERenderPrimitiveType::InstancedModel:
{
add_model_instance(curr, inst_buffer, inst_id_buffer, move_id);
@@ -1893,14 +2042,14 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
using VboIndexList = std::vector;
std::vector vbo_indices(m_buffers.size());
- seams_count = 0;
+ size_t seams_count = 0;
for (size_t i = 0; i < m_moves_count; ++i) {
const GCodeProcessorResult::MoveVertex& curr = gcode_result.moves[i];
if (curr.type == EMoveType::Seam)
++seams_count;
- size_t move_id = i - seams_count;
+ const size_t move_id = i - seams_count;
// skip first vertex
if (i == 0)
@@ -1972,12 +2121,20 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
break;
}
case TBuffer::ERenderPrimitiveType::Line: {
+#if ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
+ add_indices_as_line(prev, curr, t_buffer, static_cast(i_multibuffer.size()) - 1, i_buffer, move_id, account_for_volumetric_rate);
+#else
add_indices_as_line(prev, curr, t_buffer, static_cast(i_multibuffer.size()) - 1, i_buffer, move_id);
+#endif // ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
curr_vertex_buffer.second += t_buffer.max_vertices_per_segment();
break;
}
case TBuffer::ERenderPrimitiveType::Triangle: {
+#if ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
+ add_indices_as_solid(prev, curr, next, t_buffer, curr_vertex_buffer.second, static_cast(i_multibuffer.size()) - 1, i_buffer, move_id, account_for_volumetric_rate);
+#else
add_indices_as_solid(prev, curr, next, t_buffer, curr_vertex_buffer.second, static_cast(i_multibuffer.size()) - 1, i_buffer, move_id);
+#endif // ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
break;
}
case TBuffer::ERenderPrimitiveType::BatchedModel: {
@@ -4074,15 +4231,6 @@ void GCodeViewer::render_legend(float& legend_height)
};
#if ENABLE_LEGEND_TOOLBAR_ICONS
-// auto circle_icon = [](ImGuiWindow& window, const ImVec2& pos, float size, const Color& color) {
-// const float margin = 3.0f;
-// const ImVec2 center(0.5f * (pos.x + pos.x + size), 0.5f * (pos.y + pos.y + size));
-// window.DrawList->AddCircleFilled(center, 0.5f * (size - 2.0f * margin), ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 16);
-// };
-// auto line_icon = [](ImGuiWindow& window, const ImVec2& pos, float size, const Color& color) {
-// const float margin = 3.0f;
-// window.DrawList->AddLine({ pos.x + margin, pos.y + size - margin }, { pos.x + size - margin, pos.y + margin }, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 3.0f);
-// };
auto image_icon = [&imgui](ImGuiWindow& window, const ImVec2& pos, float size, const wchar_t& icon_id) {
ImGuiIO& io = ImGui::GetIO();
const ImTextureID tex_id = io.Fonts->TexID;
@@ -4091,17 +4239,17 @@ void GCodeViewer::render_legend(float& legend_height)
const ImFontAtlas::CustomRect* const rect = imgui.GetTextureCustomRect(icon_id);
const ImVec2 uv0 = { static_cast(rect->X) / tex_w, static_cast(rect->Y) / tex_h };
const ImVec2 uv1 = { static_cast(rect->X + rect->Width) / tex_w, static_cast(rect->Y + rect->Height) / tex_h };
- window.DrawList->AddImage(tex_id, pos, { pos.x + size, pos.y + size }, uv0, uv1, ImGui::GetColorU32({ 1.0f, 1.0f, 1.0f, 1.0f }));
+ window.DrawList->AddImage(tex_id, pos, { pos.x + size, pos.y + size }, uv0, uv1, ImGuiWrapper::to_ImU32({ 1.0f, 1.0f, 1.0f, 1.0f }));
};
#else
- auto circle_icon = [](ImGuiWindow& window, const ImVec2& pos, float size, const Color& color) {
- const float margin = 3.0f;
+ auto circle_icon = [](ImGuiWindow& window, const ImVec2& pos, float size, const ColorRGBA& color) {
+ const float margin = 3.0f;
const ImVec2 center(0.5f * (pos.x + pos.x + size), 0.5f * (pos.y + pos.y + size));
- window.DrawList->AddCircleFilled(center, 0.5f * (size - 2.0f * margin), ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 16);
+ window.DrawList->AddCircleFilled(center, 0.5f * (size - 2.0f * margin), ImGuiWrapper::to_ImU32(color), 16);
};
- auto line_icon = [](ImGuiWindow& window, const ImVec2& pos, float size, const Color& color) {
+ auto line_icon = [](ImGuiWindow& window, const ImVec2& pos, float size, const ColorRGBA& color) {
const float margin = 3.0f;
- window.DrawList->AddLine({ pos.x + margin, pos.y + size - margin }, { pos.x + size - margin, pos.y + margin }, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 3.0f);
+ window.DrawList->AddLine({ pos.x + margin, pos.y + size - margin }, { pos.x + size - margin, pos.y + margin }, ImGuiWrapper::to_ImU32(color), 3.0f);
};
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
@@ -4190,12 +4338,41 @@ void GCodeViewer::render_legend(float& legend_height)
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
});
ImGui::SameLine();
+#if ENABLE_SHOW_TOOLPATHS_COG
+#if ENABLE_LEGEND_TOOLBAR_ICONS
+ toggle_button(Preview::OptionType::CenterOfGravity, _u8L("Center of gravity"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
+ image_icon(window, pos, size, ImGui::LegendCOG);
+ });
+#else
+ toggle_button(Preview::OptionType::CenterOfGravity, _u8L("Center of gravity"), [](ImGuiWindow& window, const ImVec2& pos, float size) {
+ const ImU32 black = ImGuiWrapper::to_ImU32({ 0.0f, 0.0f, 0.0f, 1.0f });
+ const ImU32 white = ImGuiWrapper::to_ImU32({ 1.0f, 1.0f, 1.0f, 1.0f });
+ const float margin = 3.0f;
+ const ImVec2 center(0.5f * (pos.x + pos.x + size), 0.5f * (pos.y + pos.y + size));
+ const float radius = 0.5f * (size - 2.0f * margin);
+ window.DrawList->PathArcToFast(center, radius, 0, 3);
+ window.DrawList->PathLineTo(center);
+ window.DrawList->PathFillConvex(black);
+ window.DrawList->PathArcToFast(center, radius, 3, 6);
+ window.DrawList->PathLineTo(center);
+ window.DrawList->PathFillConvex(white);
+ window.DrawList->PathArcToFast(center, radius, 6, 9);
+ window.DrawList->PathLineTo(center);
+ window.DrawList->PathFillConvex(black);
+ window.DrawList->PathArcToFast(center, radius, 9, 12);
+ window.DrawList->PathLineTo(center);
+ window.DrawList->PathFillConvex(white);
+ window.DrawList->AddCircle(center, radius, black, 16);
+ });
+#endif // ENABLE_LEGEND_TOOLBAR_ICONS
+ ImGui::SameLine();
+#endif // ENABLE_SHOW_TOOLPATHS_COG
#if ENABLE_LEGEND_TOOLBAR_ICONS
toggle_button(Preview::OptionType::Shells, _u8L("Shells"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
image_icon(window, pos, size, ImGui::LegendShells);
#else
toggle_button(Preview::OptionType::Shells, _u8L("Shells"), [](ImGuiWindow& window, const ImVec2& pos, float size) {
- const ImU32 color = ImGui::GetColorU32({ 1.0f, 1.0f, 1.0f, 1.0f });
+ const ImU32 color = ImGuiWrapper::to_ImU32({ 1.0f, 1.0f, 1.0f, 1.0f });
const float margin = 3.0f;
const float proj = 0.25f * size;
window.DrawList->AddRect({ pos.x + margin, pos.y + size - margin }, { pos.x + size - margin - proj, pos.y + margin + proj }, color);
@@ -4212,11 +4389,11 @@ void GCodeViewer::render_legend(float& legend_height)
image_icon(window, pos, size, ImGui::LegendToolMarker);
#else
toggle_button(Preview::OptionType::ToolMarker, _u8L("Tool marker"), [](ImGuiWindow& window, const ImVec2& pos, float size) {
- const ImU32 color = ImGui::GetColorU32({ 1.0f, 1.0f, 1.0f, 0.8f });
+ const ImU32 color = ImGuiWrapper::to_ImU32({ 1.0f, 1.0f, 1.0f, 0.8f });
const float margin = 3.0f;
const ImVec2 p1(0.5f * (pos.x + pos.x + size), pos.y + size - margin);
- const ImVec2 p2 = ImVec2(p1.x + 0.25f * size, p1.y - 0.25f * size);
- const ImVec2 p3 = ImVec2(p1.x - 0.25f * size, p1.y - 0.25f * size);
+ const ImVec2 p2(p1.x + 0.25f * size, p1.y - 0.25f * size);
+ const ImVec2 p3(p1.x - 0.25f * size, p1.y - 0.25f * size);
window.DrawList->AddTriangleFilled(p1, p2, p3, color);
const float mid_x = 0.5f * (pos.x + pos.x + size);
window.DrawList->AddRectFilled({ mid_x - 0.09375f * size, p1.y - 0.25f * size }, { mid_x + 0.09375f * size, pos.y + margin }, color);
diff --git a/src/slic3r/GUI/GCodeViewer.hpp b/src/slic3r/GUI/GCodeViewer.hpp
index ecebb26414..b2b0626d51 100644
--- a/src/slic3r/GUI/GCodeViewer.hpp
+++ b/src/slic3r/GUI/GCodeViewer.hpp
@@ -212,7 +212,11 @@ class GCodeViewer
unsigned char cp_color_id{ 0 };
std::vector sub_paths;
+#if ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
+ bool matches(const GCodeProcessorResult::MoveVertex& move, bool account_for_volumetric_rate) const;
+#else
bool matches(const GCodeProcessorResult::MoveVertex& move) const;
+#endif // ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
size_t vertices_count() const {
return sub_paths.empty() ? 0 : sub_paths.back().last.s_id - sub_paths.front().first.s_id + 1;
}
@@ -380,6 +384,52 @@ class GCodeViewer
bool visible{ false };
};
+#if ENABLE_SHOW_TOOLPATHS_COG
+ // helper to render center of gravity
+ class COG
+ {
+ GLModel m_model;
+ bool m_visible{ false };
+ // whether or not to render the model with fixed screen size
+ bool m_fixed_size{ true };
+ double m_total_mass{ 0.0 };
+ Vec3d m_position{ Vec3d::Zero() };
+
+ public:
+ void render();
+
+ void reset() {
+ m_position = Vec3d::Zero();
+ m_total_mass = 0.0;
+ }
+
+ bool is_visible() const { return m_visible; }
+ void set_visible(bool visible) { m_visible = visible; }
+
+ void add_segment(const Vec3d& v1, const Vec3d& v2, double mass) {
+ assert(mass > 0.0);
+ m_position += mass * 0.5 * (v1 + v2);
+ m_total_mass += mass;
+ }
+
+ Vec3d cog() const { return (m_total_mass > 0.0) ? (Vec3d)(m_position / m_total_mass) : Vec3d::Zero(); }
+
+ private:
+ void init() {
+ if (m_model.is_initialized())
+ return;
+
+ const float radius = m_fixed_size ? 10.0f : 1.0f;
+
+#if ENABLE_GLBEGIN_GLEND_REMOVAL
+ m_model.init_from(smooth_sphere(32, radius));
+#else
+ m_model.init_from(its_make_sphere(radius, PI / 32.0));
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
+ }
+ };
+#endif // ENABLE_SHOW_TOOLPATHS_COG
+
// helper to render extrusion paths
struct Extrusions
{
@@ -716,6 +766,9 @@ public:
private:
bool m_gl_data_initialized{ false };
unsigned int m_last_result_id{ 0 };
+#if ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
+ EViewType m_last_view_type{ EViewType::Count };
+#endif // ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC
size_t m_moves_count{ 0 };
std::vector m_buffers{ static_cast(EMoveType::Extrude) };
// bounding box of toolpaths
@@ -734,6 +787,9 @@ private:
Extrusions m_extrusions;
SequentialView m_sequential_view;
Shells m_shells;
+#if ENABLE_SHOW_TOOLPATHS_COG
+ COG m_cog;
+#endif // ENABLE_SHOW_TOOLPATHS_COG
EViewType m_view_type{ EViewType::FeatureType };
bool m_legend_enabled{ true };
#if ENABLE_PREVIEW_LAYOUT
@@ -779,6 +835,9 @@ public:
void reset();
void render();
+#if ENABLE_SHOW_TOOLPATHS_COG
+ void render_cog() { m_cog.render(); }
+#endif // ENABLE_SHOW_TOOLPATHS_COG
bool has_data() const { return !m_roles.empty(); }
bool can_export_toolpaths() const;
diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp
index 84cc2e5552..95600c074a 100644
--- a/src/slic3r/GUI/GLCanvas3D.cpp
+++ b/src/slic3r/GUI/GLCanvas3D.cpp
@@ -368,8 +368,8 @@ void GLCanvas3D::LayersEditing::render_active_object_annotations(const GLCanvas3
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P2T2, GLModel::Geometry::EIndexType::USHORT };
- init_data.vertices.reserve(4 * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(6 * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(4);
+ init_data.reserve_indices(6);
// vertices
const float l = bar_rect.get_left();
@@ -428,8 +428,8 @@ void GLCanvas3D::LayersEditing::render_profile(const Rect& bar_rect)
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P2, GLModel::Geometry::EIndexType::USHORT };
init_data.color = ColorRGBA::BLACK();
- init_data.vertices.reserve(2 * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(2 * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(2);
+ init_data.reserve_indices(2);
// vertices
const float x = bar_rect.get_left() + float(m_slicing_parameters->layer_height) * scale_x;
@@ -447,16 +447,20 @@ void GLCanvas3D::LayersEditing::render_profile(const Rect& bar_rect)
m_profile.profile.reset();
GLModel::Geometry init_data;
- init_data.format = { GLModel::Geometry::EPrimitiveType::LineStrip, GLModel::Geometry::EVertexLayout::P2, GLModel::Geometry::EIndexType::UINT };
+ const GLModel::Geometry::EIndexType index_type = (m_layer_height_profile.size() / 2 < 65536) ? GLModel::Geometry::EIndexType::USHORT : GLModel::Geometry::EIndexType::UINT;
+ init_data.format = { GLModel::Geometry::EPrimitiveType::LineStrip, GLModel::Geometry::EVertexLayout::P2, index_type };
init_data.color = ColorRGBA::BLUE();
- init_data.vertices.reserve(m_layer_height_profile.size() * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(m_layer_height_profile.size() * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(m_layer_height_profile.size() / 2);
+ init_data.reserve_indices(m_layer_height_profile.size() / 2);
// vertices + indices
for (unsigned int i = 0; i < (unsigned int)m_layer_height_profile.size(); i += 2) {
init_data.add_vertex(Vec2f(bar_rect.get_left() + float(m_layer_height_profile[i + 1]) * scale_x,
bar_rect.get_bottom() + float(m_layer_height_profile[i]) * scale_y));
- init_data.add_uint_index(i / 2);
+ if (index_type == GLModel::Geometry::EIndexType::USHORT)
+ init_data.add_ushort_index((unsigned short)i / 2);
+ else
+ init_data.add_uint_index(i / 2);
}
m_profile.profile.init_from(std::move(init_data));
@@ -898,6 +902,8 @@ void GLCanvas3D::SequentialPrintClearance::set_polygons(const Polygons& polygons
unsigned int vertices_counter = 0;
for (const ExPolygon& poly : polygons_union) {
const std::vector triangulation = triangulate_expolygon_3d(poly);
+ fill_data.reserve_vertices(fill_data.vertices_count() + triangulation.size());
+ fill_data.reserve_indices(fill_data.indices_count() + triangulation.size());
for (const Vec3d& v : triangulation) {
fill_data.add_vertex((Vec3f)(v.cast() + 0.0125f * Vec3f::UnitZ())); // add a small positive z to avoid z-fighting
++vertices_counter;
@@ -1600,6 +1606,10 @@ void GLCanvas3D::render()
#if ENABLE_RENDER_SELECTION_CENTER
_render_selection_center();
#endif // ENABLE_RENDER_SELECTION_CENTER
+#if ENABLE_SHOW_TOOLPATHS_COG
+ if (!m_main_toolbar.is_enabled())
+ _render_gcode_cog();
+#endif // ENABLE_SHOW_TOOLPATHS_COG
// we need to set the mouse's scene position here because the depth buffer
// could be invalidated by the following gizmo render methods
@@ -5234,8 +5244,8 @@ void GLCanvas3D::_render_background()
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P2T2, GLModel::Geometry::EIndexType::USHORT };
- init_data.vertices.reserve(4 * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(6 * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(4);
+ init_data.reserve_indices(6);
// vertices
init_data.add_vertex(Vec2f(-1.0f, -1.0f), Vec2f(0.0f, 0.0f));
@@ -5415,6 +5425,13 @@ void GLCanvas3D::_render_gcode()
m_gcode_viewer.render();
}
+#if ENABLE_SHOW_TOOLPATHS_COG
+void GLCanvas3D::_render_gcode_cog()
+{
+ m_gcode_viewer.render_cog();
+}
+#endif // ENABLE_SHOW_TOOLPATHS_COG
+
void GLCanvas3D::_render_selection()
{
float scale_factor = 1.0;
diff --git a/src/slic3r/GUI/GLCanvas3D.hpp b/src/slic3r/GUI/GLCanvas3D.hpp
index ac1985f0f8..702403e667 100644
--- a/src/slic3r/GUI/GLCanvas3D.hpp
+++ b/src/slic3r/GUI/GLCanvas3D.hpp
@@ -944,6 +944,9 @@ private:
void _render_bed_for_picking(bool bottom);
void _render_objects(GLVolumeCollection::ERenderType type);
void _render_gcode();
+#if ENABLE_SHOW_TOOLPATHS_COG
+ void _render_gcode_cog();
+#endif // ENABLE_SHOW_TOOLPATHS_COG
void _render_selection();
void _render_sequential_clearance();
#if ENABLE_RENDER_SELECTION_CENTER
diff --git a/src/slic3r/GUI/GLModel.cpp b/src/slic3r/GUI/GLModel.cpp
index 4d3be069ca..e1dc3305c7 100644
--- a/src/slic3r/GUI/GLModel.cpp
+++ b/src/slic3r/GUI/GLModel.cpp
@@ -18,6 +18,16 @@ namespace Slic3r {
namespace GUI {
#if ENABLE_GLBEGIN_GLEND_REMOVAL
+void GLModel::Geometry::reserve_vertices(size_t vertices_count)
+{
+ vertices.reserve(vertices_count * vertex_stride_floats(format));
+}
+
+void GLModel::Geometry::reserve_indices(size_t indices_count)
+{
+ indices.reserve(indices_count * index_stride_bytes(format));
+}
+
void GLModel::Geometry::add_vertex(const Vec2f& position)
{
assert(format.vertex_layout == EVertexLayout::P2);
@@ -42,6 +52,16 @@ void GLModel::Geometry::add_vertex(const Vec3f& position)
vertices.emplace_back(position.z());
}
+void GLModel::Geometry::add_vertex(const Vec3f& position, const Vec2f& tex_coord)
+{
+ assert(format.vertex_layout == EVertexLayout::P3T2);
+ vertices.emplace_back(position.x());
+ vertices.emplace_back(position.y());
+ vertices.emplace_back(position.z());
+ vertices.emplace_back(tex_coord.x());
+ vertices.emplace_back(tex_coord.y());
+}
+
void GLModel::Geometry::add_vertex(const Vec3f& position, const Vec3f& normal)
{
assert(format.vertex_layout == EVertexLayout::P3N3);
@@ -228,6 +248,7 @@ size_t GLModel::Geometry::vertex_stride_floats(const Format& format)
case EVertexLayout::P2: { return 2; }
case EVertexLayout::P2T2: { return 4; }
case EVertexLayout::P3: { return 3; }
+ case EVertexLayout::P3T2: { return 5; }
case EVertexLayout::P3N3: { return 6; }
default: { assert(false); return 0; }
};
@@ -240,6 +261,7 @@ size_t GLModel::Geometry::position_stride_floats(const Format& format)
case EVertexLayout::P2:
case EVertexLayout::P2T2: { return 2; }
case EVertexLayout::P3:
+ case EVertexLayout::P3T2:
case EVertexLayout::P3N3: { return 3; }
default: { assert(false); return 0; }
};
@@ -252,6 +274,7 @@ size_t GLModel::Geometry::position_offset_floats(const Format& format)
case EVertexLayout::P2:
case EVertexLayout::P2T2:
case EVertexLayout::P3:
+ case EVertexLayout::P3T2:
case EVertexLayout::P3N3: { return 0; }
default: { assert(false); return 0; }
};
@@ -279,7 +302,8 @@ size_t GLModel::Geometry::tex_coord_stride_floats(const Format& format)
{
switch (format.vertex_layout)
{
- case EVertexLayout::P2T2: { return 2; }
+ case EVertexLayout::P2T2:
+ case EVertexLayout::P3T2: { return 2; }
default: { assert(false); return 0; }
};
}
@@ -289,6 +313,7 @@ size_t GLModel::Geometry::tex_coord_offset_floats(const Format& format)
switch (format.vertex_layout)
{
case EVertexLayout::P2T2: { return 2; }
+ case EVertexLayout::P3T2: { return 3; }
default: { assert(false); return 0; }
};
}
@@ -310,6 +335,7 @@ bool GLModel::Geometry::has_position(const Format& format)
case EVertexLayout::P2:
case EVertexLayout::P2T2:
case EVertexLayout::P3:
+ case EVertexLayout::P3T2:
case EVertexLayout::P3N3: { return true; }
default: { assert(false); return false; }
};
@@ -321,7 +347,8 @@ bool GLModel::Geometry::has_normal(const Format& format)
{
case EVertexLayout::P2:
case EVertexLayout::P2T2:
- case EVertexLayout::P3: { return false; }
+ case EVertexLayout::P3:
+ case EVertexLayout::P3T2: { return false; }
case EVertexLayout::P3N3: { return true; }
default: { assert(false); return false; }
};
@@ -331,7 +358,8 @@ bool GLModel::Geometry::has_tex_coord(const Format& format)
{
switch (format.vertex_layout)
{
- case EVertexLayout::P2T2: { return true; }
+ case EVertexLayout::P2T2:
+ case EVertexLayout::P3T2: { return true; }
case EVertexLayout::P2:
case EVertexLayout::P3:
case EVertexLayout::P3N3: { return false; }
@@ -452,8 +480,8 @@ void GLModel::init_from(const indexed_triangle_set& its, const BoundingBoxf3 &bb
Geometry& data = m_render_data.geometry;
data.format = { Geometry::EPrimitiveType::Triangles, Geometry::EVertexLayout::P3N3, Geometry::EIndexType::UINT };
- data.vertices.reserve(3 * its.indices.size() * Geometry::vertex_stride_floats(data.format));
- data.indices.reserve(3 * its.indices.size() * Geometry::index_stride_bytes(data.format));
+ data.reserve_vertices(3 * its.indices.size());
+ data.reserve_indices(3 * its.indices.size());
// vertices + indices
unsigned int vertices_counter = 0;
@@ -534,8 +562,8 @@ void GLModel::init_from(const Polygons& polygons, float z)
segments_count += polygon.points.size();
}
- data.vertices.reserve(2 * segments_count * Geometry::vertex_stride_floats(data.format));
- data.indices.reserve(2 * segments_count * Geometry::index_stride_bytes(data.format));
+ data.reserve_vertices(2 * segments_count);
+ data.reserve_indices(2 * segments_count);
// vertices + indices
unsigned int vertices_counter = 0;
@@ -702,8 +730,8 @@ void GLModel::render() const
const Geometry& data = m_render_data.geometry;
- GLenum mode = get_primitive_mode(data.format);
- GLenum index_type = get_index_type(data.format);
+ const GLenum mode = get_primitive_mode(data.format);
+ const GLenum index_type = get_index_type(data.format);
const size_t vertex_stride_bytes = Geometry::vertex_stride_bytes(data.format);
const bool position = Geometry::has_position(data.format);
@@ -1016,8 +1044,8 @@ GLModel::Geometry stilized_arrow(unsigned short resolution, float tip_radius, fl
GLModel::Geometry data;
#if ENABLE_GLBEGIN_GLEND_REMOVAL
data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3N3, GLModel::Geometry::EIndexType::USHORT };
- data.vertices.reserve((6 * resolution + 2) * GLModel::Geometry::vertex_stride_floats(data.format));
- data.indices.reserve((6 * resolution * 3) * GLModel::Geometry::index_stride_bytes(data.format));
+ data.reserve_vertices(6 * resolution + 2);
+ data.reserve_indices(6 * resolution * 3);
#else
GLModel::Geometry::Entity entity;
entity.type = GLModel::EPrimitiveType::Triangles;
@@ -1157,6 +1185,7 @@ GLModel::Geometry stilized_arrow(unsigned short resolution, float tip_radius, fl
data.entities.emplace_back(entity);
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
+
return data;
}
@@ -1182,8 +1211,8 @@ GLModel::Geometry circular_arrow(unsigned short resolution, float radius, float
GLModel::Geometry data;
#if ENABLE_GLBEGIN_GLEND_REMOVAL
data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3N3, GLModel::Geometry::EIndexType::USHORT };
- data.vertices.reserve((8 * (resolution + 1) + 30) * GLModel::Geometry::vertex_stride_floats(data.format));
- data.indices.reserve(((8 * resolution + 16) * 3) * GLModel::Geometry::index_stride_bytes(data.format));
+ data.reserve_vertices(8 * (resolution + 1) + 30);
+ data.reserve_indices((8 * resolution + 16) * 3);
#else
GLModel::Geometry::Entity entity;
entity.type = GLModel::EPrimitiveType::Triangles;
@@ -1488,6 +1517,7 @@ GLModel::Geometry circular_arrow(unsigned short resolution, float radius, float
data.entities.emplace_back(entity);
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
+
return data;
}
@@ -1508,8 +1538,8 @@ GLModel::Geometry straight_arrow(float tip_width, float tip_height, float stem_w
GLModel::Geometry data;
#if ENABLE_GLBEGIN_GLEND_REMOVAL
data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3N3, GLModel::Geometry::EIndexType::USHORT };
- data.vertices.reserve(42 * GLModel::Geometry::vertex_stride_floats(data.format));
- data.indices.reserve((24 * 3) * GLModel::Geometry::index_stride_bytes(data.format));
+ data.reserve_vertices(42);
+ data.reserve_indices(72);
#else
GLModel::Geometry::Entity entity;
entity.type = GLModel::EPrimitiveType::Triangles;
@@ -1681,6 +1711,7 @@ GLModel::Geometry straight_arrow(float tip_width, float tip_height, float stem_w
data.entities.emplace_back(entity);
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
+
return data;
}
@@ -1694,8 +1725,8 @@ GLModel::Geometry diamond(unsigned short resolution)
GLModel::Geometry data;
#if ENABLE_GLBEGIN_GLEND_REMOVAL
data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3N3, GLModel::Geometry::EIndexType::USHORT };
- data.vertices.reserve((resolution + 2) * GLModel::Geometry::vertex_stride_floats(data.format));
- data.indices.reserve(((2 * (resolution + 1)) * 3) * GLModel::Geometry::index_stride_bytes(data.format));
+ data.reserve_vertices(resolution + 2);
+ data.reserve_indices((2 * (resolution + 1)) * 3);
#else
GLModel::Geometry::Entity entity;
entity.type = GLModel::EPrimitiveType::Triangles;
@@ -1706,7 +1737,7 @@ GLModel::Geometry diamond(unsigned short resolution)
#if ENABLE_GLBEGIN_GLEND_REMOVAL
// vertices
for (unsigned short i = 0; i < resolution; ++i) {
- float ii = float(i) * step;
+ const float ii = float(i) * step;
const Vec3f p = { 0.5f * ::cos(ii), 0.5f * ::sin(ii), 0.0f };
append_vertex(data, p, p.normalized());
}
@@ -1764,8 +1795,77 @@ GLModel::Geometry diamond(unsigned short resolution)
data.entities.emplace_back(entity);
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
+
return data;
}
+#if ENABLE_GLBEGIN_GLEND_REMOVAL
+#if ENABLE_SHOW_TOOLPATHS_COG
+GLModel::Geometry smooth_sphere(unsigned short resolution, float radius)
+{
+ resolution = std::max(4, resolution);
+ resolution = std::min(256, resolution); // ensure no unsigned short overflow of indices
+
+ const unsigned short sectorCount = /*2 **/ resolution;
+ const unsigned short stackCount = resolution;
+
+ const float sectorStep = float(2.0 * M_PI / sectorCount);
+ const float stackStep = float(M_PI / stackCount);
+
+ GLModel::Geometry data;
+ data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3N3, GLModel::Geometry::EIndexType::USHORT };
+ data.reserve_vertices((stackCount - 1) * sectorCount + 2);
+ data.reserve_indices((2 * (stackCount - 1) * sectorCount) * 3);
+
+ // vertices
+ for (unsigned short i = 0; i <= stackCount; ++i) {
+ // from pi/2 to -pi/2
+ const double stackAngle = 0.5 * M_PI - stackStep * i;
+ const double xy = double(radius) * ::cos(stackAngle);
+ const double z = double(radius) * ::sin(stackAngle);
+ if (i == 0 || i == stackCount) {
+ const Vec3f v(float(xy), 0.0f, float(z));
+ data.add_vertex(v, (Vec3f)v.normalized());
+ }
+ else {
+ for (unsigned short j = 0; j < sectorCount; ++j) {
+ // from 0 to 2pi
+ const double sectorAngle = sectorStep * j;
+ const Vec3f v(float(xy * std::cos(sectorAngle)), float(xy * std::sin(sectorAngle)), float(z));
+ data.add_vertex(v, (Vec3f)v.normalized());
+ }
+ }
+ }
+
+ // triangles
+ for (unsigned short i = 0; i < stackCount; ++i) {
+ // Beginning of current stack.
+ unsigned short k1 = (i == 0) ? 0 : (1 + (i - 1) * sectorCount);
+ const unsigned short k1_first = k1;
+ // Beginning of next stack.
+ unsigned short k2 = (i == 0) ? 1 : (k1 + sectorCount);
+ const unsigned short k2_first = k2;
+ for (unsigned short j = 0; j < sectorCount; ++j) {
+ // 2 triangles per sector excluding first and last stacks
+ unsigned short k1_next = k1;
+ unsigned short k2_next = k2;
+ if (i != 0) {
+ k1_next = (j + 1 == sectorCount) ? k1_first : (k1 + 1);
+ data.add_ushort_triangle(k1, k2, k1_next);
+ }
+ if (i + 1 != stackCount) {
+ k2_next = (j + 1 == sectorCount) ? k2_first : (k2 + 1);
+ data.add_ushort_triangle(k1_next, k2, k2_next);
+ }
+ k1 = k1_next;
+ k2 = k2_next;
+ }
+ }
+
+ return data;
+}
+#endif // ENABLE_SHOW_TOOLPATHS_COG
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
+
} // namespace GUI
} // namespace Slic3r
diff --git a/src/slic3r/GUI/GLModel.hpp b/src/slic3r/GUI/GLModel.hpp
index 61456f3773..70220a75cb 100644
--- a/src/slic3r/GUI/GLModel.hpp
+++ b/src/slic3r/GUI/GLModel.hpp
@@ -58,6 +58,7 @@ namespace GUI {
P2, // position 2 floats
P2T2, // position 2 floats + texture coords 2 floats
P3, // position 3 floats
+ P3T2, // position 3 floats + texture coords 2 floats
P3N3, // position 3 floats + normal 3 floats
};
@@ -79,9 +80,13 @@ namespace GUI {
std::vector indices;
ColorRGBA color{ ColorRGBA::BLACK() };
+ void reserve_vertices(size_t vertices_count);
+ void reserve_indices(size_t indices_count);
+
void add_vertex(const Vec2f& position);
void add_vertex(const Vec2f& position, const Vec2f& tex_coord);
void add_vertex(const Vec3f& position);
+ void add_vertex(const Vec3f& position, const Vec2f& tex_coord);
void add_vertex(const Vec3f& position, const Vec3f& normal);
void add_ushort_index(unsigned short id);
@@ -101,6 +106,8 @@ namespace GUI {
unsigned int extract_uint_index(size_t id) const;
unsigned short extract_ushort_index(size_t id) const;
+ bool is_empty() const { return vertices.empty() || indices.empty(); }
+
size_t vertices_count() const { return vertices.size() / vertex_stride_floats(format); }
size_t indices_count() const { return indices.size() / index_stride_bytes(format); }
@@ -254,6 +261,14 @@ namespace GUI {
// the diamond is contained into a box with size [1, 1, 1]
GLModel::Geometry diamond(unsigned short resolution);
+#if ENABLE_GLBEGIN_GLEND_REMOVAL
+#if ENABLE_SHOW_TOOLPATHS_COG
+ // create a sphere with the given resolution and smooth normals
+ // the origin of the sphere is in its center
+ GLModel::Geometry smooth_sphere(unsigned short resolution, float radius);
+#endif // ENABLE_SHOW_TOOLPATHS_COG
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
+
} // namespace GUI
} // namespace Slic3r
diff --git a/src/slic3r/GUI/GLSelectionRectangle.cpp b/src/slic3r/GUI/GLSelectionRectangle.cpp
index 7991caaba2..2a3d73d7f5 100644
--- a/src/slic3r/GUI/GLSelectionRectangle.cpp
+++ b/src/slic3r/GUI/GLSelectionRectangle.cpp
@@ -115,8 +115,8 @@ namespace GUI {
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::LineLoop, GLModel::Geometry::EVertexLayout::P2, GLModel::Geometry::EIndexType::USHORT };
- init_data.vertices.reserve(4 * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(4 * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(4);
+ init_data.reserve_indices(4);
// vertices
init_data.add_vertex(Vec2f(left, bottom));
diff --git a/src/slic3r/GUI/GLShadersManager.cpp b/src/slic3r/GUI/GLShadersManager.cpp
index ae71e90afe..33ac9b6bcd 100644
--- a/src/slic3r/GUI/GLShadersManager.cpp
+++ b/src/slic3r/GUI/GLShadersManager.cpp
@@ -41,6 +41,10 @@ std::pair GLShadersManager::init()
// used to render 3D scene background
valid &= append_shader("background", { "background.vs", "background.fs" });
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
+#if ENABLE_SHOW_TOOLPATHS_COG
+ // used to render toolpaths center of gravity
+ valid &= append_shader("toolpaths_cog", { "toolpaths_cog.vs", "toolpaths_cog.fs" });
+#endif // ENABLE_SHOW_TOOLPATHS_COG
// used to render bed axes and model, selection hints, gcode sequential view marker model, preview shells, options in gcode preview
valid &= append_shader("gouraud_light", { "gouraud_light.vs", "gouraud_light.fs" });
// used to render printbed
diff --git a/src/slic3r/GUI/GLTexture.cpp b/src/slic3r/GUI/GLTexture.cpp
index 3b99397ad5..340bb78c3c 100644
--- a/src/slic3r/GUI/GLTexture.cpp
+++ b/src/slic3r/GUI/GLTexture.cpp
@@ -342,8 +342,8 @@ void GLTexture::render_sub_texture(unsigned int tex_id, float left, float right,
#if ENABLE_GLBEGIN_GLEND_REMOVAL
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P2T2, GLModel::Geometry::EIndexType::USHORT };
- init_data.vertices.reserve(4 * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(6 * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(4);
+ init_data.reserve_indices(6);
// vertices
init_data.add_vertex(Vec2f(left, bottom), Vec2f(uvs.left_bottom.u, uvs.left_bottom.v));
diff --git a/src/slic3r/GUI/GUI_App.cpp b/src/slic3r/GUI/GUI_App.cpp
index 3326547bbc..27dcaa225b 100644
--- a/src/slic3r/GUI/GUI_App.cpp
+++ b/src/slic3r/GUI/GUI_App.cpp
@@ -872,8 +872,8 @@ void GUI_App::init_app_config()
{
// Profiles for the alpha are stored into the PrusaSlicer-alpha directory to not mix with the current release.
// SetAppName(SLIC3R_APP_KEY);
-// SetAppName(SLIC3R_APP_KEY "-alpha");
- SetAppName(SLIC3R_APP_KEY "-beta");
+ SetAppName(SLIC3R_APP_KEY "-alpha");
+// SetAppName(SLIC3R_APP_KEY "-beta");
// SetAppDisplayName(SLIC3R_APP_NAME);
// Set the Slic3r data directory at the Slic3r XS module.
diff --git a/src/slic3r/GUI/GUI_ObjectList.cpp b/src/slic3r/GUI/GUI_ObjectList.cpp
index a8f61d58f1..04685e7cc3 100644
--- a/src/slic3r/GUI/GUI_ObjectList.cpp
+++ b/src/slic3r/GUI/GUI_ObjectList.cpp
@@ -1706,16 +1706,16 @@ void ObjectList::load_shape_object(const std::string& type_name)
if (selection.get_object_idx() != -1)
return;
- const int obj_idx = m_objects->size();
- if (obj_idx < 0)
- return;
-
take_snapshot(_L("Add Shape"));
// Create mesh
BoundingBoxf3 bb;
TriangleMesh mesh = create_mesh(type_name, bb);
load_mesh_object(mesh, _L("Shape") + "-" + _(type_name));
+#if ENABLE_RELOAD_FROM_DISK_REWORK
+ if (!m_objects->empty())
+ m_objects->back()->volumes.front()->source.is_from_builtin_objects = true;
+#endif // ENABLE_RELOAD_FROM_DISK_REWORK
wxGetApp().mainframe->update_title();
}
diff --git a/src/slic3r/GUI/GUI_ObjectManipulation.cpp b/src/slic3r/GUI/GUI_ObjectManipulation.cpp
index 4ee7882d25..69e41e8065 100644
--- a/src/slic3r/GUI/GUI_ObjectManipulation.cpp
+++ b/src/slic3r/GUI/GUI_ObjectManipulation.cpp
@@ -1438,8 +1438,8 @@ ManipulationEditor::ManipulationEditor(ObjectManipulation* parent,
parent->set_focused_editor(nullptr);
#if ENABLE_OBJECT_MANIPULATOR_FOCUS
- // if the widget loosing focus is not a manipulator field, call kill_focus
- if (dynamic_cast(e.GetWindow()) == nullptr)
+ // if the widgets exchanging focus are both manipulator fields, call kill_focus
+ if (dynamic_cast(e.GetEventObject()) != nullptr && dynamic_cast(e.GetWindow()) != nullptr)
#else
if (!m_enter_pressed)
#endif // ENABLE_OBJECT_MANIPULATOR_FOCUS
diff --git a/src/slic3r/GUI/GUI_Preview.hpp b/src/slic3r/GUI/GUI_Preview.hpp
index d9c32e8293..97f8edde33 100644
--- a/src/slic3r/GUI/GUI_Preview.hpp
+++ b/src/slic3r/GUI/GUI_Preview.hpp
@@ -126,6 +126,9 @@ public:
ColorChanges,
PausePrints,
CustomGCodes,
+#if ENABLE_SHOW_TOOLPATHS_COG
+ CenterOfGravity,
+#endif // ENABLE_SHOW_TOOLPATHS_COG
Shells,
ToolMarker,
#if !ENABLE_PREVIEW_LAYOUT
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp b/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp
index ab29e90262..ff5d89f5eb 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp
@@ -115,8 +115,8 @@ void GLGizmoCut::on_render()
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
init_data.color = { 0.8f, 0.8f, 0.8f, 0.5f };
- init_data.vertices.reserve(4 * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(6 * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(4);
+ init_data.reserve_indices(6);
// vertices
init_data.add_vertex(Vec3f(min_x, min_y, plane_center.z()));
@@ -160,8 +160,8 @@ void GLGizmoCut::on_render()
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
init_data.color = ColorRGBA::YELLOW();
- init_data.vertices.reserve(2 * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(2 * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(2);
+ init_data.reserve_indices(2);
// vertices
init_data.add_vertex((Vec3f)plane_center.cast());
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoEmboss.cpp b/src/slic3r/GUI/Gizmos/GLGizmoEmboss.cpp
index e40996c362..8e22b923c3 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoEmboss.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoEmboss.cpp
@@ -1301,23 +1301,39 @@ void GLGizmoEmboss::draw_advanced()
*font_prop.distance : .0f;
ImGui::SetNextItemWidth(item_width);
if (m_imgui->slider_optional_float(_u8L("Surface distance").c_str(), font_prop.distance,
- -font_prop.emboss, font_prop.emboss, "%.2f mm", 1.f, false, _L("Distance from model surface"))) {
+ -2*font_prop.emboss, 2*font_prop.emboss, "%.2f mm", 1.f, false, _L("Distance from model surface"))) {
float act_distance = font_prop.distance.has_value() ?
*font_prop.distance : .0f;
- float diff = prev_distance - act_distance;
+ float diff = prev_distance - act_distance;
+ Vec3d displacement_rot = Vec3d::UnitZ() * diff;
- // move with volume by diff size in volume z
- Vec3d r = m_volume->get_rotation();
- Eigen::Matrix3d rot_mat =
- (Eigen::AngleAxisd(r.z(), Vec3d::UnitZ()) *
- Eigen::AngleAxisd(r.y(), Vec3d::UnitY()) *
- Eigen::AngleAxisd(r.x(), Vec3d::UnitX())).toRotationMatrix();
- Vec3d displacement_rot = rot_mat * (Vec3d::UnitZ() * diff);
- m_volume->translate(displacement_rot);
- m_volume->set_new_unique_id();
- /*Selection &s = m_parent.get_selection();
- const GLVolume *v = s.get_volume(*s.get_volume_idxs().begin());
- s.translate(v->get_volume_offset() + displacement_rot*diff, ECoordinatesType::Local);*/
+ Selection &selection = m_parent.get_selection();
+ selection.start_dragging();
+ selection.translate(displacement_rot, ECoordinatesType::Local);
+ selection.stop_dragging();
+
+ std::string snapshot_name; // empty meand no store undo / redo
+ // NOTE: it use L instead of _L macro because prefix _ is appended inside function do_move
+ //snapshot_name = L("Set surface distance");
+ m_parent.do_move(snapshot_name);
+ }
+
+ float prev_angle = font_prop.angle.has_value() ? *font_prop.angle : .0f;
+ ImGui::SetNextItemWidth(item_width);
+ if (m_imgui->slider_optional_float(_u8L("Angle").c_str(), font_prop.angle,
+ -180.f, 180.f, u8"%.2f °", 1.f, false, _L("Rotation of text"))) {
+ float act_angle = font_prop.angle.has_value() ? *font_prop.angle : .0f;
+ float diff = prev_angle - act_angle;
+
+ Selection &selection = m_parent.get_selection();
+ selection.start_dragging();
+ selection.rotate(Vec3d(0., 0., M_PI / 180.0 * diff), TransformationType::Local);
+ selection.stop_dragging();
+
+ std::string snapshot_name; // empty meand no store undo / redo
+ // NOTE: it use L instead of _L macro because prefix _ is appended inside function do_move
+ //snapshot_name = L("Set surface distance");
+ m_parent.do_rotate(snapshot_name);
}
// when more collection add selector
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp b/src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp
index fd32c68fc1..0956a9047b 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp
@@ -1,6 +1,9 @@
// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
#include "GLGizmoFlatten.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+#include "slic3r/GUI/GUI_App.hpp"
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
#include "slic3r/GUI/Gizmos/GLGizmosCommon.hpp"
#include "libslic3r/Geometry/ConvexHull.hpp"
@@ -63,6 +66,14 @@ void GLGizmoFlatten::on_render()
{
const Selection& selection = m_parent.get_selection();
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ GLShaderProgram* shader = wxGetApp().get_shader("flat");
+ if (shader == nullptr)
+ return;
+
+ shader->start_using();
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+
glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
glsafe(::glEnable(GL_DEPTH_TEST));
@@ -76,21 +87,38 @@ void GLGizmoFlatten::on_render()
if (this->is_plane_update_necessary())
update_planes();
for (int i = 0; i < (int)m_planes.size(); ++i) {
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ m_planes[i].vbo.set_color(i == m_hover_id ? DEFAULT_HOVER_PLANE_COLOR : DEFAULT_PLANE_COLOR);
+ m_planes[i].vbo.render();
+#else
glsafe(::glColor4fv(i == m_hover_id ? DEFAULT_HOVER_PLANE_COLOR.data() : DEFAULT_PLANE_COLOR.data()));
if (m_planes[i].vbo.has_VBOs())
m_planes[i].vbo.render();
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
}
glsafe(::glPopMatrix());
}
glsafe(::glEnable(GL_CULL_FACE));
glsafe(::glDisable(GL_BLEND));
+
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ shader->stop_using();
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
}
void GLGizmoFlatten::on_render_for_picking()
{
const Selection& selection = m_parent.get_selection();
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ GLShaderProgram* shader = wxGetApp().get_shader("flat");
+ if (shader == nullptr)
+ return;
+
+ shader->start_using();
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+
glsafe(::glDisable(GL_DEPTH_TEST));
glsafe(::glDisable(GL_BLEND));
@@ -102,13 +130,21 @@ void GLGizmoFlatten::on_render_for_picking()
if (this->is_plane_update_necessary())
update_planes();
for (int i = 0; i < (int)m_planes.size(); ++i) {
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ m_planes[i].vbo.set_color(picking_color_component(i));
+#else
glsafe(::glColor4fv(picking_color_component(i).data()));
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
m_planes[i].vbo.render();
}
glsafe(::glPopMatrix());
}
glsafe(::glEnable(GL_CULL_FACE));
+
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ shader->stop_using();
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
}
void GLGizmoFlatten::set_flattening_data(const ModelObject* model_object)
@@ -324,12 +360,29 @@ void GLGizmoFlatten::update_planes()
// And finally create respective VBOs. The polygon is convex with
// the vertices in order, so triangulation is trivial.
for (auto& plane : m_planes) {
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ GLModel::Geometry init_data;
+ const GLModel::Geometry::EIndexType index_type = (plane.vertices.size() < 65536) ? GLModel::Geometry::EIndexType::USHORT : GLModel::Geometry::EIndexType::UINT;
+ init_data.format = { GLModel::Geometry::EPrimitiveType::TriangleFan, GLModel::Geometry::EVertexLayout::P3N3, index_type };
+ init_data.reserve_vertices(plane.vertices.size());
+ init_data.reserve_indices(plane.vertices.size());
+ // vertices + indices
+ for (size_t i = 0; i < plane.vertices.size(); ++i) {
+ init_data.add_vertex((Vec3f)plane.vertices[i].cast(), (Vec3f)plane.normal.cast());
+ if (index_type == GLModel::Geometry::EIndexType::USHORT)
+ init_data.add_ushort_index((unsigned short)i);
+ else
+ init_data.add_uint_index((unsigned int)i);
+ }
+ plane.vbo.init_from(std::move(init_data));
+#else
plane.vbo.reserve(plane.vertices.size());
for (const auto& vert : plane.vertices)
plane.vbo.push_geometry(vert, plane.normal);
for (size_t i=1; i vertices; // should be in fact local in update_planes()
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ GLModel vbo;
+#else
GLIndexedVertexArray vbo;
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
Vec3d normal;
float area;
};
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp b/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp
index 4c204d0d4c..dd9cf0de2e 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp
@@ -589,6 +589,9 @@ void TriangleSelectorMmGui::render(ImGuiWrapper *imgui)
m_gizmo_scene.render(color_idx);
}
+#if ENABLE_GLBEGIN_GLEND_REMOVAL
+ render_paint_contour();
+#else
if (m_paint_contour.has_VBO()) {
ScopeGuard guard_mm_gouraud([shader]() { shader->start_using(); });
shader->stop_using();
@@ -602,6 +605,7 @@ void TriangleSelectorMmGui::render(ImGuiWrapper *imgui)
contour_shader->stop_using();
}
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
m_update_render_data = false;
}
@@ -636,6 +640,9 @@ void TriangleSelectorMmGui::update_render_data()
m_gizmo_scene.finalize_triangle_indices();
+#if ENABLE_GLBEGIN_GLEND_REMOVAL
+ update_paint_contour();
+#else
m_paint_contour.release_geometry();
std::vector contour_edges = this->get_seed_fill_contour();
m_paint_contour.contour_vertices.reserve(contour_edges.size() * 6);
@@ -654,6 +661,7 @@ void TriangleSelectorMmGui::update_render_data()
m_paint_contour.contour_indices_size = m_paint_contour.contour_indices.size();
m_paint_contour.finalize_geometry();
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
}
wxString GLGizmoMmuSegmentation::handle_snapshot_action_name(bool shift_down, GLGizmoPainterBase::Button button_down) const
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp b/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp
index 5224935974..1d8548bda9 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp
@@ -117,8 +117,8 @@ void GLGizmoMove3D::on_render()
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
init_data.color = AXES_COLOR[id];
- init_data.vertices.reserve(2 * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(2 * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(2);
+ init_data.reserve_indices(2);
// vertices
init_data.add_vertex((Vec3f)center.cast());
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp b/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp
index 4c76767bd7..0fc57c909d 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp
@@ -18,7 +18,11 @@
namespace Slic3r::GUI {
- std::shared_ptr GLGizmoPainterBase::s_sphere = nullptr;
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+std::shared_ptr GLGizmoPainterBase::s_sphere = nullptr;
+#else
+std::shared_ptr GLGizmoPainterBase::s_sphere = nullptr;
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
GLGizmoPainterBase::GLGizmoPainterBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
@@ -27,8 +31,13 @@ GLGizmoPainterBase::GLGizmoPainterBase(GLCanvas3D& parent, const std::string& ic
GLGizmoPainterBase::~GLGizmoPainterBase()
{
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ if (s_sphere != nullptr)
+ s_sphere.reset();
+#else
if (s_sphere != nullptr && s_sphere->has_VBOs())
s_sphere->release_geometry();
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
}
void GLGizmoPainterBase::set_painter_gizmo_data(const Selection& selection)
@@ -185,8 +194,8 @@ void GLGizmoPainterBase::render_cursor_circle()
static const float StepSize = 2.0f * float(PI) / float(StepsCount);
init_data.format = { GLModel::Geometry::EPrimitiveType::LineLoop, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
init_data.color = { 0.0f, 1.0f, 0.3f, 1.0f };
- init_data.vertices.reserve(StepsCount * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(StepsCount * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(StepsCount);
+ init_data.reserve_indices(StepsCount);
// vertices + indices
for (unsigned short i = 0; i < StepsCount; ++i) {
@@ -220,18 +229,27 @@ void GLGizmoPainterBase::render_cursor_circle()
void GLGizmoPainterBase::render_cursor_sphere(const Transform3d& trafo) const
{
if (s_sphere == nullptr) {
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ s_sphere = std::make_shared();
+ s_sphere->init_from(its_make_sphere(1.0, double(PI) / 12.0));
+#else
s_sphere = std::make_shared();
s_sphere->load_its_flat_shading(its_make_sphere(1.0, double(PI) / 12.0));
s_sphere->finalize_geometry(true);
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
}
+ GLShaderProgram* shader = wxGetApp().get_shader("flat");
+ if (shader == nullptr)
+ return;
+
const Transform3d complete_scaling_matrix_inverse = Geometry::Transformation(trafo).get_matrix(true, true, false, true).inverse();
const bool is_left_handed = Geometry::Transformation(trafo).is_left_handed();
glsafe(::glPushMatrix());
glsafe(::glMultMatrixd(trafo.data()));
// Inverse matrix of the instance scaling is applied so that the mark does not scale with the object.
- glsafe(::glTranslatef(m_rr.hit(0), m_rr.hit(1), m_rr.hit(2)));
+ glsafe(::glTranslatef(m_rr.hit.x(), m_rr.hit.y(), m_rr.hit.z()));
glsafe(::glMultMatrixd(complete_scaling_matrix_inverse.data()));
glsafe(::glScaled(m_cursor_radius, m_cursor_radius, m_cursor_radius));
@@ -243,11 +261,22 @@ void GLGizmoPainterBase::render_cursor_sphere(const Transform3d& trafo) const
render_color = this->get_cursor_sphere_left_button_color();
else if (m_button_down == Button::Right)
render_color = this->get_cursor_sphere_right_button_color();
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ shader->start_using();
+
+ assert(s_sphere != nullptr);
+ s_sphere->set_color(render_color);
+#else
glsafe(::glColor4fv(render_color.data()));
assert(s_sphere != nullptr);
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
s_sphere->render();
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ shader->stop_using();
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+
if (is_left_handed)
glFrontFace(GL_CCW);
@@ -763,13 +792,28 @@ void TriangleSelectorGUI::render(ImGuiWrapper* imgui)
shader->set_uniform("offset_depth_buffer", true);
for (auto iva : {std::make_pair(&m_iva_enforcers, enforcers_color),
std::make_pair(&m_iva_blockers, blockers_color)}) {
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ iva.first->set_color(iva.second);
+ iva.first->render();
+#else
if (iva.first->has_VBOs()) {
shader->set_uniform("uniform_color", iva.second);
iva.first->render();
}
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
}
- for (auto &iva : m_iva_seed_fills)
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ for (auto& iva : m_iva_seed_fills) {
+ size_t color_idx = &iva - &m_iva_seed_fills.front();
+ const ColorRGBA& color = TriangleSelectorGUI::get_seed_fill_color(color_idx == 1 ? enforcers_color :
+ color_idx == 2 ? blockers_color :
+ GLVolume::NEUTRAL_COLOR);
+ iva.set_color(color);
+ iva.render();
+ }
+#else
+ for (auto& iva : m_iva_seed_fills)
if (iva.has_VBOs()) {
size_t color_idx = &iva - &m_iva_seed_fills.front();
const ColorRGBA& color = TriangleSelectorGUI::get_seed_fill_color(color_idx == 1 ? enforcers_color :
@@ -778,7 +822,11 @@ void TriangleSelectorGUI::render(ImGuiWrapper* imgui)
shader->set_uniform("uniform_color", color);
iva.render();
}
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+#if ENABLE_GLBEGIN_GLEND_REMOVAL
+ render_paint_contour();
+#else
if (m_paint_contour.has_VBO()) {
ScopeGuard guard_gouraud([shader]() { shader->start_using(); });
shader->stop_using();
@@ -792,13 +840,14 @@ void TriangleSelectorGUI::render(ImGuiWrapper* imgui)
contour_shader->stop_using();
}
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
#ifdef PRUSASLICER_TRIANGLE_SELECTOR_DEBUG
if (imgui)
render_debug(imgui);
else
assert(false); // If you want debug output, pass ptr to ImGuiWrapper.
-#endif
+#endif // PRUSASLICER_TRIANGLE_SELECTOR_DEBUG
}
void TriangleSelectorGUI::update_render_data()
@@ -807,20 +856,44 @@ void TriangleSelectorGUI::update_render_data()
int blc_cnt = 0;
std::vector seed_fill_cnt(m_iva_seed_fills.size(), 0);
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ for (auto* iva : { &m_iva_enforcers, &m_iva_blockers }) {
+ iva->reset();
+ }
+
+ for (auto& iva : m_iva_seed_fills) {
+ iva.reset();
+ }
+
+ GLModel::Geometry iva_enforcers_data;
+ iva_enforcers_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3N3, GLModel::Geometry::EIndexType::UINT };
+ GLModel::Geometry iva_blockers_data;
+ iva_blockers_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3N3, GLModel::Geometry::EIndexType::UINT };
+ std::array iva_seed_fills_data;
+ for (auto& data : iva_seed_fills_data)
+ data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3N3, GLModel::Geometry::EIndexType::UINT };
+#else
for (auto *iva : {&m_iva_enforcers, &m_iva_blockers})
iva->release_geometry();
for (auto &iva : m_iva_seed_fills)
iva.release_geometry();
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
for (const Triangle &tr : m_triangles) {
if (!tr.valid() || tr.is_split() || (tr.get_state() == EnforcerBlockerType::NONE && !tr.is_selected_by_seed_fill()))
continue;
int tr_state = int(tr.get_state());
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ GLModel::Geometry &iva = tr.is_selected_by_seed_fill() ? iva_seed_fills_data[tr_state] :
+ tr.get_state() == EnforcerBlockerType::ENFORCER ? iva_enforcers_data :
+ iva_blockers_data;
+#else
GLIndexedVertexArray &iva = tr.is_selected_by_seed_fill() ? m_iva_seed_fills[tr_state] :
tr.get_state() == EnforcerBlockerType::ENFORCER ? m_iva_enforcers :
m_iva_blockers;
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
int &cnt = tr.is_selected_by_seed_fill() ? seed_fill_cnt[tr_state] :
tr.get_state() == EnforcerBlockerType::ENFORCER ? enf_cnt :
blc_cnt;
@@ -830,19 +903,40 @@ void TriangleSelectorGUI::update_render_data()
//FIXME the normal may likely be pulled from m_triangle_selectors, but it may not be worth the effort
// or the current implementation may be more cache friendly.
const Vec3f n = (v1 - v0).cross(v2 - v1).normalized();
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ iva.add_vertex(v0, n);
+ iva.add_vertex(v1, n);
+ iva.add_vertex(v2, n);
+ iva.add_uint_triangle((unsigned int)cnt, (unsigned int)cnt + 1, (unsigned int)cnt + 2);
+#else
iva.push_geometry(v0, n);
iva.push_geometry(v1, n);
iva.push_geometry(v2, n);
iva.push_triangle(cnt, cnt + 1, cnt + 2);
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
cnt += 3;
}
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ if (!iva_enforcers_data.is_empty())
+ m_iva_enforcers.init_from(std::move(iva_enforcers_data));
+ if (!iva_blockers_data.is_empty())
+ m_iva_blockers.init_from(std::move(iva_blockers_data));
+ for (size_t i = 0; i < m_iva_seed_fills.size(); ++i) {
+ if (!iva_seed_fills_data[i].is_empty())
+ m_iva_seed_fills[i].init_from(std::move(iva_seed_fills_data[i]));
+ }
+#else
for (auto *iva : {&m_iva_enforcers, &m_iva_blockers})
iva->finalize_geometry(true);
for (auto &iva : m_iva_seed_fills)
iva.finalize_geometry(true);
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+#if ENABLE_GLBEGIN_GLEND_REMOVAL
+ update_paint_contour();
+#else
m_paint_contour.release_geometry();
std::vector contour_edges = this->get_seed_fill_contour();
m_paint_contour.contour_vertices.reserve(contour_edges.size() * 6);
@@ -861,8 +955,10 @@ void TriangleSelectorGUI::update_render_data()
m_paint_contour.contour_indices_size = m_paint_contour.contour_indices.size();
m_paint_contour.finalize_geometry();
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
}
+#if !ENABLE_GLBEGIN_GLEND_REMOVAL
void GLPaintContour::render() const
{
assert(this->m_contour_VBO_id != 0);
@@ -920,6 +1016,7 @@ void GLPaintContour::release_geometry()
}
this->clear();
}
+#endif // !ENABLE_GLBEGIN_GLEND_REMOVAL
#ifdef PRUSASLICER_TRIANGLE_SELECTOR_DEBUG
void TriangleSelectorGUI::render_debug(ImGuiWrapper* imgui)
@@ -956,45 +1053,111 @@ void TriangleSelectorGUI::render_debug(ImGuiWrapper* imgui)
INVALID
};
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ for (auto& va : m_varrays)
+ va.reset();
+#else
for (auto& va : m_varrays)
va.release_geometry();
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
std::array cnts;
::glScalef(1.01f, 1.01f, 1.01f);
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ std::array varrays_data;
+ for (auto& data : varrays_data)
+ data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3N3, GLModel::Geometry::EIndexType::UINT };
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+
for (int tr_id=0; tr_idadd_vertex(m_vertices[tr.verts_idxs[i]].v, Vec3f(0.0f, 0.0f, 1.0f));
+ }
+ va->add_uint_triangle((unsigned int)*cnt, (unsigned int)*cnt + 1, (unsigned int)*cnt + 2);
+#else
+ for (int i = 0; i < 3; ++i)
va->push_geometry(double(m_vertices[tr.verts_idxs[i]].v[0]),
double(m_vertices[tr.verts_idxs[i]].v[1]),
double(m_vertices[tr.verts_idxs[i]].v[2]),
0., 0., 1.);
va->push_triangle(*cnt,
- *cnt+1,
- *cnt+2);
+ *cnt + 1,
+ *cnt + 2);
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
*cnt += 3;
}
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ for (int i = 0; i < 3; ++i) {
+ if (!varrays_data[i].is_empty())
+ m_varrays[i].init_from(std::move(varrays_data[i]));
+ }
+#else
+ for (auto* iva : { &m_iva_enforcers, &m_iva_blockers })
+ iva->finalize_geometry(true);
+
+ for (auto& iva : m_iva_seed_fills)
+ iva.finalize_geometry(true);
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ GLShaderProgram* curr_shader = wxGetApp().get_current_shader();
+ if (curr_shader != nullptr)
+ curr_shader->stop_using();
+
+ GLShaderProgram* shader = wxGetApp().get_shader("flat");
+ if (shader != nullptr) {
+ shader->start_using();
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+
::glPolygonMode( GL_FRONT_AND_BACK, GL_LINE );
for (vtype i : {ORIGINAL, SPLIT, INVALID}) {
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ GLModel& va = m_varrays[i];
+ switch (i) {
+ case ORIGINAL: va.set_color({ 0.0f, 0.0f, 1.0f, 1.0f }); break;
+ case SPLIT: va.set_color({ 1.0f, 0.0f, 0.0f, 1.0f }); break;
+ case INVALID: va.set_color({ 1.0f, 1.0f, 0.0f, 1.0f }); break;
+ }
+ va.render();
+#else
GLIndexedVertexArray& va = m_varrays[i];
va.finalize_geometry(true);
if (va.has_VBOs()) {
@@ -1005,11 +1168,67 @@ void TriangleSelectorGUI::render_debug(ImGuiWrapper* imgui)
}
va.render();
}
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
}
::glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
+
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ shader->stop_using();
+ }
+
+ if (curr_shader != nullptr)
+ curr_shader->start_using();
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
}
-#endif
+#endif // PRUSASLICER_TRIANGLE_SELECTOR_DEBUG
+#if ENABLE_GLBEGIN_GLEND_REMOVAL
+void TriangleSelectorGUI::update_paint_contour()
+{
+ m_paint_contour.reset();
+ GLModel::Geometry init_data;
+ const std::vector contour_edges = this->get_seed_fill_contour();
+ const GLModel::Geometry::EIndexType index_type = (2 * contour_edges.size() < 65536) ? GLModel::Geometry::EIndexType::USHORT : GLModel::Geometry::EIndexType::UINT;
+ init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3, index_type };
+ init_data.reserve_vertices(2 * contour_edges.size());
+ init_data.reserve_indices(2 * contour_edges.size());
+ // vertices + indices
+ unsigned int vertices_count = 0;
+ for (const Vec2i& edge : contour_edges) {
+ init_data.add_vertex(m_vertices[edge(0)].v);
+ init_data.add_vertex(m_vertices[edge(1)].v);
+ vertices_count += 2;
+ if (index_type == GLModel::Geometry::EIndexType::USHORT)
+ init_data.add_ushort_line((unsigned short)vertices_count - 2, (unsigned short)vertices_count - 1);
+ else
+ init_data.add_uint_line(vertices_count - 2, vertices_count - 1);
+ }
+
+ if (!init_data.is_empty())
+ m_paint_contour.init_from(std::move(init_data));
+}
+
+void TriangleSelectorGUI::render_paint_contour()
+{
+ auto* curr_shader = wxGetApp().get_current_shader();
+ if (curr_shader != nullptr)
+ curr_shader->stop_using();
+
+ auto* contour_shader = wxGetApp().get_shader("mm_contour");
+ if (contour_shader != nullptr) {
+ contour_shader->start_using();
+
+ glsafe(::glDepthFunc(GL_LEQUAL));
+ m_paint_contour.render();
+ glsafe(::glDepthFunc(GL_LESS));
+
+ contour_shader->stop_using();
+ }
+
+ if (curr_shader != nullptr)
+ curr_shader->start_using();
+}
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
} // namespace Slic3r::GUI
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.hpp b/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.hpp
index 079f3f08ed..37c7163e2f 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.hpp
@@ -3,7 +3,11 @@
#include "GLGizmoBase.hpp"
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+#include "slic3r/GUI/GLModel.hpp"
+#else
#include "slic3r/GUI/3DScene.hpp"
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
#include "libslic3r/ObjectID.hpp"
#include "libslic3r/TriangleSelector.hpp"
@@ -28,6 +32,7 @@ enum class PainterGizmoType {
MMU_SEGMENTATION
};
+#if !ENABLE_GLBEGIN_GLEND_REMOVAL
class GLPaintContour
{
public:
@@ -63,6 +68,7 @@ public:
GLuint m_contour_VBO_id{0};
GLuint m_contour_EBO_id{0};
};
+#endif // !ENABLE_GLBEGIN_GLEND_REMOVAL
class TriangleSelectorGUI : public TriangleSelector {
public:
@@ -75,13 +81,13 @@ public:
virtual void render(ImGuiWrapper *imgui);
void render() { this->render(nullptr); }
- void request_update_render_data() { m_update_render_data = true; };
+ void request_update_render_data() { m_update_render_data = true; }
#ifdef PRUSASLICER_TRIANGLE_SELECTOR_DEBUG
void render_debug(ImGuiWrapper* imgui);
bool m_show_triangles{false};
bool m_show_invalid{false};
-#endif
+#endif // PRUSASLICER_TRIANGLE_SELECTOR_DEBUG
protected:
bool m_update_render_data = false;
@@ -91,13 +97,29 @@ protected:
private:
void update_render_data();
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ GLModel m_iva_enforcers;
+ GLModel m_iva_blockers;
+ std::array m_iva_seed_fills;
+#ifdef PRUSASLICER_TRIANGLE_SELECTOR_DEBUG
+ std::array m_varrays;
+#endif // PRUSASLICER_TRIANGLE_SELECTOR_DEBUG
+#else
GLIndexedVertexArray m_iva_enforcers;
GLIndexedVertexArray m_iva_blockers;
std::array m_iva_seed_fills;
std::array m_varrays;
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
protected:
+#if ENABLE_GLBEGIN_GLEND_REMOVAL
+ GLModel m_paint_contour;
+
+ void update_paint_contour();
+ void render_paint_contour();
+#else
GLPaintContour m_paint_contour;
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
};
@@ -209,7 +231,11 @@ private:
const Camera& camera,
const std::vector& trafo_matrices) const;
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ static std::shared_ptr s_sphere;
+#else
static std::shared_ptr s_sphere;
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
bool m_internal_stack_active = false;
bool m_schedule_update = false;
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp b/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp
index 0c922a8360..565e9f2af2 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp
@@ -235,8 +235,8 @@ void GLGizmoRotate::render_circle() const
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::LineLoop, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
- init_data.vertices.reserve(ScaleStepsCount * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(ScaleStepsCount * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(ScaleStepsCount);
+ init_data.reserve_indices(ScaleStepsCount);
// vertices + indices
for (unsigned short i = 0; i < ScaleStepsCount; ++i) {
@@ -278,8 +278,8 @@ void GLGizmoRotate::render_scale() const
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
- init_data.vertices.reserve(2 * ScaleStepsCount * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(2 * ScaleStepsCount * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(2 * ScaleStepsCount);
+ init_data.reserve_indices(2 * ScaleStepsCount);
// vertices + indices
for (unsigned short i = 0; i < ScaleStepsCount; ++i) {
@@ -337,8 +337,8 @@ void GLGizmoRotate::render_snap_radii() const
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
- init_data.vertices.reserve(2 * ScaleStepsCount * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(2 * ScaleStepsCount * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(2 * ScaleStepsCount);
+ init_data.reserve_indices(2 * ScaleStepsCount);
// vertices + indices
for (unsigned short i = 0; i < ScaleStepsCount; ++i) {
@@ -388,8 +388,8 @@ void GLGizmoRotate::render_reference_radius(const ColorRGBA& color, bool radius_
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
- init_data.vertices.reserve(2 * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(2 * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(2);
+ init_data.reserve_indices(2);
// vertices
init_data.add_vertex(Vec3f(0.0f, 0.0f, 0.0f));
@@ -429,8 +429,8 @@ void GLGizmoRotate::render_angle() const
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::LineStrip, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
- init_data.vertices.reserve((1 + AngleResolution) * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve((1 + AngleResolution) * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(1 + AngleResolution);
+ init_data.reserve_indices(1 + AngleResolution);
// vertices + indices
for (unsigned short i = 0; i <= AngleResolution; ++i) {
@@ -466,8 +466,8 @@ void GLGizmoRotate::render_grabber_connection(const ColorRGBA& color, bool radiu
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
- init_data.vertices.reserve(2 * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(2 * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(2);
+ init_data.reserve_indices(2);
// vertices
init_data.add_vertex(Vec3f(0.0f, 0.0f, 0.0f));
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp b/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp
index d0afd4caaa..4f7e375df3 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp
@@ -403,8 +403,8 @@ void GLGizmoScale3D::render_grabbers_connection(unsigned int id_1, unsigned int
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
- init_data.vertices.reserve(2 * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(2 * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(2);
+ init_data.reserve_indices(2);
// vertices
init_data.add_vertex((Vec3f)m_grabbers[id_1].center.cast());
diff --git a/src/slic3r/GUI/Gizmos/GLGizmosCommon.cpp b/src/slic3r/GUI/Gizmos/GLGizmosCommon.cpp
index cc53f267c0..1e49ebc8c3 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmosCommon.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmosCommon.cpp
@@ -213,15 +213,21 @@ void InstancesHider::render_cut() const
clipper->set_limiting_plane(ClippingPlane::ClipsNothing());
glsafe(::glPushMatrix());
+#if !ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
if (mv->is_model_part())
glsafe(::glColor3f(0.8f, 0.3f, 0.0f));
else {
const ColorRGBA color = color_from_model_volume(*mv);
glsafe(::glColor4fv(color.data()));
}
+#endif // !ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
glsafe(::glPushAttrib(GL_DEPTH_TEST));
glsafe(::glDisable(GL_DEPTH_TEST));
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ clipper->render_cut(mv->is_model_part() ? ColorRGBA(0.8f, 0.3f, 0.0f, 1.0f) : color_from_model_volume(*mv));
+#else
clipper->render_cut();
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
glsafe(::glPopAttrib());
glsafe(::glPopMatrix());
@@ -417,8 +423,12 @@ void ObjectClipper::render_cut() const
clipper->set_transformation(trafo);
clipper->set_limiting_plane(ClippingPlane(Vec3d::UnitZ(), -SINKING_Z_THRESHOLD));
glsafe(::glPushMatrix());
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ clipper->render_cut({ 1.0f, 0.37f, 0.0f, 1.0f });
+#else
glsafe(::glColor3f(1.0f, 0.37f, 0.0f));
clipper->render_cut();
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
glsafe(::glPopMatrix());
++clipper_id;
@@ -530,8 +540,12 @@ void SupportsClipper::render_cut() const
m_clipper->set_transformation(supports_trafo);
glsafe(::glPushMatrix());
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ m_clipper->render_cut({ 1.0f, 0.f, 0.37f, 1.0f });
+#else
glsafe(::glColor3f(1.0f, 0.f, 0.37f));
m_clipper->render_cut();
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
glsafe(::glPopMatrix());
}
diff --git a/src/slic3r/GUI/ImGuiWrapper.cpp b/src/slic3r/GUI/ImGuiWrapper.cpp
index 658105d975..581c191476 100644
--- a/src/slic3r/GUI/ImGuiWrapper.cpp
+++ b/src/slic3r/GUI/ImGuiWrapper.cpp
@@ -70,6 +70,9 @@ static const std::map font_icons = {
{ImGui::LegendColorChanges , "legend_colorchanges" },
{ImGui::LegendPausePrints , "legend_pauseprints" },
{ImGui::LegendCustomGCodes , "legend_customgcodes" },
+#if ENABLE_SHOW_TOOLPATHS_COG
+ {ImGui::LegendCOG , "legend_cog" },
+#endif // ENABLE_SHOW_TOOLPATHS_COG
{ImGui::LegendShells , "legend_shells" },
{ImGui::LegendToolMarker , "legend_toolmarker" },
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
diff --git a/src/slic3r/GUI/MeshUtils.cpp b/src/slic3r/GUI/MeshUtils.cpp
index c385eaa78e..ed56bc3576 100644
--- a/src/slic3r/GUI/MeshUtils.cpp
+++ b/src/slic3r/GUI/MeshUtils.cpp
@@ -6,6 +6,9 @@
#include "libslic3r/ClipperUtils.hpp"
#include "libslic3r/Model.hpp"
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+#include "slic3r/GUI/GUI_App.hpp"
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
#include "slic3r/GUI/Camera.hpp"
#include
@@ -66,13 +69,34 @@ void MeshClipper::set_transformation(const Geometry::Transformation& trafo)
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+void MeshClipper::render_cut(const ColorRGBA& color)
+#else
void MeshClipper::render_cut()
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
{
if (! m_triangles_valid)
recalculate_triangles();
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ GLShaderProgram* curr_shader = wxGetApp().get_current_shader();
+ if (curr_shader != nullptr)
+ curr_shader->stop_using();
+
+ GLShaderProgram* shader = wxGetApp().get_shader("flat");
+ if (shader != nullptr) {
+ shader->start_using();
+ m_model.set_color(color);
+ m_model.render();
+ shader->stop_using();
+ }
+
+ if (curr_shader != nullptr)
+ curr_shader->start_using();
+#else
if (m_vertex_array.has_VBOs())
m_vertex_array.render();
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
}
@@ -161,6 +185,30 @@ void MeshClipper::recalculate_triangles()
tr.pretranslate(0.001 * m_plane.get_normal().normalized()); // to avoid z-fighting
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ m_model.reset();
+
+ GLModel::Geometry init_data;
+ const GLModel::Geometry::EIndexType index_type = (m_triangles2d.size() < 65536) ? GLModel::Geometry::EIndexType::USHORT : GLModel::Geometry::EIndexType::UINT;
+ init_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3N3, index_type };
+ init_data.reserve_vertices(m_triangles2d.size());
+ init_data.reserve_indices(m_triangles2d.size());
+
+ // vertices + indices
+ for (auto it = m_triangles2d.cbegin(); it != m_triangles2d.cend(); it = it + 3) {
+ init_data.add_vertex((Vec3f)(tr * Vec3d((*(it + 0)).x(), (*(it + 0)).y(), height_mesh)).cast(), (Vec3f)up.cast());
+ init_data.add_vertex((Vec3f)(tr * Vec3d((*(it + 1)).x(), (*(it + 1)).y(), height_mesh)).cast(), (Vec3f)up.cast());
+ init_data.add_vertex((Vec3f)(tr * Vec3d((*(it + 2)).x(), (*(it + 2)).y(), height_mesh)).cast(), (Vec3f)up.cast());
+ const size_t idx = it - m_triangles2d.cbegin();
+ if (index_type == GLModel::Geometry::EIndexType::USHORT)
+ init_data.add_ushort_triangle((unsigned short)idx, (unsigned short)idx + 1, (unsigned short)idx + 2);
+ else
+ init_data.add_uint_triangle((unsigned int)idx, (unsigned int)idx + 1, (unsigned int)idx + 2);
+ }
+
+ if (!init_data.is_empty())
+ m_model.init_from(std::move(init_data));
+#else
m_vertex_array.release_geometry();
for (auto it=m_triangles2d.cbegin(); it != m_triangles2d.cend(); it=it+3) {
m_vertex_array.push_geometry(tr * Vec3d((*(it+0))(0), (*(it+0))(1), height_mesh), up);
@@ -170,6 +218,7 @@ void MeshClipper::recalculate_triangles()
m_vertex_array.push_triangle(idx, idx+1, idx+2);
}
m_vertex_array.finalize_geometry(true);
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
m_triangles_valid = true;
}
diff --git a/src/slic3r/GUI/MeshUtils.hpp b/src/slic3r/GUI/MeshUtils.hpp
index dc4f59cebe..341b505946 100644
--- a/src/slic3r/GUI/MeshUtils.hpp
+++ b/src/slic3r/GUI/MeshUtils.hpp
@@ -6,7 +6,11 @@
#include "libslic3r/SLA/IndexedMesh.hpp"
#include "admesh/stl.h"
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+#include "slic3r/GUI/GLModel.hpp"
+#else
#include "slic3r/GUI/3DScene.hpp"
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
#include
@@ -69,7 +73,8 @@ public:
// MeshClipper class cuts a mesh and is able to return a triangulated cut.
-class MeshClipper {
+class MeshClipper
+{
public:
// Inform MeshClipper about which plane we want to use to cut the mesh
// This is supposed to be in world coordinates.
@@ -92,7 +97,11 @@ public:
// Render the triangulated cut. Transformation matrices should
// be set in world coords.
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ void render_cut(const ColorRGBA& color);
+#else
void render_cut();
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
private:
void recalculate_triangles();
@@ -103,7 +112,11 @@ private:
ClippingPlane m_plane;
ClippingPlane m_limiting_plane = ClippingPlane::ClipsNothing();
std::vector m_triangles2d;
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+ GLModel m_model;
+#else
GLIndexedVertexArray m_vertex_array;
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
bool m_triangles_valid = false;
};
diff --git a/src/slic3r/GUI/MsgDialog.cpp b/src/slic3r/GUI/MsgDialog.cpp
index acdbd249c4..35d68e52e5 100644
--- a/src/slic3r/GUI/MsgDialog.cpp
+++ b/src/slic3r/GUI/MsgDialog.cpp
@@ -95,9 +95,9 @@ wxButton* MsgDialog::get_button(wxWindowID btn_id){
void MsgDialog::apply_style(long style)
{
if (style & wxOK) add_button(wxID_OK, true);
- if (style & wxYES) add_button(wxID_YES, true);
- if (style & wxNO) add_button(wxID_NO);
- if (style & wxCANCEL) add_button(wxID_CANCEL);
+ if (style & wxYES) add_button(wxID_YES, !(style & wxNO_DEFAULT));
+ if (style & wxNO) add_button(wxID_NO, (style & wxNO_DEFAULT));
+ if (style & wxCANCEL) add_button(wxID_CANCEL, (style & wxCANCEL_DEFAULT));
logo->SetBitmap( create_scaled_bitmap(style & wxICON_WARNING ? "exclamation" :
style & wxICON_INFORMATION ? "info" :
@@ -299,25 +299,12 @@ wxString get_wraped_wxString(const wxString& in, size_t line_len /*=80*/)
for (size_t i = 0; i < in.size();) {
// Overwrite the character (space or newline) starting at ibreak?
bool overwrite = false;
-#if wxUSE_UNICODE_WCHAR
- // On Windows, most likely the internal representation of wxString is wide char.
- size_t end = std::min(in.size(), i + line_len);
- size_t ibreak = end;
- for (size_t j = i; j < end; ++ j) {
- if (bool newline = in[j] == '\n'; in[j] == ' ' || in[j] == '\t' || newline) {
- ibreak = j;
- overwrite = true;
- if (newline)
- break;
- } else if (in[j] == '/' || in[j] == '\\')
- ibreak = j + 1;
- }
-#else
// UTF8 representation of wxString.
// Where to break the line, index of character at the start of a UTF-8 sequence.
size_t ibreak = size_t(-1);
// Overwrite the character at ibreak (it is a whitespace) or not?
- for (size_t cnt = 0, j = i; j < in.size();) {
+ size_t j = i;
+ for (size_t cnt = 0; j < in.size();) {
if (bool newline = in[j] == '\n'; in[j] == ' ' || in[j] == '\t' || newline) {
// Overwrite the whitespace.
ibreak = j ++;
@@ -326,16 +313,23 @@ wxString get_wraped_wxString(const wxString& in, size_t line_len /*=80*/)
break;
} else if (in[j] == '/') {
// Insert after the slash.
- ibreak = ++ j;
+ ibreak = ++ j;
+ overwrite = false;
} else
j += get_utf8_sequence_length(in.c_str() + j, in.size() - j);
if (++ cnt == line_len) {
- if (ibreak == size_t(-1))
- ibreak = j;
+ if (ibreak == size_t(-1)) {
+ ibreak = j;
+ overwrite = false;
+ }
break;
}
}
-#endif
+ if (j == in.size()) {
+ out.append(in.begin() + i, in.end());
+ break;
+ }
+ assert(ibreak != size_t(-1));
out.append(in.begin() + i, in.begin() + ibreak);
out.append('\n');
i = ibreak;
diff --git a/src/slic3r/GUI/Plater.cpp b/src/slic3r/GUI/Plater.cpp
index 0eda5b424e..6bbbd31f42 100644
--- a/src/slic3r/GUI/Plater.cpp
+++ b/src/slic3r/GUI/Plater.cpp
@@ -3539,8 +3539,45 @@ void Plater::priv::replace_with_stl()
}
}
+#if ENABLE_RELOAD_FROM_DISK_REWORK
+static std::vector> reloadable_volumes(const Model& model, const Selection& selection)
+{
+ std::vector> ret;
+ const std::set& selected_volumes_idxs = selection.get_volume_idxs();
+ for (unsigned int idx : selected_volumes_idxs) {
+ const GLVolume& v = *selection.get_volume(idx);
+ const int o_idx = v.object_idx();
+ if (0 <= o_idx && o_idx < int(model.objects.size())) {
+ const ModelObject* obj = model.objects[o_idx];
+ const int v_idx = v.volume_idx();
+ if (0 <= v_idx && v_idx < int(obj->volumes.size())) {
+ const ModelVolume* vol = obj->volumes[v_idx];
+ if (!vol->source.is_from_builtin_objects && !vol->source.input_file.empty() &&
+ !fs::path(vol->source.input_file).extension().string().empty())
+ ret.push_back({ o_idx, v_idx });
+ }
+ }
+ }
+ return ret;
+}
+#endif // ENABLE_RELOAD_FROM_DISK_REWORK
+
void Plater::priv::reload_from_disk()
{
+#if ENABLE_RELOAD_FROM_DISK_REWORK
+ // collect selected reloadable ModelVolumes
+ std::vector> selected_volumes = reloadable_volumes(model, get_selection());
+
+ // nothing to reload, return
+ if (selected_volumes.empty())
+ return;
+
+ std::sort(selected_volumes.begin(), selected_volumes.end(), [](const std::pair& v1, const std::pair& v2) {
+ return (v1.first < v2.first) || (v1.first == v2.first && v1.second < v2.second);
+ });
+ selected_volumes.erase(std::unique(selected_volumes.begin(), selected_volumes.end(), [](const std::pair& v1, const std::pair& v2) {
+ return (v1.first == v2.first) && (v1.second == v2.second); }), selected_volumes.end());
+#else
Plater::TakeSnapshot snapshot(q, _L("Reload from disk"));
const Selection& selection = get_selection();
@@ -3573,10 +3610,36 @@ void Plater::priv::reload_from_disk()
}
std::sort(selected_volumes.begin(), selected_volumes.end());
selected_volumes.erase(std::unique(selected_volumes.begin(), selected_volumes.end()), selected_volumes.end());
+#endif // ENABLE_RELOAD_FROM_DISK_REWORK
// collects paths of files to load
std::vector input_paths;
std::vector missing_input_paths;
+#if ENABLE_RELOAD_FROM_DISK_REWORK
+ std::vector> replace_paths;
+ for (auto [obj_idx, vol_idx] : selected_volumes) {
+ const ModelObject* object = model.objects[obj_idx];
+ const ModelVolume* volume = object->volumes[vol_idx];
+ if (fs::exists(volume->source.input_file))
+ input_paths.push_back(volume->source.input_file);
+ else {
+ // searches the source in the same folder containing the object
+ bool found = false;
+ if (!object->input_file.empty()) {
+ fs::path object_path = fs::path(object->input_file).remove_filename();
+ if (!object_path.empty()) {
+ object_path /= fs::path(volume->source.input_file).filename();
+ if (fs::exists(object_path)) {
+ input_paths.push_back(object_path);
+ found = true;
+ }
+ }
+ }
+ if (!found)
+ missing_input_paths.push_back(volume->source.input_file);
+ }
+ }
+#else
std::vector replace_paths;
for (const SelectedVolume& v : selected_volumes) {
const ModelObject* object = model.objects[v.object_idx];
@@ -3606,6 +3669,7 @@ void Plater::priv::reload_from_disk()
else if (!object->input_file.empty() && volume->is_model_part() && !volume->name.empty() && !volume->source.is_from_builtin_objects)
missing_input_paths.push_back(volume->name);
}
+#endif // ENABLE_RELOAD_FROM_DISK_REWORK
std::sort(missing_input_paths.begin(), missing_input_paths.end());
missing_input_paths.erase(std::unique(missing_input_paths.begin(), missing_input_paths.end()), missing_input_paths.end());
@@ -3649,7 +3713,11 @@ void Plater::priv::reload_from_disk()
//wxMessageDialog dlg(q, message, wxMessageBoxCaptionStr, wxYES_NO | wxYES_DEFAULT | wxICON_QUESTION);
MessageDialog dlg(q, message, wxMessageBoxCaptionStr, wxYES_NO | wxYES_DEFAULT | wxICON_QUESTION);
if (dlg.ShowModal() == wxID_YES)
- replace_paths.push_back(sel_filename_path);
+#if ENABLE_RELOAD_FROM_DISK_REWORK
+ replace_paths.emplace_back(search, sel_filename_path);
+#else
+ replace_paths.emplace_back(sel_filename_path);
+#endif // ENABLE_RELOAD_FROM_DISK_REWORK
missing_input_paths.pop_back();
}
}
@@ -3660,6 +3728,10 @@ void Plater::priv::reload_from_disk()
std::sort(replace_paths.begin(), replace_paths.end());
replace_paths.erase(std::unique(replace_paths.begin(), replace_paths.end()), replace_paths.end());
+#if ENABLE_RELOAD_FROM_DISK_REWORK
+ Plater::TakeSnapshot snapshot(q, _L("Reload from disk"));
+#endif // ENABLE_RELOAD_FROM_DISK_REWORK
+
std::vector fail_list;
Busy busy(_L("Reload from:"), q->get_current_canvas3D()->get_wxglcanvas());
@@ -3688,6 +3760,86 @@ void Plater::priv::reload_from_disk()
}
// update the selected volumes whose source is the current file
+#if ENABLE_RELOAD_FROM_DISK_REWORK
+ for (auto [obj_idx, vol_idx] : selected_volumes) {
+ ModelObject* old_model_object = model.objects[obj_idx];
+ ModelVolume* old_volume = old_model_object->volumes[vol_idx];
+
+ bool sinking = old_model_object->bounding_box().min.z() < SINKING_Z_THRESHOLD;
+
+ bool has_source = !old_volume->source.input_file.empty() && boost::algorithm::iequals(fs::path(old_volume->source.input_file).filename().string(), fs::path(path).filename().string());
+ bool has_name = !old_volume->name.empty() && boost::algorithm::iequals(old_volume->name, fs::path(path).filename().string());
+ if (has_source || has_name) {
+ int new_volume_idx = -1;
+ int new_object_idx = -1;
+ bool match_found = false;
+ // take idxs from the matching volume
+ if (has_source && old_volume->source.object_idx < int(new_model.objects.size())) {
+ const ModelObject* obj = new_model.objects[old_volume->source.object_idx];
+ if (old_volume->source.volume_idx < int(obj->volumes.size())) {
+ if (obj->volumes[old_volume->source.volume_idx]->name == old_volume->name) {
+ new_volume_idx = old_volume->source.volume_idx;
+ new_object_idx = old_volume->source.object_idx;
+ match_found = true;
+ }
+ }
+ }
+
+ if (!match_found && has_name) {
+ // take idxs from the 1st matching volume
+ for (size_t o = 0; o < new_model.objects.size(); ++o) {
+ ModelObject* obj = new_model.objects[o];
+ bool found = false;
+ for (size_t v = 0; v < obj->volumes.size(); ++v) {
+ if (obj->volumes[v]->name == old_volume->name) {
+ new_volume_idx = (int)v;
+ new_object_idx = (int)o;
+ found = true;
+ break;
+ }
+ }
+ if (found)
+ break;
+ }
+ }
+
+ if (new_object_idx < 0 || int(new_model.objects.size()) <= new_object_idx) {
+ fail_list.push_back(from_u8(has_source ? old_volume->source.input_file : old_volume->name));
+ continue;
+ }
+ ModelObject* new_model_object = new_model.objects[new_object_idx];
+ if (new_volume_idx < 0 || int(new_model_object->volumes.size()) <= new_volume_idx) {
+ fail_list.push_back(from_u8(has_source ? old_volume->source.input_file : old_volume->name));
+ continue;
+ }
+
+ old_model_object->add_volume(*new_model_object->volumes[new_volume_idx]);
+ ModelVolume* new_volume = old_model_object->volumes.back();
+ new_volume->set_new_unique_id();
+ new_volume->config.apply(old_volume->config);
+ new_volume->set_type(old_volume->type());
+ new_volume->set_material_id(old_volume->material_id());
+ new_volume->set_transformation(Geometry::assemble_transform(old_volume->source.transform.get_offset()) *
+ old_volume->get_transformation().get_matrix(true) *
+ old_volume->source.transform.get_matrix(true));
+ new_volume->translate(new_volume->get_transformation().get_matrix(true) * (new_volume->source.mesh_offset - old_volume->source.mesh_offset));
+ new_volume->source.object_idx = old_volume->source.object_idx;
+ new_volume->source.volume_idx = old_volume->source.volume_idx;
+ assert(!old_volume->source.is_converted_from_inches || !old_volume->source.is_converted_from_meters);
+ if (old_volume->source.is_converted_from_inches)
+ new_volume->convert_from_imperial_units();
+ else if (old_volume->source.is_converted_from_meters)
+ new_volume->convert_from_meters();
+ std::swap(old_model_object->volumes[vol_idx], old_model_object->volumes.back());
+ old_model_object->delete_volume(old_model_object->volumes.size() - 1);
+ if (!sinking)
+ old_model_object->ensure_on_bed();
+ old_model_object->sort_volumes(wxGetApp().app_config->get("order_volumes") == "1");
+
+ sla::reproject_points_and_holes(old_model_object);
+ }
+ }
+#else
for (const SelectedVolume& sel_v : selected_volumes) {
ModelObject* old_model_object = model.objects[sel_v.object_idx];
ModelVolume* old_volume = old_model_object->volumes[sel_v.volume_idx];
@@ -3764,10 +3916,19 @@ void Plater::priv::reload_from_disk()
sla::reproject_points_and_holes(old_model_object);
}
}
+#endif // ENABLE_RELOAD_FROM_DISK_REWORK
}
busy.reset();
+#if ENABLE_RELOAD_FROM_DISK_REWORK
+ for (auto [src, dest] : replace_paths) {
+ for (auto [obj_idx, vol_idx] : selected_volumes) {
+ if (boost::algorithm::iequals(model.objects[obj_idx]->volumes[vol_idx]->source.input_file, src.string()))
+ replace_volume_with_stl(obj_idx, vol_idx, dest, "");
+ }
+ }
+#else
for (size_t i = 0; i < replace_paths.size(); ++i) {
const auto& path = replace_paths[i].string();
for (const SelectedVolume& sel_v : selected_volumes) {
@@ -3777,6 +3938,7 @@ void Plater::priv::reload_from_disk()
replace_volume_with_stl(sel_v.object_idx, sel_v.volume_idx, path, "");
}
}
+#endif // ENABLE_RELOAD_FROM_DISK_REWORK
if (!fail_list.empty()) {
wxString message = _L("Unable to reload:") + "\n";
@@ -4572,6 +4734,13 @@ bool Plater::priv::can_replace_with_stl() const
bool Plater::priv::can_reload_from_disk() const
{
+#if ENABLE_RELOAD_FROM_DISK_REWORK
+ // collect selected reloadable ModelVolumes
+ std::vector> selected_volumes = reloadable_volumes(model, get_selection());
+ // nothing to reload, return
+ if (selected_volumes.empty())
+ return false;
+#else
// struct to hold selected ModelVolumes by their indices
struct SelectedVolume
{
@@ -4597,6 +4766,21 @@ bool Plater::priv::can_reload_from_disk() const
selected_volumes.push_back({ o_idx, v_idx });
}
}
+#endif // ENABLE_RELOAD_FROM_DISK_REWORK
+
+#if ENABLE_RELOAD_FROM_DISK_REWORK
+ std::sort(selected_volumes.begin(), selected_volumes.end(), [](const std::pair& v1, const std::pair& v2) {
+ return (v1.first < v2.first) || (v1.first == v2.first && v1.second < v2.second);
+ });
+ selected_volumes.erase(std::unique(selected_volumes.begin(), selected_volumes.end(), [](const std::pair& v1, const std::pair& v2) {
+ return (v1.first == v2.first) && (v1.second == v2.second); }), selected_volumes.end());
+
+ // collects paths of files to load
+ std::vector paths;
+ for (auto [obj_idx, vol_idx] : selected_volumes) {
+ paths.push_back(model.objects[obj_idx]->volumes[vol_idx]->source.input_file);
+ }
+#else
std::sort(selected_volumes.begin(), selected_volumes.end());
selected_volumes.erase(std::unique(selected_volumes.begin(), selected_volumes.end()), selected_volumes.end());
@@ -4610,6 +4794,7 @@ bool Plater::priv::can_reload_from_disk() const
else if (!object->input_file.empty() && !volume->name.empty() && !volume->source.is_from_builtin_objects)
paths.push_back(volume->name);
}
+#endif // ENABLE_RELOAD_FROM_DISK_REWORK
std::sort(paths.begin(), paths.end());
paths.erase(std::unique(paths.begin(), paths.end()), paths.end());
@@ -5375,17 +5560,22 @@ bool Plater::load_files(const wxArrayString& filenames)
if (boost::algorithm::iends_with(filename, ".3mf") || boost::algorithm::iends_with(filename, ".amf")) {
LoadType load_type = LoadType::Unknown;
if (!model().objects.empty()) {
- if (wxGetApp().app_config->get("show_drop_project_dialog") == "1") {
- ProjectDropDialog dlg(filename);
- if (dlg.ShowModal() == wxID_OK) {
- int choice = dlg.get_action();
- load_type = static_cast(choice);
- wxGetApp().app_config->set("drop_project_action", std::to_string(choice));
+ if ((boost::algorithm::iends_with(filename, ".3mf") && !is_project_3mf(it->string())) ||
+ (boost::algorithm::iends_with(filename, ".amf") && !boost::algorithm::iends_with(filename, ".zip.amf")))
+ load_type = LoadType::OpenProject;
+ else {
+ if (wxGetApp().app_config->get("show_drop_project_dialog") == "1") {
+ ProjectDropDialog dlg(filename);
+ if (dlg.ShowModal() == wxID_OK) {
+ int choice = dlg.get_action();
+ load_type = static_cast(choice);
+ wxGetApp().app_config->set("drop_project_action", std::to_string(choice));
+ }
}
+ else
+ load_type = static_cast(std::clamp(std::stoi(wxGetApp().app_config->get("drop_project_action")),
+ static_cast(LoadType::OpenProject), static_cast(LoadType::LoadConfig)));
}
- else
- load_type = static_cast(std::clamp(std::stoi(wxGetApp().app_config->get("drop_project_action")),
- static_cast(LoadType::OpenProject), static_cast(LoadType::LoadConfig)));
}
else
load_type = LoadType::OpenProject;
diff --git a/src/slic3r/GUI/Preferences.cpp b/src/slic3r/GUI/Preferences.cpp
index 2af008a52b..75c5c116fd 100644
--- a/src/slic3r/GUI/Preferences.cpp
+++ b/src/slic3r/GUI/Preferences.cpp
@@ -790,10 +790,10 @@ void PreferencesDialog::create_settings_mode_widget()
}
std::string opt_key = "settings_layout_mode";
- m_blinkers[opt_key] = new BlinkingBitmap(this);
+ m_blinkers[opt_key] = new BlinkingBitmap(parent);
auto sizer = new wxBoxSizer(wxHORIZONTAL);
- sizer->Add(m_blinkers[opt_key], 0, wxALIGN_CENTER_VERTICAL);
+ sizer->Add(m_blinkers[opt_key], 0, wxRIGHT, 2);
sizer->Add(stb_sizer, 1, wxALIGN_CENTER_VERTICAL);
m_optgroup_gui->sizer->Add(sizer, 0, wxEXPAND | wxTOP, em_unit());
@@ -810,13 +810,13 @@ void PreferencesDialog::create_settings_text_color_widget()
if (!wxOSX) stb->SetBackgroundStyle(wxBG_STYLE_PAINT);
std::string opt_key = "text_colors";
- m_blinkers[opt_key] = new BlinkingBitmap(this);
+ m_blinkers[opt_key] = new BlinkingBitmap(parent);
wxSizer* stb_sizer = new wxStaticBoxSizer(stb, wxVERTICAL);
ButtonsDescription::FillSizerWithTextColorDescriptions(stb_sizer, parent, &m_sys_colour, &m_mod_colour);
auto sizer = new wxBoxSizer(wxHORIZONTAL);
- sizer->Add(m_blinkers[opt_key], 0, wxALIGN_CENTER_VERTICAL);
+ sizer->Add(m_blinkers[opt_key], 0, wxRIGHT, 2);
sizer->Add(stb_sizer, 1, wxALIGN_CENTER_VERTICAL);
m_optgroup_gui->sizer->Add(sizer, 0, wxEXPAND | wxTOP, em_unit());
diff --git a/src/slic3r/GUI/Selection.cpp b/src/slic3r/GUI/Selection.cpp
index a9eea84a7f..9b362c4d49 100644
--- a/src/slic3r/GUI/Selection.cpp
+++ b/src/slic3r/GUI/Selection.cpp
@@ -1427,10 +1427,10 @@ void Selection::render(float scale_factor)
return;
m_scale_factor = scale_factor;
+ // render cumulative bounding box of selected volumes
#if ENABLE_GLBEGIN_GLEND_REMOVAL
render_bounding_box(get_bounding_box(), ColorRGB::WHITE());
#else
- // render cumulative bounding box of selected volumes
render_selected_volumes();
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
render_synchronized_volumes();
@@ -1442,6 +1442,14 @@ void Selection::render_center(bool gizmo_is_dragging)
if (!m_valid || is_empty())
return;
+#if ENABLE_GLBEGIN_GLEND_REMOVAL
+ GLShaderProgram* shader = wxGetApp().get_shader("flat");
+ if (shader == nullptr)
+ return;
+
+ shader->start_using();
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
+
const Vec3d center = gizmo_is_dragging ? m_cache.dragging_center : get_bounding_box().center();
glsafe(::glDisable(GL_DEPTH_TEST));
@@ -1450,19 +1458,17 @@ void Selection::render_center(bool gizmo_is_dragging)
glsafe(::glTranslated(center.x(), center.y(), center.z()));
#if ENABLE_GLBEGIN_GLEND_REMOVAL
- GLShaderProgram* shader = wxGetApp().get_shader("flat");
- if (shader == nullptr)
- return;
-
- shader->start_using();
-#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
+ m_vbo_sphere.set_color(ColorRGBA::WHITE());
+#else
m_vbo_sphere.set_color(-1, ColorRGBA::WHITE());
+#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
m_vbo_sphere.render();
+
+ glsafe(::glPopMatrix());
+
#if ENABLE_GLBEGIN_GLEND_REMOVAL
shader->stop_using();
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
-
- glsafe(::glPopMatrix());
}
#endif // ENABLE_RENDER_SELECTION_CENTER
@@ -2037,8 +2043,8 @@ void Selection::render_bounding_box(const BoundingBoxf3 & box, float* color) con
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
- init_data.vertices.reserve(48 * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(48 * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(48);
+ init_data.reserve_indices(48);
// vertices
init_data.add_vertex(Vec3f(b_min.x(), b_min.y(), b_min.z()));
@@ -2346,8 +2352,8 @@ void Selection::render_sidebar_layers_hints(const std::string& sidebar_field)
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
- init_data.vertices.reserve(4 * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(6 * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(4);
+ init_data.reserve_indices(6);
// vertices
init_data.add_vertex(Vec3f(p1.x(), p1.y(), z1));
@@ -2368,8 +2374,8 @@ void Selection::render_sidebar_layers_hints(const std::string& sidebar_field)
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
- init_data.vertices.reserve(4 * GLModel::Geometry::vertex_stride_floats(init_data.format));
- init_data.indices.reserve(6 * GLModel::Geometry::index_stride_bytes(init_data.format));
+ init_data.reserve_vertices(4);
+ init_data.reserve_indices(6);
// vertices
init_data.add_vertex(Vec3f(p1.x(), p1.y(), z2));
diff --git a/src/slic3r/GUI/Tab.cpp b/src/slic3r/GUI/Tab.cpp
index 4f19ad8067..b97b6cc39c 100644
--- a/src/slic3r/GUI/Tab.cpp
+++ b/src/slic3r/GUI/Tab.cpp
@@ -2324,6 +2324,7 @@ void TabPrinter::build_fff()
option = optgroup->get_option("thumbnails");
option.opt.full_width = true;
optgroup->append_single_option_line(option);
+ optgroup->append_single_option_line("thumbnails_format");
optgroup->append_single_option_line("silent_mode");
optgroup->append_single_option_line("remaining_times");
@@ -2517,6 +2518,11 @@ void TabPrinter::build_sla()
optgroup->append_single_option_line("min_initial_exposure_time");
optgroup->append_single_option_line("max_initial_exposure_time");
+
+ optgroup = page->new_optgroup(L("Output"));
+ optgroup->append_single_option_line("sla_archive_format");
+ optgroup->append_single_option_line("sla_output_precision");
+
build_print_host_upload_group(page.get());
const int notes_field_height = 25; // 250
@@ -4106,7 +4112,10 @@ wxSizer* TabPrint::create_manage_substitution_widget(wxWindow* parent)
});
create_btn(&m_del_all_substitutions_btn, _L("Delete all"), "cross");
- m_del_all_substitutions_btn->Bind(wxEVT_BUTTON, [this](wxCommandEvent e) {
+ m_del_all_substitutions_btn->Bind(wxEVT_BUTTON, [this, parent](wxCommandEvent e) {
+ if (MessageDialog(parent, _L("Are you sure you want to delete all substitutions?"), SLIC3R_APP_NAME, wxYES_NO | wxICON_QUESTION).
+ ShowModal() != wxID_YES)
+ return;
m_subst_manager.delete_all();
m_del_all_substitutions_btn->Hide();
});
diff --git a/src/slic3r/GUI/UnsavedChangesDialog.cpp b/src/slic3r/GUI/UnsavedChangesDialog.cpp
index d49b4b1d34..b3b0c15b49 100644
--- a/src/slic3r/GUI/UnsavedChangesDialog.cpp
+++ b/src/slic3r/GUI/UnsavedChangesDialog.cpp
@@ -656,6 +656,7 @@ void DiffViewCtrl::Clear()
{
model->Clear();
m_items_map.clear();
+ m_has_long_strings = false;
}
wxString DiffViewCtrl::get_short_string(wxString full_string)
@@ -1030,7 +1031,7 @@ bool UnsavedChangesDialog::save(PresetCollection* dependent_presets, bool show_s
wxString get_string_from_enum(const std::string& opt_key, const DynamicPrintConfig& config, bool is_infill = false)
{
const ConfigOptionDef& def = config.def()->options.at(opt_key);
- const std::vector& names = def.enum_labels;//ConfigOptionEnum::get_enum_names();
+ const std::vector& names = def.enum_labels.empty() ? def.enum_values : def.enum_labels;
int val = config.option(opt_key)->getInt();
// Each infill doesn't use all list of infill declared in PrintConfig.hpp.
@@ -1523,8 +1524,8 @@ DiffPresetDialog::DiffPresetDialog(MainFrame* mainframe)
topSizer->Add(m_top_info_line, 0, wxEXPAND | wxLEFT | wxTOP | wxRIGHT, 2 * border);
topSizer->Add(presets_sizer, 0, wxEXPAND | wxLEFT | wxTOP | wxRIGHT, border);
topSizer->Add(m_show_all_presets, 0, wxEXPAND | wxALL, border);
- topSizer->Add(m_bottom_info_line, 0, wxEXPAND | wxALL, 2 * border);
topSizer->Add(m_tree, 1, wxEXPAND | wxALL, border);
+ topSizer->Add(m_bottom_info_line, 0, wxEXPAND | wxALL, 2 * border);
this->SetMinSize(wxSize(80 * em, 30 * em));
this->SetSizer(topSizer);
@@ -1689,12 +1690,17 @@ void DiffPresetDialog::update_tree()
left_val, right_val, category_icon_map.at(option.category));
}
}
+
+ if (m_tree->has_long_strings())
+ bottom_info = _L("Some fields are too long to fit. Right mouse click reveals the full text.");
bool tree_was_shown = m_tree->IsShown();
m_tree->Show(show_tree);
- if (!show_tree)
+
+ bool show_bottom_info = !show_tree || m_tree->has_long_strings();
+ if (show_bottom_info)
m_bottom_info_line->SetLabel(bottom_info);
- m_bottom_info_line->Show(!show_tree);
+ m_bottom_info_line->Show(show_bottom_info);
if (tree_was_shown == m_tree->IsShown())
Layout();
diff --git a/src/slic3r/Utils/FontManager.cpp b/src/slic3r/Utils/FontManager.cpp
index bcb7c8d8a0..5f5dcd3157 100644
--- a/src/slic3r/Utils/FontManager.cpp
+++ b/src/slic3r/Utils/FontManager.cpp
@@ -375,8 +375,8 @@ void FontManager::create_texture(size_t index, const std::string &text, GLuint&
bb2.scale(scale);
tex_size.x = bb2.max.x() - bb2.min.x();
tex_size.y = bb2.max.y() - bb2.min.y();
- sla::RasterBase::Resolution resolution(tex_size.x,tex_size.y);
- sla::RasterBase::PixelDim dim(1/scale, 1/scale);
+ sla::Resolution resolution(tex_size.x,tex_size.y);
+ sla::PixelDim dim(1/scale, 1/scale);
const double no_gamma = 1.;
std::unique_ptr r =
sla::create_raster_grayscale_aa(resolution, dim, no_gamma);
@@ -472,8 +472,8 @@ void FontManager::init_style_images(int max_width) {
for (Item &item : m_font_list) {
double scale = item.font_item.prop.size_in_mm;
StyleImage &image = *item.image;
- sla::RasterBase::Resolution resolution(image.tex_size.x, image.tex_size.y);
- sla::RasterBase::PixelDim dim(1 / scale, 1 / scale);
+ sla::Resolution resolution(image.tex_size.x, image.tex_size.y);
+ sla::PixelDim dim(1 / scale, 1 / scale);
double gamma = 1.;
std::unique_ptr r = sla::create_raster_grayscale_aa(resolution, dim, gamma);
size_t index = &item - &m_font_list.front();
diff --git a/src/slic3r/Utils/UndoRedo.cpp b/src/slic3r/Utils/UndoRedo.cpp
index 049de5400a..533c544a8a 100644
--- a/src/slic3r/Utils/UndoRedo.cpp
+++ b/src/slic3r/Utils/UndoRedo.cpp
@@ -21,6 +21,10 @@
#include
#include
+#if ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+#include "slic3r/GUI/3DScene.hpp"
+#endif // ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL
+
#include
#ifndef NDEBUG
diff --git a/tests/catch_main.hpp b/tests/catch_main.hpp
index 5ab71fdd74..ca5b47da84 100644
--- a/tests/catch_main.hpp
+++ b/tests/catch_main.hpp
@@ -3,7 +3,7 @@
#define CATCH_CONFIG_EXTERNAL_INTERFACES
#define CATCH_CONFIG_MAIN
-#define CATCH_CONFIG_DEFAULT_REPORTER "verboseconsole"
+// #define CATCH_CONFIG_DEFAULT_REPORTER "verboseconsole"
#include
namespace Catch {
diff --git a/tests/libslic3r/test_marchingsquares.cpp b/tests/libslic3r/test_marchingsquares.cpp
index 3553697acd..32b137175a 100644
--- a/tests/libslic3r/test_marchingsquares.cpp
+++ b/tests/libslic3r/test_marchingsquares.cpp
@@ -20,17 +20,17 @@
using namespace Slic3r;
-static double area(const sla::RasterBase::PixelDim &pxd)
+static double area(const sla::PixelDim &pxd)
{
return pxd.w_mm * pxd.h_mm;
}
static Slic3r::sla::RasterGrayscaleAA create_raster(
- const sla::RasterBase::Resolution &res,
+ const sla::Resolution &res,
double disp_w = 100.,
double disp_h = 100.)
{
- sla::RasterBase::PixelDim pixdim{disp_w / res.width_px, disp_h / res.height_px};
+ sla::PixelDim pixdim{disp_w / res.width_px, disp_h / res.height_px};
auto bb = BoundingBox({0, 0}, {scaled(disp_w), scaled(disp_h)});
sla::RasterBase::Trafo trafo;
@@ -107,7 +107,7 @@ static void test_expolys(Rst && rst,
svg.Close();
double max_rel_err = 0.1;
- sla::RasterBase::PixelDim pxd = rst.pixel_dimensions();
+ sla::PixelDim pxd = rst.pixel_dimensions();
double max_abs_err = area(pxd) * scaled(1.) * scaled(1.);
BoundingBox ref_bb;
@@ -175,7 +175,7 @@ TEST_CASE("Fully covered raster should result in a rectangle", "[MarchingSquares
TEST_CASE("4x4 raster with one ring", "[MarchingSquares]") {
- sla::RasterBase::PixelDim pixdim{1, 1};
+ sla::PixelDim pixdim{1, 1};
// We need one additional row and column to detect edges
sla::RasterGrayscaleAA rst{{4, 4}, pixdim, {}, agg::gamma_threshold(.5)};
@@ -205,7 +205,7 @@ TEST_CASE("4x4 raster with one ring", "[MarchingSquares]") {
TEST_CASE("4x4 raster with two rings", "[MarchingSquares]") {
- sla::RasterBase::PixelDim pixdim{1, 1};
+ sla::PixelDim pixdim{1, 1};
// We need one additional row and column to detect edges
sla::RasterGrayscaleAA rst{{5, 5}, pixdim, {}, agg::gamma_threshold(.5)};
@@ -321,7 +321,7 @@ static void recreate_object_from_rasters(const std::string &objname, float lh) {
std::vector layers = slice_mesh_ex(mesh.its, grid(float(bb.min.z()) + lh, float(bb.max.z()), lh));
- sla::RasterBase::Resolution res{2560, 1440};
+ sla::Resolution res{2560, 1440};
double disp_w = 120.96;
double disp_h = 68.04;
diff --git a/tests/libslic3r/test_png_io.cpp b/tests/libslic3r/test_png_io.cpp
index b4fcd6255d..e8229b7163 100644
--- a/tests/libslic3r/test_png_io.cpp
+++ b/tests/libslic3r/test_png_io.cpp
@@ -9,9 +9,9 @@
using namespace Slic3r;
-static sla::RasterGrayscaleAA create_raster(const sla::RasterBase::Resolution &res)
+static sla::RasterGrayscaleAA create_raster(const sla::Resolution &res)
{
- sla::RasterBase::PixelDim pixdim{1., 1.};
+ sla::PixelDim pixdim{1., 1.};
auto bb = BoundingBox({0, 0}, {scaled(1.), scaled(1.)});
sla::RasterBase::Trafo trafo;
diff --git a/tests/sla_print/sla_print_tests.cpp b/tests/sla_print/sla_print_tests.cpp
index db8c5e93ec..f7b0df339a 100644
--- a/tests/sla_print/sla_print_tests.cpp
+++ b/tests/sla_print/sla_print_tests.cpp
@@ -159,8 +159,8 @@ TEST_CASE("FloorSupportsDoNotPierceModel", "[SLASupportGeneration]") {
TEST_CASE("InitializedRasterShouldBeNONEmpty", "[SLARasterOutput]") {
// Default Prusa SL1 display parameters
- sla::RasterBase::Resolution res{2560, 1440};
- sla::RasterBase::PixelDim pixdim{120. / res.width_px, 68. / res.height_px};
+ sla::Resolution res{2560, 1440};
+ sla::PixelDim pixdim{120. / res.width_px, 68. / res.height_px};
sla::RasterGrayscaleAAGammaPower raster(res, pixdim, {}, 1.);
REQUIRE(raster.resolution().width_px == res.width_px);
@@ -186,8 +186,8 @@ TEST_CASE("MirroringShouldBeCorrect", "[SLARasterOutput]") {
TEST_CASE("RasterizedPolygonAreaShouldMatch", "[SLARasterOutput]") {
double disp_w = 120., disp_h = 68.;
- sla::RasterBase::Resolution res{2560, 1440};
- sla::RasterBase::PixelDim pixdim{disp_w / res.width_px, disp_h / res.height_px};
+ sla::Resolution res{2560, 1440};
+ sla::PixelDim pixdim{disp_w / res.width_px, disp_h / res.height_px};
double gamma = 1.;
sla::RasterGrayscaleAAGammaPower raster(res, pixdim, {}, gamma);
diff --git a/tests/sla_print/sla_test_utils.cpp b/tests/sla_print/sla_test_utils.cpp
index 1082df2007..d98a920372 100644
--- a/tests/sla_print/sla_test_utils.cpp
+++ b/tests/sla_print/sla_test_utils.cpp
@@ -307,8 +307,8 @@ void check_validity(const TriangleMesh &input_mesh, int flags)
void check_raster_transformations(sla::RasterBase::Orientation o, sla::RasterBase::TMirroring mirroring)
{
double disp_w = 120., disp_h = 68.;
- sla::RasterBase::Resolution res{2560, 1440};
- sla::RasterBase::PixelDim pixdim{disp_w / res.width_px, disp_h / res.height_px};
+ sla::Resolution res{2560, 1440};
+ sla::PixelDim pixdim{disp_w / res.width_px, disp_h / res.height_px};
auto bb = BoundingBox({0, 0}, {scaled(disp_w), scaled(disp_h)});
sla::RasterBase::Trafo trafo{o, mirroring};
@@ -400,7 +400,7 @@ double raster_white_area(const sla::RasterGrayscaleAA &raster)
return a;
}
-double predict_error(const ExPolygon &p, const sla::RasterBase::PixelDim &pd)
+double predict_error(const ExPolygon &p, const sla::PixelDim &pd)
{
auto lines = p.lines();
double pix_err = pixel_area(FullWhite, pd) / 2.;
diff --git a/tests/sla_print/sla_test_utils.hpp b/tests/sla_print/sla_test_utils.hpp
index 2264ad856c..7171914d43 100644
--- a/tests/sla_print/sla_test_utils.hpp
+++ b/tests/sla_print/sla_test_utils.hpp
@@ -175,7 +175,7 @@ void check_raster_transformations(sla::RasterBase::Orientation o,
ExPolygon square_with_hole(double v);
-inline double pixel_area(TPixel px, const sla::RasterBase::PixelDim &pxdim)
+inline double pixel_area(TPixel px, const sla::PixelDim &pxdim)
{
return (pxdim.h_mm * pxdim.w_mm) * px * 1. / (FullWhite - FullBlack);
}
@@ -183,7 +183,7 @@ inline double pixel_area(TPixel px, const sla::RasterBase::PixelDim &pxdim)
double raster_white_area(const sla::RasterGrayscaleAA &raster);
long raster_pxsum(const sla::RasterGrayscaleAA &raster);
-double predict_error(const ExPolygon &p, const sla::RasterBase::PixelDim &pd);
+double predict_error(const ExPolygon &p, const sla::PixelDim &pd);
sla::SupportPoints calc_support_pts(
const TriangleMesh & mesh,
diff --git a/version.inc b/version.inc
index b976d7d674..93b3763239 100644
--- a/version.inc
+++ b/version.inc
@@ -3,7 +3,7 @@
set(SLIC3R_APP_NAME "PrusaSlicer")
set(SLIC3R_APP_KEY "PrusaSlicer")
-set(SLIC3R_VERSION "2.4.1-beta1")
+set(SLIC3R_VERSION "2.5.0-alpha0")
set(SLIC3R_BUILD_ID "PrusaSlicer-${SLIC3R_VERSION}+UNKNOWN")
-set(SLIC3R_RC_VERSION "2,4,1,0")
-set(SLIC3R_RC_VERSION_DOTS "2.4.1.0")
+set(SLIC3R_RC_VERSION "2,5,0,0")
+set(SLIC3R_RC_VERSION_DOTS "2.5.0.0")
diff --git a/xs/CMakeLists.txt b/xs/CMakeLists.txt
index 962e2e04d9..06fc98322f 100644
--- a/xs/CMakeLists.txt
+++ b/xs/CMakeLists.txt
@@ -208,5 +208,45 @@ if (MSVC)
else ()
set(PERL_PROVE "${PERL_BIN_PATH}/prove")
endif ()
-add_test (NAME xs COMMAND "${PERL_EXECUTABLE}" ${PERL_PROVE} -I ${PERL_LOCAL_LIB_DIR}/lib/perl5 WORKING_DIRECTORY ${PROJECT_SOURCE_DIR})
-add_test (NAME integration COMMAND "${PERL_EXECUTABLE}" ${PERL_PROVE} WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/..)
+
+set(PERL_ENV_VARS "")
+if (CMAKE_SYSTEM_NAME STREQUAL "Linux" AND NOT CMAKE_CROSSCOMPILING AND ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang"))
+ if (SLIC3R_ASAN OR SLIC3R_UBSAN)
+ set(PERL_ENV_VARS env)
+ endif ()
+
+ if (SLIC3R_ASAN)
+ # Find the location of libasan.so for passing it into LD_PRELOAD. It works with GCC and Clang on Linux.
+ # On Centos 7 calling "gcc -print-file-name=libasan.so" returns path to "ld script" instead of path to shared library.
+ set(_asan_compiled_bin ${CMAKE_CURRENT_BINARY_DIR}/detect_libasan)
+ set(_asan_source_file ${_asan_compiled_bin}.c)
+ # Compile and link simple C application with enabled address sanitizer.
+ file(WRITE ${_asan_source_file} "int main(){}")
+ include(GetPrerequisites)
+ execute_process(COMMAND ${CMAKE_C_COMPILER} ${_asan_source_file} -fsanitize=address -lasan -o ${_asan_compiled_bin})
+ # Extract from the compiled application absolute path of libasan.
+ get_prerequisites(${_asan_compiled_bin} _asan_shared_libraries_list 0 0 "" "")
+ list(FILTER _asan_shared_libraries_list INCLUDE REGEX libasan)
+ set(PERL_ENV_VARS ${PERL_ENV_VARS} "LD_PRELOAD=${_asan_shared_libraries_list}")
+
+ # Suppressed memory leak reports that come from Perl.
+ set(PERL_LEAK_SUPPRESSION_FILE ${CMAKE_CURRENT_BINARY_DIR}/leak_suppression.txt)
+ file(WRITE ${PERL_LEAK_SUPPRESSION_FILE}
+ "leak:Perl_safesysmalloc\n"
+ "leak:Perl_safesyscalloc\n"
+ "leak:Perl_safesysrealloc\n"
+ "leak:__newlocale\n")
+
+ # Suppress a few memory leak reports and disable informing about suppressions.
+ # Print reports about memory leaks but exit with zero exit code when any memory leaks is found to make unit tests pass.
+ set(PERL_ENV_VARS ${PERL_ENV_VARS} "LSAN_OPTIONS=suppressions=${PERL_LEAK_SUPPRESSION_FILE}:print_suppressions=0:exitcode=0")
+ endif ()
+
+ if (SLIC3R_UBSAN)
+ # Do not show full stacktrace for reports from UndefinedBehaviorSanitizer in Perl tests.
+ set(PERL_ENV_VARS ${PERL_ENV_VARS} "UBSAN_OPTIONS=print_stacktrace=0")
+ endif ()
+endif ()
+
+add_test (NAME xs COMMAND ${PERL_ENV_VARS} "${PERL_EXECUTABLE}" ${PERL_PROVE} -I ${PERL_LOCAL_LIB_DIR}/lib/perl5 WORKING_DIRECTORY ${PROJECT_SOURCE_DIR})
+add_test (NAME integration COMMAND ${PERL_ENV_VARS} "${PERL_EXECUTABLE}" ${PERL_PROVE} WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/..)