Vojtech Bubnik
9d29eddf16
WIP: admesh eradication
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follow-up to 58d8ab3deaaac1049439728d5a0f46c4b6a592f5
2021-09-14 14:51:40 +02:00
Vojtech Bubnik
58d8ab3dea
Removed the PRUS format parser. WIP: admesh eradication:
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stl_stats are newly only accessed by TriangleMesh::stats(),
most of the direct access to TriangleMesh::stl is gone with the exception
of parsing input files (3MF, AMF, obj).
2021-09-14 11:58:14 +02:00
Lukas Matena
4ac013ec9c
Fixed painting gizmos with modifiers below the bed:
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- When a modifier was below the bed and all the object parts above, it would clip
the modifier but not triangulate the cut.
- When an object part was below, it would triangulate all modifiers with
opaque orange color.
Both should now be fixed.
2021-09-13 09:02:11 +02:00
enricoturri1966
8bd0f8ada9
Removed duplicated method GLVolumeCollection::check_outside_state()
2021-09-10 08:27:03 +02:00
enricoturri1966
b3010a817b
Do not allow objects to be placed fully below bed
2021-08-24 07:46:59 +02:00
enricoturri1966
120be3a76d
Fixed compile warning
2021-08-18 13:04:45 +02:00
Lukas Matena
3cf6d1c888
Revert 740067c and e645f4a
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740067c: "Fixed cut contours in gizmo cut after deleting an object"
e645f4a: "Fixed cut contours after cutting an object in gizmo cut"
2021-08-18 11:44:21 +02:00
enricoturri1966
740067c576
Fixed cut contours in gizmo cut after deleting an object
2021-08-18 10:23:18 +02:00
enricoturri1966
9767747b3b
#6796 - Fixed crash when selecting Thick Bridges option and then slicing
2021-08-18 09:54:21 +02:00
Lukas Matena
b14faf627b
Do not show sinking contours when a gizmo hides some objects
2021-08-11 16:17:28 +02:00
enricoturri1966
a3a99567ad
Changed logic to detect sinking objects while using scale gizmo
2021-07-30 11:19:50 +02:00
Lukáš Hejl
9f0c6576f6
Added missing includes (GCC 11.1)
2021-07-29 13:38:10 +02:00
enricoturri1966
d821fcba2d
Tech ENABLE_SINKING_CONTOURS -> Improved generation of sinking contours and color set to white
2021-07-28 14:27:57 +02:00
enricoturri1966
0146013b4e
Tech ENABLE_SINKING_CONTOURS -> Sinking contours updated during render pass and shown also while dragging an object
2021-07-28 12:23:27 +02:00
enricoturri1966
d99ea7c20f
Tech ENABLE_SINKING_CONTOURS -> Sinking contours rendered using triangles
2021-07-28 11:21:59 +02:00
enricoturri1966
b24488ce51
Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
2021-07-27 13:02:06 +02:00
Vojtech Bubnik
eb6392dccd
New slice_mesh() variant slicing with a single plane only, running
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on a single thread only (not parallelized).
The new slice_mesh() is used to calculate contour of objects sunken
below the print bed.
2021-07-26 17:02:56 +02:00
enricoturri1966
5c6810d0bc
Fixed conflicts after merge with master
2021-07-22 11:46:00 +02:00
enricoturri1966
65b3be92fe
Techs DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA and ENABLE_ALLOW_NEGATIVE_Z set as default
2021-07-22 11:26:31 +02:00
enricoturri1966
22f04ca46e
Tech ENABLE_SINKING_CONTOURS -> 1st installment
2021-07-21 15:30:57 +02:00
enricoturri1966
75a2d7620b
Removed striped shading for sinking objects
2021-07-19 11:37:18 +02:00
enricoturri1966
2848ae9c4d
Colors in GLVolume defined as std::array<float, 4>
2021-07-19 11:11:49 +02:00
enricoturri1966
beb60b5138
Follow-up of ef8ddacdfc72617b7fffe1304db640111f32a93a -> Fixed rendering of modifiers after cleaning current selection
2021-07-16 10:56:29 +02:00
enricoturri1966
ef8ddacdfc
Delayed rendering of transparent volumes
2021-07-14 13:20:57 +02:00
enricoturri1966
1c35dfe591
Tech ENABLE_ALLOW_NEGATIVE_Z -> Added threshold to detect if an object is sinking
2021-06-08 10:07:47 +02:00
YuSanka
7eebd56b5f
Fixed DnD for "Model part" volumes inside the object
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Fixed volumes order inside the object
2021-06-02 12:54:56 +02:00
enricoturri1966
e0dd7edb21
Removed obsolete method from GLVolumeCollection
2021-05-13 14:56:35 +02:00
enricoturri1966
ff632a9ff2
Tech ENABLE_ALLOW_NEGATIVE_Z-> Disable sinking objects for SLA printer
2021-05-06 14:04:07 +02:00
enricoturri1966
d4695827ce
Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying rotate gizmo
2021-04-23 08:29:29 +02:00
enricoturri1966
8f385aac44
Tech ENABLE_ALLOW_NEGATIVE_Z -> Shading of sinking instances
2021-04-22 13:18:36 +02:00
enricoturri1966
6be2a1be2c
Removed mutable members from class GLVolume
2021-04-20 12:55:23 +02:00
David Kocik
c41df487bb
Notifications management and rendering refactoring.
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With warning notification Model out of bed reworked to not show after dismiss.
2021-03-12 10:32:26 +01:00
Lukas Matena
1efa9a06f6
Adjustable wipe tower brim
2021-03-05 16:41:02 +01:00
enricoturri1966
8f8217723c
Tech ENABLE_OPENGL_ERROR_LOGGING set as default
2021-02-25 13:38:52 +01:00
Yuri D'Elia
c6fa06579f
Remove unneeded inclusion of boost::nowide
2021-02-03 20:41:04 +01:00
tamasmeszaros
844ea89432
Fix out of bed items after arrange.
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Disabled outline decimation for arrange and added very small (EPSILON) safety offset to bed detection boundaries.
2020-12-03 12:00:12 +01:00
enricoturri1966
faff112ea8
ENABLE_GCODE_VIEWER set as default in:
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3DScene hpp/cpp
AboutDialog.cpp
BackgroundSlicingProcess hpp/cpp
BitmapCache.cpp
ConfigWizard_private.hpp
GUI_App hpp/cpp
GUI_Init.cpp
2020-11-18 10:44:03 +01:00
enricoturri1966
80e8b5e985
Removed the legacy PreviewData.cpp,hpp
2020-11-11 16:38:51 +01:00
enricoturri1966
4f85a42830
Follow-up of bb74d2da5bea12727e57df9241210e9b97ac8452 and 7b2aca015955aff498ce42df090ddfaca2da849c -> Removed inclusions of GCode/Analyzer.hpp and GCodeTimeEstimator.hpp
2020-11-11 15:41:48 +01:00
enricoturri1966
0f44caa99c
ENABLE_SLOPE_RENDERING set as default
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Slope rendering active only when using Gizmo FDM supports
2020-10-02 15:43:39 +02:00
Lukas Matena
f890cd5b9c
FDM painting gizmos (support/seam) now render object in neutral color
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The goal is to ensure enough contrast independent on current filament color
2020-09-25 16:05:34 +02:00
Vojtech Bubnik
067cde85f1
WIP Refactoring of exceptions:
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1) All slicer's exceptions are now derived from Slic3r::Exception.
2) New exceptions are defined for slicing errors.
3) Exceptions are propagated to the Plater to show.
It remains to modify the slicing back-end to throw the new SlicingError
exceptions instead of std::runtime_error and to show the other exceptions
by a message dialog instead of a notification.
2020-09-14 18:03:22 +02:00
enricoturri1966
dea641183c
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-08-10 14:22:46 +02:00
YuSanka
f9e47b2702
Code refactoring: AppConfig.cpp(hpp) are removed from the GUI to libslic3r
2020-08-08 17:03:20 +02:00
enricoturri1966
0b1086f390
GCodeViewer -> Export of extrude toolpaths to obj files
2020-07-03 12:17:12 +02:00
enricoturri1966
70a6fb0e20
Added new tech ENABLE_GCODE_VIEWER_AS_STATE -> GCodeViewer as a new application state (WIP) + fix of conflicts after merge with master
2020-06-05 16:50:17 +02:00
Vojtech Bubnik
1e3290fee1
Reduced ugly copy / paste for ENABLE_OPENGL_ERROR_LOGGING
2020-06-04 15:53:58 +02:00
enricoturri1966
ad7e7ae1cd
Added tech ENABLE_OPENGL_ERROR_LOGGING -> log opengl errors when SLIC3R_LOGLEVEL=5
2020-06-04 14:48:52 +02:00
enricoturri1966
c3d643ead3
Fixed conflicts after merge with master
2020-06-04 13:57:39 +02:00
enricoturri1966
aa92cbf051
New tech ENABLE_SMOOTH_NORMALS (disabled) -> Added two experimental functions to smooth normals using libigl (none of them working properly in detecting edges) when calling GLIndexedVertexArray::load_mesh_full_shading()
2020-06-02 10:02:50 +02:00