Filip Sykala - NTB T15p
ac6a91debe
Fix opengl core using -- remove GL_ALPHA to use texture with GL_RGBA
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-- take more memory from GPU but works universaly(independent on opengl version)
2022-08-31 15:28:23 +02:00
Filip Sykala - NTB T15p
c549c6afbe
Merge branch 'master' into fs_emboss
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# Conflicts:
# src/libslic3r/CMakeLists.txt
# src/libslic3r/Format/3mf.cpp
# src/libslic3r/Model.hpp
# src/libslic3r/Point.hpp
# src/libslic3r/Technologies.hpp
# src/slic3r/CMakeLists.txt
# src/slic3r/GUI/GLCanvas3D.cpp
# src/slic3r/GUI/GLSelectionRectangle.cpp
# src/slic3r/GUI/GUI_Factories.hpp
# src/slic3r/GUI/Gizmos/GLGizmoBase.cpp
# src/slic3r/GUI/Gizmos/GLGizmoBase.hpp
# src/slic3r/GUI/Gizmos/GLGizmoMove.cpp
# src/slic3r/GUI/Gizmos/GLGizmoMove.hpp
# src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp
# src/slic3r/GUI/Gizmos/GLGizmoRotate.hpp
# src/slic3r/GUI/MeshUtils.cpp
# src/slic3r/GUI/MeshUtils.hpp
# src/slic3r/GUI/ObjectDataViewModel.cpp
# src/slic3r/GUI/ObjectDataViewModel.hpp
# src/slic3r/GUI/Selection.cpp
2022-08-31 15:22:10 +02:00
Lukas Matena
d7a34f7e40
Merge branch 'master_250'
2022-08-30 16:31:07 +02:00
enricoturri1966
55158b674c
Removed unused member variable from GLGizmoFlatten
2022-08-30 14:38:07 +02:00
Filip Sykala - NTB T15p
1f03663b3a
@Enrico's patch for transparent objects
2022-08-30 14:34:22 +02:00
YuSanka
9bb74d92c7
Fix for #8380 - Disable/Remove "Sliced Object "*" looks like a logo or a sign
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Preferences: Added option "Allow automatically color change"
2022-08-30 14:32:16 +02:00
Filip Sykala - NTB T15p
da0d889986
Remove recalculation for values out of limits
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Fix of issue 72
2022-08-30 13:16:23 +02:00
enricoturri1966
68b5567267
Small refactoring in GLGizmoSeam::on_render_input_window() to use predefined orange color
2022-08-30 11:39:20 +02:00
YuSanka
f277bc80c2
ConfigOptionDef: min/max values type are changed from INT to FLOAT.
2022-08-30 10:33:52 +02:00
YuSanka
656a1d262a
Fix for #2519 - Takes focus away from input box when moving cursor to plater
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Take focus away only, if ObjectList was focused, when mouse cursor is moved to 3d-Scene
2022-08-29 15:19:03 +02:00
YuSanka
37da0956cb
Fix for SPE-1267
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"All" checkbox wasn\t correctly updated.
A compatible_widget_reload() function is called when "Dependencies" page is activated and when "compatible_*" value is changed.
2022-08-26 17:34:49 +02:00
YuSanka
31e4a20f6d
"Printer settings" > "Bed shape" : Fixed an update of the revert buttons status, when custom bed texture and/or model is changed
2022-08-26 15:26:14 +02:00
Filip Sykala - NTB T15p
2d66607440
log as info job processing time
2022-08-25 15:31:59 +02:00
enricoturri1966
ac36b861f1
SPE-1276 - Tech ENABLE_WORLD_COORDINATE - Fixed selection bounding box when selecting multiple instances of an object while the local coordinate system is active
2022-08-25 14:10:59 +02:00
enricoturri1966
4e188c71c3
SPE-1275 - Tech ENABLE_WORLD_COORDINATE - Fixed update of non selected instances when applying mirror
2022-08-25 11:59:51 +02:00
enricoturri1966
f8a6ce82d2
SPE-1270 - Added check for print not exceeding max print height into BackgroundSlicingProcess::process_fff()
2022-08-25 10:49:54 +02:00
YuSanka
98e94c3329
Fix for #8728 - Remember Size/Location of Shape Gallery window box
2022-08-24 16:49:38 +02:00
Vojtech Bubnik
7e77048593
Removed shiny profiler. The Shiny profiler was only working on MSVC
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and nowadays the sampling profiler inside Visual Studio is better.
2022-08-24 16:32:01 +02:00
YuSanka
8443e763c7
Fix for #8693 - GUI: Layout of "Object Manipulation"-Panel is broken (Linux GTK3)
2022-08-24 11:03:11 +02:00
YuSanka
c774603179
GTK3 specific: Follow-up b19ae0df5b
- Fix for build
2022-08-24 09:45:38 +02:00
YuSanka
b19ae0df5b
Fix for #8738 - UI bug: profile edit controls hidden by scroll bars.
2022-08-23 17:31:13 +02:00
Vojtech Bubnik
3f69643516
Merge branch 'vb_treesupports'
2022-08-23 16:45:34 +02:00
Vojtech Bubnik
9aee934d53
Speed improvement of initial G-code preview:
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1) Preallocating the vertex / index buffers to limit reallocation.
2) Inlining the pushing into the vertex / index buffers.
3) Running the vertex buffer generator on a limited number of threads
as the generator does not scale well due to memory pressure.
Not using all the threads leaves some of the threads to G-code
generator.
2022-08-23 11:28:25 +02:00
YuSanka
eac1191b25
Fix for #8710 - Changing colors doesn't qualify as a change to save project
2022-08-22 14:53:03 +02:00
enricoturri1966
e9f5551450
#8563 - Fix icon scaling causing crash on startup. Ported from c8bb0a46b8
2022-08-22 09:53:51 +02:00
Lukas Matena
6690d49bea
Bumped up version to 2.5.0-rc1
2022-08-19 16:41:23 +02:00
Lukáš Hejl
9430387354
Windows specific: Use mipmaps generated through OpenGL for AMD graphics cards with drivers newer than 22.6.1.
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Since AMD driver version 22.7.1, there is probably some bug in the driver that causes the issue with the missing texture of the bed. It seems that this issue only triggers when mipmaps are generated manually (combined with a texture compression) and when mipmaps are generated through OpenGL glGenerateMipmap is working.
This workaround detects the AMD driver version and generates mipmaps through OpenGL for driver versions newer than 22.6.1.
2022-08-19 15:18:33 +02:00
Vojtech Bubnik
55835aa050
Optimization of GCodeViewer vertex buffer generator:
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Rounding by round_to_bin() is now 2x faster on MSVC.
2022-08-18 13:32:30 +02:00
enricoturri1966
2b996158d2
Merge branch 'master' of https://github.com/Prusa-Development/PrusaSlicerPrivate into et_opengl_es_rebase
2022-08-18 12:51:55 +02:00
Vojtech Bubnik
a93620621d
Performance improvement of GCodeProcessor:
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Replaced std::string with std::string_view for constant parameters
Replaced boost:istarts_with() with boost::starts_with()
2022-08-18 10:33:26 +02:00
Vojtech Bubnik
01031779b7
Performance improvement of GCodeProcessor:
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Replaced std::string with std::string_view for constant parameters
Replaced boost:istarts_with() with boost::starts_with()
2022-08-18 10:30:20 +02:00
YuSanka
43a7398c88
ShapesGallery: Fixed save of the thumbnails for custom shapes, when name contains diacritics
2022-08-17 17:40:06 +02:00
Lukas Matena
3395b288c4
Mention OCCT in Copyright dialog
2022-08-17 11:40:04 +02:00
Filip Sykala - NTB T15p
94f735168c
fix warnings:
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../src/slic3r/GUI/Gizmos/GLGizmoEmboss.cpp:1452:18: warning: unused variable 'volume_id' [-Wunused-variable]
../src/slic3r/Utils/EmbossStyleManager.cpp:64:18: warning: unused variable 'loaded' [-Wunused-variable]
2022-08-16 18:12:08 +02:00
Lukas Matena
dc229589bb
Fixed compiler warnings
2022-08-16 11:20:31 +02:00
Lukas Matena
161f14c972
Add missing includes (gcc 9.4 without pchs)
2022-08-16 10:25:42 +02:00
Filip Sykala - NTB T15p
ab807c4992
Fix of divided UTF8 symbol
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Issue 67
2022-08-16 09:16:17 +02:00
Lukas Matena
deac513faa
Fixed conflicts after merge
2022-08-15 15:23:59 +02:00
Lukas Matena
bce2b148f4
Merged 2.5.0-beta1 into master (NO CONFLICTS FIXED)
2022-08-15 13:41:40 +02:00
Lukas Matena
e8528c415a
Bumped up version to 2.5.0-beta1
2022-08-15 12:35:53 +02:00
Filip Sykala - NTB T15p
3f350b628c
Merge branch 'fs_emboss' of https://github.com/Prusa-Development/PrusaSlicerPrivate into fs_emboss
2022-08-15 12:10:06 +02:00
Filip Sykala - NTB T15p
e631d3999c
Fix path for just created font by description
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Fix for issue #64 - linux loading windows font
2022-08-15 12:04:22 +02:00
YuSanka
522b3f6d98
Follow-up 370e8bd752e3f7c97b9804a56dc417dfb362cce8 - Update 3D-scene after splitting of the unprintable object
2022-08-12 11:09:30 +02:00
YuSanka
7ebd0bbb3b
Fix for #8668 - Don't set printable state on merge if all parts are unprintable
2022-08-12 11:08:04 +02:00
Lukas Matena
0df757895e
An attempt to fix issues with wxProgressDialog
2022-08-11 16:51:56 +02:00
Lukas Matena
f548f85405
STEP: Show STEP in model import file dialog title
2022-08-11 16:49:13 +02:00
Lukas Matena
620b89d1c6
Add STEP into menu label, enable drag and drop
2022-08-11 16:49:13 +02:00
tamasmeszaros
88ba89dbbc
STEP: Implementation ported from BambuStudio:
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CMake handling is different
STEP: Removed preprocessing stage
STEP: Small refactoring
STEP: Bigger refactoring
STEP: Changed naming on loaded object and volumes:
If the STEP contains exactly one named volume, the object and its first
volume will both have that name. Otherwise, filename w/o suffix is used
as object name and volumes are named using names from the STEP (if there
is none, untranslated "PartN" string is used).
STEP: Load the libraries dynamically on Win
wip
2022-08-11 16:49:13 +02:00
YuSanka
f994e42d8e
Fix for dark_mode(): Use check_dark_mode() function only, when app_config doesn't have a "dark_color_mode" parameter.
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Now wxWidgets improved IsDark() function with 622a2f9d60
.
So now it returns correct color for the system appearance
2022-08-10 16:48:37 +02:00
Lukas Matena
6efab63dc9
Fix build on macOS
2022-08-09 15:54:38 +02:00