5 Commits

Author SHA1 Message Date
Pavel Mikuš
06fbab12fe
Pm overhang extra perimeters (#7)
Implementation of extra perimeters on steep overhangs/flat unsupported parts
Also contains:
Principal components computation over polygon area
New fast bridge direction estimation which minimizes amount of unanchored bridge endpoints
2022-11-09 10:38:36 +01:00
Vojtech Bubnik
d4b8d4d0f3 Further Perl unit test porting to C++ and Perl interface reduction:
Ported cooling, gap fill, thin walls and polyline unit tests.
2022-05-05 17:57:57 +02:00
Lukáš Hejl
5a67d0e183 Fixed build on Linux (GCC 11.2). 2022-05-05 13:52:52 +02:00
Vojtech Bubnik
576c167bd5 Ported "avoid crossing perimeters" and bridging unit tests from Perl
to C++.
Further reduced Perl bindings.
Got rid of the ExPolygonCollection wrapper, replaced with ExPolygons.
2022-05-04 18:21:08 +02:00
Vojtech Bubnik
cc44089440 New BuildVolume class was created, which detects build volume type (rectangular,
circular, convex, concave) and performs efficient collision detection agains these build
volumes. As of now, collision detection is performed against a convex
hull of a concave build volume for efficency.

GCodeProcessor::Result renamed out of GCodeProcessor to GCodeProcessorResult,
so it could be forward declared.

Plater newly exports BuildVolume, not Bed3D. Bed3D is a rendering class,
while BuildVolume is a purely geometric class.

Reduced usage of global wxGetApp, the Bed3D is passed as a parameter
to View3D/Preview/GLCanvas.

Convex hull code was extracted from Geometry.cpp/hpp to Geometry/ConvexHulll.cpp,hpp.
New test inside_convex_polygon().
New efficent point inside polygon test: Decompose convex hull
to bottom / top parts and use the decomposition to detect point inside
a convex polygon in O(log n). decompose_convex_polygon_top_bottom(),
inside_convex_polygon().

New Circle constructing functions: circle_ransac() and circle_taubin_newton().

New polygon_is_convex() test with unit tests.
2021-11-16 10:15:51 +01:00