36 Commits

Author SHA1 Message Date
Lukas Matena
389b7ce4bd MeshClipper extended:
- direction and range of the clipping plane can be now set from the outside
- it is now able to show a contour of the cut (not yet ideal with multipart objects that overlap)
2022-02-16 13:42:31 +01:00
enricoturri1966
afcac6e2ea Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to:
1) allow for custom vertex data layout

2) allow for custom index data format

3) allow for any OpenGL primitive type
2022-01-27 12:00:51 +01:00
enricoturri1966
0e3a3aa522 Tech ENABLE_GLBEGIN_GLEND_REMOVAL - GLGizmoPainterBase circle 2022-01-21 09:33:52 +01:00
enricoturri1966
243f5c38ee Tech ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT set as default 2022-01-12 13:36:31 +01:00
Lukáš Hejl
8a4323c5b9 Fixed the layout of the painting gizmos after the edit icon for sliders was added. 2021-11-17 11:44:38 +01:00
enricoturri1966
f7662682c8 Tech ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT - Modified ImGuiWrapper::slider_float() to create a compound widget where an additional button can be used to set the keyboard focus into the slider to allow the user to type in the desired value 2021-11-05 14:46:44 +01:00
Lukáš Hejl
b2fc50c9d9 Small refactoring of showing tooltips in gizmos. 2021-10-18 10:56:50 +02:00
Lukáš Hejl
ebdc69bdc9 Fixed the positioning of the painting gizmos. 2021-10-07 13:12:36 +02:00
Lukáš Hejl
dfb4ccdb13 Reworked seam painting gizmo to the same layout as multi-material painting gizmo. 2021-10-07 13:12:36 +02:00
Lukáš Hejl
925d3fad1f Fixed the wrong calculation of caption text size in all painting gizmos, which could lead to showing unintended space after ImGui::SliderFloat. 2021-10-07 13:12:36 +02:00
Lukáš Hejl
6012bf1e03 Removed unintended space after ImGui::SliderFloat in all painting gizmos. 2021-10-07 13:12:36 +02:00
Lukáš Hejl
992a279bef Removed the vertical space in the below information about how to use gizmo for all painting gizmos. 2021-10-07 13:12:36 +02:00
Lukas Matena
c61a5d234e After gizmo snapshots are compacted, rename the last one to something generic 2021-09-30 12:17:52 +02:00
Lukas Matena
a4300b8e64 Naming of the entering/leaving snapshots is now more generic,
it uses the actual name of the gizmo. Also, the keyboard shortcut
is now appended to the name, instead of being duplicated in it.
2021-09-03 13:53:07 +02:00
enricoturri1966
9a5f61c306 Added missing vertical alignments of labels in imgui dialogs 2021-08-31 08:53:40 +02:00
Lukas Matena
ef30cc8690 Fixup of previous commit: there are two more painting gizmos 2021-08-09 11:49:48 +02:00
Lukáš Hejl
38866b65b0 Get rid of unnecessary double calling of TriangleSelector::reset() in some cases when TriangleSelector::deserialize() is called. 2021-07-29 11:45:01 +02:00
Lukas Matena
e93c5d4f20 ImGui sliders clamping:
ImGuiWrapper::slider_float now clamps the value returned by imgui by default. Bare ImGui::SliderFloat
allows entering off-scale values when entered by keyboard, which is not nice. The protection can
be turned off by the last optional parameter.
2021-07-22 15:50:48 +02:00
Lukas Matena
97d95e814f Added input validation in painting gizmo (some values led to a crash) 2021-07-14 15:57:22 +02:00
Lukáš Hejl
c0092a7b0a Speed up the rendering of triangles in painting gizmos by only copying triangle data to the GPU when triangles were changed by painting. 2021-07-13 11:23:36 +02:00
Lukáš Hejl
23b26cb3f3 Fixed the issue where the object wasn't displayed after pressing the ESC key in the multi-material painting gizmo.
key in the multi-material painting gizmo.
Fixed also a similar issue in support and seam gizmos where an object was displayed with the wrong color after pressing the ESC key.
2021-06-28 08:09:06 +02:00
Lukáš Hejl
15a1b51339 Refactoring and cleanup of painting gizmos. 2021-06-16 06:06:34 +02:00
Lukáš Hejl
cc913d52ef Added name for items in undo/redo stack inside multi-material gizmo. 2021-06-03 18:11:48 +02:00
Lukas Matena
548ceb7acc Show info about custom supports and seam in ObjectList
Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList
2021-04-19 16:10:40 +02:00
YuSanka
4cc3e939da Localization: Update for the CZ, DE, ES, FR, IT and PL languages 2020-11-18 17:25:05 +01:00
YuSanka
ed2f03ec79 Localization:
Some phrases are corrected in the code
The POT-file is updated
2020-11-05 22:17:49 +01:00
Lukas Matena
b27bf1815c Renamed FDM supports and seam gizmos 2020-10-26 16:23:04 +01:00
Lukas Matena
6f2ea224b9 Combo in painter gizmos replaced with radios (for cursor type selection) 2020-10-10 14:02:14 +02:00
Vojtech Bubnik
95af708171 Removed m_ prefix from public member variables. 2020-10-09 13:09:21 +02:00
Lukas Matena
b155e58a9d Painting gizmos: show painted triangles inside modifier meshes 2020-10-06 12:06:39 +02:00
Lukas Matena
f1c24e6a8c Fix build with wxWidgets 3.0 2020-10-02 00:11:44 +02:00
Lukas Matena
3f7d41df15 Imgui dialog layout adjustments after the new combo was added 2020-10-01 00:49:14 +02:00
Lukas Matena
1ca8120398 Sphere selection added as an option for painting gizmos 2020-10-01 00:05:01 +02:00
Lukas Matena
436e12e99f Seam gizmo: fixed action names in undo/redo stack 2020-09-04 12:46:39 +02:00
Lukas Matena
9c59b4f930 Custom seam: Model integration, backend invalidation, 3MF loading/saving 2020-09-01 22:35:01 +02:00
Lukas Matena
01b59ff57b Seam gizmo created on frontend 2020-09-01 18:18:57 +02:00