77 Commits

Author SHA1 Message Date
Vojtech Bubnik
9fbba855ef Clipper optimization:
1) Removed the already commented-out scaling / unscaling when doing
   "safe offsetting"
2) Removed some of the "safe offsetting" at calls where it never was used.
3) Reworked Clipper & ClipperUtils to pass Polygons / ExPolygons / Surfaces
   as input parameters without conversion to ClipperLib::Paths. This
   should save a lot of memory allocation and copying.
4) Reworked conversions from ClipperLib::Paths & PolyTree to Polygons /
   ExPolygons to use the move operator to avoid many unnecessary allocations.
5) Reworked some "union with safe ofsetting" to "offset_ex", which should
   be cheaper.
2021-04-30 11:49:57 +02:00
enricoturri1966
3e09334162 Removed mutable members from class Bed3D 2021-04-20 08:53:56 +02:00
Vojtech Bubnik
a6bd2d7664 Fix of 3DBed Regression #6029 2021-02-15 09:31:19 +01:00
Vojtech Bubnik
2e55898d78 Removal of not numerically robust libraries "poly2tree" and "polypartition".
Adjustment of GUI/3DBed.cpp,hpp to use the more stable triangulation algoritm
derived from SGI glut.
Fix of an extremely slow bridging calculation, caused by an extremely
slow bridged area detection function, of which the results were never used.
Fixes "slicing fails or takes too long #5974"
2021-02-09 18:36:28 +01:00
David Kocik
5f97b2512b Merge remote-tracking branch 'aegean-odyssey/ao_profile_resources_patch' into master 2020-11-19 19:02:32 +01:00
enricoturri1966
a20ce2f484 ENABLE_GCODE_VIEWER set as default in 3DBed.hpp/.cpp 2020-11-16 17:29:21 +01:00
enricoturri1966
7a093b08fd GCodeViewer -> Show printbed model and texture for system printers detected when loading gcode files produced by PrusaSlicer 2020-08-21 10:59:07 +02:00
enricoturri1966
992d7065b2 GCodeViewer -> Modified shape of printbed for the unknown size case 2020-08-19 15:19:07 +02:00
enricoturri1966
dea641183c Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer 2020-08-10 14:22:46 +02:00
enricoturri1966
64001c0fe5 GCodeProcessor -> Fixed export of estimated time to gcode filename 2020-08-07 15:30:08 +02:00
enricoturri1966
0eb6ba96d6 Fixed conflicts after merge with master 2020-08-03 14:17:40 +02:00
enricoturri1966
0348986bda Follow-up of 9d4344a78ce56ecf722e946f2c1796a9e1df96e8 -> ensure printbed always rendered as custom in gcode preview mode 2020-07-29 14:20:01 +02:00
enricoturri1966
6fbb3db79c Fixed build when ENABLE_GCODE_VIEWER is disabled 2020-07-08 14:43:14 +02:00
enricoturri1966
eb215fe994 ENABLE_GCODE_VIEWER_AS_STATE -> Removed tabs from gcode viewer state 2020-06-19 15:32:44 +02:00
YuSanka
19c4f32604 Preset and PresetBundle are moved to the _libslic3r_ folder 2020-06-16 17:03:06 +02:00
enricoturri1966
aa04f0e555 ENABLE_GCODE_VIEWER -> Completed implementation of new GLModel class 2020-05-27 08:06:02 +02:00
enricoturri1966
314995fa0b ENABLE_SHADERS_MANAGER set as default 2020-05-22 16:08:02 +02:00
enricoturri1966
5aa8cc5779 ENABLE_SHADERS_MANAGER -> Unified client code of new GLShadersManager and GLShaderProgram classes 2020-05-21 10:15:00 +02:00
enricoturri1966
cbfb09a241 Fixed build for all 4 cases of tech ENABLE_SHADERS_MANAGER and ENABLE_GCODE_VIEWER enabled/disabled and code cleanup 2020-05-20 17:03:53 +02:00
enricoturri1966
c7c87973b7 First installment of tech ENABLE_SHADERS_MANAGER, using class GLShadersManager as a central point to manage OpenGL shaders 2020-05-20 14:11:22 +02:00
enricoturri1966
8d5cea82f4 Tech ENABLE_GCODE_VIEWER -> Bed axes rendered using the new OpenGL model class 2020-05-12 11:33:50 +02:00
enricoturri1966
6f789aaee7 GLCanvas3DManager replaced by OpenGLManager 2020-05-06 14:38:53 +02:00
Aegean Odyssey
e9423ab86d Also search vendor directory for printer profile resources.
Search the vendor directory using the same conventions used to search
the profiles directory when looking for thumbnails, bed_models, and
bed_textures. Allows a complete, "Config Wizard"-friendly custom vendor
profile to be placed in the (user's configuration) vendor directory.
2020-04-25 02:51:02 +00:00
Lukas Matena
46ade45ced The bed texture is not shown when looking from below and FDM/SLA support gizmo is active 2020-04-14 13:18:08 +02:00
Lukas Matena
87e77e20fa Include cleanup in several files
src/slic3r/Config/Snapshot.cpp
src/slic3r/Config/Snapshot.hpp
src/slic3r/Config/Version.cpp
src/slic3r/Config/Version.hpp
src/slic3r/GUI/2DBed.cpp
src/slic3r/GUI/3DBed.cpp
src/slic3r/GUI/3DScene.cpp
src/slic3r/GUI/3DScene.hpp
src/slic3r/GUI/AboutDialog.cpp
src/slic3r/GUI/AboutDialog.hpp
src/slic3r/GUI/AppConfig.cpp
src/slic3r/GUI/BackgroundSlicingProcess.cpp
src/slic3r/GUI/BackgroundSlicingProcess.hpp
2020-03-03 15:47:02 +01:00
Enrico Turri
847efec2ed ENABLE_6DOF_CAMERA set as default 2020-02-13 12:13:54 +01:00
Enrico Turri
b368f8ff24 Fixed conflicts after merge with master 2020-01-17 14:58:19 +01:00
Enrico Turri
e8d52cfba1 Fixed conflicts after merge with master 2020-01-17 14:16:12 +01:00
Enrico Turri
62e60bcb43 Six degrees of freedom camera - 1st installment 2020-01-15 12:49:34 +01:00
bubnikv
9a3901e159 Support for new "default_materials" property at PrinterModel
of system profiles. The "default_materials" key accepts
"default_filaments" as well.
2020-01-13 16:01:20 +01:00
Enrico Turri
051fcd4e24 Configurable system printers bed textures and models 2020-01-09 10:27:42 +01:00
bubnikv
70bc392003 Support for Vendor / Printer Model specific print bed texture and model. 2020-01-07 14:08:35 +01:00
Enrico Turri
feaccc557d Partial revert of cc919c68b849a0b474f8b609ffe19f15dfbfbd88 2019-12-19 11:38:48 +01:00
Enrico Turri
f2b8607d11 Fixed positioning of gizmos' imgui dialogs 2019-12-12 13:38:08 +01:00
Enrico Turri
3537f74936 Printbed axes renderable on demand 2019-11-28 11:51:00 +01:00
Enrico Turri
2dec84a429 Added model and texture for Mini and Ender3 printer printbeds 2019-11-15 09:28:51 +01:00
Enrico Turri
cc919c68b8 Use Linux-style paths when saving custom bed texture and model files into config 2019-11-12 11:59:33 +01:00
Enrico Turri
f1f1b515cd Fixed update of both canvas when compressed bed textures have been completely sent to gpu 2019-08-30 14:10:59 +02:00
Enrico Turri
0becfa0a04 Fix of #2739 2019-08-19 15:44:22 +02:00
Enrico Turri
77857f7292 Refactoring into rendering pipeline 2019-07-26 09:45:22 +02:00
Enrico Turri
d6f03a2f52 Bed model placed into the scene so that its origin goes into shape center 2019-07-25 11:34:42 +02:00
Enrico Turri
bc680b8376 Draw lighter gridlines when rendering default procedural texture on print bed when seen from above and custom model is present 2019-07-25 10:38:18 +02:00
Enrico Turri
9625fe8f5b Render custom bed model on custom beds 2019-07-25 09:45:43 +02:00
Enrico Turri
48dc2bb762 Fixed positioning of bed model into the scene and changed bundled bed models 2019-07-25 08:43:21 +02:00
Enrico Turri
1483a7fd51 Render custom bed model on prusa beds 2019-07-24 14:02:36 +02:00
Enrico Turri
395e794b9e Refactoring in Bed3D 2019-07-24 11:04:04 +02:00
Enrico Turri
7e7550b416 Custom bed texture applied to custom bed shapes 2019-07-24 10:11:17 +02:00
Enrico Turri
749bb2bfed Refactoring in GLTexture 2019-07-19 11:18:19 +02:00
Enrico Turri
84d61e28fd Tech ENABLE_TEXTURES_FROM_SVG set as default 2019-07-19 09:52:01 +02:00
Enrico Turri
ba4bc8ac82 Render custom bed textures in png format on prusa beds 2019-07-19 09:18:09 +02:00