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mirror of https://git.mirrors.martin98.com/https://github.com/prusa3d/PrusaSlicer.git synced 2025-07-13 04:51:48 +08:00
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Author SHA1 Message Date
Lukáš Hejl
b45675b4e1 Follow-up of 6194e67e689d85d4e6d0666dd4c2b993fdeeb90d - Separated the part that computed triangles normals and lighting inside the fragment shader into a separate shader mm_gouraud, which is only used for the multi-material painting gizmo. 2021-10-18 11:35:13 +02:00
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