169 Commits

Author SHA1 Message Date
Vojtech Bubnik
a591d9e9fe Implemented new placeholders for output file name:
1) "initial_filament_type", "printing_filament_types" - really useful
   for multi-material prints

the two other are not so useful, they may become useful once
the output file name template will support not yet defined
vector variables:
2) "initial_tool", "initial_extruder" - zero based index of first extruder
3) "num_printing_extruders" - number of printing extruders.

Fixes Filename incorrect when exporting G-Code with MMU. Always refers filament type in extruder 1 #5300
Fixes Export Filename nicht richtig #7673
Fixes wrong filename - always Filament in from the first extruder #7684
2022-01-10 17:57:03 +01:00
Vojtech Bubnik
cc44089440 New BuildVolume class was created, which detects build volume type (rectangular,
circular, convex, concave) and performs efficient collision detection agains these build
volumes. As of now, collision detection is performed against a convex
hull of a concave build volume for efficency.

GCodeProcessor::Result renamed out of GCodeProcessor to GCodeProcessorResult,
so it could be forward declared.

Plater newly exports BuildVolume, not Bed3D. Bed3D is a rendering class,
while BuildVolume is a purely geometric class.

Reduced usage of global wxGetApp, the Bed3D is passed as a parameter
to View3D/Preview/GLCanvas.

Convex hull code was extracted from Geometry.cpp/hpp to Geometry/ConvexHulll.cpp,hpp.
New test inside_convex_polygon().
New efficent point inside polygon test: Decompose convex hull
to bottom / top parts and use the decomposition to detect point inside
a convex polygon in O(log n). decompose_convex_polygon_top_bottom(),
inside_convex_polygon().

New Circle constructing functions: circle_ransac() and circle_taubin_newton().

New polygon_is_convex() test with unit tests.
2021-11-16 10:15:51 +01:00
Vojtech Bubnik
a6f4b9b71f Snug supports: Extrude interface layers 45 degrees from the base layer,
flip direction of the infill layer with each interface layer.
Unfortunately the flipping of support interface directions may not work
reliably due to base support layer heights growing at different rate
from the interface layers.
2021-10-14 13:56:04 +02:00
Lukas Matena
16562a2e77 Do not print brim when object has raft, it is not supported and makes no sense 2021-08-24 12:43:56 +02:00
Vojtech Bubnik
04d6b17c57 Fix of Some FDM supports fail to generate due to wrongly-translated enforcer polygons. #6739
Thanks @n8bot for finding the bug.
Also removed some dead code in MM segmentation.
2021-08-10 09:41:28 +02:00
Lukáš Hejl
742a373c1f Added invalidation of the sliced object when gap-fill enabled/disabled if the object is painted using the multi-material painting gizmo.
Filtering of unprintable regions in multi-material segmentation depends on if gap-fill is enabled or not. So sliced object is invalidated when gap-fill was enabled/disabled by option "gap_fill_enabled" or by changing "gap_fill_speed" to force recomputation of the multi-material segmentation.
2021-08-03 13:03:06 +02:00
enricoturri1966
c61785f775 Tech ENABLE_SEQUENTIAL_LIMITS set as default 2021-07-20 12:05:15 +02:00
Lukas Matena
63566a92b3 Merged psSkirt and psBrim 2021-07-14 16:02:04 +02:00
Vojtech Bubnik
0d70a2be69 Renamed create_face_neighbors_index() to its_face_edge_ids().
Renamed its_create_neighbors_index() / its_create_neighbors_index_par() to its_face_neighbors() / its_face_neighbors_par().
New variant of its_face_edge_ids() to create edge IDs from face neighbors.
Fixed some incorrect use of _NDEBUG, it should be NDEBUG.
PrintObject::slice_support_volumes() returns newly Polygons, which are cheaper than ExPolygons.
Updated SeamPlacer and SupportMaterial to use regions defined as Polygons, not ExPolygons.
TriangleSelector::get_facets_strict() returning a patch with T-joints retriangulated.
New slice_mesh_slabs() - slicing projections of a triangle patch into top / bottom layers of slices, for MMU top / bottom segmentation.
TriangleMeshSlicer - use 64 mutexes instead of one when scattering sliced triangles into layers. This makes a big difference on modern many core desktop computers.
When applying MM segmented regions to input regions, the split regions are now re-merged with 10x higher positive offset epsilon to avoid creating gaps.
When testing for existence of paint-on supports or seam, use a more efficient has_facets() test, which does not deserialize into the expensive TriangleSelector tree structure.
GLIndexedVertexArray newly uses Eigen::AlignedBox<float, 3> for efficiency instead of our double based BoundingBoxf3.
Improved MMU painting refresh speed by optimizing generation of the vertex buffers.
Refactored MMU segmentation - projection of painted surfaces from top / bottom.
	1) Parallelized.
	2) Using the new slice_mesh_slabs() instead of projecting one triangle by the other and merging them with Clipper.
2021-06-20 15:21:12 +02:00
Vojtech Bubnik
033d9f3a5e Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions 2021-05-31 14:05:53 +02:00
Lukáš Hejl
726a48383f Cleaned up of 0a6490bab94af5da310d35fcf2d926e9e5371e83 2021-05-28 17:36:56 +02:00
Lukáš Hejl
0a6490bab9 Added cancellation to MMU segmentation. 2021-05-28 05:57:32 +02:00
Vojtech Bubnik
818cb703ed Refactored the ModelVolume bounding box to Eigen::AlignedBox<float>,
separated splitting of LayerRegions by MMU segmentation to its own
function.
2021-05-27 16:12:34 +02:00
Vojtech Bubnik
980ca195f5 Merge remote-tracking branch 'remotes/origin/lh_multi_material_segmentation' into vb_print_regions 2021-05-26 15:23:35 +02:00
Vojtech Bubnik
b3195614cf WIP PrintRegion refactoring: Another round of bug fixing, negative volumes
seem to work.
2021-05-26 12:41:06 +02:00
Vojtech Bubnik
72d1faa03e WIP PrintRegion refactoring: Squashed some bugs. 2021-05-24 16:55:34 +02:00
Vojtech Bubnik
e658fe0698 WIP: PrintRegion refactoring, it finally compiles!
Config/PrintConfig refactoring to support operator< for StaticPrintConfig
derived containers.
2021-05-24 14:10:04 +02:00
Vojtech Bubnik
740773db85 WIP: Refactoring of PrintRegions. It nearly compiles! 2021-05-21 17:57:37 +02:00
Vojtech Bubnik
682c405fc2 Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions 2021-05-19 09:40:24 +02:00
Vojtech Bubnik
f5f912e6e9 WIP: Refactoring of PrintRegions 2021-05-19 09:38:51 +02:00
enricoturri1966
d60893b990 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits 2021-05-19 08:27:27 +02:00
Vojtech Bubnik
70b4915f9c TriangleMeshSlicer: Got rid of admesh! 2021-05-18 15:05:30 +02:00
enricoturri1966
6bddacee44 Fixed conflicts after merge with master 2021-05-13 14:10:42 +02:00
enricoturri1966
75677ba810 Tech ENABLE_SEQUENTIAL_LIMITS -> 1st installment of visualization of objects clearance for sequential prints 2021-05-11 13:12:25 +02:00
YuSanka
b9910669e8 Fix of #2825 - Add the length of each filament used 2021-05-07 12:48:34 +02:00
Vojtech Bubnik
feefbc575a Refactored PrintObject::m_region_volumes for extensibility.
WIP for multi-material painting.
2021-05-06 15:48:38 +02:00
Vojtech Bubnik
b5573f959b Refactoring for code clarity: Replaced this->m_xxx with m_xxx
as the m_ prefix already signifies a class local variable.
2021-05-06 14:43:36 +02:00
Vojtech Bubnik
0ca6b12da1 Print/PrintObject/PrintRegion refactoring:
Newly the PrintObjects own PrintRegions and Print contains references
to PrintRegions owned by PrintObjects, so that a PrintRegion of the same
content is referenced by Print only once.

The refactoring is a WIP to support multi-material painting.
2021-05-06 13:01:09 +02:00
Vojtech Bubnik
ee15f00574 FDM backend refactoring: Return PrintRegion by reference, not by pointer.
Added PrintRegion hashing.
2021-05-05 18:13:58 +02:00
Vojtech Bubnik
714149dab2 WIP: Moving ownership of PrintRegions to PrintObjects. 2021-05-05 16:21:55 +02:00
Vojtech Bubnik
d6c5961eb0 Factored out the Print::apply() method and its dependending free functions
into PrintApply.cpp module.
2021-05-05 14:30:09 +02:00
Vojtech Bubnik
72ce8cb28d PrintRegion refactoring: Getting rid of the Print pointer. 2021-05-05 14:17:36 +02:00
Vojtech Bubnik
38bb7d2950 1) New methods PrintObject::num_regions() and ::has_region() to make
the code more readable and to highlight where PrintObject::region_volumes
   are actually set and consumed.
2) Replaced Slic3r::clamp() with std::clamp(). They differ in the order
   of their parameters, thus hopefully no new bugs were introduced.
3) Some refactoring of MultiMaterialSegmentation for efficiency.
2021-04-22 11:41:26 +02:00
Vojtech Bubnik
4f950343c8 MMU segmentation refactoring: Most of the MMU segmentation code
was extracted to its own file.
2021-04-20 15:07:05 +02:00
Lukáš Hejl
40d9e51b5e WIP: Added support for top and bottom layers for MMU segmentation. 2021-04-19 19:21:06 +02:00
Lukáš Hejl
f49ceb1e0f WIP: MMU segmentation without top and bottom layers 2021-04-19 07:04:50 +02:00
Vojtech Bubnik
f01f02154c Reworked the "new" bridging to respect the bridge_flow_ratio
by maintaining extrusion spacing, but modifying the extrusion width
and / or height.
2021-03-15 09:55:56 +01:00
Vojtech Bubnik
ceea9de8b8 WIP: Refactored bridging flow from normal flow, new config value
'thick_bridges' to switch between the Slic3r vs. S3D/Cura/Ideamaker
way of printing 1st object layer over supports.
Simplified the PresetHints.
2021-03-15 09:55:56 +01:00
Lukas Matena
1efa9a06f6 Adjustable wipe tower brim 2021-03-05 16:41:02 +01:00
Lukas Matena
abd5a9a46e Add a notification when custom support enforcers are not used due to supports being off
It is now emitted from Print::validate and has a hyperlink to enable supports
2021-03-04 09:35:22 +01:00
Vojtech Bubnik
d2c46025c7 Fix of Enforce support for first N layers has no effect #470 2021-02-23 15:31:21 +01:00
Vojtech Bubnik
055d2321e7 Trimming support base layer with brim.
Fixes Brim destroyed by support aka. Enable supports on top of brim #1156
Fixes Brim Priority/Support on Brim #713
Fixes Phantom Support columns interfere with brim #3396
Fixes false generation of brim when supports are used #3395

This is a work in progress, as the brim generator currently produces
different brim areas from what the support generator expects.
2021-02-23 14:43:47 +01:00
Vojtech Bubnik
7f95b280f0 FDM synchronization of front end with back end:
Fixed unnecessary invalidation of already calculated perimeters
if the infill density changes.
Fixed a race condition in invalidation of FDM regions.
2021-02-11 12:03:29 +01:00
Vojtech Bubnik
73c9f939e0 Squash merge of lh_brim_rework,
brim separated to Brim.cpp,hpp
Refactored accessors to PrintObjectPtrs, PrintRegionPtrs, LayerPtrs,
SupportLayerPtrs for const correctness.
2021-02-03 15:12:53 +01:00
Lukáš Hejl
0ca337ac7a Apply avoid crossing perimeters also for supports. 2020-12-15 06:46:44 +01:00
Vojtech Bubnik
a2959ec944 Fix of re-slicing with multiple regions.
This is a fix of a bug, which was in Slic3r forever, where raw slices
were not cached, but recalculated from classified regions, where
merging the regions did not produce the original contour reliably.
Fixes [2.3.0-beta2] Odd bad slicing related to infill (?) percentage #5407
2020-12-11 12:21:07 +01:00
Vojtech Bubnik
364300055e Fix of spiral vase mode with holes in the bottom: Holes in the bottom layers
(non-spiral vase layers) were being closed.
Fixes Bad slicing in vase mode (unexpected bridge and solid infill layers) #3326
Fixes Model with holes in the base does not slice properly in "Vase Mode" #5359
2020-12-09 14:54:26 +01:00
enricoturri1966
f1d10f3c90 ENABLE_GCODE_VIEWER set as default in libslic3r 2020-11-12 14:03:58 +01:00
Vojtech Bubnik
70e44c3e8e Fixed definition of psSlicingFinished to fix notification updates
after the slicing finishes.
2020-10-21 14:00:56 +02:00
Vojtech Bubnik
c388c42055 Fixed assignment of the slicing timestamp to the slicing finished
notification.
2020-10-15 12:02:55 +02:00