19444 Commits

Author SHA1 Message Date
tamasmeszaros
8d52393a35 Use upstream GLEW, remove duplication in deps and src
Also update glew to 2.2 where NOGDI is properly unset before windows.h is included. This was a patch in our copy of GLEW 1.13
2022-03-02 09:58:46 +01:00
tamasmeszaros
63a23cf3f8 Use upstream expat, remove duplication in deps and src
Fix clash of builtin findEXPAT with config scripts
2022-03-02 09:58:46 +01:00
rtyr
867a38fdb6
Sync with PrusaSlicer-settings 2022-03-02 09:50:11 +01:00
rtyr
b2fba940fe
Sync with PrusaSlicer-settings 2022-03-02 09:47:29 +01:00
Filip Sykala
4e97830c2b Fix of commit 4c416bc747b453c783c46198b342babe5777236b
Separate escape characters of double quotted XML attribute value
2022-03-02 08:40:27 +01:00
enricoturri1966
1959522c46 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-02 08:32:13 +01:00
enricoturri1966
5f9aeb1e38 Removed unneeded pairs glPushMatrix()/glPopMatrix() 2022-03-02 08:30:00 +01:00
enricoturri1966
0d001ce84f Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Rectangle selection
2022-03-01 15:39:00 +01:00
enricoturri1966
cc1d3b738d Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Selection
2022-03-01 13:03:49 +01:00
enricoturri1966
f4cf9494d0 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Some refactoring 2022-03-01 12:00:29 +01:00
enricoturri1966
282b3d2d6b Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - MeshClipper
2022-03-01 11:13:44 +01:00
enricoturri1966
a5ef78b8fd Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Gizmo Scale
2022-03-01 11:01:12 +01:00
enricoturri1966
76f3829ecb Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Gizmo Rotate
2022-03-01 10:48:38 +01:00
enricoturri1966
0376571a93 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Gizmo Move grabber extension
2022-03-01 10:10:04 +01:00
enricoturri1966
bc3341160b Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-01 09:56:10 +01:00
enricoturri1966
3b53ba7865 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Gizmo Move
2022-03-01 09:56:00 +01:00
Filip Sykala
fdf8ebed7f Fix of commit 95fc0545907a8e533e6e8343d0ebb0843eacbb95
Revert back previous deleted assert. It is usefull
2022-03-01 08:39:02 +01:00
Filip Sykala
3af58a27f3 Merge branch 'fs_emboss' of https://github.com/prusa3d/PrusaSlicer into fs_emboss 2022-02-28 18:33:03 +01:00
Filip Sykala
18d269506a add index of font inside of collection to FontProp(font property) + serialization/deserialization (3mf + appConfig)
separate glyph cache from FontFile
2022-02-28 18:32:50 +01:00
enricoturri1966
5377e4c43b Removed empty DoubleSliderUtils.hpp 2022-02-28 15:53:12 +01:00
enricoturri1966
d766627099 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Gizmo Place on face
2022-02-28 15:11:14 +01:00
enricoturri1966
7c9ac342de Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Gizmo Cut
2022-02-28 14:55:08 +01:00
enricoturri1966
8c8f0b32a7 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Picking for base gizmo grabbers and gizmo rotate grabber extensions
2022-02-28 14:33:49 +01:00
enricoturri1966
78a93acb5b Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - SLA caps
2022-02-28 12:50:43 +01:00
enricoturri1966
d0511b332b Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Camera target
2022-02-28 12:39:00 +01:00
enricoturri1966
5b1c9a34d6 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Volumes picking pass
2022-02-28 12:05:08 +01:00
enricoturri1966
507dda6641 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Model sequential print clearance
2022-02-28 11:23:46 +01:00
enricoturri1966
b766902fe2 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Model non-manifold edges
2022-02-28 11:14:07 +01:00
enricoturri1966
df7be964e0 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Model sinking contour
2022-02-28 11:10:03 +01:00
Vojtech Bubnik
f71c242e53 Updated CGAL to the latest version. 2022-02-28 11:05:04 +01:00
enricoturri1966
a5ff37013b Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders. 1st installment.
Shader: flat - Default bed
2022-02-28 10:41:01 +01:00
enricoturri1966
2379588196 Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Fix in GLGizmoRotate::render_angle_arc():
Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL - Fix in GLModel::render()
2022-02-28 10:21:03 +01:00
Nick Berardi
a1846e38d2
Reved Creality.ini version
Reved Creality.ini version, and included `*pauseprint*` for Ender-3 Max as well.
2022-02-27 10:37:08 -05:00
Nick Berardi
537fa118df
Added support for *pauseprint* to Ender-3 models
Added support for `*pauseprint*` to Ender-3 models, as they do support `M25` out of the box from at least the Ender-3 line forward.
2022-02-27 10:32:58 -05:00
Nick Berardi
1ad8460a3c creality.ini: add Ender-3 Pro
Added missing profile for Creality Ender-3 Pro
2022-02-27 10:04:26 -05:00
enricoturri1966
b4c11dfc83 SPE-1202 - Fixed project name after loading a 3mf file whose path contains diacritics by double clicking (might be a fix of #7681, #7173 and #7845) 2022-02-25 14:11:06 +01:00
Vojtech Bubnik
97fb6d22dd Follow-up to 8aefe3fc90687aaa96a0f0fce59d073ad334eb75
Suppress the G-code find / replace substitutions for the non-G-code
    sections (comment blocks) at the start and at the end of the G-code file.
This commit extends the suppressed blocks for G-code find / replace
to placeholders for initial / final M73 commands and over the trailing
G-code comments.
Fixes gcode substitution: replacing comments removes initial and final M73 commands
2022-02-25 12:20:33 +01:00
enricoturri1966
0abab29b6b Tech ENABLE_WORLD_COORDINATE - ObjectManipulation::update_reset_buttons_visibility() changed logic for drop to bed button 2022-02-25 12:12:23 +01:00
enricoturri1966
7d971b15a3 Fixed conflicts after merge with master 2022-02-25 12:02:44 +01:00
Filip Sykala
8022c64209 Fix Retina coordinate for stored popup menu position 2022-02-25 11:58:15 +01:00
enricoturri1966
1e9951dec5 Follow-up of 5b5fdfba012aecb79429638d0ea514b060dea6a9 - Removed member variable Selection::m_dragging
It was used only in ObjectManipulation::update_if_dirty() to avoid the update the sidebar reset and mirror button, which results in a slow down of the GUI, while dragging objects/gizmos in the 3D scene

A call to GLCanvas3D::is_dragging() is used instead
2022-02-25 11:42:42 +01:00
enricoturri1966
071888c284 Port of 5b5fdfba012aecb79429638d0ea514b060dea6a9 into tech ENABLE_WORLD_COORDINATE_SCALE_REVISITED 2022-02-24 14:56:24 +01:00
enricoturri1966
d84853c732 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_world_coordinates 2022-02-24 14:53:18 +01:00
enricoturri1966
5b5fdfba01 Follow-up of 3cd15ac005287f1d12aa63c6fb072fb8acc3170b - Fixed update of dragging state of selection 2022-02-24 14:49:53 +01:00
enricoturri1966
e4d053c760 Tech ENABLE_OBJECT_MANIPULATOR_FOCUS - Fixed kill focus handling for sidebar object manipulator fields 2022-02-24 14:09:43 +01:00
enricoturri1966
2aa79ec483 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_new_camera_movements 2022-02-24 13:24:28 +01:00
enricoturri1966
a32c8b77eb Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_world_coordinates 2022-02-24 13:21:15 +01:00
enricoturri1966
cd32254190 Fixed conflicts after merge with master 2022-02-24 13:17:30 +01:00
Lukas Matena
e058f794d9 Merge branch 'stable' 2022-02-24 13:05:05 +01:00
enricoturri1966
68dae1d166 Fixed conflicts after merge with master 2022-02-24 12:54:57 +01:00