25 Commits

Author SHA1 Message Date
Vojtech Bubnik
26a6cb2129 Fixed ironing over areas with modifier meshes:
1) Areas inside modifier meshes were ironed multiple times.
2) Ironing areas were not properly merged.

Layer::lslices were not always properly merged with modifier meshes
applied, which lead to the ironed surface being split and not fully
ironed, as there were artificial gaps created between regions as if
they were covered by perimeters (we don't iron over perimeters).
2021-12-02 18:19:35 +01:00
Lukáš Hejl
da3a0c6332 Fixed a crash in the multi-material segmentation when projected lines are outside of the BoundingBox used for EdgeGrid. 2021-07-29 11:45:02 +02:00
Vojtech Bubnik
dd72016159 FDM backend refactoring for const correctness, clarity ... 2021-05-06 15:08:57 +02:00
Vojtech Bubnik
ee15f00574 FDM backend refactoring: Return PrintRegion by reference, not by pointer.
Added PrintRegion hashing.
2021-05-05 18:13:58 +02:00
Vojtech Bubnik
09a80d954c Further rework of ClipperUtils: Replaced many to_polygons() /
to_expolygons() calls with templated ClipperUtils variants to avoid
memory allocation and copying.
2021-05-03 11:39:53 +02:00
Vojtech Bubnik
9fbba855ef Clipper optimization:
1) Removed the already commented-out scaling / unscaling when doing
   "safe offsetting"
2) Removed some of the "safe offsetting" at calls where it never was used.
3) Reworked Clipper & ClipperUtils to pass Polygons / ExPolygons / Surfaces
   as input parameters without conversion to ClipperLib::Paths. This
   should save a lot of memory allocation and copying.
4) Reworked conversions from ClipperLib::Paths & PolyTree to Polygons /
   ExPolygons to use the move operator to avoid many unnecessary allocations.
5) Reworked some "union with safe ofsetting" to "offset_ex", which should
   be cheaper.
2021-04-30 11:49:57 +02:00
Vojtech Bubnik
b327314b02 Layer::make_perimeters() - when merging regions, use OffsetEx instead
of safety offset of UnionEx, which may not be robust.
2021-04-29 11:05:11 +02:00
Vojtech Bubnik
db2d78ff21 Reduction on compiler warnings, mainly on MSVC.
Fix of the new gap_fill_enable flag: Take it into account when comparing
regions.
2021-02-10 17:29:07 +01:00
Vojtech Bubnik
6555b32f5c Squashed commit of the following:
commit 61b3ca0b4b4a0b4cfbbc706ede94ef7ccec4c91f
Author: Vojtech Bubnik <bubnikv@gmail.com>
Date:   Wed Feb 10 15:42:27 2021 +0100

    Fix of fuzzy skin

commit d971ed51a5bb65e8bdfd326bc41b9d7ab2e20834
Author: Vojtech Bubnik <bubnikv@gmail.com>
Date:   Wed Feb 10 14:12:51 2021 +0100

    CMake adjustment of MINIMUM_BOOST_VERSION

commit 5d8aa2c59ecf7e32456f2e43e07dedc7d24eb21c
Author: Vojtech Bubnik <bubnikv@gmail.com>
Date:   Wed Feb 10 14:12:33 2021 +0100

    Fix of debug compilation after warning removal.

commit 5e339b3078f0c9d75b6fac28ed3c295ae9fbbef5
Author: Vojtech Bubnik <bubnikv@gmail.com>
Date:   Wed Feb 10 14:11:34 2021 +0100

    Fuzzy Skin changes:
    1) Moved the parameters to region
    2) Removed experimental code.
    3) Allowed fuzzyfication of both outer perimeter and holes.
2021-02-10 16:02:43 +01:00
Vojtech Bubnik
a2959ec944 Fix of re-slicing with multiple regions.
This is a fix of a bug, which was in Slic3r forever, where raw slices
were not cached, but recalculated from classified regions, where
merging the regions did not produce the original contour reliably.
Fixes [2.3.0-beta2] Odd bad slicing related to infill (?) percentage #5407
2020-12-11 12:21:07 +01:00
bubnikv
a9fc39491e Fix of weird double extrusions with multiple regions and their
parameters being changed between slicing runs.
2020-03-20 13:37:13 +01:00
bubnikv
3d17543d40 Fix of "Don't use bridging perimeters on top of elephant-foot compensation #3011"
If the Elephant foot compensation is applied to the 1st object's layer,
the uncompensated 1st object's slice is newly used for calculation
of bridges, overhans, skirt, brim, raft and supports.

Layer::slices were renamed to Layer::lslices to simplify reading
of the code, to differentiate from LayerRegion::slices.
2020-01-03 14:07:31 +01:00
bubnikv
a72ac57fab adaptive elpehant foot compensation, fixing
GH issues #1757 #2085 #2132 #2423 #2502 #2156 #2773 #2828 #2998 #3001
2019-11-01 19:59:09 +01:00
bubnikv
564eddd99d FDM Print refactoring:
Layer newly remembers bounding boxes of slices,
the bounding boxes are used by G-code generator & newly the support
generator.
Slices are stored as ExPolygons, not ExPolygonCollection.
2019-10-01 17:17:08 +02:00
bubnikv
d06831076d WIP: Consolidation of shortest path calculations,
various chaining algorithms are replaced with the improved TSP
algorithm.
2019-09-26 17:30:03 +02:00
bubnikv
246dc64c99 Fix of "Bridging and gap fill are parsed incorrectly when infill is set to 0" #1476
The gap fill was disabled for zero infill.
Now the gap fill is enabled in between the perimeters, but disabled between
the inner-most perimeter and infill in case the infill is set to zero.

Also in case there are multiple infill regions inside a perimeter,
the mutliple infills are considered as non-zero if at least one infill
is non-zero, therefore the gap fill will be added inside the inner-most
perimeter.
2019-09-10 19:03:37 +02:00
bubnikv
d146a0237e WIP: Reworked the infill generator to merge areas with the same
properties.

Note for Vojtech:
Review src/libslic3r/Fill/Fill.cpp once again,
add test for G-code generator properties (extrusion speed, cooling?)

Fixes Modifier slice/move efficiency #1005
2019-09-04 16:11:16 +02:00
bubnikv
a710e7e7e4 WIP: Undo / Redo stack.
Integration of the "cereal" serialization library.
Serialization / deserialization of the DynamicConfig / DynamicPrintConfig.
DynamicPrintConfig serializes ordinal identifiers instead
of the option key strings to conserve space.
2019-06-26 13:26:49 +02:00
bubnikv
e399cf6d3d Implemented clipping of parts of multi-part objects in the order
they are presented in the UI.

Parallelized the slice stealing when splitting regions with modifier meshes.

Rewrote Layer::make_perimeters() to C++11 loops.
2019-03-06 10:21:10 +01:00
bubnikv
5e582efc5c Elephant foot compensation improvements.
Fix of the negative XY compensation on multi-material (or multi-region)
prints, where the negative XY compensation created gaps between parts.
2019-03-05 11:54:04 +01:00
bubnikv
506cbcb4a7 Fix of G-code invalidation on "wipe_into_object" "wipe_into_infill"
changes.

WIP: Fix of "levitating objects cannot be sliced".
2018-12-14 17:17:51 +01:00
bubnikv
3b72748489 Removed the STDMOVE macro. 2018-11-02 20:45:23 +01:00
bubnikv
5da83742a3 Some refactoring. 2018-11-02 20:41:49 +01:00
bubnikv
bb386bb148 Simplified dependencies. 2018-09-21 21:16:09 +02:00
bubnikv
0558b53493 WIP: Moved sources int src/, separated most of the source code from Perl.
The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
2018-09-19 11:02:24 +02:00