tamasmeszaros
fc9b7ed59c
Merge branch 'master' into et_tm_sla_volumes_6-SPE-1285
2023-01-13 11:02:06 +01:00
enricoturri1966
fc929d9faf
Fixed assert in creation of model for sinking contours rendering when vertices count is zero
2022-12-12 11:14:38 +01:00
enricoturri1966
2bcb62d447
Do not generate volumes' raycaster for preview
2022-12-12 08:27:19 +01:00
YuSanka
f44e57d335
Fix for: Not printable text volume after update is set as printable
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(#SPE-1384, https://dev.prusa3d.com/browse/SPE-1384 )
2022-12-08 14:01:19 +01:00
enricoturri1966
43c195e227
Fixed conflicts after merge with master
2022-12-07 15:44:27 +01:00
enricoturri1966
028dfb5d9e
Tech ENABLE_LEGACY_OPENGL_REMOVAL set as default
2022-12-06 12:17:01 +01:00
enricoturri1966
8eb12cbaf0
Fixed conflicts after merge with master
2022-12-05 13:29:28 +01:00
enricoturri1966
6f18f8f784
Tech ENABLE_RAYCAST_PICKING set as default
2022-12-05 10:24:30 +01:00
enricoturri1966
a78dfa2522
Fixed rendering of transparent objects on MAC
2022-11-30 13:23:26 +01:00
tamasmeszaros
f100a59688
Cherry-picking 118f4859c472ccbc30b43101c6674dadc81d7b12
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And resolve conflicts
2022-11-29 11:14:19 +01:00
tamasmeszaros
15fa4c42d6
Finalize new sla backend interface
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no has_mesh or get_mesh based on states, but specific methods to get the mesh type needed (support, pad, object)
Commented out everything that does not conform in frontend
2022-11-29 11:11:02 +01:00
Filip Sykala - NTB T15p
e28f9daf1e
Merge branch 'master' into fs_emboss
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# Conflicts:
# src/libslic3r/Point.hpp
# src/slic3r/GUI/GLCanvas3D.cpp
# src/slic3r/GUI/Gizmos/GLGizmoBase.cpp
# src/slic3r/GUI/Selection.cpp
2022-11-25 11:03:50 +01:00
enricoturri1966
569db9689f
Removal of calls to Geometry::assemble_transform()
2022-11-24 14:58:20 +01:00
Filip Sykala - NTB T15p
a752ccb420
Merge branch 'master' into fs_emboss
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# Conflicts:
# src/libslic3r/Technologies.hpp
# src/slic3r/GUI/GLCanvas3D.cpp
# src/slic3r/GUI/Selection.cpp
2022-10-19 19:35:31 +02:00
enricoturri1966
71660a281b
Tech ENABLE_WIPETOWER_OBJECTID_1000_REMOVAL set as default
2022-10-19 08:52:35 +02:00
Filip Sykala - NTB T15p
c549c6afbe
Merge branch 'master' into fs_emboss
...
# Conflicts:
# src/libslic3r/CMakeLists.txt
# src/libslic3r/Format/3mf.cpp
# src/libslic3r/Model.hpp
# src/libslic3r/Point.hpp
# src/libslic3r/Technologies.hpp
# src/slic3r/CMakeLists.txt
# src/slic3r/GUI/GLCanvas3D.cpp
# src/slic3r/GUI/GLSelectionRectangle.cpp
# src/slic3r/GUI/GUI_Factories.hpp
# src/slic3r/GUI/Gizmos/GLGizmoBase.cpp
# src/slic3r/GUI/Gizmos/GLGizmoBase.hpp
# src/slic3r/GUI/Gizmos/GLGizmoMove.cpp
# src/slic3r/GUI/Gizmos/GLGizmoMove.hpp
# src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp
# src/slic3r/GUI/Gizmos/GLGizmoRotate.hpp
# src/slic3r/GUI/MeshUtils.cpp
# src/slic3r/GUI/MeshUtils.hpp
# src/slic3r/GUI/ObjectDataViewModel.cpp
# src/slic3r/GUI/ObjectDataViewModel.hpp
# src/slic3r/GUI/Selection.cpp
2022-08-31 15:22:10 +02:00
Filip Sykala - NTB T15p
1f03663b3a
@Enrico's patch for transparent objects
2022-08-30 14:34:22 +02:00
Vojtech Bubnik
3f69643516
Merge branch 'vb_treesupports'
2022-08-23 16:45:34 +02:00
Vojtech Bubnik
9aee934d53
Speed improvement of initial G-code preview:
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1) Preallocating the vertex / index buffers to limit reallocation.
2) Inlining the pushing into the vertex / index buffers.
3) Running the vertex buffer generator on a limited number of threads
as the generator does not scale well due to memory pressure.
Not using all the threads leaves some of the threads to G-code
generator.
2022-08-23 11:28:25 +02:00
enricoturri1966
2b996158d2
Merge branch 'master' of https://github.com/Prusa-Development/PrusaSlicerPrivate into et_opengl_es_rebase
2022-08-18 12:51:55 +02:00
enricoturri1966
0388132acd
Tech ENABLE_SHOW_NON_MANIFOLD_EDGES set as default
2022-07-28 08:55:53 +02:00
enricoturri1966
4865ca65e8
Fixes in tech ENABLE_SMOOTH_NORMALS
2022-07-26 11:19:50 +02:00
enricoturri1966
bb36f0df0c
Tech ENABLE_OPENGL_ES - 1st installment
2022-07-21 15:43:11 +02:00
enricoturri1966
3a760d61e4
Tech ENABLE_RAYCAST_PICKING - Fixed other warnings on Mac
2022-06-15 15:32:34 +02:00
enricoturri1966
692aabd8e1
Tech ENABLE_RAYCAST_PICKING - Fixed build and warnings on Mac
2022-06-15 14:58:04 +02:00
enricoturri1966
6c6713c4ad
Tech ENABLE_RAYCAST_PICKING - Raytraced picking of volumes
2022-06-10 14:56:15 +02:00
enricoturri1966
8d0780aabe
Tech ENABLE_GL_CORE_PROFILE - Added command line option '--opengl-core=M.m' which allows the user to select a specific OpenGL version supporting core profile
2022-05-30 16:15:25 +02:00
enricoturri1966
c468dcbed7
Tech ENABLE_LEGACY_OPENGL_REMOVAL - Fixed calculation of normal matrices sent to shaders
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Fixed conflicts during rebase with master
2022-05-26 12:25:55 +02:00
enricoturri1966
1a1cf108fc
Tech ENABLE_GL_SHADERS_ATTRIBUTES merged into ENABLE_LEGACY_OPENGL_REMOVAL
...
Fixed conflicts during rebase with master
2022-05-26 10:50:32 +02:00
enricoturri1966
914a66e2c3
Tech ENABLE_GL_CORE_PROFILE - Thick lines shader enhanced to render dashed lines
...
Fixed conflicts while rebase with master
2022-05-26 08:11:04 +02:00
enricoturri1966
017784c38e
Tech ENABLE_GL_CORE_PROFILE - Use thick_lines shader where needed
...
Fixed conflicts during rebase with master
2022-05-25 15:55:39 +02:00
enricoturri1966
389dc36053
Tech ENABLE_GL_CORE_PROFILE - Use OpenGL core profile context - 1st installment
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Fixed conflicts during rebase with master
2022-05-25 15:29:10 +02:00
Filip Sykala
cbc138a525
Fix of assertation from sinking contour
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assertation at:
GLModel::init_from(Slic3r::GUI::GLModel::Geometry && data) Line 407
It is called from:
GLVolume::SinkingContours::update() Line 357
polygons(defined on line 344) are empty. --> also init_data will be empty.
2022-04-14 08:58:00 +02:00
enricoturri1966
0763a48ce5
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Fixed OpenGL clipping planes while rendering picking pass
2022-03-31 13:23:04 +02:00
enricoturri1966
76d1d4949b
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140
2022-03-21 13:10:47 +01:00
enricoturri1966
f0a4fd1123
Fixed GLVolumes color when tech ENABLE_LEGACY_OPENGL_REMOVAL is disabled
2022-03-10 12:48:31 +01:00
enricoturri1966
f8ce187262
Tech ENABLE_LEGACY_OPENGL_REMOVAL - Refactoring of GLModel to automatically detect the data type to use into the index buffer in dependence of vertices count
2022-03-09 11:51:02 +01:00
enricoturri1966
46283cfde3
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATTRIBUTES
2022-03-09 08:22:07 +01:00
enricoturri1966
5ffe010a9d
Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL merged into ENABLE_LEGACY_OPENGL_REMOVAL
2022-03-08 14:50:32 +01:00
enricoturri1966
05efb88e3f
Tech ENABLE_GLBEGIN_GLEND_REMOVAL renamed as ENABLE_LEGACY_OPENGL_REMOVAL
2022-03-08 14:08:11 +01:00
enricoturri1966
80717bbdec
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Some code cleanup
2022-03-08 13:27:51 +01:00
enricoturri1966
9fb350e3dd
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
...
Shader: gouraud
2022-03-07 15:31:23 +01:00
enricoturri1966
31013fb6df
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
...
Refactoring of flat vertex shader
2022-03-04 08:54:23 +01:00
enricoturri1966
14f4345389
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
...
Shader: gouraud_light - Thumbnails render
2022-03-03 12:36:44 +01:00
enricoturri1966
3003db411f
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
...
Shader: gouraud_light - GCodeViewer shells
2022-03-03 09:56:13 +01:00
enricoturri1966
5b1c9a34d6
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
...
Shader: flat - Volumes picking pass
2022-02-28 12:05:08 +01:00
enricoturri1966
b766902fe2
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
...
Shader: flat - Model non-manifold edges
2022-02-28 11:14:07 +01:00
enricoturri1966
df7be964e0
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
...
Shader: flat - Model sinking contour
2022-02-28 11:10:03 +01:00
enricoturri1966
b155d1a2c3
Follow-up of 1eac357739d44fcdcfbbb742b888b51ce8858bba - Fixed color of volumes after creation
2022-02-23 15:40:25 +01:00
enricoturri1966
1eac357739
Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL - Replace GLIndexedVertexArray with GLModel: GLVolume geometry + removed class GLIndexedVertexArray from codebase
2022-02-23 13:39:54 +01:00