79 Commits

Author SHA1 Message Date
tamasmeszaros
7fd5fa3aa6 Fix assert when adding object in SLA 2023-01-26 14:07:24 +01:00
enricoturri1966
643d50813d Removed function double rotation_diff_z(const Vec3d &rot_xyz_from, const Vec3d &rot_xyz_to) and remaining code using it 2023-01-26 10:00:35 +01:00
Vojtech Bubnik
a784be24e7 Follow-up to 842229842f7fe7ce48215d6cfe55aaf4b46cfe56
WIP Synchronization of mirroring
Fixed mirroring at the FDM and SLA back-end.
2023-01-25 18:51:53 +01:00
Vojtech Bubnik
842229842f WIP Synchronization of mirroring 2023-01-25 15:46:22 +01:00
enricoturri1966
af509a7f74 Fixed build when tech ENABLE_WORLD_COORDINATE is disabled 2022-11-24 09:38:51 +01:00
Lukas Matena
70be93d112 Fixed issue with Euler angles:
the function to extract Euler angles did not work reliably in some of the corner cases.
The bug was not present in 2.5.0 release.
2022-09-23 13:23:40 +02:00
tamasmeszaros
a55be29568 Fix failing tests for merge point search
Improvements and comments to find_merge_pt
2022-07-29 13:05:39 +02:00
enricoturri1966
ca34518bcc Fixed conflicts after merge with master 2022-07-21 08:55:52 +02:00
tamasmeszaros
d23f9d7674 Refactoring and performance optimization for support trees in SLA 2022-06-29 10:43:46 +02:00
enricoturri1966
cfc3988b9f Tech ENABLE_RAYCAST_PICKING - 1st installment - Raytraced picking of printbed 2022-06-10 13:20:52 +02:00
enricoturri1966
c99e93c357 Fixed differences after rebase with master 2022-06-06 14:55:38 +02:00
enricoturri1966
00878fb330 Tech ENABLE_TRANSFORMATIONS_BY_MATRICES merged into ENABLE_WORLD_COORDINATE
Fixed conflicts during rebase with master
2022-06-06 13:36:29 +02:00
enricoturri1966
e3d648c802 Tech ENABLE_TRANSFORMATIONS_BY_MATRICES - Reoworked calculation of volume matrix for newly added modifiers and parts
Fixed conflicts during rebase with master
2022-06-06 12:16:17 +02:00
enricoturri1966
19712749c3 Tech ENABLE_TRANSFORMATIONS_BY_MATRICES - Added reset button to remove skew, when detected, in object manipulator panel
Fixed conflicts during rebase with master
2022-06-06 10:00:28 +02:00
enricoturri1966
88ce6ccdef Tech ENABLE_TRANSFORMATIONS_BY_MATRICES - Reworked method void Selection::scale(const Vec3d& scale, TransformationType transformation_type) to use matrix multiplication
Fixed conflicts during rebase with master
2022-06-06 09:54:19 +02:00
enricoturri1966
9f503b95e8 Tech ENABLE_TRANSFORMATIONS_BY_MATRICES - Reworked method void Selection::rotate(const Vec3d& rotation, TransformationType transformation_type) to use matrix multiplication
Fixed conflicts during rebase with master
2022-06-03 15:44:45 +02:00
enricoturri1966
2f6f73e10f Tech ENABLE_TRANSFORMATIONS_BY_MATRICES - Reworked method void Selection::translate(const Vec3d& displacement, ECoordinatesType type) to use matrix multiplication
Fixed conflicts during rebase with master
2022-06-03 14:56:07 +02:00
enricoturri1966
7e72963293 Tech ENABLE_TRANSFORMATIONS_BY_MATRICES - 1st installment. Geometry::Transformation modified to store data in a single matrix, without store the matrix components
Fixed conflicts during rebase with master
2022-06-03 13:58:36 +02:00
Vojtech Bubnik
576c167bd5 Ported "avoid crossing perimeters" and bridging unit tests from Perl
to C++.
Further reduced Perl bindings.
Got rid of the ExPolygonCollection wrapper, replaced with ExPolygons.
2022-05-04 18:21:08 +02:00
Vojtech Bubnik
7d02647ebf Removed various Point::ccw() and Point::ccw_angle() methods, they were
provided for Perl bindings and their semantic was confusing.
Implemented free function angle() to measure angle between two vectors.
Reworked Polygon::convex/concave_points(), changed the meaning of their
angle threshold parameter.
Removed some unused methods from Perl bindings and tests.
Reworked the "wipe inside at the external perimeter" function
after Point::ccw_angle() was removed.
2022-04-25 12:42:51 +02:00
enricoturri1966
bcaa0d38bd Fixed uninitialized variables reported by MemorySanitizer in Geometry::Transformation 2022-01-21 11:26:44 +01:00
enricoturri1966
9af9b9b35d Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS set as default 2021-11-16 12:39:54 +01:00
Vojtech Bubnik
cc44089440 New BuildVolume class was created, which detects build volume type (rectangular,
circular, convex, concave) and performs efficient collision detection agains these build
volumes. As of now, collision detection is performed against a convex
hull of a concave build volume for efficency.

GCodeProcessor::Result renamed out of GCodeProcessor to GCodeProcessorResult,
so it could be forward declared.

Plater newly exports BuildVolume, not Bed3D. Bed3D is a rendering class,
while BuildVolume is a purely geometric class.

Reduced usage of global wxGetApp, the Bed3D is passed as a parameter
to View3D/Preview/GLCanvas.

Convex hull code was extracted from Geometry.cpp/hpp to Geometry/ConvexHulll.cpp,hpp.
New test inside_convex_polygon().
New efficent point inside polygon test: Decompose convex hull
to bottom / top parts and use the decomposition to detect point inside
a convex polygon in O(log n). decompose_convex_polygon_top_bottom(),
inside_convex_polygon().

New Circle constructing functions: circle_ransac() and circle_taubin_newton().

New polygon_is_convex() test with unit tests.
2021-11-16 10:15:51 +01:00
Vojtech Bubnik
cf7b6fb19a Extracted MedialAxis code from Geometry.cpp/hpp, moved to its own
files to Geometry/
Moved other Voronoi files to Geometry/
2021-10-27 16:03:04 +02:00
Vojtech Bubnik
497905406b New code for minimum enclosing circle by randomized Welzl algorithm.
Split the circle code from Geometry.cpp/hpp to Geometry/Circle.cpp,hpp
2021-10-27 15:12:29 +02:00
Vojtech Bubnik
be236eda85 Renamed Geometry::intersect() to Geometry::convex_polygons_intersect()
to convey its true meaning.
2021-10-23 15:29:18 +02:00
enricoturri1966
a9ca63d344 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_objects_collision 2021-10-04 15:04:34 +02:00
tamasmeszaros
4cc1b2740d Don't report intersection if two polygons are only touching. 2021-10-04 14:16:13 +02:00
enricoturri1966
5739178306 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_objects_collision 2021-10-04 13:07:53 +02:00
tamasmeszaros
9fce0ce3a6 Fix compile issues and overlapping polygon fails 2021-10-01 18:27:37 +02:00
enricoturri1966
f3bd5e96c5 Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Fixed detection of collision with circular printbed in backend 2021-10-01 07:28:10 +02:00
Lukas Matena
476b48ed11 Revert "Merge branch 'tm_convex_intersect_rotcalip'"
This reverts commit 627d8bcaefb3c46864324554f663403495d9ef43, reversing
changes made to 66d44627248b8e412143298541b5a8397f8a0af5.

The change breaks build on mac
2021-09-30 16:49:00 +02:00
tamasmeszaros
234f062ad4 Fast convex polygon intersection test with rotating calipers 2021-09-30 15:49:12 +02:00
enricoturri1966
7cfe082621 Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Enable detection of collision with circular printbed for toolpaths 2021-09-30 12:08:05 +02:00
enricoturri1966
cf380fb456 Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Out of bed detection for circular printbeds 2021-09-21 13:51:57 +02:00
Vojtech Bubnik
8d0950ce12 Convincing ClipperLib to use Slic3r's own Point type internally. 2021-04-21 20:15:49 +02:00
Vojtech Bubnik
8fd731f7a0 New FDM support sparse infill zig-zag algorithm.
Fixed some old support and infill issues.

Fixes support problem #4295
Fixes Parts of interface layer extends beyond supports and cannot be printed
Fixes support missing under horizontal overhang #6058
Fixes Slicer double-traces small sections of Rectilinear Supports, causes
Fixes plastic buildup and nozzle crashes #4951
Fixes Add "Angle Interface layers" #2969
2021-04-08 15:29:40 +02:00
Vojtech Bubnik
05a6cfeaea Some more reduction of compiler warnings on MSVC 2021-02-10 18:04:16 +01:00
Vojtech Bubnik
db2d78ff21 Reduction on compiler warnings, mainly on MSVC.
Fix of the new gap_fill_enable flag: Take it into account when comparing
regions.
2021-02-10 17:29:07 +01:00
Lukas Matena
b85de89751 Fixing Clang warnings 2 2021-02-08 17:52:29 +01:00
Lukáš Hejl
f0616b0736 Fixed return value of liang_barsky_line_clipping 2020-12-01 14:28:27 +01:00
Vojtech Bubnik
84693a5810 New get_extents(const std::vector<Points> &pts),
refactored Lian Barsky line clipping
2020-11-16 10:20:47 +01:00
Vojtech Bubnik
239d588c5d 1) Implemented anchoring of infill lines to perimeters with length
limited anchors, while before a full perimeter segment was always
   taken if possible.
2) Adapted the line infills (grid, stars, triangles, cubic) to 1).
   This also solves a long standing issue of these infills producing
   anchors for each sweep direction independently, thus possibly
   overlapping and overextruding, which was quite detrimental
   in narrow areas.
3) Refactored cubic adaptive infill anchroing algorithm
   for performance and clarity.
2020-11-05 17:32:40 +01:00
Vojtech Bubnik
37c5fe9923 Refactoring of adaptive cubic / support cubic:
1) Octree is built directly from the triangle mesh by checking
   overlap of a triangle with an octree cell. This shall produce
   a tighter octree with less dense cells.
2) The same method is used for both the adaptive / support cubic infill,
   where for the support cubic infill the non-overhang triangles are
   ignored.
The AABB tree is no more used.
3) Optimized extraction of continuous infill lines in O(1) instead of O(n^2)
2020-09-17 18:39:28 +02:00
Vojtech Bubnik
b101a8e266 Fixes of the offset curves from Voronoi diagram.
The offset curve extractor is already quite usable,
though singular cases are still not covered yet
when the offset curve intersects or nearly intersects
a Voronoi vertex.

Removal of the PRINTF_ZU "%zu" Visual Studio printf compatibility macro.
Fixes of a contours self intersection test for collinear segments.
SVG exporter now exports white background, so that the GNOME Eye viewer is usable.
2020-06-16 13:15:48 +02:00
Vojtech Bubnik
6f4d24ab95 WIP: Generating offset curves with properly rounded corners from
a Voronoi diagram. Curve extraction is based on the OpenVoronoi implementation.
2020-06-04 13:50:09 +02:00
Vojtech Bubnik
6f92538c20 BoundingBox support for Lines,
BoundingBox constructor will no more throw for empty vector of points.

GMP allowed for Vojtech's fork of boost::polygon Voronoi implementation.

Added libslic3r tests for boost::polygon Voronoi. All Voronoi issues
ever reported on the Internet are captured by the tests. Two issues
reported (the two test cases) are real issues which may influence
PrusaSlicer negatively, namely

https://github.com/boostorg/polygon/issues/43
2020-05-28 15:53:53 +02:00
bubnikv
26b7dbd6f5 Improved accuracy of ModelVolume matrix store / restore
into the 3MF / AMF.
Improved accuracy of ModelVolume's mesh transform back from Object's
coordinate space to its own coordinate space after reloading
from 3MF / AMF.
2019-12-19 12:27:49 +01:00
bubnikv
9c4dc80057 Fix of the new gyroid infill path planning. Fixes #3226 2019-11-22 18:22:44 +01:00
bubnikv
cf94482731 Fix of Voronoi debug output. 2019-10-23 15:07:41 +02:00