Co-authored-by: supermerill <merill@free.fr>
Based on the unfinished idea of @supermerill, defining ExtrusionRole
as a bit mask of ExtrusionRoleModifier.
Because the ExtrusionRole was used for both ExtrusionEntity and
G-code export / G-code viewer, the original ExtrusionRole had to be split
to ExtrusionRole and GCodeExtrusionRole to support bitmask attributes
for the former while keeing a low number of ordinary values for the latter.
with canceled / invalidated states.
Print / PrintObject infrastructure was extended with a cleanup()
callback, which may check for the new State::Canceled / State::Invalid
states of a particular milestone and turn it to State::Fresh
while releasing data of that particular milestone which is no more valid.
Also fixed a bug in 31fbfa56de70bf8093cea5fe56c73b0e6fa017c3
where the PrintObject shared data invalidation condition was flipped.
1) Removed virtual methods. There was not really need for them.
2) Some of the virtual methods were using conversion to Lines, which
was unnecessary and expensive.
3) Removed some nearest element search methods from Point.
New step - estimation of curling on both the model and the support extrusions.
Improvements in curled filament estimation algortihm
Implementation of Jump Point Search algorithm
Use of JPS algorithm to avoid curled extrusions during travel moves in Gcode export
of Layer->LayerSlice->LayerIsland hierarchy. This should improve
tool path ordering of multiple parts within the same object #5511.
Some shells tests rewritten from Perl to C++.
FIXME: Gap fill extrusions are currently not handled by the initial
G-code preview!
into a graph with links to the layer above / below.
In addition:
Members of LayerRegion were made private, public interface const only.
this->m_xxx replaced with just m_xxx
SurfacesPtr was made a vector of const pointers.
slicing process:
1) "C" locales are always enforced.
2) OSX Quality of Service level is set to make sure the slicing
runs on fat cores on Apple Silicon if some fat cores are available.
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Now pressure equalizer is returning one layer back (the previous layer).
GCode produced by pressure equalizer now has the same number of decimal places as non-processed GCode.
Pressure equalizer was disabled for external perimeters and gap-fill.