22 Commits

Author SHA1 Message Date
Vojtech Bubnik
8dad25efc4 Merge branch 'master' into master_262 2023-09-04 14:44:32 +02:00
ps_copyright
f32859c302 final copyright headers 2023-09-01 14:49:07 +02:00
Vojtech Bubnik
594e36c70a ArcWelder bugfixes 2023-07-17 14:18:56 +02:00
Vojtech Bubnik
19062b4d5f ArcWelder path interpolation based on the work by Brad Hochgesang @FormerLurker.
WIP GCode/SmoothPath.cpp,hpp cache for interpolating extrusion path with arches.
Removed Perl test t/geometry.t, replaced with C++ tests.
Refactored ExtrusionEntity and derived classes to hold extrusion attributes in new ExtrusionFlow/ExtrusionAttributes classes.
Reworked path ordering in G-code export to never copy polylines, but to work with a new "flipped" attribute.
Reworked G-code export to interpolate extrusion paths with smooth paths and to extrude those smooth paths.
New parameters: arc_fitting, arc_fitting_tolerance
Renamed GCode class to GCodeGenerator
Moved GCodeWriter.cpp/hpp to GCode/
Moved Wipe from from GCode.cpp,hpp to GCode/Wipe.cpp,hpp
Moved WipeTowerIntegration from GCode.cpp,hpp to GCode/WipeTowerIntegration.cpp,hpp
New variant of douglas_peucker() to simplify range of iterators in place.
Refactored wipe in general and wipe on perimeters / hiding seams.

WIP: Convert estimate_speed_from_extrusion_quality() and its application to smooth paths.
WIP: Cooling buffer to process G2G3, disable arc fitting for filters that cannot process it.
2023-07-13 11:54:42 +02:00
Vojtech Bubnik
9cde96993e Reworked the ClipperLib / Polygon types to use
the tbb::scallable_allocator to better scale on multiple threads.
2023-04-20 11:31:44 +02:00
Vojtech Bubnik
62771bf9c1 Fixed compilation issues and warnings. 2023-01-03 12:57:58 +01:00
Vojtech Bubnik
11c0e567a6 WIP "ensure verticall wall thickness" rework:
1) New region expansion code to propagate wave from a boundary
   of a region inside of it.
2) get_extents() extended with a template attribute to work with
   zero area data sets.
3) ClipperZUtils.hpp for handling Clipper operation with Z coordinate
   (for source contour identification)
2022-12-20 09:09:10 +01:00
Filip Sykala - NTB T15p
d5fedd928c Merge branch 'master' into fs_emboss
# Conflicts:
#	src/libslic3r/Point.hpp
2022-11-29 15:11:53 +01:00
Filip Sykala - NTB T15p
1fa532c624 change stable_sort to sort(in this place it is better) 2022-11-29 13:58:41 +01:00
Filip Sykala - NTB T15p
b1f9d50aad Rename function: collect_duplications -> collect_duplicates
more english correct name
2022-11-29 13:52:47 +01:00
Vojtech Bubnik
9a682a10cb Merge remote-tracking branch 'remotes/origin/fs_emboss' 2022-11-28 17:46:12 +01:00
Vojtech Bubnik
f1c0c61895 Refactored Point / MultiPoint / Polyline / Polygon:
1) Removed virtual methods. There was not really need for them.
2) Some of the virtual methods were using conversion to Lines, which
   was unnecessary and expensive.
3) Removed some nearest element search methods from Point.
2022-11-14 19:01:17 +01:00
Filip Sykala - NTB T15p
63121cee2e Better healing for Glyph shape - remove duplicit points + self intersections
Add search of intersecting points (compared with CGAL)
Triangulation can [optionaly] accept multi points
2022-08-25 13:28:10 +02:00
Vojtech Bubnik
7d02647ebf Removed various Point::ccw() and Point::ccw_angle() methods, they were
provided for Perl bindings and their semantic was confusing.
Implemented free function angle() to measure angle between two vectors.
Reworked Polygon::convex/concave_points(), changed the meaning of their
angle threshold parameter.
Removed some unused methods from Perl bindings and tests.
Reworked the "wipe inside at the external perimeter" function
after Point::ccw_angle() was removed.
2022-04-25 12:42:51 +02:00
PavelMikus
ca259caf33 fix ccw angle computation in Point.cpp 2022-04-25 12:42:51 +02:00
Vojtech Bubnik
cc44089440 New BuildVolume class was created, which detects build volume type (rectangular,
circular, convex, concave) and performs efficient collision detection agains these build
volumes. As of now, collision detection is performed against a convex
hull of a concave build volume for efficency.

GCodeProcessor::Result renamed out of GCodeProcessor to GCodeProcessorResult,
so it could be forward declared.

Plater newly exports BuildVolume, not Bed3D. Bed3D is a rendering class,
while BuildVolume is a purely geometric class.

Reduced usage of global wxGetApp, the Bed3D is passed as a parameter
to View3D/Preview/GLCanvas.

Convex hull code was extracted from Geometry.cpp/hpp to Geometry/ConvexHulll.cpp,hpp.
New test inside_convex_polygon().
New efficent point inside polygon test: Decompose convex hull
to bottom / top parts and use the decomposition to detect point inside
a convex polygon in O(log n). decompose_convex_polygon_top_bottom(),
inside_convex_polygon().

New Circle constructing functions: circle_ransac() and circle_taubin_newton().

New polygon_is_convex() test with unit tests.
2021-11-16 10:15:51 +01:00
Vojtech Bubnik
fec5d92bc8 Added various has_duplicate_points() checks, to be used by asserts.
Removed some "extern" function modifiers, they have no meaning in C++.
2021-09-24 14:07:46 +02:00
Vojtech Bubnik
8db2d96c75 Point::ccw() optimization: Calculate with int64, not doubles. 2021-05-19 12:01:30 +02:00
Lukáš Hejl
f394d26f83 Added missing includes to fix build on gcc 9 2020-11-20 15:19:49 +01:00
Vojtech Bubnik
84693a5810 New get_extents(const std::vector<Points> &pts),
refactored Lian Barsky line clipping
2020-11-16 10:20:47 +01:00
Vojtech Bubnik
37c5fe9923 Refactoring of adaptive cubic / support cubic:
1) Octree is built directly from the triangle mesh by checking
   overlap of a triangle with an octree cell. This shall produce
   a tighter octree with less dense cells.
2) The same method is used for both the adaptive / support cubic infill,
   where for the support cubic infill the non-overhang triangles are
   ignored.
The AABB tree is no more used.
3) Optimized extraction of continuous infill lines in O(1) instead of O(n^2)
2020-09-17 18:39:28 +02:00
bubnikv
0558b53493 WIP: Moved sources int src/, separated most of the source code from Perl.
The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
2018-09-19 11:02:24 +02:00