The mentioned commit has changed behaviour of GLCanvas3D::get_size_proportional_to_max_bed_size(double)
function so that it uses XYZ bounding box instead od just XY. As a result, adding a box object through
the right panel added a huge box when printer max_print_z was higher than x/y. Offset at which a new
object instance is added was also affected.
circular, convex, concave) and performs efficient collision detection agains these build
volumes. As of now, collision detection is performed against a convex
hull of a concave build volume for efficency.
GCodeProcessor::Result renamed out of GCodeProcessor to GCodeProcessorResult,
so it could be forward declared.
Plater newly exports BuildVolume, not Bed3D. Bed3D is a rendering class,
while BuildVolume is a purely geometric class.
Reduced usage of global wxGetApp, the Bed3D is passed as a parameter
to View3D/Preview/GLCanvas.
Convex hull code was extracted from Geometry.cpp/hpp to Geometry/ConvexHulll.cpp,hpp.
New test inside_convex_polygon().
New efficent point inside polygon test: Decompose convex hull
to bottom / top parts and use the decomposition to detect point inside
a convex polygon in O(log n). decompose_convex_polygon_top_bottom(),
inside_convex_polygon().
New Circle constructing functions: circle_ransac() and circle_taubin_newton().
New polygon_is_convex() test with unit tests.
it does not rely on the usual GLVolume rendering. GLCanvas3D::toggle_model_object_visibility
was extended to hide a single volume. Rendering the model and wireframe uses the same
vertex buffer, which is now used through GLModel class. GLGizmoRenderTransparent class
should no longer be needed. GLCanvas3D::reload_scene calls replaced with request_rerender.
+ Added nsvgParseFromFileWithReplace() to replace some colors before parsing from SVG file
+ Thumbnails are saved with selected resin color in SL1 or SL1S files
+ "white" folder is deleted from "icons" now. THere is no needed anymore.
- When a modifier was below the bed and all the object parts above, it would clip
the modifier but not triangulate the cut.
- When an object part was below, it would triangulate all modifiers with
opaque orange color.
Both should now be fixed.
GCodeViewer no more parses G-code just to extract line end positions.
Removed start_mapping_gcode_window(), void stop_mapping_gcode_window(),
they are no more needed.