Lukas Matena
55395e046f
EigenMesh3D does not store a copy of the mesh
...
Instead, it stores a pointer to extern TriangleMesh (which must not be destroyed before the EigenMesh3D object)
2020-05-27 00:51:11 +02:00
Lukas Matena
1f833921a2
More code cleaning,...
...
optimizations regarding normals calculation
removed unused EigenMesh3D(const Contour3D &other) constructor
removed unused class si_result
2020-05-27 00:51:11 +02:00
Lukas Matena
d85fa8e9ab
EigenMesh3D now stores TriangleMesh inside, not a mesh in Eigen format
...
Rotfinder was apparently building the AABB tree needlessly
2020-05-27 00:51:11 +02:00
Lukas Matena
9224a6a3e6
Removed some unused code
...
- removed define USE_AABB_INDIRECT (which switched between old and new AABB implementation)
- removed define SLIC3R_SLA_NEEDS_WINDTREE (relied on igl and was not used anyway)
- new define SLIC3R_HOLE_RAYCASTER (hides currently unused code)
- slight include cleanup
- removed obsolete source file SupportTreeIGL.cpp
2020-05-27 00:51:11 +02:00
Lukas Matena
cdf80c3b3f
Switched to new AABB tree implementation for raycasting
2020-05-27 00:13:38 +02:00
Lukas Matena
32a353058f
Fixed few warnings
2020-05-26 16:06:11 +02:00
Lukas Matena
c2cd430941
Few more include chains broken
2020-05-26 13:46:59 +02:00
Lukas Matena
02838eaa30
Slight include cleanup
2020-05-26 13:45:36 +02:00
Lukas Matena
fb9d8b2025
Include cleanup: do not include Model.hpp from 3DScene.hpp
2020-05-26 13:45:36 +02:00
Vojtech Bubnik
ac1f24e5c9
AABB: Some further polishing and a reference to an SSE implementation
...
of the 3D Box vs. ray intersection implementation.
2020-05-22 11:35:49 +02:00
Vojtech Bubnik
dc46589a8e
AABB - triangle intersection wrapped to mimize copying into Vector3D
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
c64b7b2e21
Fix of the previous commit.
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
7b6dff3f03
Little simplification of Point to boost::polygon bindings
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
4c365ad583
Replaced many defines in libslic3r.h with constexpr,
...
removed some macros to support old visual studio compiler.
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
99514ba42b
WIP: AABBTreeIndirect - optimized ray_box_intersect_invdir() test,
...
sandbox for comparing the AABBTreeIndirect with libigl::AABB
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
2b8f655020
WIP AABBIndirect: Documentation, polishing.
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
eeb9590d28
WIP: own AABBTreeIndirect, builds up the tree 4x quicker than libigl.
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
abf279fc44
Fixed compilation with Shiny profiler.
2020-05-22 09:29:21 +02:00
Lukas Matena
35c8c84631
Fix of #3965 (properly disable linear advance with RepRap firmware)
2020-05-21 10:47:50 +02:00
YuSanka
8afd273c4b
Implemented "from/to imperial units conversation" for loaded objects and volumes
2020-05-20 20:07:31 +02:00
YuSanka
504066e64b
Merge remote-tracking branch 'origin/ys_imperial_unit'
2020-05-18 16:01:10 +02:00
enricoturri1966
9487676680
ENABLE_CANVAS_TOOLTIP_USING_IMGUI set as default
2020-05-15 13:40:45 +02:00
enricoturri1966
b9f0b9eeda
ENABLE_GIZMO_TOOLBAR_DRAGGING_FIX set as default
2020-05-15 12:42:29 +02:00
tamasmeszaros
f91c27b2ff
Do reprojection also after netfabb repair
2020-05-13 14:53:20 +02:00
tamasmeszaros
f7a43f9757
Reproject support and hole points after a reload from disk op.
2020-05-13 14:53:20 +02:00
Lukas Matena
b046eb4fc9
Merge branch 'master' into lm_fdm_custom_supports_polishing
2020-05-11 17:03:03 +02:00
tamasmeszaros
4fe99c7569
Fix missing support mini sticks
2020-05-11 14:07:21 +02:00
bubnikv
b73e675aaa
Changed the Ironing G-code preview color based on Jindra's feedback.
2020-05-06 18:28:23 +02:00
bubnikv
0940db7b2e
Improvements of the monotonous infill ordering:
...
Calculate the initial path length and set the initial pheromone level
accordingly.
Implemented a stopping criterion to ant colony optimization.
Fixed some compilation warnings.
2020-05-06 18:28:23 +02:00
enricoturri1966
0bb56736a1
Tech ENABLE_NON_STATIC_CANVAS_MANAGER set as default
2020-05-06 12:19:34 +02:00
YuSanka
75fa07136f
Merge remote-tracking branch 'origin/master' into ys_imperial_unit
2020-05-05 17:26:14 +02:00
Lukas Matena
e0b04e7d36
Merge branch 'master' into lm_fdm_custom_supports_polishing
2020-05-05 13:46:01 +02:00
Lukas Matena
272de22055
Undo/redo in FDM supports gizmo
2020-05-05 13:45:04 +02:00
bubnikv
f479b77e01
Fixed compilation warning.
2020-04-30 12:04:49 +02:00
YuSanka
bf09d8f93a
Merge remote-tracking branch 'origin/master' into ys_imperial_unit
2020-04-29 19:17:20 +02:00
YuSanka
495db2ff2e
Imperial units: Implemented just for the object's position and size
2020-04-29 19:10:13 +02:00
YuSanka
99d49a74d0
Merge remote-tracking branch 'origin/master' into ys_search
2020-04-29 14:56:31 +02:00
David Kocik
d828a1e80b
single slicer instance
...
check for other instances during startup
send message with command line arguments if found and terminate
listen for those messages and load objects from paths in messages from them
2020-04-29 10:53:48 +02:00
bubnikv
4de4d765ee
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2020-04-28 19:31:18 +02:00
bubnikv
ef89c73fd5
fixing a compilation issue on a buggy GCC on R-PI
2020-04-28 18:28:11 +02:00
bubnikv
ec81de7553
Ironing and Monotonous infill - first working implementation.
2020-04-28 17:19:11 +02:00
tamasmeszaros
572b5ba8bb
Add PNG and wxWidgets 3.1.3 uniformly to all platforms with cmake build.
...
wx is built with png as a dependency, wxpng is disabled.
2020-04-28 15:01:56 +02:00
Lukas Matena
2bd524849a
Custom support blockers are now working
2020-04-27 17:45:55 +02:00
Lukas Matena
bf2a10803e
Fixing debug build broken after recent merge
2020-04-27 12:15:45 +02:00
bubnikv
033548a568
Introduction of Monotonous infill type. Fill no-sort only for monotonous
...
and ironing infills.
2020-04-25 08:15:04 +02:00
Lukas Matena
8afc9338de
Merge branch 'lm_fdm_custom_supports_backend'
2020-04-24 15:16:33 +02:00
bubnikv
e390ebc95c
WIP: Monotonous infill
2020-04-24 09:41:48 +02:00
Lukas Matena
5a80f0442f
Optimization of the custom support projection algorithm
...
- transformation matrix is precalculated for each volume
- number of heap allocations was reduced
2020-04-24 01:26:13 +02:00
tamasmeszaros
217477a9ff
SLA archive import with miniz, marching square bugfixes
...
Fix compilation on Windows
Fix array subscript out of range error in MarchingSquares
Fix normals of mesh constructed from slices
Improve performance of mesh construction from slices
2020-04-23 19:12:07 +02:00
tamasmeszaros
247fca6d55
Initial version of sl1 import with sla::Raster refactor.
2020-04-23 19:05:32 +02:00