The bug lies in the fact that SmoothPathCache comapare path attributes
in `resolve_or_fit_split_with_seam`. For some paths it does the
following: If attributes of paths are the same it merges the paths.
Since the == operator of ExtrusionAttributes did not consider
overhang_attributes in the comparison, some paths were
merged even though they had different overhang_attributes.
This led to the wrong overhang attributes being applied to
some paths.
Now the == operator of ExtrusionAttributes takes overhang_attributes
into account and it fixes the issue.
WIP GCode/SmoothPath.cpp,hpp cache for interpolating extrusion path with arches.
Removed Perl test t/geometry.t, replaced with C++ tests.
Refactored ExtrusionEntity and derived classes to hold extrusion attributes in new ExtrusionFlow/ExtrusionAttributes classes.
Reworked path ordering in G-code export to never copy polylines, but to work with a new "flipped" attribute.
Reworked G-code export to interpolate extrusion paths with smooth paths and to extrude those smooth paths.
New parameters: arc_fitting, arc_fitting_tolerance
Renamed GCode class to GCodeGenerator
Moved GCodeWriter.cpp/hpp to GCode/
Moved Wipe from from GCode.cpp,hpp to GCode/Wipe.cpp,hpp
Moved WipeTowerIntegration from GCode.cpp,hpp to GCode/WipeTowerIntegration.cpp,hpp
New variant of douglas_peucker() to simplify range of iterators in place.
Refactored wipe in general and wipe on perimeters / hiding seams.
WIP: Convert estimate_speed_from_extrusion_quality() and its application to smooth paths.
WIP: Cooling buffer to process G2G3, disable arc fitting for filters that cannot process it.
Co-authored-by: supermerill <merill@free.fr>
Based on the unfinished idea of @supermerill, defining ExtrusionRole
as a bit mask of ExtrusionRoleModifier.
Because the ExtrusionRole was used for both ExtrusionEntity and
G-code export / G-code viewer, the original ExtrusionRole had to be split
to ExtrusionRole and GCodeExtrusionRole to support bitmask attributes
for the former while keeing a low number of ordinary values for the latter.
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Fixed some old support and infill issues.
Fixes support problem #4295
Fixes Parts of interface layer extends beyond supports and cannot be printed
Fixes support missing under horizontal overhang #6058
Fixes Slicer double-traces small sections of Rectilinear Supports, causes
Fixes plastic buildup and nozzle crashes #4951
Fixes Add "Angle Interface layers" #2969
Fixes [Request] Add optional perimeter to raft #756
Fixes First support layer does not stick to bed #2101
New parameters raft_first_layer_density and raft_first_layer_expansion
to influence the 1st layer of raft or support.
Fixes Allow to disable raft under support structures. #3772
Fixes raft is larger than necessary #2568
Fixes Supports on the build plate should have a solid bottom interface for better adhesion #1165
Changed the 1st layer infill to rectilinear even for soluble materials.
Fixes first layer of support for multi filament support oddly spaced #1445
Fixes Full Soluble Materials interfacing into Models + Soluble material noise on Bed #684
Tighter parsing of PrusaSlicer's own G-code annotations
to avoid clashes with comments inside user G-codes.
Also the GCodeReader was extended to return string_views instead
of copying a substring, and the GCodeProcessor was partially adapted
to string_views.
and for separation of concerns:
The final G-code preview no more uses ExtrusionPaths structure
to hold the G-code path data extracted by parsing the G-code.
Instead, the ExtrusionPath class has been trimmed down back to
the original size before the G-code preview was introduced,
and a new GCodePreviewData::Extrusion::Path class was created to hold
the additional path data as the extruder ID, color change ID
and fan speed.
Iterator loops replaced with C++11 loops.
Fixed clone() methods to return an ExtrusionEntity*.
PerimeterGenerator now uses move semantics on ExtrusionEntity a little
bit more.