12 Commits

Author SHA1 Message Date
Martin Šach
0bf8a9b1c5 Fix includes 2024-08-14 00:04:11 +02:00
Martin Šach
919740fb3e Apply fix includes. 2024-07-08 15:37:02 +02:00
Martin Šach
96e3e77fef Prepare fe for include optimization.
- Add pragmas to keep necessary headers with symbols not explicitly
stated in the file.
- Use include paths that IWYU understands.
2024-07-08 15:37:02 +02:00
ps_copyright
f32859c302 final copyright headers 2023-09-01 14:49:07 +02:00
Filip Sykala - NTB T15p
c549c6afbe Merge branch 'master' into fs_emboss
# Conflicts:
#	src/libslic3r/CMakeLists.txt
#	src/libslic3r/Format/3mf.cpp
#	src/libslic3r/Model.hpp
#	src/libslic3r/Point.hpp
#	src/libslic3r/Technologies.hpp
#	src/slic3r/CMakeLists.txt
#	src/slic3r/GUI/GLCanvas3D.cpp
#	src/slic3r/GUI/GLSelectionRectangle.cpp
#	src/slic3r/GUI/GUI_Factories.hpp
#	src/slic3r/GUI/Gizmos/GLGizmoBase.cpp
#	src/slic3r/GUI/Gizmos/GLGizmoBase.hpp
#	src/slic3r/GUI/Gizmos/GLGizmoMove.cpp
#	src/slic3r/GUI/Gizmos/GLGizmoMove.hpp
#	src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp
#	src/slic3r/GUI/Gizmos/GLGizmoRotate.hpp
#	src/slic3r/GUI/MeshUtils.cpp
#	src/slic3r/GUI/MeshUtils.hpp
#	src/slic3r/GUI/ObjectDataViewModel.cpp
#	src/slic3r/GUI/ObjectDataViewModel.hpp
#	src/slic3r/GUI/Selection.cpp
2022-08-31 15:22:10 +02:00
Filip Sykala - NTB T15p
63121cee2e Better healing for Glyph shape - remove duplicit points + self intersections
Add search of intersecting points (compared with CGAL)
Triangulation can [optionaly] accept multi points
2022-08-25 13:28:10 +02:00
Lukáš Hejl
1b934518b3 Modified text drawing methods in debugging visualization (SVG) to support changing font size. 2022-08-02 13:21:39 +02:00
Vojtech Bubnik
308d6b7809 WIP: Reworked slicing
1) Slicing code moved to TriangleMeshSlicer.cpp,hpp from TriangleMesh.cpp,hpp
2) Refactored to use as little as possible of admesh.
2021-05-17 20:25:59 +02:00
Vojtech Bubnik
d2ca4563e8 Extended SVG::export_expolygons() with legend. 2021-02-22 18:07:27 +01:00
Vojtech Bubnik
32362cff0b SVG export: Implemented flipping in Y axis. Now flipped by default
to match the 3D print paths view when looking at the print from the top.
2020-11-16 10:18:51 +01:00
bubnikv
a72ac57fab adaptive elpehant foot compensation, fixing
GH issues #1757 #2085 #2132 #2423 #2502 #2156 #2773 #2828 #2998 #3001
2019-11-01 19:59:09 +01:00
bubnikv
0558b53493 WIP: Moved sources int src/, separated most of the source code from Perl.
The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
2018-09-19 11:02:24 +02:00