Organic supports are not compatible.
Fixes#9528 and similar.
Moved the object max Z against build volume Z to Print::validate().
Updated layer_height_profile_from_ranges() to compress the resulting
ranges.
Separate Alerts into new print object step so that not warnings are thrown for autopaint.
finally fix -1 access int SupportSpotGenerator bridge detection
- remove the infinite skirt
- added 'idle_temperature' in Filament Settings as an optional parameter
- the logic is changed: if idle_temp is present, it is used,
otherwise it uses the old delta value from Print Settings
- TODO: the optional parameter is not well supported in UI
this removes duplicated code and fixes toolchange retraction
The ooze prevention part needs further work, now it does not
work as advertised (the tall skirt)
Co-authored-by: supermerill <merill@free.fr>
Based on the unfinished idea of @supermerill, defining ExtrusionRole
as a bit mask of ExtrusionRoleModifier.
Because the ExtrusionRole was used for both ExtrusionEntity and
G-code export / G-code viewer, the original ExtrusionRole had to be split
to ExtrusionRole and GCodeExtrusionRole to support bitmask attributes
for the former while keeing a low number of ordinary values for the latter.
New step - estimation of curling on both the model and the support extrusions.
Improvements in curled filament estimation algortihm
Implementation of Jump Point Search algorithm
Use of JPS algorithm to avoid curled extrusions during travel moves in Gcode export
CONFLICT (content): Merge conflict in resources/profiles/PrusaResearch.idx
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CONFLICT (content): Merge conflict in src/libslic3r/GCode/SeamPlacer.cpp
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CONFLICT (add/add): Merge conflict in src/libslic3r/Geometry/Curves.hpp
CONFLICT (content): Merge conflict in src/libslic3r/PerimeterGenerator.cpp
CONFLICT (content): Merge conflict in src/libslic3r/Point.hpp
CONFLICT (content): Merge conflict in src/libslic3r/PrintConfig.hpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/ConfigWizard.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/GCodeViewer.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/GLCanvas3D.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/GUI_App.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp
CONFLICT (content): Merge conflict in src/slic3r/Utils/FixModelByWin10.cpp
CONFLICT (modify/delete): t/perimeters.t deleted in HEAD and modified in master_250. Version master_250 of t/perimeters.t left in tree.
CONFLICT (content): Merge conflict in tests/fff_print/CMakeLists.txt
CONFLICT (content): Merge conflict in tests/fff_print/test_fill.cpp
CONFLICT (content): Merge conflict in version.inc
CONFLICT (modify/delete): xs/xsp/PerimeterGenerator.xsp deleted in HEAD and modified in master_250. Version master_250 of xs/xsp/PerimeterGenerator.xsp left in tree.
Disabled check for "G92 E0" in layer change G-code for other firmware types
than Marlin 2 and Marlin Legacy. We don't know whether other firmware
flavors are sensitive to E axis accumulation error and we know that
RepRapFirmware is not.
Fixes#7846
the crashing cases were:
- skirts=0 + dsEnabled
- skirt_height=0 + dsLimited
Also, when ooze_prevention is enabled with multiple extruders and skirt is disabled, 2.4.0 does not generate infinite skirt.
Version 2.3.3 does, ooze prevention overrides the disabled skirt. This commit reinstates the old behaviour.
The issues were introduced in b466f18.
1) "initial_filament_type", "printing_filament_types" - really useful
for multi-material prints
the two other are not so useful, they may become useful once
the output file name template will support not yet defined
vector variables:
2) "initial_tool", "initial_extruder" - zero based index of first extruder
3) "num_printing_extruders" - number of printing extruders.
Fixes Filename incorrect when exporting G-Code with MMU. Always refers filament type in extruder 1 #5300
Fixes Export Filename nicht richtig #7673
Fixes wrong filename - always Filament in from the first extruder #7684
circular, convex, concave) and performs efficient collision detection agains these build
volumes. As of now, collision detection is performed against a convex
hull of a concave build volume for efficency.
GCodeProcessor::Result renamed out of GCodeProcessor to GCodeProcessorResult,
so it could be forward declared.
Plater newly exports BuildVolume, not Bed3D. Bed3D is a rendering class,
while BuildVolume is a purely geometric class.
Reduced usage of global wxGetApp, the Bed3D is passed as a parameter
to View3D/Preview/GLCanvas.
Convex hull code was extracted from Geometry.cpp/hpp to Geometry/ConvexHulll.cpp,hpp.
New test inside_convex_polygon().
New efficent point inside polygon test: Decompose convex hull
to bottom / top parts and use the decomposition to detect point inside
a convex polygon in O(log n). decompose_convex_polygon_top_bottom(),
inside_convex_polygon().
New Circle constructing functions: circle_ransac() and circle_taubin_newton().
New polygon_is_convex() test with unit tests.
flip direction of the infill layer with each interface layer.
Unfortunately the flipping of support interface directions may not work
reliably due to base support layer heights growing at different rate
from the interface layers.
while the layer height profile vector may not contain all print z
values, the only real case with two eqiuvalent layer height profiles is
when one was created as a copy of another, so the vectors should in fact be equal.
Exporting G-code on a worker thread did not work correctly as the worker
threads were using user's locale, not "C" locale.
The "C" locale is newly enforced to TBB worker threads by
name_tbb_thread_pool_threads_set_locale()
object layer over raft interface:
"first_layer_speed_over_raft", "first_layer_acceleration_over_raft".
Fixes I have a question about the speed of the first layer after the raft. #6623
Fixes Layer After Raft Is Not Considered First Layer! #6166