(Initially, it was used because of using of boost::format for localized lines. But now It's better to use format and formal_wxstr functions)
+ Fixed missed marks for localization
+ Added missed filed to localization to the list.txt
Separate Alerts into new print object step so that not warnings are thrown for autopaint.
finally fix -1 access int SupportSpotGenerator bridge detection
+ Object's menu for Advanced and Expert mode are the same now.
+ "wxYES|wxCANCEL" style is changed to "wxOK|wxCANCEL" for MessageDialog.
The reason: wxWidgets implementation for Linux doesn't respects to "wxYES|wxCANCEL" style for MessageDialog.
In this case massage dialog has "wxYES_NO|wxCANCEL" style.
* Deleted "Add text part/negative volume" items from context menu
* Disable menu item "Split to parts" for object's context menu
* "T"-key doesn't cause an adding of the text-part
* Load 3mf by DnD: Add info dialog for a case of "Load geometry"
+ Change No button to Cancel
* Context menu: Suppress "Simplify model" for cut object
* CutGizmo:
* Disable gizmo for dowel object
* Invalidate cut plane position after update of Bounding box
* Suppress Frustum style for connectors with Dowel type
* Rectangle selection: Fixed processing on LeftUp
* Selection on Canvas: Suppress to move NEGATIVE_VOLUME if it's a connector
* Model:cut: Fixed a bug in add_cut_volume(). Cut info wasn't copied to the new volume
Model: fixed looks_like_imperial_units(). This function respects to cut status now.
To be detected as looks_like_imperial_units, all parts of cat object have to be looks_like_imperial_units().
ObjectList: Fixed update after adding/deleting of the modifiers for cut object
GUI_Factories: Fixed a place of the "Invalidate cut info" item in object menu
* Disable or delete some menu items, which are inappropriate for cut objects
* For cut objects added menu item "Invalidate cut info" to disconnect related cut parts of initial object
* If just one part is kept after cut performance, than don't apply a cut info for this object.
+ CutGizmo: Fixed selection of the mode
An object has connectors -> Connectors mode
An object doesn't has connectors -> CutPlane mode
* Create Cache of wxBitmapBundles instead of wxBitmaps
* Use wxBitmapBundles instead of wxBitmap for most of Widgets
* Use empty bitmabundles instead of wxNullBitmap for wxBitmapComboBoxes.
* Updated wxWidgets.cmake
* OSX specific: Discard BitmapComboBox overrides
+ some code cleaning
* Create Cache of wxBitmapBundles instead of wxBitmaps
* Use wxBitmapBundles instead of wxBitmap for most of Widgets
* Use empty bitmabundles instead of wxNullBitmap for wxBitmapComboBoxes.
* Updated wxWidgets.cmake
* OSX specific: Discard BitmapComboBox overrides
+ some code cleaning
* Suppress to delete/add a SolidPart/NegativeVolume from/for objects which are marked as "is cut"
* Suppress to delete Instances which are marked as "is cut"
* Allow delete an object which is marked as "is cut", but show warning message about break of the "cut consistency".
And if this deletion was performed, the all related objects will be unmarked.
* m_connectors_cnt is added into CutObjectBase class to correct synchronization of a connectors count between related objects