Martin Šach
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0bf8a9b1c5
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Fix includes
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2024-08-14 00:04:11 +02:00 |
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Martin Šach
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919740fb3e
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Apply fix includes.
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2024-07-08 15:37:02 +02:00 |
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Martin Šach
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96e3e77fef
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Prepare fe for include optimization.
- Add pragmas to keep necessary headers with symbols not explicitly
stated in the file.
- Use include paths that IWYU understands.
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2024-07-08 15:37:02 +02:00 |
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ps_copyright
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f32859c302
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final copyright headers
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2023-09-01 14:49:07 +02:00 |
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Filip Sykala - NTB T15p
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c549c6afbe
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Merge branch 'master' into fs_emboss
# Conflicts:
# src/libslic3r/CMakeLists.txt
# src/libslic3r/Format/3mf.cpp
# src/libslic3r/Model.hpp
# src/libslic3r/Point.hpp
# src/libslic3r/Technologies.hpp
# src/slic3r/CMakeLists.txt
# src/slic3r/GUI/GLCanvas3D.cpp
# src/slic3r/GUI/GLSelectionRectangle.cpp
# src/slic3r/GUI/GUI_Factories.hpp
# src/slic3r/GUI/Gizmos/GLGizmoBase.cpp
# src/slic3r/GUI/Gizmos/GLGizmoBase.hpp
# src/slic3r/GUI/Gizmos/GLGizmoMove.cpp
# src/slic3r/GUI/Gizmos/GLGizmoMove.hpp
# src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp
# src/slic3r/GUI/Gizmos/GLGizmoRotate.hpp
# src/slic3r/GUI/MeshUtils.cpp
# src/slic3r/GUI/MeshUtils.hpp
# src/slic3r/GUI/ObjectDataViewModel.cpp
# src/slic3r/GUI/ObjectDataViewModel.hpp
# src/slic3r/GUI/Selection.cpp
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2022-08-31 15:22:10 +02:00 |
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Filip Sykala - NTB T15p
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63121cee2e
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Better healing for Glyph shape - remove duplicit points + self intersections
Add search of intersecting points (compared with CGAL)
Triangulation can [optionaly] accept multi points
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2022-08-25 13:28:10 +02:00 |
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Lukáš Hejl
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1b934518b3
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Modified text drawing methods in debugging visualization (SVG) to support changing font size.
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2022-08-02 13:21:39 +02:00 |
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Vojtech Bubnik
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308d6b7809
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WIP: Reworked slicing
1) Slicing code moved to TriangleMeshSlicer.cpp,hpp from TriangleMesh.cpp,hpp
2) Refactored to use as little as possible of admesh.
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2021-05-17 20:25:59 +02:00 |
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Vojtech Bubnik
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d2ca4563e8
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Extended SVG::export_expolygons() with legend.
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2021-02-22 18:07:27 +01:00 |
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Vojtech Bubnik
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32362cff0b
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SVG export: Implemented flipping in Y axis. Now flipped by default
to match the 3D print paths view when looking at the print from the top.
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2020-11-16 10:18:51 +01:00 |
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bubnikv
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a72ac57fab
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adaptive elpehant foot compensation, fixing
GH issues #1757 #2085 #2132 #2423 #2502 #2156 #2773 #2828 #2998 #3001
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2019-11-01 19:59:09 +01:00 |
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bubnikv
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0558b53493
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WIP: Moved sources int src/, separated most of the source code from Perl.
The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
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2018-09-19 11:02:24 +02:00 |
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