A line distancer over previous layer is constructed. It is then queried
during travel planing. If an obstacle is found in the travel path,
the travel algorithm ensures minimal elevation before the obstacle.
The new travel has an initial flat part, sloped part and
once the travel height reaches maxima a flat part again.
Also, the notion of extruder lift is removed. It is used no more.
Consequently the retract_lift parameter lost its original meaning.
WIP GCode/SmoothPath.cpp,hpp cache for interpolating extrusion path with arches.
Removed Perl test t/geometry.t, replaced with C++ tests.
Refactored ExtrusionEntity and derived classes to hold extrusion attributes in new ExtrusionFlow/ExtrusionAttributes classes.
Reworked path ordering in G-code export to never copy polylines, but to work with a new "flipped" attribute.
Reworked G-code export to interpolate extrusion paths with smooth paths and to extrude those smooth paths.
New parameters: arc_fitting, arc_fitting_tolerance
Renamed GCode class to GCodeGenerator
Moved GCodeWriter.cpp/hpp to GCode/
Moved Wipe from from GCode.cpp,hpp to GCode/Wipe.cpp,hpp
Moved WipeTowerIntegration from GCode.cpp,hpp to GCode/WipeTowerIntegration.cpp,hpp
New variant of douglas_peucker() to simplify range of iterators in place.
Refactored wipe in general and wipe on perimeters / hiding seams.
WIP: Convert estimate_speed_from_extrusion_quality() and its application to smooth paths.
WIP: Cooling buffer to process G2G3, disable arc fitting for filters that cannot process it.
this removes duplicated code and fixes toolchange retraction
The ooze prevention part needs further work, now it does not
work as advertised (the tall skirt)
Co-authored-by: supermerill <merill@free.fr>
Based on the unfinished idea of @supermerill, defining ExtrusionRole
as a bit mask of ExtrusionRoleModifier.
Because the ExtrusionRole was used for both ExtrusionEntity and
G-code export / G-code viewer, the original ExtrusionRole had to be split
to ExtrusionRole and GCodeExtrusionRole to support bitmask attributes
for the former while keeing a low number of ordinary values for the latter.
1) New region expansion code to propagate wave from a boundary
of a region inside of it.
2) get_extents() extended with a template attribute to work with
zero area data sets.
3) ClipperZUtils.hpp for handling Clipper operation with Z coordinate
(for source contour identification)
Fixes Slicing slows or hangs on "Generating Permiters 20%" cpu load is at 100% #8164
Fixes Slicing hangs on generating perimeters with thing:3565827 (30g) #3259
with int64s instead of doubles.
Polygon / ExPolygon: contains() reworked to use ClipperLib::PointInPolygon().
The Slic3r own implementation was not robust.
Fixed test_perimeters after recent refactoring (sorting of extrusions
into LayerIslands)
of Layer->LayerSlice->LayerIsland hierarchy. This should improve
tool path ordering of multiple parts within the same object #5511.
Some shells tests rewritten from Perl to C++.
FIXME: Gap fill extrusions are currently not handled by the initial
G-code preview!
Refactored PerimeterGenerator for functional style, better constness
with the goal of calling PerimeterGenerator::process_xxx()
for each surface at once to collect its fill expolygons.
into a graph with links to the layer above / below.
In addition:
Members of LayerRegion were made private, public interface const only.
this->m_xxx replaced with just m_xxx
SurfacesPtr was made a vector of const pointers.
https://github.com/tcbrindle/span
Replacing a homebrew const pointer wrapper const correctness helper
with the C++20 like span library.
One day when we switch to C++20 we will just use the C++20 spans instead.
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CONFLICT (content): Merge conflict in src/libslic3r/CMakeLists.txt
CONFLICT (content): Merge conflict in src/libslic3r/Fill/Fill.cpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode.cpp
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CONFLICT (content): Merge conflict in src/libslic3r/GCode/SeamPlacer.cpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode/SeamPlacer.hpp
CONFLICT (add/add): Merge conflict in src/libslic3r/Geometry/Curves.hpp
CONFLICT (content): Merge conflict in src/libslic3r/PerimeterGenerator.cpp
CONFLICT (content): Merge conflict in src/libslic3r/Point.hpp
CONFLICT (content): Merge conflict in src/libslic3r/PrintConfig.hpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/ConfigWizard.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/GCodeViewer.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/GLCanvas3D.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/GUI_App.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp
CONFLICT (content): Merge conflict in src/slic3r/Utils/FixModelByWin10.cpp
CONFLICT (modify/delete): t/perimeters.t deleted in HEAD and modified in master_250. Version master_250 of t/perimeters.t left in tree.
CONFLICT (content): Merge conflict in tests/fff_print/CMakeLists.txt
CONFLICT (content): Merge conflict in tests/fff_print/test_fill.cpp
CONFLICT (content): Merge conflict in version.inc
CONFLICT (modify/delete): xs/xsp/PerimeterGenerator.xsp deleted in HEAD and modified in master_250. Version master_250 of xs/xsp/PerimeterGenerator.xsp left in tree.
Follow-up to 7da4bebe7a3653136eebb0dbd7557a8b5ddcbe91
WIP GCode substitutions: Changed the format of gcode_substitutions by
adding an empty comment as a fourth parameter to each substitution.
In the future, we will provide a UI to show / edit the comment.