enricoturri1966
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31013fb6df
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Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Refactoring of flat vertex shader
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2022-03-04 08:54:23 +01:00 |
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enricoturri1966
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0d001ce84f
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Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Rectangle selection
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2022-03-01 15:39:00 +01:00 |
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enricoturri1966
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1eac357739
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Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL - Replace GLIndexedVertexArray with GLModel: GLVolume geometry + removed class GLIndexedVertexArray from codebase
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2022-02-23 13:39:54 +01:00 |
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enricoturri1966
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be6b6590be
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Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring to simplify client code of GLModel::Geometry
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2022-02-09 09:15:20 +01:00 |
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enricoturri1966
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afcac6e2ea
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Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to:
1) allow for custom vertex data layout
2) allow for custom index data format
3) allow for any OpenGL primitive type
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2022-01-27 12:00:51 +01:00 |
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enricoturri1966
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f6f95808cc
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Tech ENABLE_GLBEGIN_GLEND_REMOVAL - GLSelectionRectangle rectangle
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2022-01-20 14:34:19 +01:00 |
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Lukas Matena
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fd024eadcd
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Removed gluProject and gluUnProject calls
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2021-05-28 16:44:13 +02:00 |
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Lukas Matena
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48c186331a
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Includes cleanup:
GUI_App.hpp (should not include) MainFrame.hpp
MainFrame.hpp Plater.hpp
ModelArrange.hpp Model.hpp
Slicing.hpp PrintConfig.hpp
FillBase.hpp PrintConfig.hpp
GUI_App.hpp PrintConfig.hpp
OptionsGroup.hpp GUI_App.hpp
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2020-05-27 14:01:47 +02:00 |
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enricoturri1966
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0bb56736a1
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Tech ENABLE_NON_STATIC_CANVAS_MANAGER set as default
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2020-05-06 12:19:34 +02:00 |
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enricoturri1966
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a54d77699b
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Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_canvas_manager
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2020-03-25 14:54:10 +01:00 |
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bubnikv
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c27297f6cc
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64bit coord_t
Vec3i as a vertex index to TriangleMesh constructor
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2020-03-25 14:35:41 +01:00 |
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Enrico Turri
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0b629eb905
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GLCanvas3DManager moved from being a static member of _3DScene to be a normal member of GUI_App
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2020-03-02 10:58:46 +01:00 |
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Enrico Turri
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3f2ccf08d2
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3Dconnexion devices translation linearly dependent on zoom
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2020-01-16 10:17:07 +01:00 |
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Enrico Turri
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2f806dedc7
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Fixed rendering of selection rectangle with perspective camera
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2019-06-25 09:51:43 +02:00 |
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Enrico Turri
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da8179d9c7
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More camera related functionalities moved from GLCanvas3D to Camera
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2019-06-19 14:18:51 +02:00 |
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Enrico Turri
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11490dfb06
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Rectangle selection in 3D scene -> hovering detection
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2019-04-25 09:46:26 +02:00 |
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Enrico Turri
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9d070410c2
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Refactoring of GLSelectionRectangle
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2019-04-24 16:01:27 +02:00 |
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Enrico Turri
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d79a2b8d2d
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GLCanvas3D -> added support for cursor change and change cursor when using SLA support gizmo rectangle selection
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2019-04-24 15:43:52 +02:00 |
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Lukas Matena
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ae692635da
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Selection rectangle moved into a separate class
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2019-04-24 13:25:41 +02:00 |
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